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CardShark Content - Adam Fischer (5/8/2002)

---------
DRAFT #2:
---------
Well I was feeling pretty good about going 3-1 in the first draft. Now all I needed was to go 1-1-1 in order to make Day 2. So on to the draft . . .

My picks in the draft went as follows:
1. Patriarch’s Desire
Normally I don’t like to go into B so early without a really good reason, but the Desire was definitely the best card in the pack.
2. Aven Windreader
Aven Windreader
Aven WindreaderSet: Odyssey
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Bird Soldier Wizard
Rarity:
C
Number:
65
Artist:
Greg & Tim Hildebrandt
Power:
3
Toughness:
3
Text:
Flying 1U: Target player reveals the top card of his or her library.

3. Aven Fisher
Aven Fisher
Aven FisherSet: Odyssey
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Bird Soldier
Rarity:
C
Number:
63
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
Flying When Aven Fisher is put into a graveyard from play, you may draw a card.

4. Diabolic Tutor
Diabolic Tutor
Diabolic TutorSet: Odyssey
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
129
Artist:
Rick Farrell
Text:
Search your library for a card, and put that card into your hand. Then shuffle your library.

5. Hallow
Hallow
HallowSet: Darksteel
Cost:
1
Color:
White
Type:
Instant
Rarity:
C
Number:
4
Artist:
Alex Horley-Orlandelli
Text:
Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.
ZWQgSGVhbGVy
Up until now, I had seen some good W cards but had resisted going into W because not only were there other good cards I could take, but also because I was sitting 2 seats to the right of Scott Johns, who was the other person, apart from Zvi, who had declared himself the White mage. I was worried about a bit of a fight with him as well as possibly one other person maybe 3 or 4 seats to Scott’s left. And 3 W drafters is generally one too many. However, in retrospect I think this was a mistake as I could have picked a good W card (I think a Second Thoughts
Second Thoughts
Second ThoughtsSet: Odyssey
Cost:
5
Color:
White
Type:
Instant
Rarity:
C
Number:
45
Artist:
Ray Lago
Text:
Remove target attacking creature from the game. Draw a card.
or Aven Flock
Aven Flock
Aven FlockSet: Odyssey
Cost:
5
Color:
White
Type:
Creature
Sub Type:
Bird Soldier
Rarity:
C
Number:
8
Artist:
Greg & Tim Hildebrandt
Power:
2
Toughness:
3
Text:
Flying W: Aven Flock gets +0/+1 until end of turn.
) over the Diabolic Tutor
Diabolic Tutor
Diabolic TutorSet: Odyssey
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
129
Artist:
Rick Farrell
Text:
Search your library for a card, and put that card into your hand. Then shuffle your library.
and the B turned out to not be the best choice. The Heal
Heal
HealSet: Fifth Edition
Cost:
1
Color:
White
Type:
Instant
Rarity:
C
Artist:
Mark Tedin
Text:
Prevent 1 damage to any creature or player.Draw a card at the beginning of the next turn.
er was by far the best card in this pack however.
6. Phantom Whelp
Phantom Whelp
Phantom WhelpSet: Odyssey
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Hound
Rarity:
C
Number:
93
Artist:
Wayne England
Power:
2
Toughness:
2
Text:
When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat.

7. Psionic Gift
Psionic Gift
Psionic GiftSet: Odyssey
Cost:
2
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Number:
95
Artist:
Orizio Daniele
Text:
Enchanted creature has ``Tap: This creature deals 1 damage to target creature or player.``

8. Reckless Charge
Reckless Charge
Reckless ChargeSet: Odyssey
Cost:
1
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
215
Artist:
Scott M. Fischer
Text:
Target creature gets +3/+0 and gains haste until end of turn. Flashback 2R (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

There really wasn’t anything else to take.
9. Phantom Whelp
Phantom Whelp
Phantom WhelpSet: Odyssey
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Hound
Rarity:
C
Number:
93
Artist:
Wayne England
Power:
2
Toughness:
2
Text:
When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat.

