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CardShark Content - Alec Greenberg (6/24/2004)

Well, It's been a while since I last wrote the first Monocolor article, and the gauntlet for standard has been shifting quite a bit. Following the recent banning of Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
and the release of Fifth Dawn, ´´The Big Five´´ (explained previously) is now ´´The Big Four´´ and consists of: Krark-Clan Ironworks, TaN(Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
), Ravager, and Goblin Variants. These are the decks that pros will be smashing face with at big time tournaments. Throughout this article, I will be taking the course of good, old fashioned one colored decks.

Last time we discussed red and black as the two monocolored powerhouses of the format. Red being number one, black being number two. Well, number three is white. White has usually been a color that favors pairing itself with allies (particularly green and blue). But, in some cases white does work spectacularly alone. White is a slow color. I often find myself playing long games when a player with a preservative white deck sits across the table. White is the protection color. It wants to save itself until it can build up enough mana for something substantially threatening. White wants to see everything play out, survive the mainstream threats, and then figure out how to defend itself, and ultimately win the game. This is displayed by the many white spells that either: gain life, prevent damage, reset the board, or have massive effects (examples=sacred nectar, master healer, Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
, and Ancestral Tribute
Ancestral Tribute
Ancestral TributeSet: Odyssey
Cost:
7
Color:
White
Type:
Sorcery
Rarity:
R
Number:
2
Artist:
Edward P. Beard, Jr.
Text:
You gain 2 life for each card in your graveyard. Flashback 9WWW (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
). The deck I feel best meets these qualifications, and contend with the popular decks today, is called Monowhite control, otherwise known as ´´Parfait.´´

´´Parfait´´

Land
24 Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.


Creatures
3 Eternal Dragon
Eternal Dragon
Eternal DragonSet: Scourge
Cost:
7
Color:
White
Type:
Creature
Sub Type:
Dragon Spirit
Rarity:
R
Number:
12
Artist:
Justin Sweet
Power:
5
Toughness:
5
Text:
Flying.
3WW: Return Eternal Dragon from your graveyard to your hand. Play this ability only during your upkeep.
Plainscycling 2

3 Silver/White Knight
White Knight
White KnightSet: Revised Edition
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Knight
Rarity:
U
Artist:
Daniel Gelon
Power:
2
Toughness:
2
Text:
Protection from black, first strike
(depends on meta)

Spells
4 Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.

4 Decree of Justice
Decree of Justice
Decree of JusticeSet: Scourge
Cost:
5
Color:
White
Type:
Sorcery
Rarity:
R
Number:
8
Artist:
Adam Rex
Text:
Put X 4/4 white Angel creature tokens with flying into play.
Cycling 2W
When you cycle Decree of Justice, you may pay X. If you do, put X 1/1 white Soldier creature tokens into play.

4 QWtyb21hJ3MgVengeance
Vengeance
VengeanceSet: Portal Second Age
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
U
Artist:
Keith Parkinson
Text:
Destroy any one tapped creature.

4 Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

4 Renewed Faith
Renewed Faith
Renewed FaithSet: Onslaught
Cost:
3
Color:
White
Type:
Instant
Rarity:
C
Number:
50
Artist:
Dave Dorman
Text:
You gain 6 life. Cycling 1W (1W, Discard this card from your hand: Draw a card.) When you cycle Renewed Faith, you may gain 2 life.

4 Pulse of the Fields
Pulse of the Fields
Pulse of the FieldsSet: Darksteel
Cost:
3
Color:
White
Type:
Instant
Rarity:
R
Number:
11
Artist:
Paolo Parente
Text:
You gain 4 life. Then if an opponent has more life than you return Pulse of the Fields to its owner's hand.

4 Wing Shards
Wing Shards
Wing ShardsSet: Scourge
Cost:
3
Color:
White
Type:
Instant
Rarity:
U
Number:
25
Artist:
Darren Bader
Text:
Target player sacrifices an attacking creature.
Storm

3 Damping Matrix
Damping Matrix
Damping MatrixSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
161
Artist:
Mike Dringenberg
Text:
Activated abilities of artifacts and creatures can't be played unless they're mana abilities.


