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CardShark Content - Adam Fischer (7/8/2002)

Well, Team CardShark did far better than I could have hoped for – we got 3rd place at Grand Prix New Jersey, not only getting us the qualification for Pro Tour Boston that we wanted, but also getting us each 2 Pro Tour points, a huge sense of accomplishment, a fair amount of exposure, and of course a bit of money ($700 each to be exact). Needless to say, all of us are extremely happy with how things went.

I’ll go into the details of the tournament over this series of two tournament reports (one for each day), where I plan to go over our deck building methods, deck compositions, drafting methods and results, and matches, as well as some random observations and tidbits thrown in. If you have any comments or questions for me, feel free to send me an email at adam_mba@yahoo.com.

For those of you that have read my reports in the past, this one will be a little bit different. Given the team format of the tournament, its length, how tired we were, the fact that most of the decks somehow ended up jumbled together, etc., I won’t be able to go over things card-by-card and will just provide the highlights. For those of you whom that disappoints, I’m sorry. For those of you who think I go off a bit (or a lot) too much on the details anyway – today’s your lucky day. :)

Also, I would like to apologize in advance if some of the details of this report are a bit vague or I’m mistaken about a few things. I was operating on very little sleep so some things are just a bit of a blur . . .


---------
PROLOGUE:
---------

Team CardShark consists of myself, Jason Huang (who lives right by me and who went to PT Nice with me), and Paul Sottosanti. Paul is an excellent player who lives in Pittsburgh and is affiliated with the CMU guys. He started playing Magic seriously relatively recently, but he quickly qualified for PT San Diego. I initially met Paul at GP Montreal when I roomed with him, Mike Turian, and Eugene Harvey
Eugene Harvey
Eugene HarveySet: Promotional Other
Rarity:
P
Text:
Magic Pro Tour Player Card
, and Jason and I have hung out with Paul at numerous events. Jason and I always knew we wanted to team together, and our first choice for a teammate was Paul since he was a great guy, a good friend, and the best player we knew who wasn’t already part of a team. The only problem was that given where we all lived, the only event we would probably be able to do together would be GP New Jersey. Well, we just decided to make the most of it and I guess it worked out!

For those of you who don’t know, Team GP NJ worked as follows. Everyone was in teams of 3 people. Each team member is designated the A, B, or C Seat. For this event, Jason was Seat A, Paul was Seat B, and I was Seat C. Each team got 2 Odyssey starters, 2 Torment
Torment
TormentSet: Stronghold
Cost:
2
Color:
Black
Type:
Enchant Creature
Rarity:
C
Number:
23
Artist:
Paolo Parente
Text:
Enchanted creature gets -3/-0.
boosters, and 2 Judgment boosters with which to build 3 decks. Then there were 4 rounds where each team member played a match with an opposing team member (i.e. Seat A plays Seat A, Seat B plays Seat B, etc.) and the team where at least 2 out of the 3 members won their matches was considered the winner of the team match. Then there was another sealed deck building portion followed by 4 more rounds. That was the end of Day 1, and at that point the top 20 teams made it to Day 2. For Day 2, there were 3 rounds of team Rochester draft, which works very much like individual Rochester draft, except there are only 6 people and the team members sit next to each other and across from the opposing team members. After the draft, one team round is played to determine the winner of the draft. Then at the end of the 3 rounds the top 4 teams play 2 rounds of single-elimination team Rochester draft to determine the winner.


---------
DAY 1:
---------
Day 1 was supposed to start at 10:00am, but due to there being many more teams than were expected (201 instead of the 150 that were expected) things didn’t get started until about 12:00pm. Also, given the high turnout, there would in fact be 8 rounds of swiss.

