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CardShark Content - Beatdown Bedford Crenshaw (4/14/2005)

Due to public demand, these are my design notes for the Disney expansion. By reading this, I hope the reader gains an appreciation for all the work WotC goes thru in making a new set, as well as learn what makes for a good expansion and what new ideas and directions Magic could possibly go.

FAQ:
1) WHY ONLY ONE MICKEY, BUT FIVE DONALDS? Originally, I wanted each color to have their “boss”: Mickey for white, Goofy for blue, Black Pete for Black, Donald for Red, and Chip & Dale for Green. This fell thru when I could never create a Chip & Dale that I liked, and Black Pete I made that I liked didn’t have a good boss feel. After wanting to do complete the Caballero cycle (I had Jose and Panchito, and the pre-existing Donald didn’t fit in), I decided to go for Donalds of all colors. As Donald has almost always been my favorite character (note the black Donald for the one time he wasn’t), and Donald was so versatile, it was easy to come up for a Donald in each color. It was much harder for Mickey; he is just so white. He isn’t into scheming (blue), he isn’t into evil or selfishness (black), and he’s never chaotic (red). I had a green Mickey that worked OK (themed after his cartoon “Brave Little Tailor”), but in the end I decided best to make Mickey a gold card and just abandon the cycle. Besides, I knew that in a real-life set a gold Mickey would be the chase rare. That said, I should have eliminated a Goofy from the set, or made a cycle for him.
2) WHY DID YOU CHOOSE THE MECHANICS YOU DID? I had always liked flanking, and thought it could come back. I wanted to show how a new basic land could be added, and then had cards that relied on that basic land without destroying the 5-color synergy; thus, the cities. Green has been unfairly nuked by losing trample in the base set, so I tried for a new rewording of trample. Affinity was too perfect not to use; I was just careful to make sure it didn’t become broken ala Raffinity. I added the Kicker for the one card just for the pun.
3) WHY DID YOU STEAL COPY KAMIGAWA’S LEGEND THEME? Actually, I didn’t. Back when I first decided to make the set in the fall of 2003, I knew that when playing the expansion in sealed deck everyone would want to have legendary characters to play with. The only way to ensure this was to make every rare a legend, and every legend a rare. Also, I had come up with the idea of breaking the “only 4 of a card” rule long before Fifth Dawn’s Relentless Rats
Relentless Rats
Relentless RatsSet: Fifth Dawn
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Rat
Rarity:
U
Number:
58
Artist:
Thomas M Baxa
Text:
Relentless Rats gets +1/+1 for each other creature named Relentless Rats in play. A deck can have any number of cards named Relentless Rats.
. Ditto the likeness of Princess Wannabe to Unhinge
Unhinge
UnhingeSet: Torment
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
87
Text:
Target player discards a card from his or her hand. Draw a card.
d’s Little girl. All things considered, I’m beginning to be another Nostradamus.
4) CHARACTERS, NOT CREATURES? These were done to set the mood. Besides, if mixing Disney with non-Disney cards, players can easily tell they are synonyms. Unlike WotC, I don’t assume Magic players are automatically stupid; at least, not unless they come from specific locales or websites. ;-)
5) HOW LONG DID YOU WORK ON THIS? 2/3 of the cards were designed in the winter of 2003/4. The rest were designed either in July of 2004 or March of 2005.
6) WHY DID YOU USE PRE-EXISTING CARDS? When I first designed the set, I had fully intended to fool people with it for April Fool’s 2004. When that got scratched, and I realized how Magic players are so cynical around April 1, I decided to abandon the idea of serious fooling. When I included pre-existing cards, it was either because I had great flavor text to use (Threaten
Threaten
ThreatenSet: Onslaught
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
241
Artist:
Mark Brill
Text:
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
), or pre-existing cards were already either names of Disney shows or Disney characters (Rites of Spring
Rites of Spring
Rites of SpringSet: Odyssey
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
265
Artist:
Bradley Williams
Text:
Discard any number of cards from your hand. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.
and Headless Horseman
Headless Horseman
Headless HorsemanSet: Legends
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Horseman
Rarity:
C
Artist:
Quinton Hoover
Power:
2
Toughness:
2
, respectively).
7) WHY DID YOU PUT MUPPETS IN A DISNEY EXPANSION? As I was first designing the set, Disney bought the Muppets from Jim Henson’s heirs. As they were now Disney-owned, they were easy to add.
8) WHY DID YOU GO TO ALL THE TROUBLE? For starters, I wanted another fun set for magic and I hoped that someone at WotC might see it and get inspired to do such expansions in the future. Also, if you’re not a pro tour player, the only real chance you have of becoming a card designer is if you can show you can make an entire expansion. Besides, I had always admired how someone was able to design an expansion for April Fools once that featured nothing but Beebles. Plus, I could how Magic could still find new cards and abilities.
9) YOU DO REALIZE THAT YOUR PUNS ARE EVEN WORSE THAN MARK ROSEWATER’S, DON’T YOU? Yeah, I know. :-) There is a reason why I’m known in some circles as the Punfederate Punguin. Whether it is on the titles (Mulan’s Rouge, Louie’s Ville, Daisy’s Chain, Minnie’s Skirt, etc.) or on the flavor text (Goblin Tourist, Zombie Tourist, etc.) or both (Finding Nero), I just couldn’t help myself.
10) FRED DOB? It was an anagram for Bedford. I had briefly toyed with the idea of “Fred Dombia”, which would be an anagram for “I am Bedford”, but I instead went with the original.

