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Bugana! - Bob Pitcher (8/31/2007)

Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
block is certainly proving to be the most diverse block we’ve seen yet. That’s making for an interesting Pro Tour Qualifier season. More importantly for the majority of Magic players, the diversity is making for great casual gaming.

I never seem to have the time to get serious enough to go beyond Pro Tour Qualifiers, but I am serious enough that my decks full of rares and net-deck-tech tend to trample the local kids. In an effort to have fun while not scaring away the newer players, I like to challenge them with decks limited to commons and uncommons. (In Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
block, I don’t use Time Shifted cards either. They seem like rares to me.) That’s casual, and this article is about one such casual deck.

As I read about what decks are doing well in Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
block, I am surprised at the number of interesting cards that just don’t make the cut in competitive decks. Ana Battlemage
Ana Battlemage
Ana BattlemageSet: Planar Chaos
Color:
Green
Type:
Creature
Sub Type:
Human Wizard
Rarity:
U
Number:
124
Artist:
Jim Nelson
Power:
2
Toughness:
2
Text:
Kicker 2U and/or 1B When Ana Battlemage comes into play, if the 2U kicker cost was paid, target player discards three cards. When Ana Battlemage comes into play, if the 1B kicker cost was paid, tap target untapped creature and that creature deals damage equal to its power to its controller.
is one of those interesting cards that caught my attention. I was compelled to come up with a casual deck using the Battlemage. I like what I came up with so much, I decided to share it here.

Experienced players won’t find much interesting here, but newer players might learn something from my explanations. I don’t have the credentials to claim my strategies are valuable, but if they get you thinking about game theory, it was worth reading. Right? Besides, there hasn’t been a casual Magic article posted at Card Shark since July 28th, so someone had to submit something! [Editor's note: That was my bad. There's been one article in the Casual section since then, but as you could tell, this one didn't go there.]

I call this deck Bugana, which sounds like “banana”. It’s a silly concoction of the Battlemage’s first name (Ana) and the colours involved, B, U, G, for black, blue and green. Hey, this is casual, remember?

4 Search for Tomorrow
Search for Tomorrow
Search for TomorrowSet: Time Spiral
Cost:
3
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
216
Artist:
Randy Gallegos
Text:
Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2-G (Rather than play this card from your hand, you may pay G and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)

4 Weatherseed Totem
Weatherseed Totem
Weatherseed TotemSet: Time Spiral
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
268
Artist:
Heather Hudson
Text:
T: Add G to your mana pool. 2GGG: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from play, if it was a creature, return this card to its owner's hand.

4 Utopia Vow
Utopia Vow
Utopia VowSet: Planar Chaos
Color:
Green
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
142
Artist:
Heather Hudson
Text:
Enchant creature Enchanted creature can't attack or block. Enchanted creature has "T Add one mana of any color to your mana pool."

4 Scryb Ranger
Scryb Ranger
Scryb RangerSet: Time Spiral
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Faerie
Rarity:
U
Number:
215
Artist:
Rebecca Guay
Power:
1
Toughness:
1
Text:
Flash (You may play this spell any time you could play an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.

4 Darkheart Sliver
Darkheart Sliver
Darkheart SliverSet: Planar Chaos
Color:
Multicolor
Type:
Creature
Sub Type:
Sliver
Rarity:
U
Number:
155
Artist:
rk post
Power:
2
Toughness:
2
Text:
All Slivers have "Sacrifice this creature: You gain 3 life."

4 Thornweald Archer
Thornweald Archer
Thornweald ArcherSet: Future Sight
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Archer
Rarity:
C
Number:
154
Artist:
Dave Kendall
Power:
2
Toughness:
1
Text:
Reach (This creature can block creatures with flying.)
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)

4 Ana Battlemage
Ana Battlemage
Ana BattlemageSet: Planar Chaos
Color:
Green
Type:
Creature
Sub Type:
Human Wizard
Rarity:
U
Number:
124
Artist:
Jim Nelson
Power:
2
Toughness:
2
Text:
Kicker 2U and/or 1B When Ana Battlemage comes into play, if the 2U kicker cost was paid, target player discards three cards. When Ana Battlemage comes into play, if the 1B kicker cost was paid, tap target untapped creature and that creature deals damage equal to its power to its controller.

