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CardShark Content - Bob Pitcher (7/14/2004)

As a player who falls somewhere between “casual” and “Pro-Tour Wannabe”, I find myself drawn towards rogue decks when it comes time to enter a Pro-Tour Qualifier. The casual side of me enjoys trying to come up with a deck idea of my own. The competitive side of me wants to win at all costs. These conflicting motivations compel me to try to come up with a deck that hasn’t already been published at every Magic web site, yet one that might have some tools against the current meta-game.

Mirrodin Block Constructed is the format for the current season of Pro-Tour Qualifiers. I already entered one event, sporting a rogue black weenie deck that satisfied the casual player in me, but left the competitive player in me wanting more.

In this article I’ll present a rogue deck list and explain my beliefs about the deck. The point of the exercise is to reveal my theories such that you might learn something helpful about current meta-game. Chances are I’ll say something you realize is wrong. That’s fine, as learning from someone else‘s mistake can be educational too.

I describe this deck “rogue” in the sense that it’s not one of the decks that have been successful in block already. It hasn’t been published on every major Magic web site. Sure, other people have come up with the same idea, but for our purposes, it is rogue. I like to call it PrisGreen, playing on one of the colours and one of the cards in the deck.

Green (24)
4: Oxidize
Oxidize
OxidizeSet: Darksteel
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
79
Artist:
Kev Walker
Text:
Destroy target artifact. It can't be regenerated.

4: Predator’s Strike
4: Sylvok Explorer
Sylvok Explorer
Sylvok ExplorerSet: Fifth Dawn
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Human Druid
Rarity:
C
Number:
93
Power:
1
Toughness:
1
Text:
Tap: Add to your mana pool one mana of any color that a land you control could produce.

4: Eternal Witness
Eternal Witness
Eternal WitnessSet: Fifth Dawn
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Human Shaman
Rarity:
U
Number:
86
Power:
2
Toughness:
1
Text:
Whenever Eternal Witness comes into play, return target card from your graveayrd to your hand.

4: Troll Ascetic
Troll Ascetic
Troll AsceticSet: Mirrodin
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Troll Shaman
Rarity:
R
Number:
135
Artist:
Puddnhead
Power:
3
Toughness:
2
Text:
Troll Ascetic can't be the target of spells or abilities your opponents control. 1G: Regenerate Troll Ascetic.

4: Reap and Sow
Reap and Sow
Reap and SowSet: Darksteel
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
81
Artist:
Rob Alexander
Text:
Choose one: Destroy target land; or search your library for a land card, put that land card into play, and then shuffle your library. Entwine: 1G


White (7)
3: Pulse of the Fields
Pulse of the Fields
Pulse of the FieldsSet: Darksteel
Cost:
3
Color:
White
Type:
Instant
Rarity:
R
Number:
11
Artist:
Paolo Parente
Text:
You gain 4 life. Then if an opponent has more life than you return Pulse of the Fields to its owner's hand.

4: Pristine Angel
Pristine Angel
Pristine AngelSet: Darksteel
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
9
Artist:
Scott M. Fischer
Power:
4
Toughness:
4
Text:
Flying. As long as Pristine Angel is untapped it has protection from all colors and from artifacts. Whenever you play a spell untap Pristine Angel.


Artifact (4)
4: Solemn Simulacrum
Solemn Simulacrum
Solemn SimulacrumSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
245
Artist:
Greg Staples
Text:
When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card.


Land (25)
3: Blinkmoth Nexus
Blinkmoth Nexus
Blinkmoth NexusSet: Darksteel
Color:
Land
Type:
Land
Rarity:
R
Number:
163
Artist:
Brian Snöddy
Text:
T: Add 1 to your mana pool. 1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth gets +1/+1 until end of turn.

10: Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.

12: Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.
s

Sideboard
3: Tel-Jilad Justice
Justice
JusticeSet: Fifth Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Ruth Thompson
Text:
During your upkeep, pay WW or bury Justice.Whenever any red creature or spell assigns damage, Justice deals an equal amount of damage to that creature's or spell's controller.