SEALED DECK BUILDING #1:
------------------------
As we sat down to build our decks, they announced that PT points from PT weren’t going to count for the purpose of determining amateur status – so that meant Jason and I were still considered amateurs! Unfortunately, Paul had PT points from PT San Diego so our team wasn’t considered amateur. As things turned out, this meant that Paul basically cost us the top amateur prize, which was $500 each – it’s a good thing, he was worth every penny. :)

We took the following approach to building our decks, which we had discussed in the days preceding the tournament:

1) Check that the cards have been properly registered.

2) Each of us goes through one or two colors and separates out the good cards from the bad and mediocre cards. Then, we lay out the good cards for each color according to mana cost and whether it’s a creature or a non-creature.

3) We then take a look at the various colors and discuss what we think are the best colors for the 3 decks – a big part of this generally consists of deciding which color to split between 2 decks.

4) We each make a rough build of one of the 3 proposed decks and look at the results. We consider which decks have good cards left over, which ones are short good cards, what the synergies are, etc. We also take a quick look through the mediocre cards to see if we missed anything important.

5) Then, we talk about alternate combinations that might be better and make rough builds of one or two of those. We compare the various ways to combine the colors and decide on which one would work best.

6) We each then take on the task of fine-tuning the build for one of the decks, and also look at each other’s builds and offer suggestions.

7) Finally, we determine who will play which deck based on play experience, expected metagame, etc., and we register the decks.

For the first set of cards, our first cut at building the decks turned out to be the one we stuck with. We decided to split R as it was very deep and ended up with the following decks:

- Jason had an aggressive RW deck with lots of cheap creatures and burn. Plus he had a few tricks like Nomad Mythmaker
Nomad Mythmaker
Nomad MythmakerSet: Judgment
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
R
Number:
15
Artist:
Eric Peterson

Power:
2
Toughness:
2
Text:
W, T: Put target enchant creature card from a graveyard into play enchanting a creature you control.
and multiple juicy enchantments to go with it.
- Paul had a BR deck with lots of removal.
- I had a UG threshold deck with all kinds of fat. I was also splashing W for Mystic Enforcer
Mystic Enforcer
Mystic EnforcerSet: Odyssey
Cost:
4
Color:
Multicolor
Type:
Creature
Sub Type:
Nomad Mystic
Rarity:
R
Number:
290
Artist:
Gary Ruddell
Power:
3
Toughness:
3
Text:
Protection from black Threshold - Mystic Enforcer gets +3/+3 and has flying. (You have threshold as long as seven or more cards are in your graveyard.)
. I wish I kept a detailed list of this deck, but unfortunately it got lost in the shuffle – luckily I do have one for the second deck later on in the report.


ROUND 1 vs. Team Clueless:
--------------------------
Since we didn’t have any byes, we had to start of playing in round 1. I played vs. Nick playing GB. Game 1 started off really badly for me, as I started off with 2 lands and failed to draw another one for 4 turns. Meanwhile, Nick cast Mesmeric Fiend
Mesmeric Fiend
Mesmeric FiendSet: Torment
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Nightmare Horror
Rarity:
C
Number:
69
Power:
1
Toughness:
1
Text:
When Mesmeric Fiend comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game. When Mesmeric Fiend leaves play, return the removed card to its owner's hand.
on turns 2 and 3 taking away 2 out of my 3 3-drops. I somehow managed to stay alive by trading creatures with him once I got more mana, and I eventually got out a Metamorphic Wurm
Metamorphic Wurm
Metamorphic WurmSet: Odyssey
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Elephant Wurm
Rarity:
U
Number:
250
Artist:
Thomas M. Baxa
Power:
3
Toughness:
3
Text:
Threshold - Metamorphic Wurm gets +4/+4. (You have threshold as long as seven or more cards are in your graveyard.)
with threshold that did the trick. I also won Game 2 and our team won match overall – a good start to the day!

Team record: 1-0-0

ROUND 2 vs. Team Random White People:
-------------------------------------
I played vs. Harrison playing UW. I won my match, which was pretty amazing given that game 3 I had to double-mulligan. Paul lost his match and Jason’s match ran out of time and was a draw. Oh well – at least the overall match was a draw instead of a loss.