4 Riftwing Cloudskate
Riftwing Cloudskate
Riftwing CloudskateSet: Time Spiral
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
U
Number:
73
Artist:
Carl Critchlow
Power:
2
Toughness:
2
Text:
Flying When Riftwing Cloudskate comes into play, return target permanent to its owner's hand. Suspend 3-1U (Rather than play this card from your hand, you may pay 1U and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)

4 Deadwood Treefolk
Deadwood Treefolk
Deadwood TreefolkSet: Planar Chaos
Color:
Green
Type:
Creature
Sub Type:
Treefolk
Rarity:
U
Number:
126
Artist:
Don Hazeltine
Power:
3
Toughness:
6
Text:
Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk comes into play or leaves play, return another target creature card from your graveyard to your hand.

4 Terramorphic Expanse
Terramorphic Expanse
Terramorphic ExpanseSet: Time Spiral
Color:
Land
Type:
Land
Rarity:
C
Number:
279
Artist:
Dan Scott
Text:
T, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library.

4 Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
s
4 Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
s
4 Llanowar Reborn
Llanowar Reborn
Llanowar RebornSet: Future Sight
Cost:
0
Type:
Land
Rarity:
U
Number:
171
Artist:
Philip Straub
Text:
Llanowar Reborn comes into play tapped.
T Add G to your mana pool.
Graft 1 (This land comes into play with a +1/+1 counter on it. Whenever a creature comes into play, you may move a +1/+1 counter from this land onto it.)

8 Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.
s

You’ll notice that I‘ve used four of each card (other than basic land). That’s just another of my personal rules for the casual decks I use when playing against the newer talent. I could probably cut back on some of the more expensive spells to add cards like Delay
Delay
DelaySet: Future Sight
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Number:
35
Artist:
Ron Spears
Text:
Counter target spell. If the spell is countered this way, remove it from the game with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)
or Harmonize
Harmonize
HarmonizeSet: Planar Chaos
Color:
Green
Type:
Sorcery
Rarity:
u
Number:
149
Artist:
Rob Alexander
Text:
Draw three cards.
, but that would be getting awfully serious. I’ll leave the serious stuff out until some kid whoops me with his Goblins or Relentless Rats
Relentless Rats
Relentless RatsSet: Fifth Dawn
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Rat
Rarity:
U
Number:
58
Artist:
Thomas M Baxa
Text:
Relentless Rats gets +1/+1 for each other creature named Relentless Rats in play. A deck can have any number of cards named Relentless Rats.
.

Search for Tomorrow
Search for Tomorrow
Search for TomorrowSet: Time Spiral
Cost:
3
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
216
Artist:
Randy Gallegos
Text:
Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2-G (Rather than play this card from your hand, you may pay G and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
and Weatherseed Totem
Weatherseed Totem
Weatherseed TotemSet: Time Spiral
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
268
Artist:
Heather Hudson
Text:
T: Add G to your mana pool. 2GGG: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from play, if it was a creature, return this card to its owner's hand.
are primarily for ramping up the mana so the Deadwood Treefolk
Deadwood Treefolk
Deadwood TreefolkSet: Planar Chaos
Color:
Green
Type:
Creature
Sub Type:
Treefolk
Rarity:
U
Number:
126
Artist:
Don Hazeltine
Power:
3
Toughness:
6
Text:
Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk comes into play or leaves play, return another target creature card from your graveyard to your hand.
s can get working. Search for Tomorrow
Search for Tomorrow
Search for TomorrowSet: Time Spiral
Cost:
3
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
216
Artist:
Randy Gallegos
Text:
Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2-G (Rather than play this card from your hand, you may pay G and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
helps find the small amount of black or blue mana the deck needs, and thins the deck of one land. (For newer players: Thinning the deck of one land means there is one less land you might draw later in the game when you might not want more land.) I chose Weatherseed Totem
Weatherseed Totem
Weatherseed TotemSet: Time Spiral
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
268
Artist:
Heather Hudson
Text:
T: Add G to your mana pool. 2GGG: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from play, if it was a creature, return this card to its owner's hand.
over Prismatic Lens
Prismatic Lens
Prismatic LensSet: Time Spiral
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
262
Artist:
Alan Pollack
Text:
T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.
because I was more interested in sneaking a 5/3 trampling creature under a Cancel
Cancel
CancelSet: Time Spiral
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
51
Artist:
Mark Poole
Text:
Counter target spell.
than fixing colours. Phyrexian Totem
Phyrexian Totem
Phyrexian TotemSet: Time Spiral
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
261
Artist:
John Zeleznik
Text:
T: Add B to your mana pool. 2B: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn. Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.
is a stronger card, but for this deck I preferred how the green totem creature comes back to my hand when it goes to the graveyard rather than coping with the drawback of the black totem.