CYCLES & THEMES:

Caballeros: I have always liked Slivers, and this was my way to do it. Besides, I wanted a white Donald.

CCCCs: I was aware that the lands I made were quite good, so I wanted to encourage mono-colored decks using mostly basic lands. I have also always liked Invoke Prejudice
Invoke Prejudice
Invoke PrejudiceSet: Legends
Cost:
4
Color:
Blue
Type:
Enchantment
Rarity:
R
Artist:
Harold McNeill
Text:
If opponent casts a Summon spell that does not match the color of one of the creatures under your control, that spell is countered unless the caster pays an additional X where X is the casting cost of the Summon spell.
’s casting cost of four of the same mana, and wanted to show it off, and what better way than to do a cycle?

Donalds: Besides what was previously mentioned, I wanted to make cards that played off of having Donald in play. The benefit of using Disney is that everyone knows who Mickey or Donald, so I just need to say “Donald card” or “Mickey card” and any version of Mickey or Donald would work.

Dragons: I wanted to make sure creatures abundant in Magic were also to be found in the Disney expansion. I had to really stretch for an angel and the only “Disney vampire” I could find was a Piglet Hallow
Hallow
HallowSet: Darksteel
Cost:
1
Color:
White
Type:
Instant
Rarity:
C
Number:
4
Artist:
Alex Horley-Orlandelli
Text:
Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.
een beanie baby. But Dragons were available. Yes, that blue dragon sucks, but should it lose Defender, it suddenly becomes quite good. I wanted Maleficent to be a black version of Shiv
Shiv
ShivSet: Planechase
Cost:
0
Color:
Colorless
Type:
Plane
Sub Type:
Dominaria
Rarity:
C
Number:
34
Artist:
rk post
Text:
All creatures have "{R}: This creature gets +1/+0 until end of turn." Whenever you roll {C}, put a 5/5 red Dragon creature token with flying onto the battlefield.
an. Figment is from EPCOT’s Imagination pavilion, and I have had a soft spot in my heart for him since 1984. As he was more red than Mushu, Mushu got put in white.

Fantasies: I was looking for some uncommon filler, and cycles are excellent for filler. As Legends were so important to the set, have tutors for each color made since, although I was leery of giving blue such a cheap character finder.

