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CardShark Content - Beatdown Bedford Crenshaw (8/11/2004)

There have been many rumors about poison coming back to Magic with the arrival of Champions of Kamigawa. Since poison creatures have not been seen since the Mirage block, most current players have never played with or against these cards. Certainly, they have rarely been seen in serious tournaments; only in casual play. But poison can be a legitimate deck, if made correctly. First, let’s look at the cards that give poison, and rank them:

7th Place: Serpent Generator
Serpent Generator
Serpent GeneratorSet: Fifth Edition
Cost:
6
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Mark Tedin
Text:
4, T: Put a Poison Snake token into play. Treat this token as a 1/1 artifact creature. If any Poison Snake damages any player, he or she gets a poison counter. If any player has ten or more poison counters, he or she loses the game.
– It is just too slow. It takes 6 mana to cast it and then 4 every turn to create one measly 1/1 that is easily chumped blocked. Forget
Forget
ForgetSet: Fifth Edition
Cost:
2
Color:
Blue
Type:
Sorcery
Rarity:
R
Artist:
Mike Kimble
Text:
Target player chooses and discards two cards, then draws as many cards as he or she discarded in this way.
it.
6th Place: Pit Scorpion
Pit Scorpion
Pit ScorpionSet: Fourth Edition
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Scorpion
Rarity:
C
Artist:
Scott Kirschner
Power:
1
Toughness:
1
Text:
If Pit Scorpion damages a player, he or she gets a poison counter. If a player has ten or more poison counters, he or she loses the game.
– It is simply weak compared to green’s poisoners, especially by being a mere 1/1.
5th Place: Suq’Ata Assassin – Ranked above the Pit Scorpion
Pit Scorpion
Pit ScorpionSet: Fourth Edition
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Scorpion
Rarity:
C
Artist:
Scott Kirschner
Power:
1
Toughness:
1
Text:
If Pit Scorpion damages a player, he or she gets a poison counter. If a player has ten or more poison counters, he or she loses the game.
simply due to having Fear
Fear
FearSet: Revised Edition
Cost:
2
Color:
Black
Type:
Enchant Creature
Rarity:
C
Artist:
Mark Poole
Text:
Target creature cannot be blocked by any creatures except black creatures and artifact creatures.
. However, it needs to attack to deal its poison, which makes it weak.
4th Place: Crypt Cobra
Crypt Cobra
Crypt CobraSet: Mirage
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Cobra
Rarity:
U
Artist:
Ron Spencer
Power:
3
Toughness:
3
Text:
If Crypt Cobra attacks and is not blocked, defending player gets a poison counter. If any player has ten or more poison counters, he or she loses the game.
– This is the beefiest of the poison creatures, being a 3/3. However, like the Assassin it does not combo well, so it’s out of medal contention. (Yes, I’m looking forward to the Olympics; how did you guess?)
3rd Place: Swamp Mosquito
Swamp Mosquito
Swamp MosquitoSet: Alliances
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Mosquito
Rarity:
C
Artist:
Nicola Leonard
Power:
0
Toughness:
1
Text:
Flying If Swamp Mosquito attacks and is not blocked, defending player gets a poison counter. If a player has ten or more poison counters, he or she loses the game.
– They are the quickest of the poisoners, and they have evasion. That makes them the best of the black poisoners. However, they do not combo.
2nd Place: Sabertooth Cobra
Sabertooth Cobra
Sabertooth CobraSet: Mirage
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Cobra
Rarity:
C
Artist:
Andrew Robinson
Power:
2
Toughness:
2
Text:
If Sabertooth Cobra damages a player, he or she gets a poison counter. During that player's next upkeep, he or she gets another poison counter unless he or she pays 2 before then to prevent this effect. If any player has ten or more poison counters, he or she loses the game.
– At 2/2 for 3 mana, and their ability to poison further if you opponent does not have mana available is a boon. However, since your opponent may have mana available, they are unreliable.
1st Place: Marsh Viper
Marsh Viper
Marsh ViperSet: Fourth Edition
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Viper
Rarity:
C
Artist:
Ron Spencer
Power:
1
Toughness:
2
Text:
If Marsh Viper damages a player, he or she gets two poison counters. If a player has ten or more poison counters, he or she loses the game.
– It gives 2 poison counters, regardless. Being a 1/2 makes it a weak attacker, but as you shall soon see, it’s the combos that matter.