Utopia Vow
Utopia Vow
Utopia VowSet: Planar Chaos
Color:
Green
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
142
Artist:
Heather Hudson
Text:
Enchant creature Enchanted creature can't attack or block. Enchanted creature has "T Add one mana of any color to your mana pool."
is simply for stopping big nasty creatures. I’m thinking about Dragons and Korlash here. I won’t use Vow on early creatures. I don’t want to help my opponent develop their mana, and my deck has other ways to deal with smaller creatures.

Scryb Ranger
Scryb Ranger
Scryb RangerSet: Time Spiral
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Faerie
Rarity:
U
Number:
215
Artist:
Rebecca Guay
Power:
1
Toughness:
1
Text:
Flash (You may play this spell any time you could play an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.
is a nice little dude to battle blue decks with. I like using the Llanowar Reborn
Llanowar Reborn
Llanowar RebornSet: Future Sight
Cost:
0
Type:
Land
Rarity:
U
Number:
171
Artist:
Philip Straub
Text:
Llanowar Reborn comes into play tapped.
T Add G to your mana pool.
Graft 1 (This land comes into play with a +1/+1 counter on it. Whenever a creature comes into play, you may move a +1/+1 counter from this land onto it.)
graft ability on this guy. Against black or red players, this guy often draws out some early removal spells, thus making life easier on future creatures. It’s the last ability of the Ranger that convinced me to try it in this deck, though. The “untap target creature” ability has nice synergy with black kicker ability of the Battlemage. It’s not much, but that little synergy increases the importance of an otherwise cute little flier.

The Darkheart Sliver
Darkheart Sliver
Darkheart SliverSet: Planar Chaos
Color:
Multicolor
Type:
Creature
Sub Type:
Sliver
Rarity:
U
Number:
155
Artist:
rk post
Power:
2
Toughness:
2
Text:
All Slivers have "Sacrifice this creature: You gain 3 life."
is decent as a 2/2 creature for two mana. It’s life gain ability is important in some games (against burn!). As a sliver, it can be handy against other pesky slivers. The sacrifice ability helps ensure I always have targets for the “gravedigger” ability of my Deadwood Treefolk
Deadwood Treefolk
Deadwood TreefolkSet: Planar Chaos
Color:
Green
Type:
Creature
Sub Type:
Treefolk
Rarity:
U
Number:
126
Artist:
Don Hazeltine
Power:
3
Toughness:
6
Text:
Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk comes into play or leaves play, return another target creature card from your graveyard to your hand.
. Hey, that’s another little synergy. Incidentally, Wikipedia list a few definitions for “synergy”. I like this one: “A mutually advantageous conjunction where the whole is greater than the sum of the parts.” In games against aggressive decks, I imagine blocking with Darkheart Sliver
Darkheart Sliver
Darkheart SliverSet: Planar Chaos
Color:
Multicolor
Type:
Creature
Sub Type:
Sliver
Rarity:
U
Number:
155
Artist:
rk post
Power:
2
Toughness:
2
Text:
All Slivers have "Sacrifice this creature: You gain 3 life."
, and sacking it for life. Rinse. Repeat. (Hopefully destroying a two-toughness creature from the other side of the table in the process.)