Playing this deck may seem challenging at first, but trust me, if you can grasp the concept of control, you can play this deck. Just keep the opponents threats at bay, until your win condition is apparent. Most of the time that win condition will be a Decree or Eternal Dragon
Eternal Dragon
Eternal DragonSet: Scourge
Cost:
7
Color:
White
Type:
Creature
Sub Type:
Dragon Spirit
Rarity:
R
Number:
12
Artist:
Justin Sweet
Power:
5
Toughness:
5
Text:
Flying.
3WW: Return Eternal Dragon from your graveyard to your hand. Play this ability only during your upkeep.
Plainscycling 2
. Sideboarding should also help quite a bit, a main trump card.
Here are the match-ups:

Ravager Affinity- simple. Kill all the creatures. Especially modular ones. QWtyb21hJ3MgVengeance
Vengeance
VengeanceSet: Portal Second Age
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
U
Artist:
Keith Parkinson
Text:
Destroy any one tapped creature.
also ruins this deck.

TaN- This one could get difficult. Hopefully, you should have answers for the numerous creatures Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
dumps into play. Colossus is my main worry. Perhaps, sideboard Duplicant
Duplicant
DuplicantSet: Mirrodin
Cost:
6
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Shapeshifter
Rarity:
R
Number:
165
Artist:
Thomas M. Baxa
Power:
2
Toughness:
4
Text:
Imprint - When Duplicant comes into play, you may remove target nontoken creature from the game. (The removed card is imprinted on this artifact.) As long as a creature card is imprinted on Duplicant, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.
.

Goblins- I'm not at all worried about this decks performance against goblins due to the massive amount of answers to creatures provided. Basically, save a mass creature killer until the opportune moment.

Ironworks- This one is new. After the Incubator, Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
, O. Stone, or something similar. I don't think there is any artifact destruction in white, but in case I'm missing one, be sure that you at least consider it for sideboard possibilities.

The next best monocolor in the format would be green. It's a bit tough to build a monogreen deck as it is a color of multiple angles right now. Perhaps the best option is elves, after all, elf and nail kicks butt right? Then again, Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
is banned. You could cast fat creatures using the numerous mana accel, among other things. You could just go with an anti-artifact strategy right now and probably still succeed, the ravager decks would be devastated while you sat there with a sadistic smile on your face. However, I decided that a different deck fit my tastes.

Beatdown4life.deq

Land
22 Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

2 Wirewood Lodge
Wirewood Lodge
Wirewood LodgeSet: Onslaught
Color:
Land
Type:
Land
Rarity:
U
Number:
329
Artist:
Anthony S. Waters
Text:
T: Add 1 to your mana pool. G, T: Untap target Elf.


Spells
4 Oxidize
Oxidize
OxidizeSet: Darksteel
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
79
Artist:
Kev Walker
Text:
Destroy target artifact. It can't be regenerated.

4 Giant Growth
Giant Growth
Giant GrowthSet: Revised Edition
Cost:
1
Color:
Green
Type:
Instant
Rarity:
C
Artist:
Sandra Everingham
Text:
Target creature gains +3/+3 until end of turn.

4 Steely Resolve
Steely Resolve
Steely ResolveSet: Onslaught
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
286
Artist:
Greg Staples
Text:
As Steely Resolve comes into play, choose a creature type. Creatures of the chosen type can't be the targets of spells or abilities.


Creatures
4 Elvish Lyrist
Elvish Lyrist
Elvish LyristSet: Urza's Saga
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
C
Number:
248
Artist:
Rebecca Guay
Power:
1
Toughness:
1
Text:
G, tap, Sacrifice Elvish Lyrist: Destroy target enchantment.