3: Arrest
Arrest
ArrestSet: Mercadian Masques
Cost:
3
Color:
White
Type:
Enchant Creature
Rarity:
U
Number:
4
Artist:
Dan Frazier
Text:
Enchanted creature can't attack or block, and its activated abilities can't be played.
or Retaliate
Retaliate
RetaliateSet: Fifth Dawn
Cost:
4
Color:
White
Type:
Instant
Rarity:
R
Number:
13
Artist:
Vance Kovacs
Text:
Destroy all creatures that damaged you this turn.

4: Purge
Purge
PurgeSet: Darksteel
Cost:
2
Color:
White
Type:
Instant
Rarity:
U
Number:
12
Artist:
Pete Venters
Text:
Destroy target artifact creature or black creature. It can't be regenerated.

4: Altar’s Light


About my card choices:

Oxidize
Oxidize
OxidizeSet: Darksteel
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
79
Artist:
Kev Walker
Text:
Destroy target artifact. It can't be regenerated.
is the type of card I do not like using in the main deck, but the reality of Mirrodin Block Constructed is that artifacts are everywhere! For the main deck, I prefer Oxidize
Oxidize
OxidizeSet: Darksteel
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
79
Artist:
Kev Walker
Text:
Destroy target artifact. It can't be regenerated.
over Tel-Jilad Justice
Justice
JusticeSet: Fifth Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Ruth Thompson
Text:
During your upkeep, pay WW or bury Justice.Whenever any red creature or spell assigns damage, Justice deals an equal amount of damage to that creature's or spell's controller.
for the mana cost. Affinity decks can be fast, and I want the fastest spell to help slow Affinity down.

Of all the cards in the list, Predator’s Strike is probably open to the most debate. I chose it for its utility. Predator’s Strike can protect Trolls from Flamebreak
Flamebreak
FlamebreakSet: Darksteel
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
R
Number:
61
Artist:
Trevor Hairsine
Text:
Flamebreak deals 3 damage to each player and each creature without flying. Creatures damaged this way cannot be regenerated this turn.
. It can help sneak some trample damage over opposing Trolls. It serves as an instant to untap Pristine Angel
Pristine Angel
Pristine AngelSet: Darksteel
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
9
Artist:
Scott M. Fischer
Power:
4
Toughness:
4
Text:
Flying. As long as Pristine Angel is untapped it has protection from all colors and from artifacts. Whenever you play a spell untap Pristine Angel.
in a pinch. In fact, I find that Predator’s Strike is the card I return to my hand with Eternal Witness
Eternal Witness
Eternal WitnessSet: Fifth Dawn
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Human Shaman
Rarity:
U
Number:
86
Power:
2
Toughness:
1
Text:
Whenever Eternal Witness comes into play, return target card from your graveayrd to your hand.
most often.

Sylvok Explorer
Sylvok Explorer
Sylvok ExplorerSet: Fifth Dawn
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Human Druid
Rarity:
C
Number:
93
Power:
1
Toughness:
1
Text:
Tap: Add to your mana pool one mana of any color that a land you control could produce.
might raise some eyebrows. Mana acceleration can be a good thing, especially in a deck with a wonderful flying angel that requires six mana to play. I chose Sylvok Explorer
Sylvok Explorer
Sylvok ExplorerSet: Fifth Dawn
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Human Druid
Rarity:
C
Number:
93
Power:
1
Toughness:
1
Text:
Tap: Add to your mana pool one mana of any color that a land you control could produce.
over the Bauble or Talismans because I believe the creature is less fragile than artifacts in the current meta-game. Many decks are packing more artifact removal than creature removal. I like leaving opponents with dead cards.

