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Drafting Commons in Blue Future Sight - Arthur Childers (7/10/2007)

O.K. bringing up the rear in the five colors is blue future sight commons ( I didn’t plan it this way it was just luck of the draw).

As I’m writing this the white and green commons have had their articles posted and there have been a few comments on each in the forums which I have enjoyed quite a bit. If you haven’t had the opportunity yet, go over, sign up, stop for a moment at the “tell us about yourself” section (read my humble bio if you want) and then leave discussions, suggestions or constructive criticisms for the authors of the articles. If you submit an article take a minute to read the comments you’re left and respond to them as it is only polite as they took time to read your article and leave you feedback on it.

Okay, without further ado or shameless plugs for our forums, on with the cards. Once again I'll discuss whether I would draft it (let's face it there are very few commons that you will purposely NOT draft) and whether it would make my main deck. I’ll also discuss pros/cons I see of each card.

Aven Augur
Aven Augur
Aven AugurSet: Future Sight
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Bird Wizard
Rarity:
C
Number:
32
Artist:
Dan Scott
Power:
2
Toughness:
2
Text:
Flying
Sacrifice Aven Augur Return up to two target creatures to their owners' hands. Play this ability only during your upkeep.

Would I draft it? Yes
Would it make my main deck? Probably
This is not the best of the Augurs (I'd give that honor to the Green Augur) as a 2/2 for 4 casting cost but the best thing is it’s Augur ability. Being able to knock 2 creatures back to your opponent’s hand may be just what you need to get through for a win. MY biggest complaint with all of the Augurs is the “during your upkeep” portion of it ability, but it does force you to think more strategically.

Blind Phantasm
Blind Phantasm
Blind PhantasmSet: Future Sight
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
C
Number:
49
Artist:
Khang Le
Power:
2
Toughness:
3

Would I draft it? Yes
Will it see my main deck? Probably
The full cart art for blue is the Blind Phantasm
Blind Phantasm
Blind PhantasmSet: Future Sight
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
C
Number:
49
Artist:
Khang Le
Power:
2
Toughness:
3
, as a 2/3 creature for 3 it is a moderately useful creature for blocking but its attack is a bit on the low side. Early game good blocker mid to late game it becomes a chump blocker

Foresee
Foresee
ForeseeSet: Future Sight
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
36
Artist:
Ron Spears
Text:
Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Would I draft it? Yes
Will it see my main deck? Probably
By now we all know this is the Voidmage Husher
Voidmage Husher
Voidmage HusherSet: Time Spiral
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Human Wizard
Rarity:
U
Number:
92
Artist:
Chippy
Power:
2
Toughness:
2
Text:
Flash (You may play this spell any time you could play an instant.) When Voidmage Husher comes into play, counter target activated ability. (Mana abilities can't be targeted.) Whenever you play a spell, you may return Voidmage Husher to its owner's hand.
with her (its?) helmet off. This card is a great hand builder as it allows you to scry for 4 and then draw 2 of them so with the remaining 2 you can decide if they will come up next or be shuffled off to the bottom of your library. (On a side note as I have had glasses for a while I have always hated being called 4 eyes in school but you could call the Hush
Hush
HushSet: Urza's Saga
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
266
Artist:
Rebecca Guay
Text:
Destroy all enchantments.Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)
er 4 eyes with no insult intended). The only obvious drawback is the 4 cost but with only 1 color specific mana needed it’s a bit better for quick hand fill.

Infiltrator Il-Kor
Would I draft it? Yes
Will it see my main deck? Yes
White has a lot of shadow ability in this deck. Outside of white there is only this card and the Cutthroat il-Dal in black with shadow. The only downside is the high casting cost but that is offset with the suspend option and its 3/1 is a great counterpoint to the Augur il-Vec’s 1/3 with shadow.

Leaded Fists
Would I draft it? Yes
Will it see my main deck? Yes
The best use I have seen for this card is to enchant one of your opponent's creatures after it has attacked, yes it will get a strength boost but it wont untap unless they can remove the enchantment or find another way to untap it.

Logic Knot
Logic Knot
Logic KnotSet: Future Sight
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
52
Artist:
Glen Angus
Text:
Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs 1 less to play for each card removed this way.)
Counter target spell unless its controller pays x.