Historically, there have been two types of poison decks. The original type is Black/Green. The Black/Green variantes focus on having as many poisonous creatures as possible and all poisonous creatures have so far been black or green, and I do not see that changing as long as MaRo is kept on his leash. The problem is that poison creatures tend to be slow weenies; they have to go unblocked to deal poison, and by the time they come to play your opponent either has lots of good blockers or is going to lose anyways. This is why B/G variants have not done so well.

The better type is the Green/Red. The idea of the Green/Red is that you don’t have to attack with your poisoners; you simply use red’s enchantments to allow your poisoners to attack from afar. Plus, Red can deal with early opposing creatures like black can and is a natural ally for green. Green/Red has won tourneys. For example, this deck of mine, played by Jeff Chiasson, won an Extended PTQ in St. Louis in the year 2000.

That Girl is Poison –
Designer: Bedford Crenshaw

3x Granger Guildmage
Granger Guildmage
Granger GuildmageSet: Mirage
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Wizard
Rarity:
C
Artist:
Dan Frazier
Power:
1
Toughness:
1
Text:
W, T: Target creature gains first strike until end of turn.R, T: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you.

4x Llanowar Elves
Llanowar Elves
Llanowar ElvesSet: Revised Edition
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elves
Rarity:
C
Artist:
Anson Maddocks
Power:
1
Toughness:
1
Text:
T: Add G to your mana pool. This ability is played as an interrupt.

2x Marsh Viper
Marsh Viper
Marsh ViperSet: Fourth Edition
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Viper
Rarity:
C
Artist:
Ron Spencer
Power:
1
Toughness:
2
Text:
If Marsh Viper damages a player, he or she gets two poison counters. If a player has ten or more poison counters, he or she loses the game.

3x Quirion Ranger
Quirion Ranger
Quirion RangerSet: Visions
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
C
Artist:
Tom Kyffin
Power:
1
Toughness:
1
Text:
Return a forest you control to owner's hand: Untap target creature. Use this ability only once each turn.

3x Sabertooth Cobra
Sabertooth Cobra
Sabertooth CobraSet: Mirage
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Cobra
Rarity:
C
Artist:
Andrew Robinson
Power:
2
Toughness:
2
Text:
If Sabertooth Cobra damages a player, he or she gets a poison counter. During that player's next upkeep, he or she gets another poison counter unless he or she pays 2 before then to prevent this effect. If any player has ten or more poison counters, he or she loses the game.

2x Reckless Embermage
Reckless Embermage
Reckless EmbermageSet: Classic Sixth Edition
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
201
Artist:
Tom Kyffin
Power:
2
Toughness:
2
Text:
1R: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself.


1x Dense Foliage
Dense Foliage
Dense FoliageSet: Classic Sixth Edition
Cost:
3
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
221
Artist:
Alan Rabinowitz
Text:
Creatures can't be the targets of spells.

4x Emerald Charm
Emerald Charm
Emerald CharmSet: Visions
Cost:
1
Color:
Green
Type:
Instant
Rarity:
C
Artist:
Greg Spalenka
Text:
Choose one Untap target permanent; or destroy target global enchantment; or target creature loses flying until end of turn.

2x Giant Growth
Giant Growth
Giant GrowthSet: Revised Edition
Cost:
1
Color:
Green
Type:
Instant
Rarity:
C
Artist:
Sandra Everingham
Text:
Target creature gains +3/+3 until end of turn.

4x Fire Whip
Fire Whip
Fire WhipSet: Weatherlight
Cost:
2
Color:
Red
Type:
Enchant Creature
Rarity:
C
Artist:
Jeff Miracola
Text:
Play only on a creature you control.Tap enchanted creature: Enchanted creature deals 1 damage to target creature or player.Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player.

4x Incinerate
Incinerate
IncinerateSet: Fifth Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Scott M. Fischer
Text:
Incinerate deals 3 damage to target creature or player. Creatures damaged by Incinerate cannot regenerate this turn.