Eternal Witness
Eternal Witness
Eternal WitnessSet: Fifth Dawn
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Human Shaman
Rarity:
U
Number:
86
Power:
2
Toughness:
1
Text:
Whenever Eternal Witness comes into play, return target card from your graveayrd to your hand.
and Solemn Simulacrum
Solemn Simulacrum
Solemn SimulacrumSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
245
Artist:
Greg Staples
Text:
When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card.
have their obvious uses. They fit into, and improve this deck. I can’t imagine not using them. The mana boost provided by Solemn is very nice for getting Pristine Angel
Pristine Angel
Pristine AngelSet: Darksteel
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
9
Artist:
Scott M. Fischer
Power:
4
Toughness:
4
Text:
Flying. As long as Pristine Angel is untapped it has protection from all colors and from artifacts. Whenever you play a spell untap Pristine Angel.
out in a timely fashion. Simulacrum
Simulacrum
SimulacrumSet: Revised Edition
Cost:
2
Color:
Black
Type:
Instant
Rarity:
U
Artist:
Mark Poole
Text:
All damage done to you so far this turn is instead retroactively applied to one of your creatures in play. Even if there's more than enough damage to kill the creature, you don't suffer any of it. Further damage this turn is treated normally.
goes against my desire to leave opponents with dead cards, but the card advantage built into Solemn makes it a worthwhile exception.

Ascetic Trolls are tough and efficient. They help control the ground war while Pristine wins in the air. Trolls provide for fail-safe targets for Predator’s Strike. The last PTQ I attended was a sea of Trolls. My Trolls answer my opponent’s Trolls, and punish anyone who doesn’t put something in their way.

Reap and Sow
Reap and Sow
Reap and SowSet: Darksteel
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
81
Artist:
Rob Alexander
Text:
Choose one: Destroy target land; or search your library for a land card, put that land card into play, and then shuffle your library. Entwine: 1G
probably caught you by surprise. I like this spell for two reasons. Firstly, it can fetch a land to help power out an Angel sooner. You might suggest a Bauble for the same effect, right? Well, that brings forth the second reason I chose Reap and Sow
Reap and Sow
Reap and SowSet: Darksteel
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
81
Artist:
Rob Alexander
Text:
Choose one: Destroy target land; or search your library for a land card, put that land card into play, and then shuffle your library. Entwine: 1G
. I like to blow up Cloudpost
Cloudpost
CloudpostSet: Mirrodin
Color:
Land
Type:
Land
Sub Type:
Locus
Rarity:
C
Number:
280
Artist:
Martina Pilcerova
Power:
Land
Toughness:
Locus
Text:
Cloudpost comes into play tapped. T: Add 1 to your mana pool for each Locus in play.
s with it to help slow down Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
decks. Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
is arguably the most popular and powerful deck in the current meta-game. I want main deck help for the match up. Get Angel out sooner, or slow down Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
? You can use the Bauble; I’ll try Reap and Sow
Reap and Sow
Reap and SowSet: Darksteel
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
81
Artist:
Rob Alexander
Text:
Choose one: Destroy target land; or search your library for a land card, put that land card into play, and then shuffle your library. Entwine: 1G
.

I just know I’ll color hose somebody, somewhere, in one game, with my Reap and Sow
Reap and Sow
Reap and SowSet: Darksteel
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
81
Artist:
Rob Alexander
Text:
Choose one: Destroy target land; or search your library for a land card, put that land card into play, and then shuffle your library. Entwine: 1G
.

Pulse of the Fields
Pulse of the Fields
Pulse of the FieldsSet: Darksteel
Cost:
3
Color:
White
Type:
Instant
Rarity:
R
Number:
11
Artist:
Paolo Parente
Text:
You gain 4 life. Then if an opponent has more life than you return Pulse of the Fields to its owner's hand.
works nicely with Pristine Angel
Pristine Angel
Pristine AngelSet: Darksteel
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
9
Artist:
Scott M. Fischer
Power:
4
Toughness:
4
Text:
Flying. As long as Pristine Angel is untapped it has protection from all colors and from artifacts. Whenever you play a spell untap Pristine Angel.
. As an instant, Pulse can help protect Pristine. The life gain offered by Pulse helps this deck buy the time it needs to establish air superiority. It does take some practice to become strong at using the Pulse, though. It can be tricky against Pulse of the Forge
Pulse of the Forge
Pulse of the ForgeSet: Darksteel
Cost:
3
Color:
Red
Type:
Instant
Rarity:
R
Number:
66
Artist:
Paolo Parente
Text:
Pulse of the Forge deals 4 damage to target player. Then if that player has more life than you return Pulse of the Forge to its owner's hand.
. Be aware of what happens in such a match up.