4 Elvish Pioneer
Elvish Pioneer
Elvish PioneerSet: Onslaught
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
257
Artist:
Christopher Rush
Power:
1
Toughness:
1
Text:
When Elvish Pioneer comes into play, you may put a basic land card from your hand into play tapped.

4 Norwood Ranger
Norwood Ranger
Norwood RangerSet: Portal Second Age
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
C
Artist:
Ron Spencer
Power:
1
Toughness:
2

4 Elvish Scrapper
Elvish Scrapper
Elvish ScrapperSet: Onslaught
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
U
Number:
258
Artist:
Edward P. Beard, Jr.
Power:
1
Toughness:
1
Text:
G, T, Sacrifice Elvish Scrapper: Destroy target artifact.

4 Birchlore Rangers
Birchlore Rangers
Birchlore RangersSet: Onslaught
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
C
Number:
248
Artist:
Dany Orizio
Power:
1
Toughness:
1
Text:
Tap two untapped Elves you control: Add one mana of any color to your mana pool.. Morph G (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

4 Elvish Vanguard
Elvish Vanguard
Elvish VanguardSet: Onslaught
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
R
Number:
259
Artist:
Glen Angus
Power:
1
Toughness:
1
Text:
Whenever another Elf comes into play, put a +1/+1 counter on Elvish Vanguard.


Ah, good old fashioned beatdown. Some of the elves even have decent abilities that can help out in a jam. Oh, and Elvish Vanguard
Elvish Vanguard
Elvish VanguardSet: Onslaught
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
R
Number:
259
Artist:
Glen Angus
Power:
1
Toughness:
1
Text:
Whenever another Elf comes into play, put a +1/+1 counter on Elvish Vanguard.
is sick. Here's a scenario: Turn one- forest, pioneer (pioneers ability).
Turn two- forest, vanguard and another elf. Already three elves and one of them is gonna get really big. My hope is that this deck would be too quick for any other deck, with the creatures multiplying with the one-drop mayhem. Oxidize
Oxidize
OxidizeSet: Darksteel
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
79
Artist:
Kev Walker
Text:
Destroy target artifact. It can't be regenerated.
is provided for emergency situations, and Giant Growth
Giant Growth
Giant GrowthSet: Revised Edition
Cost:
1
Color:
Green
Type:
Instant
Rarity:
C
Artist:
Sandra Everingham
Text:
Target creature gains +3/+3 until end of turn.
is there to speed up the process, so to speak. The greatest thing about this deck is that it should cost you next to nothing. None of the cards are too popular right now, which makes your deck that much more of an ambush.

The final color is blue. Blue is complicated. Basically, blue needs to learn everything it can about well, everything. From psychology, to mental conception, to cardplay, blue always tries to learn. Blue can usually do everything solo, but it is not well balanced. There is a severe difference between a crud blue card and a broken one, with no gap in between. Since Wizards tries to limit the amount of broken one's (unlike what has happened in the past), blue has become some what of a buddy color. Since it has been shut down, blue basically gets paired with other colors for card draw and counter (think Thoughtcast
Thoughtcast
ThoughtcastSet: Mirrodin
Cost:
5
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
54
Artist:
Greg Hildebrandt
Text:
Affinity for artifacts (This spell costs 1 less to play for each artifact you control.) Draw two cards.
and Mana Leak
Mana Leak
Mana LeakSet: Stronghold
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
36
Artist:
Christopher Rush
Text:
Counter target spell unless its caster pays an additional 3.
). However, there are exceptions. For this format, an old strategy will be reincarnated. It is called fish. Back in the day, people used merfolk in a deck as little beatsticks backed with counter. The new variant of this deck uses cheap little creatures that are tough to kill as bait, and draw out the big spell while your little creatures smash it up. Some cards are a double whammy like Spiketail Hatchling
Spiketail Hatchling
Spiketail HatchlingSet: Prophecy
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Drake
Rarity:
C
Number:
49
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Flying Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays 1.
that are a c-spell in themselves. It goes kinda like this......