Team Record: 1-0-1

ROUND 3 vs. Team Stalking Anna:
-------------------------------
I played vs. Paul playing RG. I won Game 1. In Game 2 I was on the offensive and he spent a long time seemingly calculating something one turn, and I guessed he was probably trying to calculate if he could win via Rites of Initiation
Rites of Initiation
Rites of InitiationSet: Odyssey
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Number:
217
Artist:
Bradley Williams
Text:
Discard any number of cards at random from your hand. Creatures you control get +1/+0 until end of turn for each card discarded this way.
. Well, he didn’t attack me that turn, and instead just passed his turn. On my turn, I decided to play it safe and keep back enough creatures so that I would be able to survive if he did in fact cast Rites. Well, on his turn sure enough he had Rites but what I didn’t count on was his also having RmllcnkgTemper
Temper
TemperSet: Stronghold
Cost:
3
Color:
White
Type:
Instant
Rarity:
U
Number:
120
Artist:
Matthew D. Wilson
Text:
Prevent up to X damage to target creature. For each 1 damage prevented in this way, put a +1/+1 counter on that creature.
which killed me! I won Game 3 though without even taking any damage and our team won the match overall.

Team Record: 2-0-1

ROUND 4 vs. Team Wormfang Newt
Wormfang Newt
Wormfang NewtSet: Judgment
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Nightmare Beast
Rarity:
C
Number:
59
Artist:
Doug Chaffee

Power:
2
Toughness:
2
Text:
When Wormfang Newt comes into play, remove a land you control from the game. When Wormfang Newt leaves play, return the removed card to play under it's owner's control.
:
------------------------------
I played vs. Elden playing RG. He had Squirrel Nest
Squirrel Nest
Squirrel NestSet: Odyssey
Cost:
3
Color:
Green
Type:
Enchant Land
Rarity:
U
Number:
274
Artist:
Anthony S. Waters
Text:
Card Text: Enchanted land has ``Tap: Put a 1/1 green Squirrel creature token into play.``
out but I was insanely lucky and managed to get out an 8/8 Gorilla Titan
Gorilla Titan
Gorilla TitanSet: Odyssey
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Ape
Rarity:
U
Number:
241
Artist:
Heather Hudson
Power:
4
Toughness:
4
Text:
4/4 Card Text: Trample Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.
both games. In fact, I never went below 17 life in any of our games. I won my match 2-0 and our team won the match overall.

Team Record: 3-0-1 – a great first set of rounds, and we figured we now needed a 3-1 record for the rest of the matched in order to make Day 2.


SEALED DECK BUILDING #2:
------------------------
We followed the same method of building our decks as we did the first time, since that seemed to work. And as last time, our initial build seemed to be the best one. U was pretty deep, so we split it between B and W, ending up with the classic archetypes of UB, UW, and RG. We then needed to decide who would play what. In an effort to metagame properly, after round 4 we looked at the results from the previous matches and saw the following decks types played for each seat:
Seat A: RG, RG, BWu, BU - Some RG, some B – Midway
Seat B: UW, BR, UW, UW - Mostly UW – Control
Seat C: GB, UW, RG, RG - Lots of G and some R – Aggro
So, assuming that the pattern held for the next matches, we gave me the UW deck to counter the Aggro decks, Paul the UB deck to beat the UW decks, and Jason the RG deck to beat the B decks and hopefully the mirror. Unfortunately, it turned out that most of our opponents matched our strategy, presumably having noticed a similar pattern with decktypes. Anyway, the deck I ended up playing was:

1cc: Benevolent Bodyguard
Benevolent Bodyguard
Benevolent BodyguardSet: Judgment
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
5
Artist:
Roger Raupp

Power:
1
Toughness:
1
Text:
Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