10. Mad Dog
Mad Dog
Mad DogSet: Odyssey
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Hounds
Rarity:
C
Number:
202
Artist:
Ron Spencer
Power:
2
Toughness:
2
Text:
At the end of your turn, if Mad Dog didn't attack or come under your control this turn, sacrifice it.

Again, nothing else to take.
11. Malevolent Awakening
Malevolent Awakening
Malevolent AwakeningSet: Odyssey
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
U
Number:
147
Artist:
Alex Horley
Text:
1BB, Sacrifice a creature: Return target creature card from your graveyard to your hand.

12-15. Nothing of note except for Anarchist
Anarchist
AnarchistSet: Exodus
Cost:
5
Color:
Red
Type:
Creature
Sub Type:
Townsfolk
Rarity:
C
Number:
79
Artist:
Brom
Power:
2
Toughness:
2
Text:
When Anarchist comes into play, you may return target sorcery card from your graveyard to your hand.
.
16. Treetop Sentinel
Treetop Sentinel
Treetop SentinelSet: Odyssey
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Bird Soldier
Rarity:
U
Number:
111
Artist:
Carl Critchlow
Power:
2
Toughness:
3
Text:
Flying, protection from green

17. Aether Burst
Aether Burst
Aether BurstSet: Odyssey
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
60
Artist:
Adam Rex
Text:
Return up to X target creatures to their owners' hands, where X is one plus the number of Aether Burst cards in all graveyards as you play Aether Burst.

Not the best 2nd pick, but not a horrible card either.
18. Concentrate
Concentrate
ConcentrateSet: Odyssey
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
78
Artist:
Glen Angus & Arnie Swekel
Text:
Draw three cards.

19. Ghastly Demise
Ghastly Demise
Ghastly DemiseSet: Odyssey
Cost:
1
Color:
Black
Type:
Instant
Rarity:
C
Number:
139
Artist:
Gary Ruddell
Text:
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

Really late for this card and hopefully a sign of more good B to come in this pack.
20. Dusk Imp
Dusk Imp
Dusk ImpSet: Odyssey
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Imp
Rarity:
C
Number:
131
Artist:
Edward P. Beard, Jr.
Power:
2
Toughness:
1
Text:
Flying.

21. Cephalid Scout
Cephalid Scout
Cephalid ScoutSet: Odyssey
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Cephalid Wizard
Rarity:
C
Number:
74
Artist:
Alan Pollack
Power:
1
Toughness:
1
Text:
Flying 2U, Sacrifice a land: Draw a card.

22. Scrivener
Scrivener
ScrivenerSet: Exodus
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Townsfolk
Rarity:
U
Number:
46
Artist:
Heather Hudson
Power:
2
Toughness:
2
Text:
When Scrivener comes into play, you may return target instant or interrupt card from your graveyard to your hand.

23. Morgue Theft
Morgue Theft
Morgue TheftSet: Odyssey
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
151
Artist:
Justin Sweet
Text:
Return target creature card from your graveyard to your hand. Flashback 4B (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

24. Bog Wreckage
Bog Wreckage
Bog WreckageSet: Odyssey
Color:
Land
Type:
Land
Rarity:
C
Number:
314
Artist:
Brian Snoddy
Text:
Bog Wreckage comes into play tapped. Tap: Add B to your mana pool. Tap, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool.

25. Peek
Peek
PeekSet: Odyssey
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Number:
91
Artist:
Adam Rex
Text:
Look at target player's hand. Draw a card.

26. Skycloud Egg
Skycloud Egg
Skycloud EggSet: Odyssey
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
309
Artist:
David Martin
Text:
2, Tap, Sacrifice Skycloud Egg: Add WU to your mana pool. Draw a card.