Fish.deq

Land
22 Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.

2 Riptide
Riptide
RiptideSet: The Dark
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
Randy Asplund
Text:
All blue creatures become tapped.
Lab

Spells
4 Mana Leak
Mana Leak
Mana LeakSet: Stronghold
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
36
Artist:
Christopher Rush
Text:
Counter target spell unless its caster pays an additional 3.

4 Vex
Vex
VexSet: Darksteel
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
36
Artist:
Brian Snoddy
Text:
Counter target spell. That spell's controller may draw a card.

4 Remove
Remove
RemoveSet: Portal Second Age
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
U
Artist:
DiTerlizzi
Text:
Play Remove only after you're attacked, before you declare blockers.Return any one attacking creature to its owner's hand.
IFNvdWw=
2 Stifle
Stifle
StifleSet: Scourge
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
R
Number:
52
Artist:
Dany Orizio
Text:
Counter target activated or triggered ability.

4 Bribery
Bribery
BriberySet: Mercadian Masques
Cost:
5
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
62
Artist:
Andrew Robinson
Text:
Search target opponent's library for a creature card and put that card into play under your control. That player then shuffles his or her library.
/Acquire
Acquire
AcquireSet: Fifth Dawn
Cost:
5
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
21
Artist:
Daren Bader
Text:
Search target opponent's library for an artifact card, and put it into play under your control. That player shuffles his or her library.


Creatures
4 Voidmage Prodigy
Voidmage Prodigy
Voidmage ProdigySet: Onslaught
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
120
Artist:
Scott M. Fischer
Power:
2
Toughness:
1
Text:
UU, Sacrifice a Wizard: Counter target spell.. Morph U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

4 Willbender
Willbender
WillbenderSet: Legions
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Wizard
Rarity:
U
Number:
58
Power:
1
Toughness:
2
Text:
Morph 1U (You may play this face down as a 2/2 creature for 3. Turn it face
up any time for its morph cost.)
When Willbender is turned face up, change the target of target spell or
ability with a single target.

4 Wizard Replica
Wizard Replica
Wizard ReplicaSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Wizard
Rarity:
C
Number:
275
Artist:
Carl Critchlow
Power:
1
Toughness:
3
Text:
Flying U, Sacrifice Wizard Replica: Counter target spell unless its controller pays 2.

4 Spiketail Hatchling
Spiketail Hatchling
Spiketail HatchlingSet: Prophecy
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Drake
Rarity:
C
Number:
49
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Flying Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays 1.

2 Quicksilver Dragon
Quicksilver Dragon
Quicksilver DragonSet: Onslaught
Cost:
6
Color:
Blue
Type:
Creature
Sub Type:
Dragon
Rarity:
R
Number:
103
Artist:
Ron Spencer
Power:
5
Toughness:
5
Text:
Flying. U: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature.. Morph 4U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)


At first, this deck may look like a pile, but trust me, it is tough to beat. Just keep the board clear of threats using the counters provided, then finish with a Dragon or Bribery
Bribery
BriberySet: Mercadian Masques
Cost:
5
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
62
Artist:
Andrew Robinson
Text:
Search target opponent's library for a creature card and put that card into play under your control. That player then shuffles his or her library.
. Ravager affinity shouldn't baffle you too much, just counter the Ravager. Basically, just go crazy with your counters. Ironworks? Counter it. Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
? Counter it. Patriarch's Bidding
Patriarch's Bidding
Patriarch's BiddingSet: Onslaught
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
161
Artist:
Ben Thompson
Text:
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to play.
? Counter it. If you need additional pointers, just e-mail me. I also included the underrated Vex
Vex
VexSet: Darksteel
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
36
Artist:
Brian Snoddy
Text:
Counter target spell. That spell's controller may draw a card.
, trust me, if you counter a game altering spell at the cost of one card, it's not the end of the world.


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