Would I draft it? Yes
Will it see my main deck? Yes
A new variation on the old counterspell theme allows you to remove cards from your graveyard and pay mana to force your opponent to pay X more for the spell to resolve. This is really good for cards that cost your opponent most of their mana to cast a fattie or pull off a huge spell. The only downside is if you have any graveyard effects you’ll have to be careful not to delve out those cards if they can prove useful later

Mesmeric Sliver
Mesmeric Sliver
Mesmeric SliverSet: Future Sight
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Sliver
Rarity:
C
Number:
53
Artist:
Michael Bruinsma
Power:
2
Toughness:
2
Text:
All Slivers have When this permanent comes into play, you may fateseal 1. (Its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.)

Would I draft it? Only if I was doing full block draft
Would it make my main deck? Once again, Only if drafting the full block
Where the other sets in this block have had a larger number of slivers to draft, only having 5 to choose from make it not as functional when drafting only Future Sight
Future Sight
Future SightSet: Onslaught
Cost:
5
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
84
Artist:
Matt Cavotta
Text:
Play with the top card of your library revealed. You may play the top card of your library as though it were in your hand.
. Fateseal will be better if you have more than 1 in play to have the ability stack but a 2/2 for 4 is the obvious drawback of this sliver when you have no sliver strength/toughness boosters in this set.

Sarcomite Myr
Sarcomite Myr
Sarcomite MyrSet: Future Sight
Cost:
3
Color:
Blue
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
56
Artist:
Michael Bruinsma
Power:
2
Toughness:
1
Text:
2 Sarcomite Myr gains flying until end of turn.
2, Sacrifice Sarcomite Myr. Draw a card.

Would I draft it? Probably not
Will it make my main deck? Once Again, Probably not
Ah for the days of Mirrodin, when Myr roamed freely through the land and I had a Myr Matrix
Myr Matrix
Myr MatrixSet: Darksteel
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
132
Artist:
Mark Tedin
Text:
Myr Matrix is indestructible. (Destroy effects and lethal damage don't destroy it.) All Myr get +1/+1. 5: Put a 1/1 Myr artifact creature token into play.
/ Blinkmoth Urn
Blinkmoth Urn
Blinkmoth UrnSet: Mirrodin
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
145
Artist:
David Martin
Text:
At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds 1 to his or her mana pool for each artifact he or she controls.
deck which would make the Myr run rampant. A 2/1 for 3 isn’t very good for a Myr, and it’s abilities aren’t all that great either instead of 2 / sac I’d have probably given him cycling and the 2 to make it fly I'd have done 2 / sac to make another creature fly. On the whole I like seeing Myr again as I have a fondness for them but this one is the poor cousin of the Myr family.

Unblinking Bleb
Unblinking Bleb
Unblinking BlebSet: Future Sight
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
C
Number:
45
Artist:
Shishizaru
Power:
1
Toughness:
3
Text:
Morph 2U(You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Would I draft it? Yes
Will it see my main deck? Yes
I like that the Bleb lends his abilities to the other morph creatures in the game, allowing you to scry for 2 whenever a creature is turned up. I’ve already seen a friend turn this into a draw engine for a morph deck with Ixidron
Ixidron
IxidronSet: Time Spiral
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
R
Number:
65
Artist:
Terese Nielsen
Power:
*
Toughness:
*
Text:
As Ixidron comes into play, turn all other nontoken creatures in play face down. They're 2/2 creatures. Ixidron's power and toughness are each equal to the number of face-down creatures in play.
. The only drawback I find I have to watch out for is if I have morph creatures that I allow my opponent to scry for 2 more when I turn them up. [Editor's note: I'm guessing his opponent has a Bleb of his own, because your Bleb only allows you to scry when something is turned face up.]

Vedalken Aethermage
Vedalken Aethermage
Vedalken AethermageSet: Future Sight
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Vedalken Wizard
Rarity:
C
Number:
61
Artist:
William Simpson
Power:
1
Toughness:
2
Text:
Flash (You may play this spell any time you could play an instant.)
When Vedalken Aethermage comes into play, return target Sliver to its owner's hand.
Wizardcycling 3(3, Discard this card. Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.)

Would I draft it? Yes
Will it see my main deck? Yes (especially if I am block drafting)
The Aethermage is much more effective in a block draft as you have so many more slivers to watch out for, you really need him and a hand depletion spell to take out some of the better slivers in your opponents arsenal. Wizardcycling 3, what wizard would you go for? I really can't think of an option that would be good to use. (A question for the forums) [Editor's note: I can't wait that long - Teferi!]