2x Stormbind
Stormbind
StormbindSet: Ice Age
Cost:
3
Color:
Multicolor
Type:
Enchantment
Rarity:
R
Artist:
NéNé Thomas & Phillip Mosness
Text:
2: Discard a card at random from your hand to have Stormbind deal 2 damage to target creature or player.

2x Worldly Tutor
Worldly Tutor
Worldly TutorSet: Classic Sixth Edition
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
269
Artist:
David O'Connor
Text:
Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.


Land
10x Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

4x Karplusan Forest
Karplusan Forest
Karplusan ForestSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Randy Gallegos
Text:
T: Add one colorless mana to your mana pool.T: Add R or G to your mana pool. Karplusan Forest deals 1 damage to you.

6x Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.

4x Mountain Valley
Mountain Valley
Mountain ValleySet: Mirage
Color:
Land
Type:
Land
Rarity:
U
Artist:
Kari Johnson
Text:
Mountain Valley comes into play tapped.tap, Sacrifice Mountain Valley: Search your library for a mountain or forest card. Put that land into play. Shuffle your library afterwards.


Sideboard

3x Crumble
Crumble
CrumbleSet: Revised Edition
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Artist:
Jesper Myrfors
Text:
Buries target artifact. Artifact's controller gains life points equal to target artifact's casting cost.

2x Guerrilla Tactics
Guerrilla Tactics
Guerrilla TacticsSet: Alliances
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Randy Asplund
Text:
Guerrilla Tactics deals 2 damage to target creature or player.If a spell or effect controlled by an opponent causes you to discard Guerrilla Tactics from your hand, reveal Guerrilla Tactics to all players, and it deals 4 damage to target creature or player.

2x Serene Heart
Serene Heart
Serene HeartSet: Mirage
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Artist:
D. Alexander Gregory
Text:
Destroy all local enchantments.

2x Simoon
Simoon
SimoonSet: Visions
Cost:
2
Color:
Multicolor
Type:
Instant
Rarity:
U
Artist:
Randy Gallegos
Text:
Simoon deals 1 damage to each creature target opponent controls.

2x Sirocco
Sirocco
SiroccoSet: Mirage
Cost:
2
Color:
Red
Type:
Instant
Rarity:
U
Artist:
Alan Rabinowitz
Text:
Target player reveals his or her hand to all players. For each blue interrupt card that player holds, he or she pays 4 life or discards that card.

2x Stone Rain
Stone Rain
Stone RainSet: Revised Edition
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Daniel Gelon
Text:
Destroy target land.

2x Winter Blast
Winter Blast
Winter BlastSet: Fourth Edition
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
U
Artist:
Kaja Foglio
Text:
Tap X target creatures. Winter Blast deals 2 damage to each of these target creatures with flying.



This was not the perfect poison deck, especially considering that by the time this was played Nemesis had just been released and the deck had not been updated since Weatherlight, eight expansions before. It could easily dominate a PTQ in a metropolitan area named after King Louis XVI, but nowhere else. Still, the fact that it won against several netdecks gives us hope for its potential. Jeff found it a very good deck to get around White’s COP: Green and surprised may opponents with its red backup. By being unexpected, it dominated.