27-30. Nothing of note except possibly Cephalid Coliseum
Cephalid Coliseum
Cephalid ColiseumSet: Odyssey
Color:
Land
Type:
Land
Rarity:
U
Number:
317
Artist:
John Avon
Text:
Tap: Add U to your mana pool. Cephalid Coliseum deals 1 damage to you. Threshold - U, Tap, Sacifice Cephalid Coliseum: Target player draws three cards, then discards three cards from his or her hand. (Play this ability only if seven or more cards are in your graveyard.)

31. Crippling Fatigue
Crippling Fatigue
Crippling FatigueSet: Torment
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
58
Text:
Target creature gets -2/-2 until end of turn. Flashback - 1B, Pay 3 life.

32. Soul Scourge
Soul Scourge
Soul ScourgeSet: Torment
Cost:
5
Color:
Black
Type:
Creature
Sub Type:
Nightmare Horror
Rarity:
C
Number:
85
Power:
3
Toughness:
2
Text:
Flying. When Soul Scourge comes into play, target player loses 3 life. When Soul Scourge leaves play, that player gains 3 life.

33. Circular Logic
Circular Logic
Circular LogicSet: Torment
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
33
Artist:
Anthony S. Waters
Text:
Counter target spell unless its controller pays 1 for each card in your graveyard. Madness U

Uh-oh. The B seemed to be drying up awfully quickly, and this was not as good a 3rd pick as I would have wanted.
34. Deep Analysis
Deep Analysis
Deep AnalysisSet: Torment
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
36
Text:
Target player draws two cards. Flashback - 1U, Pay 3 life.

35. Obsessive Search
Obsessive Search
Obsessive SearchSet: Torment
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Number:
43
Text:
Draw a card. Madness U

36. Cephalid Aristocrat
Cephalid Aristocrat
Cephalid AristocratSet: Torment
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Cephalid
Rarity:
C
Number:
27
Power:
1
Toughness:
1
Text:
Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.

37. Coral Net
Coral Net
Coral NetSet: Torment
Cost:
1
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Number:
35
Text:
Coral Net can enchant only a green or white creature. Enchanted creature has At the beginning of your upkeep, sacrifice this creature unless you discard a card from your hand.

38. Circular Logic
Circular Logic
Circular LogicSet: Torment
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
33
Artist:
Anthony S. Waters
Text:
Counter target spell unless its controller pays 1 for each card in your graveyard. Madness U

39. Tainted Isle
Tainted Isle
Tainted IsleSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
141
Text:
T: Add one colorless mana to your mana pool. T: Add U or B to your mana pool. Play this ability only if you control a swamp.

40. Rancid Earth
Rancid Earth
Rancid EarthSet: Torment
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
78
Text:
Destroy target land. Threshold - Instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.

41. Putrid Imp
Putrid Imp
Putrid ImpSet: Torment
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Zombie Imp
Rarity:
C
Number:
77
Power:
1
Toughness:
1
Text:
Discard a card from your hand: Putrid Imp gains flying until end of turn. Threshold - Putrid Imp gets +1/+1 and can't block.

42-45. Nothing of note

Again, I was faced with the B not coming in Torment
Torment
TormentSet: Stronghold
Cost:
2
Color:
Black
Type:
Enchant Creature
Rarity:
C
Number:
23
Artist:
Paolo Parente
Text:
Enchanted creature gets -3/-0.
, but again U seemed to be the right call. Given all the good W, I probably should have gone UW from the beginning and just splashed the Patriarch’s Desire and the Demise. Oh well, the Crippling Fatigue
Crippling Fatigue
Crippling FatigueSet: Torment
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
58
Text:
Target creature gets -2/-2 until end of turn. Flashback - 1B, Pay 3 life.
and Soul Scourge
Soul Scourge
Soul ScourgeSet: Torment
Cost:
5
Color:
Black
Type:
Creature
Sub Type:
Nightmare Horror
Rarity:
C
Number:
85
Power:
3
Toughness:
2
Text:
Flying. When Soul Scourge comes into play, target player loses 3 life. When Soul Scourge leaves play, that player gains 3 life.
were still strong cards.