Pristine Angel
Pristine Angel
Pristine AngelSet: Darksteel
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
9
Artist:
Scott M. Fischer
Power:
4
Toughness:
4
Text:
Flying. As long as Pristine Angel is untapped it has protection from all colors and from artifacts. Whenever you play a spell untap Pristine Angel.
doesn’t need much explanation. If you have not yet tested with or against Pristine Angel
Pristine Angel
Pristine AngelSet: Darksteel
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
9
Artist:
Scott M. Fischer
Power:
4
Toughness:
4
Text:
Flying. As long as Pristine Angel is untapped it has protection from all colors and from artifacts. Whenever you play a spell untap Pristine Angel.
, you’re in for a treat. She is very difficult for many decks to deal with. Black offers the best spells to deal with Pristine, but black is showing up in limited numbers so far.

Twenty-five lands might be excessive, but it‘s the number that is working for me right now. I was short on land too often at my last PTQ, so I might be a bit biased towards extra land right now. Still, the deck is mana hungry, with plenty of double green and double white mana costs. Three of the lands double as creatures, and don’t provide colored mama. You could look at it as 22 lands and three Talismans. The format is often a mana race, and that’s a race I want to win.

I’ve tested the PrisGreen deck against some of the more popular decks. Here’s some of my humble thoughts about the match ups:

For Affinity, I used Jon Stern’s build from a PTQ in Toronto on July 4. You can find that list online. Mr. Stern made the top 8 two events in a row, so I think his deck was worthy enough to use as a base for my testing! In ten games without side boarding, the PrisGreen deck won 8. I don’t believe that’s an accurate illustration of the match up. I would probably place it more even, but those were my results none-the-less. I found that saving Oxidize
Oxidize
OxidizeSet: Darksteel
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
79
Artist:
Kev Walker
Text:
Destroy target artifact. It can't be regenerated.
for Cranial Plating
Cranial Plating
Cranial PlatingSet: Fifth Dawn
Cost:
2
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
113
Text:
Equipped creature gets +1/+0 for each artifact you control. BB: Attach Cranial Plating to target creature you control. Equip 1
was all the PrisGreen deck had to do. Without an Oxidize
Oxidize
OxidizeSet: Darksteel
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
79
Artist:
Kev Walker
Text:
Destroy target artifact. It can't be regenerated.
in hand, PrisGreen falls to an early Cranial Plating
Cranial Plating
Cranial PlatingSet: Fifth Dawn
Cost:
2
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
113
Text:
Equipped creature gets +1/+0 for each artifact you control. BB: Attach Cranial Plating to target creature you control. Equip 1
. Beyond the turn five, Pristine Angel
Pristine Angel
Pristine AngelSet: Darksteel
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
9
Artist:
Scott M. Fischer
Power:
4
Toughness:
4
Text:
Flying. As long as Pristine Angel is untapped it has protection from all colors and from artifacts. Whenever you play a spell untap Pristine Angel.
tends to show up to help seal the game up. The Affinity player can sometimes find two black mana to move the Cranial Plating
Cranial Plating
Cranial PlatingSet: Fifth Dawn
Cost:
2
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
113
Text:
Equipped creature gets +1/+0 for each artifact you control. BB: Attach Cranial Plating to target creature you control. Equip 1
after blockers are declared, but that has to happen when you don’t have enough blockers or Oxidize
Oxidize
OxidizeSet: Darksteel
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
79
Artist:
Kev Walker
Text:
Destroy target artifact. It can't be regenerated.
. One of my loses in testing came as a result of a Disciple of Vault working with Ravager before I drew a Pulse of the Fields
Pulse of the Fields
Pulse of the FieldsSet: Darksteel
Cost:
3
Color:
White
Type:
Instant
Rarity:
R
Number:
11
Artist:
Paolo Parente
Text:
You gain 4 life. Then if an opponent has more life than you return Pulse of the Fields to its owner's hand.
. Shrapnel Blast
Shrapnel Blast
Shrapnel BlastSet: Mirrodin
Cost:
2
Color:
Red
Type:
Instant
Rarity:
U
Number:
106
Artist:
Dave Dorman
Text:
As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player.
could do the same thing.