Thornweald Archer
Thornweald Archer
Thornweald ArcherSet: Future Sight
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Archer
Rarity:
C
Number:
154
Artist:
Dave Kendall
Power:
2
Toughness:
1
Text:
Reach (This creature can block creatures with flying.)
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
is another decent dude, ie, 2/1 for two mana. The Deathtouch ability always creates some interesting combat choices. I consider this guy to be a removal spell on legs, in that it can either attack for me, or help destroy a creature. Being able to bring the Archer back again later in the game with a Treefolk makes it easy to “trade” in early battles. Mutually advantageous . (By “trade”, I mean, have it destroy an opponent’s creature when it is destroyed too.)

Ana Battlemage
Ana Battlemage
Ana BattlemageSet: Planar Chaos
Color:
Green
Type:
Creature
Sub Type:
Human Wizard
Rarity:
U
Number:
124
Artist:
Jim Nelson
Power:
2
Toughness:
2
Text:
Kicker 2U and/or 1B When Ana Battlemage comes into play, if the 2U kicker cost was paid, target player discards three cards. When Ana Battlemage comes into play, if the 1B kicker cost was paid, tap target untapped creature and that creature deals damage equal to its power to its controller.
is, of course, the reason I made this deck. It is why the deck is based in green and splashes black and blue. To come up with some nifty references for this article, I tried to research “Ana” cards from previous sets on Gatherer. I learned that you should not search “all sets” for “search term” “Ana”, as “Ana” is part of the word “Mana”. Apparently, “Mana” appears on enough cards to make the search engine chug a fair amount. Or maybe it just had to do with teaming green up with it’s un-allied colours, black and blue. I dunno. Feel free, however, to look up Anavolver
Anavolver
AnavolverSet: Apocalypse
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Volver
Rarity:
R
Number:
75
Artist:
Matt Cavotta
Power:
3
Toughness:
3
Text:
Kicker 1U and/or B. If you paid the 1U kicker cost, Anavolver comes into play with two +1/+1 counters on it and has flying.If you paid the B kicker cost, Anavolver comes into play with a +1/+1 counter on it and has "Pay 3 life: Regenerate Anavolver."
, Ana Disciple
Ana Disciple
Ana DiscipleSet: Apocalypse
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Wizard
Rarity:
C
Number:
73
Artist:
Darrell Riche
Power:
1
Toughness:
1
Text:
U, TAP: Target creature gains flying until end of turn. B, TAP: Target creature gets -2/-0 until end of turn.
, and Ana Sanctuary
Ana Sanctuary
Ana SanctuarySet: Apocalypse
Cost:
3
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
74
Artist:
Rob Alexander
Text:
At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
. Oh, look up Urborg Elf
Urborg Elf
Urborg ElfSet: Apocalypse
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
C
Number:
90
Artist:
Bob Petillo
Power:
1
Toughness:
1
Text:
TAP: Add G, U, or B to your mana pool.
while you’re at it, as he clearly dates a girl named ANA and produces B, U, or G mana.

At the beginning of this article I spoke about the diversity in Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
block. Well, I like the diversity that the Battlemage brings to this deck. The Battlemage’s blue kicker ability can smash an opponent’s hand. The black kicker ability does two tricks, in my mind: it can tap a potential blocker to allow me to attack, and it provides for a means of damaging my opponent without having to attack. Heck, in a pinch I can even play Ana without a kicker, because I’ll be getting it back again later with a Treefolk. The Battlemage has obvious synergies with at least two other cards in this deck. It obviously likes being recycled with Treefolks. It’s black kicker ability can be helped with the “untap” ability of the Scryb Ranger
Scryb Ranger
Scryb RangerSet: Time Spiral
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Faerie
Rarity:
U
Number:
215
Artist:
Rebecca Guay
Power:
1
Toughness:
1
Text:
Flash (You may play this spell any time you could play an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.
. To put it simply, in casual terms, the Battlemage is FUN!