The deck was definitely UB but I debated about splashing the Heal
Heal
HealSet: Fifth Edition
Cost:
1
Color:
White
Type:
Instant
Rarity:
C
Artist:
Mark Tedin
Text:
Prevent 1 damage to any creature or player.Draw a card at the beginning of the next turn.
er. In the end I decided that since the Heal
Heal
HealSet: Fifth Edition
Cost:
1
Color:
White
Type:
Instant
Rarity:
C
Artist:
Mark Tedin
Text:
Prevent 1 damage to any creature or player.Draw a card at the beginning of the next turn.
er isn’t all that amazing vs. B, it probably wasn’t worth the mana destabilization main deck but I kept an eye on siding it in. The final draft deck looked as follows:

1-cc:
Peek
Peek
PeekSet: Odyssey
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Number:
91
Artist:
Adam Rex
Text:
Look at target player's hand. Draw a card.

Obsessive Search
Obsessive Search
Obsessive SearchSet: Torment
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Number:
43
Text:
Draw a card. Madness U

Ghastly Demise
Ghastly Demise
Ghastly DemiseSet: Odyssey
Cost:
1
Color:
Black
Type:
Instant
Rarity:
C
Number:
139
Artist:
Gary Ruddell
Text:
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.


2-cc:
Cephalid Scout
Cephalid Scout
Cephalid ScoutSet: Odyssey
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Cephalid Wizard
Rarity:
C
Number:
74
Artist:
Alan Pollack
Power:
1
Toughness:
1
Text:
Flying 2U, Sacrifice a land: Draw a card.

Phantom Whelp
Phantom Whelp
Phantom WhelpSet: Odyssey
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Hound
Rarity:
C
Number:
93
Artist:
Wayne England
Power:
2
Toughness:
2
Text:
When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat.
x2
Aether Burst
Aether Burst
Aether BurstSet: Odyssey
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
60
Artist:
Adam Rex
Text:
Return up to X target creatures to their owners' hands, where X is one plus the number of Aether Burst cards in all graveyards as you play Aether Burst.

Morgue Theft
Morgue Theft
Morgue TheftSet: Odyssey
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
151
Artist:
Justin Sweet
Text:
Return target creature card from your graveyard to your hand. Flashback 4B (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


3-cc:
Dusk Imp
Dusk Imp
Dusk ImpSet: Odyssey
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Imp
Rarity:
C
Number:
131
Artist:
Edward P. Beard, Jr.
Power:
2
Toughness:
1
Text:
Flying.

Crippling Fatigue
Crippling Fatigue
Crippling FatigueSet: Torment
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
58
Text:
Target creature gets -2/-2 until end of turn. Flashback - 1B, Pay 3 life.

Circular Logic
Circular Logic
Circular LogicSet: Torment
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
33
Artist:
Anthony S. Waters
Text:
Counter target spell unless its controller pays 1 for each card in your graveyard. Madness U
(x2)
Malevolent Awakening
Malevolent Awakening
Malevolent AwakeningSet: Odyssey
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
U
Number:
147
Artist:
Alex Horley
Text:
1BB, Sacrifice a creature: Return target creature card from your graveyard to your hand.


4-cc:
Aven Fisher
Aven Fisher
Aven FisherSet: Odyssey
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Bird Soldier
Rarity:
C
Number:
63
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
Flying When Aven Fisher is put into a graveyard from play, you may draw a card.

Treetop Sentinel
Treetop Sentinel
Treetop SentinelSet: Odyssey
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Bird Soldier
Rarity:
U
Number:
111
Artist:
Carl Critchlow
Power:
2
Toughness:
3
Text:
Flying, protection from green

Patriarch’s Desire
Diabolic Tutor
Diabolic Tutor
Diabolic TutorSet: Odyssey
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
129
Artist:
Rick Farrell
Text:
Search your library for a card, and put that card into your hand. Then shuffle your library.