Let’s look at the individual cards that made up the deck. It’s obvious why the snakes are there; they are superior to their black compatriots as they do not need to attack, just damage, to inflict their poison. The Grangers were there because I liked the card (Hey, they helped me dominate a Mirage-constructed Arena
Arena
ArenaSet: Timeshifted
Color:
Land
Type:
Land
Rarity:
R
Number:
117
Artist:
Rob Alexander
Text:
3, T: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other.
League), and were useful against Jackal Pup
Jackal Pup
Jackal PupSet: Tempest
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Hound
Rarity:
U
Artist:
Susan Van Camp
Power:
2
Toughness:
1
Text:
For each 1 damage dealt to Jackal Pup, it deals 1 damage to you.
s and Goblins, but are now expendable. The Llanowar
Llanowar
LlanowarSet: Planechase
Cost:
0
Color:
Colorless
Type:
Plane
Sub Type:
Dominaria
Rarity:
C
Number:
22
Artist:
Kev Walker
Text:
All creatures have "{T}: Add {G}{G} to your mana pool." Whenever you roll {C}, untap all creatures you control.
s speed us up, and the Quirion Ranger
Quirion Ranger
Quirion RangerSet: Visions
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
C
Artist:
Tom Kyffin
Power:
1
Toughness:
1
Text:
Return a forest you control to owner's hand: Untap target creature. Use this ability only once each turn.
s help us with our combo. Dense Foliage
Dense Foliage
Dense FoliageSet: Classic Sixth Edition
Cost:
3
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
221
Artist:
Alan Rabinowitz
Text:
Creatures can't be the targets of spells.
was a bad choice for the original deck, as we had only one and it stopped us from playing Fire Whip
Fire Whip
Fire WhipSet: Weatherlight
Cost:
2
Color:
Red
Type:
Enchant Creature
Rarity:
C
Artist:
Jeff Miracola
Text:
Play only on a creature you control.Tap enchanted creature: Enchanted creature deals 1 damage to target creature or player.Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player.
. Emerald Charm
Emerald Charm
Emerald CharmSet: Visions
Cost:
1
Color:
Green
Type:
Instant
Rarity:
C
Artist:
Greg Spalenka
Text:
Choose one Untap target permanent; or destroy target global enchantment; or target creature loses flying until end of turn.
helped the combo of Whip with Snake. The Giant Growth
Giant Growth
Giant GrowthSet: Revised Edition
Cost:
1
Color:
Green
Type:
Instant
Rarity:
C
Artist:
Sandra Everingham
Text:
Target creature gains +3/+3 until end of turn.
s were there to protect our poisoners. The Fire Whip
Fire Whip
Fire WhipSet: Weatherlight
Cost:
2
Color:
Red
Type:
Enchant Creature
Rarity:
C
Artist:
Jeff Miracola
Text:
Play only on a creature you control.Tap enchanted creature: Enchanted creature deals 1 damage to target creature or player.Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player.
s was there for the combo and the Incinerate
Incinerate
IncinerateSet: Fifth Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Scott M. Fischer
Text:
Incinerate deals 3 damage to target creature or player. Creatures damaged by Incinerate cannot regenerate this turn.
s and Reckless Embermage
Reckless Embermage
Reckless EmbermageSet: Classic Sixth Edition
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
201
Artist:
Tom Kyffin
Power:
2
Toughness:
2
Text:
1R: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself.
s were there to control our opponent’s creatures, but now there are better options. Stormbind
Stormbind
StormbindSet: Ice Age
Cost:
3
Color:
Multicolor
Type:
Enchantment
Rarity:
R
Artist:
NéNé Thomas & Phillip Mosness
Text:
2: Discard a card at random from your hand to have Stormbind deal 2 damage to target creature or player.
was also there to control our opponent’s creatures. The sideboard was a thrown together hodgepodge of disrupti
ve cards, so we can ignore them.

Why are we getting rid of the red cards? Because, with the advent of Equipment, we can now get rid of red and focus on a Green poison deck with a splash of white. Here is what we have for a Type 1.5 viable poison deck:

4x Birds of Paradise
Birds of Paradise
Birds of ParadiseSet: Revised Edition
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Mana Birds
Rarity:
R
Artist:
Mark Poole
Power:
0
Toughness:
1
Text:
Flying T: Add one mana of any color to your mana pool. This ability is played as an interrupt.

4x Marsh Viper
Marsh Viper
Marsh ViperSet: Fourth Edition
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Viper
Rarity:
C
Artist:
Ron Spencer
Power:
1
Toughness:
2
Text:
If Marsh Viper damages a player, he or she gets two poison counters. If a player has ten or more poison counters, he or she loses the game.

4x Quirion Ranger
Quirion Ranger
Quirion RangerSet: Visions
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
C
Artist:
Tom Kyffin
Power:
1
Toughness:
1
Text:
Return a forest you control to owner's hand: Untap target creature. Use this ability only once each turn.