Riftwing Cloudskate
Riftwing Cloudskate
Riftwing CloudskateSet: Time Spiral
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
U
Number:
73
Artist:
Carl Critchlow
Power:
2
Toughness:
2
Text:
Flying When Riftwing Cloudskate comes into play, return target permanent to its owner's hand. Suspend 3-1U (Rather than play this card from your hand, you may pay 1U and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
might seem a bit out of place in this deck at first. While I try to stay away from control-ish spells in casual decks, I felt I was “allowed” to use the Cloudskate
Cloudskate
CloudskateSet: Nemesis
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
C
Number:
29
Artist:
Carl Critchlow
Power:
2
Toughness:
2
Text:
Flying Fading 3 (This creature comes into play with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
in this deck for a couple of reasons. First of all, I’m not using much in the way of pure removal spells. My removal is much more subtle, and the bounce ability of the Cloudskate
Cloudskate
CloudskateSet: Nemesis
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
C
Number:
29
Artist:
Carl Critchlow
Power:
2
Toughness:
2
Text:
Flying Fading 3 (This creature comes into play with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
fits in with that subtlety. Secondly, I wanted to utilize creatures for utility rather than non-creature spells. The Treefolk make that important. The Cloudskate
Cloudskate
CloudskateSet: Nemesis
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
C
Number:
29
Artist:
Carl Critchlow
Power:
2
Toughness:
2
Text:
Flying Fading 3 (This creature comes into play with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
provides me with some utility in the form of subtle removal for non-creature permanents. That is, it can bounce a pesky artifact or enchantment if I need it to.

I don’t think there’s much need to explain the land, other than the Llanowar Reborn
Llanowar Reborn
Llanowar RebornSet: Future Sight
Cost:
0
Type:
Land
Rarity:
U
Number:
171
Artist:
Philip Straub
Text:
Llanowar Reborn comes into play tapped.
T Add G to your mana pool.
Graft 1 (This land comes into play with a +1/+1 counter on it. Whenever a creature comes into play, you may move a +1/+1 counter from this land onto it.)
. Why not use the Llanowar Reborn
Llanowar Reborn
Llanowar RebornSet: Future Sight
Cost:
0
Type:
Land
Rarity:
U
Number:
171
Artist:
Philip Straub
Text:
Llanowar Reborn comes into play tapped.
T Add G to your mana pool.
Graft 1 (This land comes into play with a +1/+1 counter on it. Whenever a creature comes into play, you may move a +1/+1 counter from this land onto it.)
? Well, having it come into play tapped can be a nuisance. Despite the number of creatures this deck can play early, it’s not really what this deck is aiming to do. Putting a land into play tapped during an early turn is not always a problem for this deck. It can often afford the “delay”. More aggressive decks would probably want to skip on Llanowar Reborn
Llanowar Reborn
Llanowar RebornSet: Future Sight
Cost:
0
Type:
Land
Rarity:
U
Number:
171
Artist:
Philip Straub
Text:
Llanowar Reborn comes into play tapped.
T Add G to your mana pool.
Graft 1 (This land comes into play with a +1/+1 counter on it. Whenever a creature comes into play, you may move a +1/+1 counter from this land onto it.)
because of the potential delay. The same can be said about Terramorphic Expanse
Terramorphic Expanse
Terramorphic ExpanseSet: Time Spiral
Color:
Land
Type:
Land
Rarity:
C
Number:
279
Artist:
Dan Scott
Text:
T, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library.
. This deck can get away with the Expanse, and benefits from the colour fixing and deck thinning.

I’ve written about this deck more than I have played it (so far), but here’s some of my thoughts about how it can work in certain match ups.