Concentrate
Concentrate
ConcentrateSet: Odyssey
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
78
Artist:
Glen Angus & Arnie Swekel
Text:
Draw three cards.

Deep Analysis
Deep Analysis
Deep AnalysisSet: Torment
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
36
Text:
Target player draws two cards. Flashback - 1U, Pay 3 life.


5-cc:
Aven Windreader
Aven Windreader
Aven WindreaderSet: Odyssey
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Bird Soldier Wizard
Rarity:
C
Number:
65
Artist:
Greg & Tim Hildebrandt
Power:
3
Toughness:
3
Text:
Flying 1U: Target player reveals the top card of his or her library.

Cephalid Aristocrat
Cephalid Aristocrat
Cephalid AristocratSet: Torment
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Cephalid
Rarity:
C
Number:
27
Power:
1
Toughness:
1
Text:
Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.

Soul Scourge
Soul Scourge
Soul ScourgeSet: Torment
Cost:
5
Color:
Black
Type:
Creature
Sub Type:
Nightmare Horror
Rarity:
C
Number:
85
Power:
3
Toughness:
2
Text:
Flying. When Soul Scourge comes into play, target player loses 3 life. When Soul Scourge leaves play, that player gains 3 life.

Scrivener
Scrivener
ScrivenerSet: Exodus
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Townsfolk
Rarity:
U
Number:
46
Artist:
Heather Hudson
Power:
2
Toughness:
2
Text:
When Scrivener comes into play, you may return target instant or interrupt card from your graveyard to your hand.


Lands:
7 Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
s
9 Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
s
1 Tainted Isle
Tainted Isle
Tainted IsleSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
141
Text:
T: Add one colorless mana to your mana pool. T: Add U or B to your mana pool. Play this ability only if you control a swamp.


Notable sideboard cards:
Psionic Gift
Psionic Gift
Psionic GiftSet: Odyssey
Cost:
2
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Number:
95
Artist:
Orizio Daniele
Text:
Enchanted creature has ``Tap: This creature deals 1 damage to target creature or player.``

Coral Net
Coral Net
Coral NetSet: Torment
Cost:
1
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Number:
35
Text:
Coral Net can enchant only a green or white creature. Enchanted creature has At the beginning of your upkeep, sacrifice this creature unless you discard a card from your hand.

Hallow
Hallow
HallowSet: Darksteel
Cost:
1
Color:
White
Type:
Instant
Rarity:
C
Number:
4
Artist:
Alex Horley-Orlandelli
Text:
Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.
ZWQgSGVhbGVy
Skycloud Egg
Skycloud Egg
Skycloud EggSet: Odyssey
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
309
Artist:
David Martin
Text:
2, Tap, Sacrifice Skycloud Egg: Add WU to your mana pool. Draw a card.

Bog Wreckage
Bog Wreckage
Bog WreckageSet: Odyssey
Color:
Land
Type:
Land
Rarity:
C
Number:
314
Artist:
Brian Snoddy
Text:
Bog Wreckage comes into play tapped. Tap: Add B to your mana pool. Tap, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool.

Anarchist
Anarchist
AnarchistSet: Exodus
Cost:
5
Color:
Red
Type:
Creature
Sub Type:
Townsfolk
Rarity:
C
Number:
79
Artist:
Brom
Power:
2
Toughness:
2
Text:
When Anarchist comes into play, you may return target sorcery card from your graveyard to your hand.

Putrid Imp
Putrid Imp
Putrid ImpSet: Torment
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Zombie Imp
Rarity:
C
Number:
77
Power:
1
Toughness:
1
Text:
Discard a card from your hand: Putrid Imp gains flying until end of turn. Threshold - Putrid Imp gets +1/+1 and can't block.

Rancid Earth
Rancid Earth
Rancid EarthSet: Torment
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
78
Text:
Destroy target land. Threshold - Instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.