2cc: Mystic Visionary
Mystic Visionary
Mystic VisionarySet: Odyssey
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Nomad Mystic
Rarity:
C
Number:
35
Artist:
Matt Cavatto
Power:
2
Toughness:
1
Text:
Threshold - Mystic Visionary has flying. (You have threshold as long as seven or more cards are in your graveyard.)
, Patrol Hound
Patrol Hound
Patrol HoundSet: Odyssey
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Hound
Rarity:
C
Number:
38
Artist:
Daren Bader
Power:
2
Toughness:
2
Text:
Discard a card from your hand: Patrol Hound gains first strike until end of turn.
, Cephalid Scout
Cephalid Scout
Cephalid ScoutSet: Odyssey
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Cephalid Wizard
Rarity:
C
Number:
74
Artist:
Alan Pollack
Power:
1
Toughness:
1
Text:
Flying 2U, Sacrifice a land: Draw a card.
, Psionic Gift
Psionic Gift
Psionic GiftSet: Odyssey
Cost:
2
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Number:
95
Artist:
Orizio Daniele
Text:
Enchanted creature has ``Tap: This creature deals 1 damage to target creature or player.``
, Guided Strike
Guided Strike
Guided StrikeSet: Weatherlight
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Artist:
Gary Leach
Text:
Target creature gets +1/+0 and gains first strike until end of turn.Draw a card.
, Lost in Thought
Lost in Thought
Lost in ThoughtSet: Judgment
Cost:
2
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Number:
45
Artist:
Ben Thompson

Text:
Enchanted Creature can't attack or block and its activated abilites can't be played, Its controller may remove three cards in his or her graveyard frm game to ignore this ability until end of turn.
, Ghostly Wings
Ghostly Wings
Ghostly WingsSet: Torment
Cost:
2
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Number:
38
Text:
Enchanted creature gets +1/+1 and has flying. Discard a card from your hand: Return enchanted creature to its owner's hand.

3cc: Hallow
Hallow
HallowSet: Darksteel
Cost:
1
Color:
White
Type:
Instant
Rarity:
C
Number:
4
Artist:
Alex Horley-Orlandelli
Text:
Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.
ZWQgSGVhbGVy, Cephalid Inkshrouder
Cephalid Inkshrouder
Cephalid InkshrouderSet: Judgment
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Cephalid
Rarity:
U
Number:
36
Artist:
Tony Szczudlo

Power:
2
Toughness:
1
Text:
Discard a card from your hand: Cephalid Inkshrouder can't be the target of spells or abilities and is unblockable this turn.
, 2 Shieldmage Advocate
Shieldmage Advocate
Shieldmage AdvocateSet: Judgment
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
22
Artist:
Christopher Moeller

Power:
1
Toughness:
3
Text:
T: Return target card in an opponent's graveyard to their hand. Prevent all damage that would be dealt to target creature or player this turn from one source.
s, Hydromorph Guardian
Hydromorph Guardian
Hydromorph GuardianSet: Torment
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Guardian
Rarity:
C
Number:
39
Power:
3
Toughness:
3
Text:
U, Sacrifice Hydromorph Guardian: Counter target spell that targets one or more creatures you control.
, Lieutenant Kirtar
Lieutenant Kirtar
Lieutenant KirtarSet: Odyssey
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Bird Soldier Legend
Rarity:
R
Number:
29
Artist:
Paolo Parente
Power:
2
Toughness:
2
Text:
Flying 1W, Sacrifice Lieutenant Kirtar: Remove target attacking creature from the game.
, Embolden
Embolden
EmboldenSet: Odyssey
Cost:
3
Color:
White
Type:
Instant
Rarity:
C
Number:
22
Artist:
Rebecca Guay
Text:
Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players divided as you choose. Flashback 1W (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
, Unquestioned Authority
Unquestioned Authority
Unquestioned AuthoritySet: Judgment
Cost:
3
Color:
White
Type:
Enchant Creature
Rarity:
U
Number:
31
Artist:
Alex Horley

Text:
When Unquestioned Authority comes into play, draw a card. Enchanted creature has protection from creatures.