Against aggressive decks, early creature onslaughts can be slowed with Archers and Darkheart Sliver
Darkheart Sliver
Darkheart SliverSet: Planar Chaos
Color:
Multicolor
Type:
Creature
Sub Type:
Sliver
Rarity:
U
Number:
155
Artist:
rk post
Power:
2
Toughness:
2
Text:
All Slivers have "Sacrifice this creature: You gain 3 life."
s. The life gain ability of the Slivers further neutralizes the speed of the aggressive deck. If you’re able to survive long enough to play a Treefolk, you’ll be safe behind a six-toughness blocker and you’ll get one of those life gaining Slivers back, twice. Once you destroy your opponent’s hand with a kickered Battlemage, they’ll be in top deck mode (meaning they have no cards left in hand and can only hope to draw more threats). By then, you’ll be recycling creatures with your Treefolk, and gaining life, or bouncing things, or hitting your opponent. The mana-acceleration in the deck should help ensure you can play a Treefolk or kicker Battlemage in time.

Against a deck featuring bigger threats, such as Korlash or Tarmogoyf
Tarmogoyf
TarmogoyfSet: Future Sight
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Lhurgoyf
Rarity:
R
Number:
153
Artist:
Justin Murray
Power:
*
Toughness:
1+*
Text:
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
wearing Griffin Guide
Griffin Guide
Griffin GuideSet: Time Spiral
Cost:
3
Color:
White
Type:
Enchantment
Sub Type:
Aura
Rarity:
U
Number:
21
Artist:
Jim Nelson
Text:
Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying into play.
, use your Utopia Vow
Utopia Vow
Utopia VowSet: Planar Chaos
Color:
Green
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
142
Artist:
Heather Hudson
Text:
Enchant creature Enchanted creature can't attack or block. Enchanted creature has "T Add one mana of any color to your mana pool."
s wisely. Cloudskate
Cloudskate
CloudskateSet: Nemesis
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
C
Number:
29
Artist:
Carl Critchlow
Power:
2
Toughness:
2
Text:
Flying Fading 3 (This creature comes into play with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
bounce is your friend. Of course, the bigger they are, the harder they fall, and by this I’m referring to the black kicker ability of the Battlemage. Oh how sweet it is when an opponent dies because their own creature was so big!

Against control-ish decks, it’s helpful to try to get a Totem or kickered Battlemage past a Cancel
Cancel
CancelSet: Time Spiral
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
51
Artist:
Mark Poole
Text:
Counter target spell.
. Grafting up a Scryb Ranger
Scryb Ranger
Scryb RangerSet: Time Spiral
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Faerie
Rarity:
U
Number:
215
Artist:
Rebecca Guay
Power:
1
Toughness:
1
Text:
Flash (You may play this spell any time you could play an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.
is handy against all things blue. Note that the flash ability of the Ranger can be helpful in playing around counter magic: flash at the end of their turn in hopes of drawing out the Cancel
Cancel
CancelSet: Time Spiral
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
51
Artist:
Mark Poole
Text:
Counter target spell.
, and then play the spell you really want to play on your own turn. The Treefolk can help overcome a sweeper like Damnation
Damnation
DamnationSet: Planar Chaos
Color:
Black
Type:
Sorcery
Rarity:
r
Number:
85
Artist:
Kev Walker
Text:
Destroy all creatures. They can't be regenerated.
, but it’s still wise to not overextend (by playing too many creatures when Damnation
Damnation
DamnationSet: Planar Chaos
Color:
Black
Type:
Sorcery
Rarity:
r
Number:
85
Artist:
Kev Walker
Text:
Destroy all creatures. They can't be regenerated.
is likely.) Just how many Damnation
Damnation
DamnationSet: Planar Chaos
Color:
Black
Type:
Sorcery
Rarity:
r
Number:
85
Artist:
Kev Walker
Text:
Destroy all creatures. They can't be regenerated.
s and Cancel
Cancel
CancelSet: Time Spiral
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
51
Artist:
Mark Poole
Text:
Counter target spell.
s should you see in casual play anyway?

This deck isn’t going to win you any Pro Tour Qualifiers. It might not even win many casual games where you play. It can, however, provide plenty of fun using a couple of interesting cards that are overlooked in serious decks. To me, that’s what casual gaming is all about.


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