Cephalid Coliseum
Cephalid Coliseum
Cephalid ColiseumSet: Odyssey
Color:
Land
Type:
Land
Rarity:
U
Number:
317
Artist:
John Avon
Text:
Tap: Add U to your mana pool. Cephalid Coliseum deals 1 damage to you. Threshold - U, Tap, Sacifice Cephalid Coliseum: Target player draws three cards, then discards three cards from his or her hand. (Play this ability only if seven or more cards are in your graveyard.)


NOTES AND WHAT I WOULD HAVE DONE DIFFERENTLY?:
----------------------------------------------
The big worry I had about this deck was its creature count. It had only 10 creatures, and 4 of them cost 5 mana. I even briefly considered including the Putrid Imp
Putrid Imp
Putrid ImpSet: Torment
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Zombie Imp
Rarity:
C
Number:
77
Power:
1
Toughness:
1
Text:
Discard a card from your hand: Putrid Imp gains flying until end of turn. Threshold - Putrid Imp gets +1/+1 and can't block.
! The low creature count is the main reason I included the Malevolent Awakening
Malevolent Awakening
Malevolent AwakeningSet: Odyssey
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
U
Number:
147
Artist:
Alex Horley
Text:
1BB, Sacrifice a creature: Return target creature card from your graveyard to your hand.
, as it would effectively allow me to get more use out of my creatures once it got going. Unfortunately I discovered that the Awakening
Awakening
AwakeningSet: Stronghold
Cost:
4
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
51
Artist:
Dan Frazier
Text:
At the beginning of each player's upkeep, untap all creatures and lands.
is just TOO slow and I should have left it out. I should have probably substituted the Psionic Gift
Psionic Gift
Psionic GiftSet: Odyssey
Cost:
2
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Number:
95
Artist:
Orizio Daniele
Text:
Enchanted creature has ``Tap: This creature deals 1 damage to target creature or player.``
instead (which I left out due to concern over having a creature to play it on), as it is good enough to be worth the risk of not having a creature in play.

That said, the deck OOZED card drawing and card advantage, plus the Morgue Theft
Morgue Theft
Morgue TheftSet: Odyssey
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
151
Artist:
Justin Sweet
Text:
Return target creature card from your graveyard to your hand. Flashback 4B (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
, so my “effective” creature count was probably more like at least 12-14. In fact, I never had THAT much of a problem with not having a creature. Normally, the 10 spells with casting cost 4 or more would tempt me to play 18 land, but I felt 17 was plenty given all the card drawing.


--------
MATCHES:
--------
Round 5: WON, vs. Mike Major playing UG. Game 1 I didn’t have the best board position for a while, but I was drawing MANY cards and a Phantom Whelp
Phantom Whelp
Phantom WhelpSet: Odyssey
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Hound
Rarity:
C
Number:
93
Artist:
Wayne England
Power:
2
Toughness:
2
Text:
When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat.
was helping to keep me alive. My card advantage eventually enabled me to win the game. Game 2 I sided in the Heal
Heal
HealSet: Fifth Edition
Cost:
1
Color:
White
Type:
Instant
Rarity:
C
Artist:
Mark Tedin
Text:
Prevent 1 damage to any creature or player.Draw a card at the beginning of the next turn.
er, the Bog Wreckage
Bog Wreckage
Bog WreckageSet: Odyssey
Color:
Land
Type:
Land
Rarity:
C
Number:
314
Artist:
Brian Snoddy
Text:
Bog Wreckage comes into play tapped. Tap: Add B to your mana pool. Tap, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool.
, and the Egg for the Awakening
Awakening
AwakeningSet: Stronghold
Cost:
4
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
51
Artist:
Dan Frazier
Text:
At the beginning of each player's upkeep, untap all creatures and lands.
, a Logic, and a Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
, as Mike’s UG deck would likely have few if any answers for the Heal
Heal
HealSet: Fifth Edition
Cost:
1
Color:
White
Type:
Instant
Rarity:
C
Artist:
Mark Tedin
Text:
Prevent 1 damage to any creature or player.Draw a card at the beginning of the next turn.
er. Sure enough, the Heal
Heal
HealSet: Fifth Edition
Cost:
1
Color:
White
Type:
Instant
Rarity:
C
Artist:
Mark Tedin
Text:
Prevent 1 damage to any creature or player.Draw a card at the beginning of the next turn.
er came out and dominated the board, keeping me alive until my card advantage kicked in. One funny side note is that late in the game I actually cast Diabolic Tutor
Diabolic Tutor
Diabolic TutorSet: Odyssey
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
129
Artist:
Rick Farrell
Text:
Search your library for a card, and put that card into your hand. Then shuffle your library.
for a Phantom Whelp
Phantom Whelp
Phantom WhelpSet: Odyssey
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Hound
Rarity:
C
Number:
93
Artist:
Wayne England
Power:
2
Toughness:
2
Text:
When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat.
, of all things, because it was the best thing that I could cast that same turn that would keep me from losing (though I pretty much had the game at this point, an Aether Burst
Aether Burst
Aether BurstSet: Odyssey
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
60
Artist:
Adam Rex
Text:
Return up to X target creatures to their owners' hands, where X is one plus the number of Aether Burst cards in all graveyards as you play Aether Burst.
could have otherwise wrecked me). It turned out to be superfluous, however.
4-1

