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Midnight Convoker - Christian Knoll (5/5/2008)

This deck is in it's testing stages - which is why there are a lot of one-shots in there, so I can play each of them in the deck and see if it helps or detracts. The main idea is to explore how lots of token creatures would speed up the Convoke mechanic even more, and then throw an Hour of Reckoning
Hour of Reckoning
Hour of ReckoningSet: Ravnica City of Guilds
Cost:
7
Color:
White
Type:
Sorcery
Rarity:
R
Number:
21
Artist:
Randy Gallegos
Text:
Convoke (Each creature you tap while playing this spell reduces its cost by 1 or by one mana of that creature’s color.) Destroy all nontoken creatures.
and swing for whatever damage is left.

I'd really love any feedback, and which of those cards you would take out, and what you would add.

Midnight Convoker - G/W

42 Cards + Lands

Creatures(19)

4: Angel of Salvation
Angel of Salvation
Angel of SalvationSet: Future Sight
Cost:
8
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
1
Artist:
D. Alexander Gregory
Power:
5
Toughness:
5
Text:
Flash. convoke (Each creature you tap while playing this spell reduces its cost by 1 or by one mana of that creature's color.)
Flying
When Angel of Salvation comes into play, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.

3: Scion of the Wild
Scion of the Wild
Scion of the WildSet: Ravnica City of Guilds
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Avatar
Rarity:
R
Number:
182
Artist:
Kev Walker
Power:
*
Toughness:
*
Text:
Scion of the Wild’s power and toughness are each equal to the number of creatures you control.

3: Siege Wurm
Siege Wurm
Siege WurmSet: Ravnica City of Guilds
Cost:
7
Color:
Green
Type:
Creature
Sub Type:
Wurm
Rarity:
C
Number:
183
Artist:
Carl Critchlow
Power:
5
Toughness:
5
Text:
Convoke (Each creature you tap while playing this spell reduces its cost by 1 or by one mana of that creature’s color.) Trample

2: Elvish Skysweeper
Elvish Skysweeper
Elvish SkysweeperSet: Ravnica City of Guilds
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elf Warrior
Rarity:
C
Number:
162
Artist:
Mark Tedin
Power:
1
Toughness:
1
Text:
4G, Sacrifice a creature: Destroy target creature with flying.

1: Gold Myr
Gold Myr
Gold MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
180
Artist:
Kev Walker
Power:
1
Toughness:
1
Text:
T: Add W to your mana pool.

1: Copper Myr
Copper Myr
Copper MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
158
Artist:
Kev Walker
Power:
1
Toughness:
1
Text:
T: Add G to your mana pool.

1: Root-Kin Ally
1: Autochthon Wurm
Autochthon Wurm
Autochthon WurmSet: Ravnica City of Guilds
Cost:
15
Color:
Multicolor
Type:
Creature
Sub Type:
Wurm
Rarity:
R
Number:
191
Artist:
Michael Phillippi
Power:
9
Toughness:
14
Text:
Convoke (Each creature you tap while playing this spell reduces its cost by 1 or by one mana of that creature’s color.) Trample

1: Conclave Equenaut
Conclave Equenaut
Conclave EquenautSet: Ravnica City of Guilds
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Human Soldier
Rarity:
C
Number:
9
Artist:
Terese Nielsen
Power:
3
Toughness:
3
Text:
Convoke (Each creature you tap while playing this spell reduces its cost by 1 or by one mana of that creature’s color.) Flying

1: Vigor
Vigor
VigorSet: Lorwyn
Cost:
6
Color:
Green
Type:
Creature
Sub Type:
Elemental Incarnation
Rarity:
R
Number:
240
Artist:
Jim Murray
Power:
6
Toughness:
6
Text:
Trample If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

1: Garruk Wildspeaker
Garruk Wildspeaker
Garruk WildspeakerSet: Lorwyn
Cost:
4
Color:
Green
Type:
Planeswalker
Sub Type:
Garruk
Rarity:
R
Number:
213
Artist:
Aleksi Briclot
Text:
+1: Untap two target lands. -1: Put a 3/3 green Beast creature token into play. -4: Creatures you control get +3/+3 and gain trample until end of turn.