4cc: Battlewise Aven
Battlewise Aven
Battlewise AvenSet: Judgment
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Bird Soldier
Rarity:
C
Number:
4
Artist:
Wayne England

Power:
2
Toughness:
2
Text:
Flying Threshold - Battlewise Aven gets +1/+1 and first strike
, Aven Fogbringer
Aven Fogbringer
Aven FogbringerSet: Judgment
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Bird Warrior
Rarity:
C
Number:
34
Artist:
Edward P. Beard, Jr.

Power:
2
Toughness:
1
Text:
Flying When Aven Fogbringer comes into play, return target land to its owner's hand.
, Teroh’s Faithful, Aven Cloudchaser
Aven Cloudchaser
Aven CloudchaserSet: Odyssey
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Bird Soldier
Rarity:
C
Number:
7
Artist:
Justin Sweet
Power:
2
Toughness:
2
Text:
Flying When Aven Cloudchaser comes into play, destroy target enchantment.
, Aven Fisher
Aven Fisher
Aven FisherSet: Odyssey
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Bird Soldier
Rarity:
C
Number:
63
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
Flying When Aven Fisher is put into a graveyard from play, you may draw a card.

5cc: Second Thoughts
Second Thoughts
Second ThoughtsSet: Odyssey
Cost:
5
Color:
White
Type:
Instant
Rarity:
C
Number:
45
Artist:
Ray Lago
Text:
Remove target attacking creature from the game. Draw a card.

6cc: Wayward Angel
Wayward Angel
Wayward AngelSet: Odyssey
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel Horror
Rarity:
R
Number:
57
Artist:
Mark Tedin
Power:
4
Toughness:
4
Text:
Flying Attacking doesn't cause Wayward Angel to tap. Threshold - Wayward Angel gets +3/+3, is black, has trample, and has ``At the beginning of your upkeep, sacrifice a creature``. (You have threshold as long as seven or more cards are in your graveyard.)

10 Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.