I believe the Affinity match up improves for PrisGreen after side boarding. Purge
Purge
PurgeSet: Darksteel
Cost:
2
Color:
White
Type:
Instant
Rarity:
U
Number:
12
Artist:
Pete Venters
Text:
Destroy target artifact creature or black creature. It can't be regenerated.
replaces Reap and Sow
Reap and Sow
Reap and SowSet: Darksteel
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
81
Artist:
Rob Alexander
Text:
Choose one: Destroy target land; or search your library for a land card, put that land card into play, and then shuffle your library. Entwine: 1G
, and Tel-Jilad Justice
Justice
JusticeSet: Fifth Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Ruth Thompson
Text:
During your upkeep, pay WW or bury Justice.Whenever any red creature or spell assigns damage, Justice deals an equal amount of damage to that creature's or spell's controller.
replaces three of the Predator’s Strikes.

Against Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
decks, third turn Reap and Sow
Reap and Sow
Reap and SowSet: Darksteel
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
81
Artist:
Rob Alexander
Text:
Choose one: Destroy target land; or search your library for a land card, put that land card into play, and then shuffle your library. Entwine: 1G
on a Cloudpost
Cloudpost
CloudpostSet: Mirrodin
Color:
Land
Type:
Land
Sub Type:
Locus
Rarity:
C
Number:
280
Artist:
Martina Pilcerova
Power:
Land
Toughness:
Locus
Text:
Cloudpost comes into play tapped. T: Add 1 to your mana pool for each Locus in play.
is harsh! Oxidize
Oxidize
OxidizeSet: Darksteel
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
79
Artist:
Kev Walker
Text:
Destroy target artifact. It can't be regenerated.
helps against early Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
s, but remember your Trolls can survive the Stone. Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
s create a conundrum: the match up is somewhat of a race, but you have to play conservatively to keep a Stone from wrecking you. Different versions of Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
run different nasty creatures, but PrisGreen can cope with most of them if there’s already been a substantial amount of beat down happening. If Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
“goes off” while the player is still at 16 or more life, PrisGreen is probably in trouble.

I have not yet side boarded for this match up. I wish I could squeeze Creeping Mold
Creeping Mold
Creeping MoldSet: Classic Sixth Edition
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
220
Artist:
David Seeley
Text:
Destroy target artifact, land, or enchantment.
into the sideboard somewhere just to ensure I can eliminate any Cloudpost
Cloudpost
CloudpostSet: Mirrodin
Color:
Land
Type:
Land
Sub Type:
Locus
Rarity:
C
Number:
280
Artist:
Martina Pilcerova
Power:
Land
Toughness:
Locus
Text:
Cloudpost comes into play tapped. T: Add 1 to your mana pool for each Locus in play.
I see. What other cards you side in depends on what creatures the Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
deck is running. PrisGreen cannot deal with Leonin Abunas
Leonin Abunas
Leonin AbunasSet: Mirrodin
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Cat Cleric
Rarity:
R
Number:
8
Artist:
Darrell Riche
Power:
2
Toughness:
5
Text:
Artifacts you control can't be the targets of spells or abilities your opponents control.
, which in turns means it might not be able to deal with Colossus or Platinum Angel
Platinum Angel
Platinum AngelSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Angel
Rarity:
R
Number:
228
Artist:
Brom
Power:
4
Toughness:
4
Text:
Flying You can't lose the game and your opponents can't win the game.
. Win the mana race.