Spells(17)

4: Fists of Ironwood
Fists of Ironwood
Fists of IronwoodSet: Ravnica City of Guilds
Cost:
2
Color:
Green
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
164
Artist:
Glen Angus
Text:
Enchant creature When Fists of Ironwood comes into play, put two 1/1 green Saproling creature tokens into play. Enchanted creature has trample.

2: One Dozen Eyes
One Dozen Eyes
One Dozen EyesSet: Mirrodin
Cost:
6
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
126
Artist:
Darrell Riche
Text:
Choose one - Put a 5/5 green Beast creature token into play; or put five 1/1 green Insect creature tokens into play. Entwine GGG (Choose both if you pay the entwine cost.)

2: Hour of Reckoning
Hour of Reckoning
Hour of ReckoningSet: Ravnica City of Guilds
Cost:
7
Color:
White
Type:
Sorcery
Rarity:
R
Number:
21
Artist:
Randy Gallegos
Text:
Convoke (Each creature you tap while playing this spell reduces its cost by 1 or by one mana of that creature’s color.) Destroy all nontoken creatures.

1: Verdant Embrace
Verdant Embrace
Verdant EmbraceSet: Time Spiral
Cost:
5
Color:
Green
Type:
Enchantment
Sub Type:
Aura
Rarity:
R
Number:
232
Artist:
Stephen Tappin
Text:
Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token into play under your control."

1: Supply/Demand
1: Chant of Vitu-Ghazi
1: Raise the Alarm
Raise the Alarm
Raise the AlarmSet: Mirrodin
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Number:
16
Artist:
John Matson
Text:
Put two 1/1 white Soldier creature tokens into play.

1: Evolution Charm
Evolution Charm
Evolution CharmSet: Planar Chaos
Color:
Green
Type:
Instant
Rarity:
C
Number:
127
Artist:
John Avon
Text:
Choose one - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn.

1: Fecundity
Fecundity
FecunditySet: Urza's Saga
Cost:
3
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
251
Artist:
Rebecca Guay
Text:
Whenever a creature is put into a graveyard from play, that creature's controller may draw a card.

1: Aura Mutation
Aura Mutation
Aura MutationSet: Invasion
Cost:
2
Color:
Multicolor
Type:
Instant
Rarity:
R
Number:
232
Artist:
Pete Venters
Text:
Destroy target enchantment. Put X 1/1 green Saproling creature tokens into play, where X is its converted mana cost.

1: Seed Spark
Seed Spark
Seed SparkSet: Ravnica City of Guilds
Cost:
4
Color:
White
Type:
Instant
Rarity:
U
Number:
30
Artist:
Jeff Miracola
Text:
Destroy target artifact or enchantment. If G was spent to play Seed Spark, put two 1/1 green Saproling creature tokens into play.

1: Glorious Anthem
Glorious Anthem
Glorious AnthemSet: Urza's Saga
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
15
Artist:
Kev Walker
Text:
All creatures you control get +1/+1.



Artifacts(6)

4: Selesnya Signet
Selesnya Signet
Selesnya SignetSet: Ravnica City of Guilds
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
270
Artist:
Greg Hildebrandt
Text:
1, T: Add GW to your mana pool.

2: Prismatic Lens
Prismatic Lens
Prismatic LensSet: Time Spiral
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
262
Artist:
Alan Pollack
Text:
T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.


