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Side Impact Damage Deck - Christian Knoll (3/27/2008)

I just put this deck down on paper and figured I'd put it up here and see what you guys think! Any feedback would be appreciated!

Side Impact Damage - Black / White

Creatures (13):
4: Sleeper Agent
Sleeper Agent
Sleeper AgentSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Minion
Rarity:
R
Number:
159
Artist:
Randy Gallegos
Power:
3
Toughness:
3
Text:
When Sleeper Agent comes into play, target opponent gains control of it.During your upkeep, Sleeper Agent deals 2 damage to you.

4: Wall of Souls
Wall of Souls
Wall of SoulsSet: Stronghold
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Wall
Rarity:
U
Number:
25
Artist:
John Matson
Power:
0
Toughness:
4
Text:
(Walls cannot attack.) Whenever Wall of Souls is dealt combat damage, it deals an equal amount of damage to target opponent.

3: Souls of the Faultless
Souls of the Faultless
Souls of the FaultlessSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Spirit
Rarity:
U
Number:
131
Power:
0
Toughness:
4
Text:
Defender (This creature can’t attack.) Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.

2: Peacekeeper
Peacekeeper
PeacekeeperSet: Weatherlight
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Peacekeeper
Rarity:
R
Artist:
Donato Giancola
Power:
1
Toughness:
1
Text:
During your upkeep, pay 1W or bury Peacekeeper.Creatures cannot attack.


Other (27):
4: Parasitic Bond
Parasitic Bond
Parasitic BondSet: Urza's Saga
Cost:
4
Color:
Black
Type:
Enchant Creature
Rarity:
U
Number:
145
Artist:
Scott Kirschner
Text:
During the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player.

4: Festering Wound
Festering Wound
Festering WoundSet: Urza's Destiny
Cost:
2
Color:
Black
Type:
Enchant Creature
Rarity:
U
Number:
61
Artist:
Chippy
Text:
At the beginning of your upkeep, you may put an infection counter on Festering Wound.At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.

4: Dark Ritual
Dark Ritual
Dark RitualSet: Revised Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Sandra Everingham
Text:
Add BBB to your mana pool.

4: Pillory of the Sleepless
Pillory of the Sleepless
Pillory of the SleeplessSet: Guildpact
Color:
Multicolor
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
125
Text:
Enchant creature Enchanted creature can’t attack or block. Enchanted creature has “At the beginning of your upkeep, you lose 1 life.”

4: Weight of Conscience
Weight of Conscience
Weight of ConscienceSet: Morningtide
Cost:
2
Color:
White
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
28
Artist:
Heather Hudson
Text:
Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Remove enchanted creature from the game.

2: Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.

2: Retether
Retether
RetetherSet: Planar Chaos
Color:
White
Type:
Sorcery
Rarity:
R
Number:
13
Artist:
Dan Scott
Text:
Return each Aura card from your graveyard to play. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature in play remain in your graveyard.)

1: Enslave
Enslave
EnslaveSet: Planar Chaos
Color:
Black
Type:
Enchantment
Sub Type:
Aura
Rarity:
U
Number:
70
Artist:
Zoltan Boros & Gabor Szikszai
Text:
Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

1: Unnatural Hunger
Unnatural Hunger
Unnatural HungerSet: Mercadian Masques
Cost:
5
Color:
Black
Type:
Enchant Creature
Rarity:
R
Number:
169
Artist:
Jeff Miracola
Text:
At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals to that player damage equal to enchanted creature's power unless he or she sacrifices another creature.

1: Orzhov Signet
Orzhov Signet
Orzhov SignetSet: Guildpact
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
155
Text:
1, T: Add WB to your mana pool.


Land (20):
4: Spawning Pool
Spawning Pool
Spawning PoolSet: Urza's Legacy
Color:
Land
Type:
Land
Rarity:
U
Number:
142
Artist:
Rob Alexander
Text:
Spawning Pool comes into play tapped.T: Add one black mana to your mana pool.1B: Spawning Pool becomes a 1/1 black creature with B: Regenerate this creature until end of turn. This creature still counts as a land.

4: Tainted Field
Tainted Field
Tainted FieldSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
140
Text:
T: Add one colorless mana to your mana pool. T: Add W or B to your mana pool. Play this ability only if you control a swamp.

8: Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.

4: Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.


This deck is based around Parasitic Bond
Parasitic Bond
Parasitic BondSet: Urza's Saga
Cost:
4
Color:
Black
Type:
Enchant Creature
Rarity:
U
Number:
145
Artist:
Scott Kirschner
Text:
During the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player.
and Festering Wound
Festering Wound
Festering WoundSet: Urza's Destiny
Cost:
2
Color:
Black
Type:
Enchant Creature
Rarity:
U
Number:
61
Artist:
Chippy
Text:
At the beginning of your upkeep, you may put an infection counter on Festering Wound.At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.
, so that it will deal more and more damage every turn until it starts dealing 10 a turn. This can take down even those life gainers because the damage increases each turn with the Festering Wound
Festering Wound
Festering WoundSet: Urza's Destiny
Cost:
2
Color:
Black
Type:
Enchant Creature
Rarity:
U
Number:
61
Artist:
Chippy
Text:
At the beginning of your upkeep, you may put an infection counter on Festering Wound.At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.
.