Against Big Red, all that will beat PrisGreen is a battle of the Purge
Purge
PurgeSet: Darksteel
Cost:
2
Color:
White
Type:
Instant
Rarity:
U
Number:
12
Artist:
Pete Venters
Text:
Destroy target artifact creature or black creature. It can't be regenerated.
s. If you’ve got mana to play Pristine, the red player can probably Pulse, untap, Pulse, Pulse, for 12 damage in a hurry. In my several test games in this match up, I found myself bringing back spent Pulses using Eternal Witness
Eternal Witness
Eternal WitnessSet: Fifth Dawn
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Human Shaman
Rarity:
U
Number:
86
Power:
2
Toughness:
1
Text:
Whenever Eternal Witness comes into play, return target card from your graveayrd to your hand.
while my Pristine swung in for the win. Trolls are terrific for early beat down in this match up, and laugh at Sliths. Don’t play out too many Trolls though, as Flamebreak
Flamebreak
FlamebreakSet: Darksteel
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
R
Number:
61
Artist:
Trevor Hairsine
Text:
Flamebreak deals 3 damage to each player and each creature without flying. Creatures damaged this way cannot be regenerated this turn.
is harsh on them. PrisGreen won this match up seven games to one, and made me realize why Big Red is falling out of favour. In these test games, we knew to use up Electrostatic Bolt
Electrostatic Bolt
Electrostatic BoltSet: Mirrodin
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Number:
89
Artist:
Randy Gallegos
Text:
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
on the Sylvok Explorer
Sylvok Explorer
Sylvok ExplorerSet: Fifth Dawn
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Human Druid
Rarity:
C
Number:
93
Power:
1
Toughness:
1
Text:
Tap: Add to your mana pool one mana of any color that a land you control could produce.
s. How many people will know to do that in game one? PrisGreen wins the mana race against Big Red, and therefore wins the match.

Depending on the exact Big Red build, you might bring in Arrest
Arrest
ArrestSet: Mercadian Masques
Cost:
3
Color:
White
Type:
Enchant Creature
Rarity:
U
Number:
4
Artist:
Dan Frazier
Text:
Enchanted creature can't attack or block, and its activated abilities can't be played.
, or not sideboard at all. Arrest
Arrest
ArrestSet: Mercadian Masques
Cost:
3
Color:
White
Type:
Enchant Creature
Rarity:
U
Number:
4
Artist:
Dan Frazier
Text:
Enchanted creature can't attack or block, and its activated abilities can't be played.
is nice against Slogger or Furnace Dragon
Furnace Dragon
Furnace DragonSet: Darksteel
Cost:
9
Color:
Red
Type:
Creature
Sub Type:
Dragon
Rarity:
R
Number:
62
Artist:
Matthew D Wilson
Power:
5
Toughness:
5
Text:
Affinity for Artifacts, Flying. When Furnace Dragon comes into play if you played it from your hand remove all artifacts from the game.
. The Arrest
Arrest
ArrestSet: Mercadian Masques
Cost:
3
Color:
White
Type:
Enchant Creature
Rarity:
U
Number:
4
Artist:
Dan Frazier
Text:
Enchanted creature can't attack or block, and its activated abilities can't be played.
can probably replace some Oxidize
Oxidize
OxidizeSet: Darksteel
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
79
Artist:
Kev Walker
Text:
Destroy target artifact. It can't be regenerated.
s, unless you saw a bunch of Talismans you want to blow up. Remember, the mana race is important. If you chose not to sideboard, consider chatting with your good luck Troll to help ensure you don’t face a sick hand of red Pulses.

The match up against Big Red-n-Green decks is similar to the Big Red match up, only they tend to not run Pulse of the Forge
Pulse of the Forge
Pulse of the ForgeSet: Darksteel
Cost:
3
Color:
Red
Type:
Instant
Rarity:
R
Number:
66
Artist:
Paolo Parente
Text:
Pulse of the Forge deals 4 damage to target player. Then if that player has more life than you return Pulse of the Forge to its owner's hand.
. For PrisGreen, that’s a good thing! Win the mana Race, and chat with your Troll during side boarding.