Kingdom Hearts: I love this game, and it allowed me to make special versions of Mickey and Donald, as well as allow me to bring back Enchant Worlds, although I should have just labeled them “World” so they wouldn’t be confused with normal enchantments and couldn’t be destroyed with Tranquility
Tranquility
TranquilitySet: Revised Edition
Cost:
3
Color:
Green
Type:
Sorcery
Rarity:
C
Artist:
Douglas Shuler
Text:
All enchantments in play must be discarded.
, Naturalize
Naturalize
NaturalizeSet: Onslaught
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
275
Artist:
Ron Spears
Text:
Destroy target artifact or enchantment.
, Disenchant
Disenchant
DisenchantSet: Revised Edition
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Target enchantment or artifact is destroyed.
, and the like. I was not that tempted to add Final fantasy characters into the set, but who knows what an expansion might bring.

Land cycles: I wanted to show how new dual lands could work with Adventureland’s cycle. I liked the idea of a forest that inherently produced R instead of G, but after consulting a few level 2-3 DCI judges, I learned that I had to format Louie’s Ville cycle the way I did. These are not useless: this gets around cards like Flashfires
Flashfires
FlashfiresSet: Revised Edition
Cost:
4
Color:
Red
Type:
Sorcery
Rarity:
U
Artist:
Dameon Willich
Text:
All plains in play are destroyed.
, Boil
Boil
BoilSet: Classic Sixth Edition
Cost:
4
Color:
Red
Type:
Instant
Rarity:
U
Number:
169
Artist:
Jason Alexander Behnke
Text:
Destroy all islands.
, Conversion
Conversion
ConversionSet: Revised Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Jesper Myrfors
Text:
All mountains are considered basic plains while Conversion is in play. Pay WW during upkeep or Conversion is discarded.
, Acid Rain
Acid Rain
Acid RainSet: Legends
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
R
Artist:
NéNé Thomas
Text:
Destroys all forests in play.
, and the like. They also facilitate cards that require you to have lands of a specific type before you can cast their alternative casting cost. The “Matterhorn” cycle might be too good for this set, and especially too good if combined with Kamigawa, but at the time designed I had no idea about Kamigawa.

Nephews: Putting them all in one color seemed too much, so I gave them the color matching their shirts, and gave them similar abilities based on which color I gave them.

Penguins: I like penguins, so including them if possible was a must. Fortunately, Disney has produced enough penguins that I could do not only a full cycle, but I could also have gold penguins and artifacts that worked with penguins.

Pirates: I foresaw a pirate precon. As I saw it as either a B/R or B/U deck, I made sure Captain Hook was the Pirate Lord, and that there would be plenty of pirates to use.

Tourists: These were among the last cards designed. I needed common filler, and I wanted to use cities more as I did not want cities to be snow-covered “lands 2K5”. I also wanted to add regular Magic creatures that were not to be found in Disney works.

WHITE:
For the white cards I wanted characters who were the epitomes of goodness, of civilization, or noble warfare. Aristocat was made because I believe all colors should have “cantrips”. Flying Mouse was an homage to the classic card Vampire Bats
Vampire Bats
Vampire BatsSet: Fourth Edition
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Bats
Rarity:
C
Artist:
Anson Maddocks
Power:
0
Toughness:
1
Text:
Flying B: +1/+0 until end of turn. You cannot spend more than BB in this way each turn.
, which I think would make a great addition for white. I agree that Follow Me Boy is too complicated for a common, but I really wanted to keep it and I really couldn’t alter the rarities of other white cards to put it in uncommon. Genie Freedom is my take on a playable but not broken version of Swords to Plowshares
Swords to Plowshares
Swords to PlowsharesSet: Revised Edition
Cost:
1
Color:
White
Type:
Instant
Rarity:
U
Artist:
Jeff A. Menges
Text:
Target creature is removed from game entirely. Creature's controller gains life points equal to creature's power.
. I made Kermit white because he’s the leader of the Muppets, and tried to be the calming influence of the rest, which is very white. I had done Li Shang and Mulan back in the original version, but I redid them to make them better homage to Kamigawa. When you consider that Mulan not only dressed herself up as a man, but later dressed her comrades as women, giving her Ninjutsu makes perfect sense. I almost deleted Mary Poppins, but I kept her around due to the white penguins. As King Louie expected Mowgli to teach him about fire, having him tap for red seemed interesting.