Land(?)
Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.
, Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.
s and Various NonBasics

It's very difficult to take anything out of here, and it's already too big (64 cards or something) because everything seems to work in one way or another. When I trim it down, I'm sure I will add more Scions, Myrs and Equenauts, but I just can't seem to get a lot of token creatures fast enough. Now I need to find what direction I want to go: Should I put in some Snake Basket
Snake Basket
Snake BasketSet: Classic Sixth Edition
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
312
Artist:
Roger Raupp
Text:
X, Sacrifice Snake Basket: Put X 1/1 green Cobra creature tokens into play. Play this ability only if you're allowed to play a sorcery.
s and some Thran Dynamo
Thran Dynamo
Thran DynamoSet: Urza's Destiny
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
139
Artist:
Ron Spears
Text:
T: Add three colorless mana to your mana pool.
s (or even Tron lands) and go for the x-creatures mechanic, or should I push the Aura Mutation
Aura Mutation
Aura MutationSet: Invasion
Cost:
2
Color:
Multicolor
Type:
Instant
Rarity:
R
Number:
232
Artist:
Pete Venters
Text:
Destroy target enchantment. Put X 1/1 green Saproling creature tokens into play, where X is its converted mana cost.
/ Seed Spark
Seed Spark
Seed SparkSet: Ravnica City of Guilds
Cost:
4
Color:
White
Type:
Instant
Rarity:
U
Number:
30
Artist:
Jeff Miracola
Text:
Destroy target artifact or enchantment. If G was spent to play Seed Spark, put two 1/1 green Saproling creature tokens into play.
mechanic and rely on destroying enchantments to get tokens? The latter sounds like a pretty good strategy because the only thing around after an Hour of Reckoning
Hour of Reckoning
Hour of ReckoningSet: Ravnica City of Guilds
Cost:
7
Color:
White
Type:
Sorcery
Rarity:
R
Number:
21
Artist:
Randy Gallegos
Text:
Convoke (Each creature you tap while playing this spell reduces its cost by 1 or by one mana of that creature’s color.) Destroy all nontoken creatures.
would be a game-halting enchantment.

I LOVE the mana Myrs, but they lose efficiency in a Convoke deck because they tap for mana anyway. I need to get that Scion/Fists of Ironwood
Fists of Ironwood
Fists of IronwoodSet: Ravnica City of Guilds
Cost:
2
Color:
Green
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
164
Artist:
Glen Angus
Text:
Enchant creature When Fists of Ironwood comes into play, put two 1/1 green Saproling creature tokens into play. Enchanted creature has trample.
combo out faster. That's a beauty. I took out the buyback token card because it's just too expensive. I made two in one turn, and then wondered why I spent 10 mana on something that I could do with a Fists of Ironwood
Fists of Ironwood
Fists of IronwoodSet: Ravnica City of Guilds
Cost:
2
Color:
Green
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
164
Artist:
Glen Angus
Text:
Enchant creature When Fists of Ironwood comes into play, put two 1/1 green Saproling creature tokens into play. Enchanted creature has trample.
that costs 2 AND gives trample. And I will put in Doubling Season
Doubling Season
Doubling SeasonSet: Ravnica City of Guilds
Cost:
5
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
158
Artist:
Wayne Reynolds
Text:
If an effect would put one or more tokens into play under your control, it puts twice that many of those tokens into play instead. If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.
whenever I feel like buying a card in cash. I would also like to make room for 3 more Fecundities. Tokens are great at blocking, so why not draw a card for each one, and then several more after the Hour of Reckoning
Hour of Reckoning
Hour of ReckoningSet: Ravnica City of Guilds
Cost:
7
Color:
White
Type:
Sorcery
Rarity:
R
Number:
21
Artist:
Randy Gallegos
Text:
Convoke (Each creature you tap while playing this spell reduces its cost by 1 or by one mana of that creature’s color.) Destroy all nontoken creatures.
? And as you can imagine, the Autochthon Wurm
Autochthon Wurm
Autochthon WurmSet: Ravnica City of Guilds
Cost:
15
Color:
Multicolor
Type:
Creature
Sub Type:
Wurm
Rarity:
R
Number:
191
Artist:
Michael Phillippi
Power:
9
Toughness:
14
Text:
Convoke (Each creature you tap while playing this spell reduces its cost by 1 or by one mana of that creature’s color.) Trample
is in there just so I can actually play it. A little bit of Timmy-style is always nice.

Please let me know what you think and what direction you'd take it in.


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