Testing against the Blue Green Shard deck was awkward because my test opponents knew ahead of time to save Condescend
Condescend
CondescendSet: Fifth Dawn
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
27
Text:
Counter target spell unless that spell's controller pays. Scry 2
for Pristine Angel
Pristine Angel
Pristine AngelSet: Darksteel
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
9
Artist:
Scott M. Fischer
Power:
4
Toughness:
4
Text:
Flying. As long as Pristine Angel is untapped it has protection from all colors and from artifacts. Whenever you play a spell untap Pristine Angel.
. Nothing else matters. I try to draw out Condescend
Condescend
CondescendSet: Fifth Dawn
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
27
Text:
Counter target spell unless that spell's controller pays. Scry 2
s from unwitting opponents by playing head games with Predator‘s Strike and Altar’s Lights. You would not believe how many players Condescend
Condescend
CondescendSet: Fifth Dawn
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
27
Text:
Counter target spell unless that spell's controller pays. Scry 2
my end-of-turn Altar’s Light only to have me untap and play Pristine Angel
Pristine Angel
Pristine AngelSet: Darksteel
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
9
Artist:
Scott M. Fischer
Power:
4
Toughness:
4
Text:
Flying. As long as Pristine Angel is untapped it has protection from all colors and from artifacts. Whenever you play a spell untap Pristine Angel.
. The Shard deck has a hard time putting any pressure on PrisGreen, giving you lots of time to out wit your opponent, or to get luckier than your opponent. If you get Pristine out, you should win. If you can’t get Pristine out, you might be able to win with trample damage using Predator’s Strike. Bouncing Triskelion
Triskelion
TriskelionSet: Fourth Edition
Cost:
6
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Artist:
Douglas Shuler
Power:
1
Toughness:
1
Text:
When Triskelion comes into play, put three +1/+1 counters on it.0: Remove one of these counters from Triskelion to have Triskelion deal 1 damage to target creature or player.
s shouldn’t be able to get ahead of your Pulses. The Shard deck starts with a lot of cards that are very weak against PrisGreen. Win game one and there shouldn’t be time for you to lose a game. That’s important, as they will side in Last Word
Last Word
Last WordSet: Darksteel
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
23
Artist:
Scott M. Fischer
Text:
Last Word can't be countered by spell or abilities. Counter target spell.
and close the door on your Pristine Angel
Pristine Angel
Pristine AngelSet: Darksteel
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
9
Artist:
Scott M. Fischer
Power:
4
Toughness:
4
Text:
Flying. As long as Pristine Angel is untapped it has protection from all colors and from artifacts. Whenever you play a spell untap Pristine Angel.
s for the rest of the match.

Side boarding against Shard really only involves Altar’s Light replacing Reap and Sow
Reap and Sow
Reap and SowSet: Darksteel
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
81
Artist:
Rob Alexander
Text:
Choose one: Destroy target land; or search your library for a land card, put that land card into play, and then shuffle your library. Entwine: 1G
or Oxidize
Oxidize
OxidizeSet: Darksteel
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
79
Artist:
Kev Walker
Text:
Destroy target artifact. It can't be regenerated.
. I don’t know which is preferable to side out yet. I like Oxidize
Oxidize
OxidizeSet: Darksteel
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
79
Artist:
Kev Walker
Text:
Destroy target artifact. It can't be regenerated.
to blow up Shard. Yes, they will be able to bring it back, but it can affect their tempo. Sometimes, the Shard player might waste their time and mana bring back the Shard, rather than saving the mana for Condescend
Condescend
CondescendSet: Fifth Dawn
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
27
Text:
Counter target spell unless that spell's controller pays. Scry 2
ing your Pristine Angel
Pristine Angel
Pristine AngelSet: Darksteel
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
9
Artist:
Scott M. Fischer
Power:
4
Toughness:
4
Text:
Flying. As long as Pristine Angel is untapped it has protection from all colors and from artifacts. Whenever you play a spell untap Pristine Angel.
. Don’t count on good players doing that! Reap and Sow
Reap and Sow
Reap and SowSet: Darksteel
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
81
Artist:
Rob Alexander
Text:
Choose one: Destroy target land; or search your library for a land card, put that land card into play, and then shuffle your library. Entwine: 1G
might allow you to mana hose your opponent if they don’t draw well. Reap and Sow
Reap and Sow
Reap and SowSet: Darksteel
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
81
Artist:
Rob Alexander
Text:
Choose one: Destroy target land; or search your library for a land card, put that land card into play, and then shuffle your library. Entwine: 1G
might help you sneak out an Angel by pressuring the Shard player to tap out for a Solemn Simulacrum
Solemn Simulacrum
Solemn SimulacrumSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
245
Artist:
Greg Staples
Text:
When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card.
. This is the most subtle match up in the bunch, and playing it takes practice and patience.