Venser’s Diffusion
Would I draft it? Yes
Will it make my main deck? Yes
Instead of a counterspell you can at least bounce a creature back to your opponent's hand. Once again much better with some type of hand depletion like Lost Hours
Lost Hours
Lost HoursSet: Future Sight
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
69
Artist:
Jon Foster
Text:
Target player reveals his or her hand. Choose a nonland card from it. That player puts that card into his or her library third from the top.
but it will be back in 3 turns.

Whip-Spine Drake
Would I draft it? Yes
Will it make my main deck? Yes especially if I am playing or have splashed white
Whip-Tail drake is a 3/3 flyer for 5 casting cost which makes it a bit expensive. If you are playing a mostly white deck this can be a good surprise to play it as a morph for 3 and then use the 2W to morph it into play.

So since this is the last of the colors in the commons let me go through and sum up each of the colors, and my favorites in each color.

White: My favorites are Judge Unworthy
Judge Unworthy
Judge UnworthySet: Future Sight
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Number:
9
Artist:
Greg Staples
Text:
Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
and the Augur Il-Vec, Judge Unworthy
Judge Unworthy
Judge UnworthySet: Future Sight
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Number:
9
Artist:
Greg Staples
Text:
Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
’s removal coupled with the scry ability and The Augur’s quick jump out and hit for shadow.

Green: My favorites are Sprout Swarm
Sprout Swarm
Sprout SwarmSet: Future Sight
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
138
Artist:
Chippy
Text:
Convoke (Each creature you tap while playing this spell reduces its total cost by 1 or by one mana of that creature's color.)
Buyback 3(You may pay an additional 3 as you play this spell. If you do, put this card into your hand as it resolves.)
Put a 1/1 green Saproling creature token into play.
and Thornweald Archer
Thornweald Archer
Thornweald ArcherSet: Future Sight
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Archer
Rarity:
C
Number:
154
Artist:
Dave Kendall
Power:
2
Toughness:
1
Text:
Reach (This creature can block creatures with flying.)
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
, the mass of creatures you can create with the Sprout Swarm
Sprout Swarm
Sprout SwarmSet: Future Sight
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
138
Artist:
Chippy
Text:
Convoke (Each creature you tap while playing this spell reduces its total cost by 1 or by one mana of that creature's color.)
Buyback 3(You may pay an additional 3 as you play this spell. If you do, put this card into your hand as it resolves.)
Put a 1/1 green Saproling creature token into play.
and the Thornweald’s “touch me and you’ll die” ability make it a very formidable common.

Black: My favorite duos are Deepcavern Imp
Deepcavern Imp
Deepcavern ImpSet: Future Sight
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Imp Rebel
Rarity:
C
Number:
83
Artist:
Scott Altmann
Power:
2
Toughness:
2
Text:
Flying, haste
Echo-Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
and Gravescrabbler, as a duo working together you get a quick haste attack and a possible extra creature returned to your hand.

Red: It is a dead on tie between the any color use of mighty morphing Gathan Raiders
Gathan Raiders
Gathan RaidersSet: Future Sight
Cost:
5
Color:
Red
Type:
Creature
Sub Type:
Human Warrior
Rarity:
C
Number:
99
Artist:
Parente
Power:
3
Toughness:
3
Text:
Hellbent - Gathan Raiders gets +2/+2 if you have no cards in hand.
Morph-Discard a card. (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
and the colorless direct damage of Ghostfire
Ghostfire
GhostfireSet: Future Sight
Cost:
3
Color:
Red
Type:
Instant
Rarity:
C
Number:
115
Artist:
Cyril Van Der Haegen
Text:
Ghostfire is colorless.
Ghostfire deals 3 damage to target creature or player.
. Always a difficult choice in any pack with both of them being an option.

Blue: The card draw duo of Foresee
Foresee
ForeseeSet: Future Sight
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
36
Artist:
Ron Spears
Text:
Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
and Unblinking Bleb
Unblinking Bleb
Unblinking BlebSet: Future Sight
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
C
Number:
45
Artist:
Shishizaru
Power:
1
Toughness:
3
Text:
Morph 2U(You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
are my favorites.

When it comes down to what colors you draft just remember while you may get some good rares to start off a deck in the long run it will always be what you draft to back it up in commons that will turn the tide in most cases.


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