I’m now in Day 2 as long as I’m able to draw either one of my next 2 matches!

Round 6: LOST, vs. Trevor Blackwell playing BG. So now I get to face the reigning U.S. National champion. :) Again, for whatever reason I didn’t feel the least bit nervous –more excited than anything else. I had met Trevor before, although only very briefly. Trevor and I chatted throughout the match, and I found him to be quite a nice guy. In fact, since we both live in the Bay Area, we even exchanged information after the match. I asked if he wanted to draw (as I didn’t want to risk losing this round and then having my next round opponent not wanting to draw), but as expected he wanted to play, which was understandable. I thought I had Game 1 in hand as I had Phantom Whelp
Phantom Whelp
Phantom WhelpSet: Odyssey
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Hound
Rarity:
C
Number:
93
Artist:
Wayne England
Power:
2
Toughness:
2
Text:
When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat.
on the ground and Windreader and Soul Scourge
Soul Scourge
Soul ScourgeSet: Torment
Cost:
5
Color:
Black
Type:
Creature
Sub Type:
Nightmare Horror
Rarity:
C
Number:
85
Power:
3
Toughness:
2
Text:
Flying. When Soul Scourge comes into play, target player loses 3 life. When Soul Scourge leaves play, that player gains 3 life.
beating him down in the air and had Crippling Fatigue
Crippling Fatigue
Crippling FatigueSet: Torment
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
58
Text:
Target creature gets -2/-2 until end of turn. Flashback - 1B, Pay 3 life.
d his creatures, but then he went Acorn Harvest
Acorn Harvest
Acorn HarvestSet: Torment
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
118
Artist:
Edward P. Beard, Jr.
Text:
Put two 1/1 green Squirrrel creature tokens into play. Flashback - 1G, Pay 3 life.
, Overrun
Overrun
OverrunSet: Tempest
Cost:
5
Color:
Green
Type:
Sorcery
Rarity:
U
Artist:
Jeff Miracola
Text:
All creatures you control get +3/+3 and gain trample until end of turn.
, and that was that. Game 2 was really close, but he got out a Thresholded Wererat and even though I tried to race him, it wasn’t enough
4-2

Round 7: INTENTIONAL DRAW, vs. Mark Herrin playing BGR. We both wanted to draw to ensure getting into Day 2.
4-2-1

After the tournament, a bunch (I think it was like 9) of us went out and had dinner. I got to know some more of the pro players better and had a great time. But I made sure to get to bed reasonably early so as to be well rested for the next day . . .


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