7 Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
s

I felt that this deck that would be especially good vs. the Aggro decks I expected to face. However, it might have some problems against control, particularly since it lacked beefy fliers apart from the Angel, but there really weren’t any other cards to put in to help that out. In fact, Embolden
Embolden
EmboldenSet: Odyssey
Cost:
3
Color:
White
Type:
Instant
Rarity:
C
Number:
22
Artist:
Rebecca Guay
Text:
Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players divided as you choose. Flashback 1W (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
(my second one), Kirtar’s Desire, 2 Spirit
Spirit
SpiritSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Power:
1
Toughness:
1
Text:
Flying
IEZsYXJls, Luminous Guardian
Luminous Guardian
Luminous GuardianSet: Odyssey
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Guardian
Rarity:
U
Number:
31
Artist:
Terese Nielson
Power:
1
Toughness:
4
Text:
W: Luminous Guardian gets +0/+1 until end of turn. 2: Luminous Guardian may block an additional creature this turn.
, Pilgrim of Virtue
Pilgrim of Virtue
Pilgrim of VirtueSet: Odyssey
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
41
Artist:
Massimilano Frezzato
Power:
1
Toughness:
3
Text:
Protection from black W, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.
, and Border Patrol
Border Patrol
Border PatrolSet: Judgment
Cost:
5
Color:
White
Type:
Creature
Sub Type:
Nomad
Rarity:
C
Number:
6
Artist:
Roger Raupp
Power:
1
Toughness:
6
Text:
Attacking doesn't cause Border Patrol to tap.
were all in my sideboard, and would essentially only be good against Aggro decks. I also had Rites of Refusal
Rites of Refusal
Rites of RefusalSet: Odyssey
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
99
Artist:
Bradley Williams
Text:
Discard any number of cards from your hand. Counter target spell unless its controller pays 3 for each card discarded this way.
, Tattoo Ward
Tattoo Ward
Tattoo WardSet: Odyssey
Cost:
3
Color:
White
Type:
Enchant Creature
Rarity:
U
Number:
54
Artist:
Ben Thompson
Text:
Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward. Sacrifice Tattoo Ward: Destroy target enchantment.
, and Pulsating Illusion
Pulsating Illusion
Pulsating IllusionSet: Odyssey
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
U
Number:
96
Artist:
Arnie Swekel
Power:
0
Toughness:
1
Text:
Flying Discard a card from your hand: Pulsating Illusion gets +4/+4 until end of turn. Play this ability only once each turn.
as notable cards in my sideboard, but I didn’t feel these were good enough to make the cut. The only thing I think we might have been able to do differently was to switch some of the U cards between me and Paul, giving me some of the beefier U creatures (I believe he had Dreamwinder
Dreamwinder
DreamwinderSet: Odyssey
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Serpent
Rarity:
C
Number:
83
Artist:
Wayne England
Power:
4
Toughness:
3
Text:
Dreamwinder can't attack unless defending player controls an island. U, Sacrifice an island: Target land becomes an island until end of turn.
, Treetop Sentinel
Treetop Sentinel
Treetop SentinelSet: Odyssey
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Bird Soldier
Rarity:
U
Number:
111
Artist:
Carl Critchlow
Power:
2
Toughness:
3
Text:
Flying, protection from green
, and Aven Windreader
Aven Windreader
Aven WindreaderSet: Odyssey
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Bird Soldier Wizard
Rarity:
C
Number:
65
Artist:
Greg & Tim Hildebrandt
Power:
3
Toughness:
3
Text:
Flying 1U: Target player reveals the top card of his or her library.
, but then Paul’s deck would have been light on beefy fliers and I would have had cards with a double-U casting cost when U is my minor color. That said, in retrospect I don’t think the mana would have been that bad, and UB probably doesn’t need the beefy fliers as much since it has removal, so maybe we could have run a few cards a bit differently.


ROUND 5 vs. Team Tight Fung Tight:
----------------------------------
I played vs. Brad playing UWg. I lost game 1 and drew game 2. Luckily Jason and Paul both won their matches so our team won and it didn’t really matter.

Team Record: 4-0-1

ROUND 6 vs. Team JoseMagic.com:
-------------------------------
I played Brent with an insane UW deck – especially against me. He had, among other cards, Broker, Nomad Decoy
Nomad Decoy
Nomad DecoySet: Odyssey
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Nomad
Rarity:
U
Number:
37
Artist:
Pete Venters
Power:
1
Toughness:
2
Text:
W, Tap: Tap target creature. Threshold - WW, Tap: Tap two target creatures. (Play this ability only as long as seven or more cards are in your graveyard.)
, Master Apothocary, Glory
Glory
GlorySet: Judgment
Cost:
5
Color:
White
Sub Type:
Incarnation
Rarity:
R
Number:
11
Artist:
Donato Giancola
Power:
3
Toughness:
3
Text:
Flying 2W: Creatures you control gain protection from the color of your choice until end of turn. Play this ability only if Glory is in your graveyard.
, and Llawan! After I saw all of these cards but the apothecary Game 1, I sided in Rites of Refusal
Rites of Refusal
Rites of RefusalSet: Odyssey
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
99
Artist:
Bradley Williams
Text:
Discard any number of cards from your hand. Counter target spell unless its controller pays 3 for each card discarded this way.
as a way to try and prevent some of his bombs from coming into play, but there wasn’t much else I could side in and the Rites never appeared for Game 2 anyway. So I lost my match but luckily Jason and Paul pulled out a win for our team.