4x Sabertooth Cobra
Sabertooth Cobra
Sabertooth CobraSet: Mirage
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Cobra
Rarity:
C
Artist:
Andrew Robinson
Power:
2
Toughness:
2
Text:
If Sabertooth Cobra damages a player, he or she gets a poison counter. During that player's next upkeep, he or she gets another poison counter unless he or she pays 2 before then to prevent this effect. If any player has ten or more poison counters, he or she loses the game.

3x Wall of Blossoms
Wall of Blossoms
Wall of BlossomsSet: Stronghold
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Wall
Rarity:
U
Number:
75
Artist:
Heather Hudson
Power:
0
Toughness:
4
Text:
(Walls cannot attack.) When Wall of Blossoms comes into play, draw a card.

4x Wall of Roots
Wall of Roots
Wall of RootsSet: Mirage
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Wall
Rarity:
C
Artist:
John Matson
Power:
0
Toughness:
5
Text:
Put a -0/-1 counter on Wall of Roots: Add G to your mana pool. Play this ability as a mana source. Use this ability only once each turn.


3x Emerald Charm
Emerald Charm
Emerald CharmSet: Visions
Cost:
1
Color:
Green
Type:
Instant
Rarity:
C
Artist:
Greg Spalenka
Text:
Choose one Untap target permanent; or destroy target global enchantment; or target creature loses flying until end of turn.

4x Steelshaper’s Gift
3x Whispersilk Cloak
Whispersilk Cloak
Whispersilk CloakSet: Darksteel
Cost:
3
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
160
Artist:
Luca Zontini
Text:
Equipped creature is unblockable and can't be the target of spells or abilities. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)

4x Worldly Tutor
Worldly Tutor
Worldly TutorSet: Classic Sixth Edition
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
269
Artist:
David O'Connor
Text:
Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.

3x Viridian Longbow
Viridian Longbow
Viridian LongbowSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
270
Artist:
Jeremy Jarvis
Text:
Equipped creature has 'T: This creature deals 1 damage to target creature or player.' Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)


12x Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

4x Savannah
Savannah
SavannahSet: Revised Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Rob Alexander
Text:
T: Add either W or G to your mana pool.Counts as both plains and forest and is affected by spells that affect either. If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected.

4x Windswept Heath
Windswept Heath
Windswept HeathSet: Onslaught
Color:
Land
Type:
Land
Rarity:
R
Number:
328
Artist:
Anthony S. Waters
Text:
T, Pay 1 life, Sacrifice Windswept Heath: Search your library for a forest or plains card and put it into play. Then shuffle your library.


Sideboard:
4x Dense Foliage
Dense Foliage
Dense FoliageSet: Classic Sixth Edition
Cost:
3
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
221
Artist:
Alan Rabinowitz
Text:
Creatures can't be the targets of spells.

4x Eternal Witness
Eternal Witness
Eternal WitnessSet: Fifth Dawn
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Human Shaman
Rarity:
U
Number:
86
Power:
2
Toughness:
1
Text:
Whenever Eternal Witness comes into play, return target card from your graveayrd to your hand.

4x Naturalize
Naturalize
NaturalizeSet: Onslaught
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
275
Artist:
Ron Spears
Text:
Destroy target artifact or enchantment.

3x Disenchant
Disenchant
DisenchantSet: Revised Edition
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Target enchantment or artifact is destroyed.