Mono Green’s only threat to PrisGreen is a big Beacon of Creation
Beacon of Creation
Beacon of CreationSet: Fifth Dawn
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
82
Artist:
Mark Tedin
Text:
Put a 1/1 green insect creature token into play for each forest you control. Shuffle Beacon of Creation back into its owner's library instead of putting it into its owner's graveyard.
followed the next turn by an Echoing Courage
Echoing Courage
Echoing CourageSet: Darksteel
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
74
Artist:
Greg Staples
Text:
Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
. Yes, some tricks like Bloodscent
Bloodscent
BloodscentSet: Mirrodin
Cost:
4
Color:
Green
Type:
Instant
Rarity:
U
Number:
114
Artist:
Matt Cavotta
Text:
All creatures able to block target creature this turn do so.
could hurt too, but those aren’t showing up in every green deck. Manage your life properly with Pulses to keep a mass of tokens from gaining enough courage to kill you. Be careful how you block, as many green decks are running Predator’s Strike. Green has no answer to Pristine, so play her and win!

Side boarding against Mono-Green is not something I’m settled on yet. I have found some success with Retaliate
Retaliate
RetaliateSet: Fifth Dawn
Cost:
4
Color:
White
Type:
Instant
Rarity:
R
Number:
13
Artist:
Vance Kovacs
Text:
Destroy all creatures that damaged you this turn.
, but am not totally happy with using such a bad card. Retaliate
Retaliate
RetaliateSet: Fifth Dawn
Cost:
4
Color:
White
Type:
Instant
Rarity:
R
Number:
13
Artist:
Vance Kovacs
Text:
Destroy all creatures that damaged you this turn.
is not as dangerous as one might think, thanks to Pulse, but it really doesn’t solve the Beacon/Courage problem. I’m considering Engineered Explosives
Engineered Explosives
Engineered ExplosivesSet: Fifth Dawn
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
118
Artist:
Ron Spears
Text:
Sunburst (This comes into play with a charge counter on it for each color of mana used to pay its cost.) 2, Sacrifice Engineered Explosives: Destroy each nonland permanent with a converted mana cost equal to the number of charge counters on Engineered Explosives.
just to deal with the tokens. That card might end up having uses in other match as well, including Affinity with their silly zero casting cost artifacts!

Can a rogue compete in Mirrodin Block Constructed? I think so. It just has to find some holes in the current meta-game. I believe PrisGreen finds such holes. One of those holes is the lack of answers for Pristine Angel
Pristine Angel
Pristine AngelSet: Darksteel
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
9
Artist:
Scott M. Fischer
Power:
4
Toughness:
4
Text:
Flying. As long as Pristine Angel is untapped it has protection from all colors and from artifacts. Whenever you play a spell untap Pristine Angel.
. Black has the answers, but is not a popular color right now. Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
is another answer to Pristine Angel
Pristine Angel
Pristine AngelSet: Darksteel
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
9
Artist:
Scott M. Fischer
Power:
4
Toughness:
4
Text:
Flying. As long as Pristine Angel is untapped it has protection from all colors and from artifacts. Whenever you play a spell untap Pristine Angel.
, but PrisGreen answers back with regenerating creatures, Oxidize
Oxidize
OxidizeSet: Darksteel
Cost:
1
Color:
Green
Type:
Instant
Rarity:
U
Number:
79
Artist:
Kev Walker
Text:
Destroy target artifact. It can't be regenerated.
, and Eternal Witness
Eternal Witness
Eternal WitnessSet: Fifth Dawn
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Human Shaman
Rarity:
U
Number:
86
Power:
2
Toughness:
1
Text:
Whenever Eternal Witness comes into play, return target card from your graveayrd to your hand.
. PrisGreen challenges the dominant deck in the meta-game by blowing up its Cloudpost
Cloudpost
CloudpostSet: Mirrodin
Color:
Land
Type:
Land
Sub Type:
Locus
Rarity:
C
Number:
280
Artist:
Martina Pilcerova
Power:
Land
Toughness:
Locus
Text:
Cloudpost comes into play tapped. T: Add 1 to your mana pool for each Locus in play.
s and pouring on the pressure. This is the deck I would play if I had a PTQ to enter this weekend. I don’t, so I’ll take some satisfaction in hoping that someone learns something from my article that improves their chances at winning.


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