Team Record: 5-0-1

ROUND 7 vs. Team Illuminati:
----------------------------
Oh great – here we were, together for the first time as a team, and we’re playing against the much-feared team of Justin Gary, Zvi Mowshowitz, and Alex Shvartsman! Well, we had been doing pretty well ourselves that day so none of us let the stature of our opponents faze us and we just played it like any other match. We figured we just needed 1 more win out of the next 2 rounds in order to make Day 2. I played vs. Alex playing UW. Before our match, Zvi was telling Alex that he had been watching my match with Brent the previous round. He said that I had lots of bombs and proceeded to name off all the bombs Brent had, not me! Anyway, I felt very awkward about all this, and I didn’t want to deny all this and give Alex information as to what I DIDN’T have but I also didn’t want to do anything to mislead him so I just didn’t say anything or even act like I agreed with Zvi.

Well, Alex had a really good UW deck as well – much better than mine – and he was of course a very good player. In Game 1 I got smashed and it was becoming apparent to me that my deck did not have very good chances in the mirror match, which I had been having ever since we built these decks. I figured my only chance at beating Alex was by siding into some of my faster creatures and going for a quick beatdown against him before he was able to gain control. Well, somehow this ended up working Game 2 and it also worked Game 3 but this was due in part to Alex being color-screwed – so I ended up winning the match! The MVP of the match was definitely Cephalid Inkshrouder
Cephalid Inkshrouder
Cephalid InkshrouderSet: Judgment
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Cephalid
Rarity:
U
Number:
36
Artist:
Tony Szczudlo

Power:
2
Toughness:
1
Text:
Discard a card from your hand: Cephalid Inkshrouder can't be the target of spells or abilities and is unblockable this turn.
, who even had on a Tattoo Ward
Tattoo Ward
Tattoo WardSet: Odyssey
Cost:
3
Color:
White
Type:
Enchant Creature
Rarity:
U
Number:
54
Artist:
Ben Thompson
Text:
Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward. Sacrifice Tattoo Ward: Destroy target enchantment.
at the end of Game 3. I played both Games 2 and 3 VERY aggressively, being willing to lose creatures for the sake of doing extra damage to Alex. After the match, Alex said he disagreed with that strategy and though I was playing too recklessly, but I still think that was the right strategy – but then again who knows? Well, luckily it at least worked this time, and our team also won the match overall!

Team Record: 6-0-1. We were in Day 2 no matter what at this point!!! :)

ROUND 8 vs. Team TOGIT:
-----------------------
Well, since both our records guaranteed us Day 2 even if we lost, we decided to play the match out as a win would put us in a better position at the end of Day 2, and a draw wouldn’t be much different from a loss. I played Adam Horvath playing UW (the mirror again – ugh, I HATE the UW mirror match!) One of the games I won with the help of a Wayward Angel
Wayward Angel
Wayward AngelSet: Odyssey
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel Horror
Rarity:
R
Number:
57
Artist:
Mark Tedin
Power:
4
Toughness:
4
Text:
Flying Attacking doesn't cause Wayward Angel to tap. Threshold - Wayward Angel gets +3/+3, is black, has trample, and has ``At the beginning of your upkeep, sacrifice a creature``. (You have threshold as long as seven or more cards are in your graveyard.)
with Unquestioned Authority
Unquestioned Authority
Unquestioned AuthoritySet: Judgment
Cost:
3
Color:
White
Type:
Enchant Creature
Rarity:
U
Number:
31
Artist:
Alex Horley

Text:
When Unquestioned Authority comes into play, draw a card. Enchanted creature has protection from creatures.
on it. The other game Adam got mana-screwed. Our team won the overall match, so this meant we were not only in Day 2, but were also undefeated and were #1 in the standings!!!! This was incredible and was more than we could have hoped for.

Team Record: 7-0-1. Now we had our sights set on Top 4; we figured that a 1-1-1 record MIGHT get us into the Top 4 and a 2-1 record certainly would.


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