We replace the Llanowar
Llanowar
LlanowarSet: Planechase
Cost:
0
Color:
Colorless
Type:
Plane
Sub Type:
Dominaria
Rarity:
C
Number:
22
Artist:
Kev Walker
Text:
All creatures have "{T}: Add {G}{G} to your mana pool." Whenever you roll {C}, untap all creatures you control.
s with the Birds so that we could splash Steelshaper’s Gift. The snakes are there because we need poisoners, of course. The Rangers allow us to untap our poisoners so that they can poison again. The Walls are dual-purpose tech: they give us early defense against creature rushs and because they accelerate our deck. Emerald Charm
Emerald Charm
Emerald CharmSet: Visions
Cost:
1
Color:
Green
Type:
Instant
Rarity:
C
Artist:
Greg Spalenka
Text:
Choose one Untap target permanent; or destroy target global enchantment; or target creature loses flying until end of turn.
s are there in case we can’t find our Rangers or we need to stop something like COP: Green (unlikely, but you never know). We splash the Gifts in order to get our equipment quicker, and of course we have the Worldly Tutor
Worldly Tutor
Worldly TutorSet: Classic Sixth Edition
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
269
Artist:
David O'Connor
Text:
Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.
to get the creatures. (Boy are we lucky they are unrestricted in Type 1, eh?) The Cloak and Longbow are what allows us to give up the red. The sideboard is our tech against creature destruction. Since we “equip” our creatures, Foliage doesn’t both us. Eternal Witness
Eternal Witness
Eternal WitnessSet: Fifth Dawn
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Human Shaman
Rarity:
U
Number:
86
Power:
2
Toughness:
1
Text:
Whenever Eternal Witness comes into play, return target card from your graveayrd to your hand.
is there in case we have to face Wraths or to get back any poisoners we need that have been destroyed. Naturalize
Naturalize
NaturalizeSet: Onslaught
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
275
Artist:
Ron Spears
Text:
Destroy target artifact or enchantment.
and Disenchant
Disenchant
DisenchantSet: Revised Edition
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Target enchantment or artifact is destroyed.
are good, solid 5-star cards that we can always find uses for.

Playing the deck is fairly simple: Equip a snake. If your opponent is mana challenged, your goal is to get a Cobra out, equip a Longbow on him, and start targeting him. If your opponent has plenty of free mana around, you try for the Viper. The Cloak is there as a back-up plan in case you can’t draw any Gifts or Longbows. Always try to get a Quirion Ranger
Quirion Ranger
Quirion RangerSet: Visions
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
C
Artist:
Tom Kyffin
Power:
1
Toughness:
1
Text:
Return a forest you control to owner's hand: Untap target creature. Use this ability only once each turn.
in play to start the combo. With some luck you can get a turn 4 kill. Since all of your lands that stay around are forests, you will always have a forest to use with the Ranger.

There are still ways to tamper with this deck. If your local metagame is filled with Animated Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
s, then Tormod’s Crypt and Funeral Pyre
Funeral Pyre
Funeral PyreSet: Judgment
Cost:
1
Color:
White
Type:
Instant
Rarity:
C
Number:
10
Artist:
Carl Critchlow
Text:
Remove target card in a graveyard from the game. Its owner puts a 1/1 white Spirit token with flying into play.
can help. If your metagame is dominated by red decks like Gobvantage and Sligh, then feel free to put COP: Reds in your sideboard. Heck, a few Armageddon
Armageddon
ArmageddonSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Jesper Myrfors
Text:
All lands in play are destroyed.
s or Swords to Plowshares
Swords to Plowshares
Swords to PlowsharesSet: Revised Edition
Cost:
1
Color:
White
Type:
Instant
Rarity:
U
Artist:
Jeff A. Menges
Text:
Target creature is removed from game entirely. Creature's controller gains life points equal to creature's power.
may not be a bad idea. Experiment and tell me your results.

Your main concern are fast weenie decks; anything slow is not prepared for your tactics. You definitely side in your Foliages and Witnesses against red decks. Don’t overextend against white; your Witnesses are useless against Plowshares and are slow when recovering from Wraths. You would often be wise to wait until the last minute to cast your poisoners, so that they do not disrupt your combo early as once they see a snake, they know your deck’s strategy.

As for the future of poison, it of course depends on whether or not poison is indeed in Kamigawa. If so, I definitely see poison as a deck that will surprise people at State Championships. You simply replace the poison creature with the new ones, assuming they are of the “damage” and not the “unblocked” variety. Chrome Mox
Chrome Mox
Chrome MoxSet: Mirrodin
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
152
Artist:
Donato Giancola
Text:
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) T: Add one mana of any of the imprinted card's colors to your mana pool.
es will work wonderfully to replace Wall of Roots
Wall of Roots
Wall of RootsSet: Mirage
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Wall
Rarity:
C
Artist:
John Matson
Power:
0
Toughness:
5
Text:
Put a -0/-1 counter on Wall of Roots: Add G to your mana pool. Play this ability as a mana source. Use this ability only once each turn.
. Just playtest the new cards and you will be blessed with success.


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