BLUE:
For the blue cards I wanted to feature the watery and more mystical Disney characters. I wanted Aladdin
Aladdin
AladdinSet: Arabian Nights
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Aladdin
Rarity:
R
Artist:
Julie Baroh
Power:
1
Toughness:
1
Text:
1RR and tap to take control of an artifact from opponent. Artifact is returned when Aladdin is removed from play or when game ends.
to make all the preexisting cards named “Aladdin
Aladdin
AladdinSet: Arabian Nights
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Aladdin
Rarity:
R
Artist:
Julie Baroh
Power:
1
Toughness:
1
Text:
1RR and tap to take control of an artifact from opponent. Artifact is returned when Aladdin is removed from play or when game ends.
’s _____
_____
_____Set: Unhinged
Color:
Blue
Type:
Creature
Sub Type:
Shapeshifter
Rarity:
U
Number:
23
Artist:
Ron Spears
Power:
1
Toughness:
1
Text:
1: This card’s name becomes the name of your choice. Play this ability anywhere, anytime.
__” to be playable. Donald’s Double was to be akin to Scornful Egotist
Scornful Egotist
Scornful EgotistSet: Scourge
Cost:
8
Color:
Blue
Type:
Creature
Sub Type:
Wizard
Rarity:
C
Number:
50
Artist:
Jim Nelson
Power:
1
Toughness:
1
Text:
Morph U
1/1
´´Once I was human. Now I am far more.´´
in that it helped to play cards that needed Donald in play to be good. Hungry Cousin was in as I have always thought that Sleeper Agent
Sleeper Agent
Sleeper AgentSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Minion
Rarity:
R
Number:
159
Artist:
Randy Gallegos
Power:
3
Toughness:
3
Text:
When Sleeper Agent comes into play, target opponent gains control of it.During your upkeep, Sleeper Agent deals 2 damage to you.
should have seen more play. I am in the belief that merfolk should be back in Magic, thus I made sure to add plenty of merfolk. As Monstro was treated as a world in Kingdom Hearts, I decided to make him searchable as a land. I was in a burry for filler, which is why I made a blue card named Tiki Bird when I had long ago made another card with the same name in green. Ugly Duckling was made because giving a non-black creature Fear
Fear
FearSet: Revised Edition
Cost:
2
Color:
Black
Type:
Enchant Creature
Rarity:
C
Artist:
Mark Poole
Text:
Target creature cannot be blocked by any creatures except black creatures and artifact creatures.
just appealed to me.

BLACK:
For the Black cards, I wanted to show the richness of Disney’s villains. I will always see black as the “evil” color, so I wanted to express this as well. Black Pete was an homage to the Visions
Visions
VisionsSet: Fourth Edition
Cost:
1
Color:
White
Type:
Sorcery
Rarity:
U
Artist:
NéNé Thomas
Text:
Look at the top five cards of any library. You may then shuffle that library.
card Lichenthrope
Lichenthrope
LichenthropeSet: Visions
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Lichenthrope
Rarity:
R
Artist:
Bob Eggleton
Power:
5
Toughness:
5
Text:
For each 1 damage dealt to Lichenthrope, put a -1/-1 counter on it instead.During your upkeep, remove one of these -1/-1 counters from Lichenthrope.
. I toyed with making the Card Soldiers have shadow, but I went this way instead. Chernabog was an homage to Lord of the Pit
Lord of the Pit
Lord of the PitSet: Revised Edition
Cost:
7
Color:
Black
Type:
Creature
Sub Type:
Demon
Rarity:
R
Artist:
Mark Tedin
Power:
7
Toughness:
7
Text:
Flying, trample You must sacrifice one of your own creatures during your upkeep or Lord of the Pit does 7 damage to you. You may still attack with Lord of the Pit even if you failed to sacrifice a creature. Lord of the Pit may not be sacrificed to itself.
, AKA “Lord It’s a Pity”. Every Little Piece was done for flavor and because I made some good dragons. I’ve always liked the idea of artifacts suddenly becoming creatures, so I decided to do that for enchantments with Ghostly Hitchhikers. When I saw after playing Kingdom Hearts how well Maleficent worked as an arch villain, I went with making her the “boss” of the color. Pet Penguin was designed because, like I said, I liked Sleeper Agent
Sleeper Agent
Sleeper AgentSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Minion
Rarity:
R
Number:
159
Artist:
Randy Gallegos
Power:
3
Toughness:
3
Text:
When Sleeper Agent comes into play, target opponent gains control of it.During your upkeep, Sleeper Agent deals 2 damage to you.
. I wanted Prince Beast
Beast
BeastSet: Garruk vs. Liliana
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Beast
Rarity:
C
Number:
1
Artist:
John Donahue
Power:
4
Toughness:
4
to work well with Belle, and I had to be careful with his name as “Beast
Beast
BeastSet: Garruk vs. Liliana
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Beast
Rarity:
C
Number:
1
Artist:
John Donahue
Power:
4
Toughness:
4
” is a common creature type for Magic.

RED:
I wanted to show the utter chaos and temper many Disney characters have. 3D Spirit
Spirit
SpiritSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Power:
1
Toughness:
1
Text:
Flying
was my attempt at a fixed but good Jackal Pup
Jackal Pup
Jackal PupSet: Tempest
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Hound
Rarity:
U
Artist:
Susan Van Camp
Power:
2
Toughness:
1
Text:
For each 1 damage dealt to Jackal Pup, it deals 1 damage to you.
. Buzzy Bee was my new version of Mogg Fanatic
Mogg Fanatic
Mogg FanaticSet: Tempest
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
C
Artist:
Brom
Power:
1
Toughness:
1
Text:
Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.
. Canyon Wildcat
Canyon Wildcat
Canyon WildcatSet: Tempest
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Cat
Rarity:
C
Artist:
Gary Leach
Power:
2
Toughness:
1
Text:
Mountainwalk (If defending player controls any mountains, this creature is unblockable.)
was added due to a Donald Duck cartoon where he was visiting the Grand Canyon and wondered upon a Wildcat that had been there since the Civil War, which is also why I added the character type “rebel”. Donald’s position as the red boss never changed, which is why so many cards were named after him. (Makes me think that if this expansion had a symbol, it should be of Donald’s head and not Mickey’s). Everest Yeti was created as a brother to Mountain Yeti
Mountain Yeti
Mountain YetiSet: Chronicles
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Yeti
Rarity:
C
Artist:
Dan Frazier
Power:
3
Toughness:
3
Text:
Mountainwalk, protection from white
. Finding Nero was my attempt at a red Dark Ritual
Dark Ritual
Dark RitualSet: Revised Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Sandra Everingham
Text:
Add BBB to your mana pool.
, as well as making another awesome pun. I have long loved strange looking blue things, which explains why I not only used Gonzo, but gave him chickens (especially one that was another attempt at a new Jackal Pup
Jackal Pup
Jackal PupSet: Tempest
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Hound
Rarity:
U
Artist:
Susan Van Camp
Power:
2
Toughness:
1
Text:
For each 1 damage dealt to Jackal Pup, it deals 1 damage to you.
). Saludos Amigos was my attempt to make a better Brand
Brand
BrandSet: Urza's Saga
Cost:
1
Color:
Red
Type:
Instant
Rarity:
R
Number:
176
Artist:
Donato Giancola
Text:
Gain control of all permanents you own.Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)
. Squatter’s Rights was my attempt at a better Conquer
Conquer
ConquerSet: Fifth Edition
Cost:
5
Color:
Red
Type:
Enchant Land
Rarity:
U
Artist:
Gary Leach
Text:
Gain control of enchanted land.
, as well as make an argument for red to gain permanent land control. Stitch was added for the same main reason as Gonzo.

GREEN:
Disney has always featured wilderness characters, and as a rebuke to WotC for wanting to remove all the critters from Magic, I made sure to add a bunch of them. Eating Greens, especially the flavor text, was just too good to ignore as a clone of Giant Growth
Giant Growth
Giant GrowthSet: Revised Edition
Cost:
1
Color:
Green
Type:
Instant
Rarity:
C
Artist:
Sandra Everingham
Text:
Target creature gains +3/+3 until end of turn.
. I wanted Eeyore to be gloomy, so I made him similar to the card Gloom
Gloom
GloomSet: Revised Edition
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
U
Artist:
Dan Frazier
Text:
White spells cost 3 more mana to cast. White enchantments with activation costs require 3 more mana to use.
; Eeyore was seen by many who had previously seen my set as “too good”. With the two main colors for pirates being blue and green, Hungry Crocodile was an excellent choice for green. Junior Woodchuck (which the nephews are when they are in scout uniforms). Peter Pan was created to reflect that he won’t grow old. As first designed, Timon made a broken combo with Grub; I had to alter his costs a bit. The green Tiki Bird was my attempt as a fixed and an uncommon Birds Of Paradise.

GOLD:
I like gold cards, and I wanted to make sure I had some. Initially, I had lots of U/R cards, so I had to fix that. Also, I had to convert some gold cards to non-colored and vice versa to get an even amount of gold thru the spectrum. Esmeralda was originally blue. Heigh-Ho Dwarf was originally white, as D&D dwarves always seemed more white to me than red, and this would have given white a creature type constant throughout expansion, rather than have to create new species each time a new expansion is made. Penguin Orchestra is what I see a penguin in a regular magic expansion should be.

ARTIFACTS:
There have been so many neat gadgets in Disney movies that I wanted to show the versatility of them. Animated Broomstick was a homage to Eladamri
Eladamri
EladamriSet: Vanguard
Sub Type:
Character
Rarity:
X
Number:
1
Artist:
Mark Zug
Power:
-1
Toughness:
+15
Text:
You may redirect to yourself any amount of damage dealt to creatures you control.
’s Vineyard. Faerie Wand was made to make Pinocchio a good card. Madame Leota was there because, like Maro
Maro
MaroSet: Classic Sixth Edition
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Elemental
Rarity:
R
Number:
241
Artist:
Stuart Griffin
Power:
*
Toughness:
*
Text:
Maro's power and toughness are each equal to the number of cards in your hand.
, I like to break rules. Mouseketeer’s Ears was made in order to give non-Disney cards the ability to better interact with the Disney expansion.

LANDS:
I covered most of the lands already in the cycle section. If I had originally planned on making expansion to the original Disney expansion, I would not have added so many lands. Duckburg was my attempt to make fun of Magic R&D for making obvious birds not count as birds. Pleasure Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
was put in as it’s a favorite of mine at Disney World and because I feared I may have been too unfair to blue in the expansion. I decided that the regular basic lands needed that clause about them not counting as Disney cards to keep them from being as abusive as artifact lands.

There you have it. Now you know what a decent expansion looks like, although in no other expansion would I have had so many Legends. I hope by reading this you gain a better appreciation for what WotC does when designing a new expansion. I may one day add another expansion. Until then, may you Wish Upon a Star.


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