The deck used to be mono black, and utilized creature killers like Boneshredder and Nekrataal
Nekrataal
NekrataalSet: Visions
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Nekrataal
Rarity:
U
Artist:
Adrian Smith
Power:
2
Toughness:
1
Text:
First strike When Nekrataal comes into play, bury target nonartifact, nonblack creature.
, both of which fly back into play with Unearth
Unearth
UnearthSet: Urza's Legacy
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
72
Artist:
Don Hazeltine
Text:
Choose target creature card in your graveyard with total casting cost 3 or less and put that creature into play.Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)
. Once Pillory of the Sleepless
Pillory of the Sleepless
Pillory of the SleeplessSet: Guildpact
Color:
Multicolor
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
125
Text:
Enchant creature Enchanted creature can’t attack or block. Enchanted creature has “At the beginning of your upkeep, you lose 1 life.”
came out, I immediately rebuilt it to splash white. At that point, instead of killing the creatures, I figured I could Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
them or immobilize them with Pillory or Weight of Conscience
Weight of Conscience
Weight of ConscienceSet: Morningtide
Cost:
2
Color:
White
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
28
Artist:
Heather Hudson
Text:
Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Remove enchanted creature from the game.
while I enchant them to deal damage to the opponent.

The super 1st turn move is still there: Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
, Dark Ritual
Dark Ritual
Dark RitualSet: Revised Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Sandra Everingham
Text:
Add BBB to your mana pool.
, Wall of Souls
Wall of Souls
Wall of SoulsSet: Stronghold
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Wall
Rarity:
U
Number:
25
Artist:
John Matson
Power:
0
Toughness:
4
Text:
(Walls cannot attack.) Whenever Wall of Souls is dealt combat damage, it deals an equal amount of damage to target opponent.
, Sleeper Agent
Sleeper Agent
Sleeper AgentSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Minion
Rarity:
R
Number:
159
Artist:
Randy Gallegos
Power:
3
Toughness:
3
Text:
When Sleeper Agent comes into play, target opponent gains control of it.During your upkeep, Sleeper Agent deals 2 damage to you.
. Then, before the opponent has even played a card, they have a creature that deals them 2 damage during their upkeep that if they attacked, they would deal themselves 3 more instead of hurting me. It's also great in multi, because they can swing at your opponents and deal them damage for you, since this is too focused to be a good multiplayer deck.

The problem was that it was too easy for an opponent to attack someone else with the Sleeper Agent
Sleeper Agent
Sleeper AgentSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Minion
Rarity:
R
Number:
159
Artist:
Randy Gallegos
Power:
3
Toughness:
3
Text:
When Sleeper Agent comes into play, target opponent gains control of it.During your upkeep, Sleeper Agent deals 2 damage to you.
and get it killed, which would throw away my enchantments. This new version focuses on keeping them from attacking by way of Weight of Conscience
Weight of Conscience
Weight of ConscienceSet: Morningtide
Cost:
2
Color:
White
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
28
Artist:
Heather Hudson
Text:
Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Remove enchanted creature from the game.
and Pillory of the Sleepless
Pillory of the Sleepless
Pillory of the SleeplessSet: Guildpact
Color:
Multicolor
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
125
Text:
Enchant creature Enchanted creature can’t attack or block. Enchanted creature has “At the beginning of your upkeep, you lose 1 life.”
. Weight of Conscience
Weight of Conscience
Weight of ConscienceSet: Morningtide
Cost:
2
Color:
White
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
28
Artist:
Heather Hudson
Text:
Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Remove enchanted creature from the game.
also fits well in the deck now that it runs Retether
Retether
RetetherSet: Planar Chaos
Color:
White
Type:
Sorcery
Rarity:
R
Number:
13
Artist:
Dan Scott
Text:
Return each Aura card from your graveyard to play. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature in play remain in your graveyard.)
. After a Wrath, or if someone Disenchant
Disenchant
DisenchantSet: Revised Edition
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Target enchantment or artifact is destroyed.
s something of mine, I can just bring every enchantment (capable of enchanting a creature) back into play. If they spring back from the Wrath with two big creatures, I play the Retether
Retether
RetetherSet: Planar Chaos
Color:
White
Type:
Sorcery
Rarity:
R
Number:
13
Artist:
Dan Scott
Text:
Return each Aura card from your graveyard to play. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature in play remain in your graveyard.)
and put at least 2 enchantments on each - keeping them from attacking and keeping the damage flowing.

Also, Retether
Retether
RetetherSet: Planar Chaos
Color:
White
Type:
Sorcery
Rarity:
R
Number:
13
Artist:
Dan Scott
Text:
Return each Aura card from your graveyard to play. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature in play remain in your graveyard.)
allows me to put countered or discarded enchantments on creatures from the graveyard. Sha-bing! [Editor's note: Assume a high-pitched affirmative sound here and you'll have a greater appreciation.]

And the Spawning Pool
Spawning Pool
Spawning PoolSet: Urza's Legacy
Color:
Land
Type:
Land
Rarity:
U
Number:
142
Artist:
Rob Alexander
Text:
Spawning Pool comes into play tapped.T: Add one black mana to your mana pool.1B: Spawning Pool becomes a 1/1 black creature with B: Regenerate this creature until end of turn. This creature still counts as a land.
s survive the Wraths and add much needed blockers.

Cards I will add if testing reveals that this current version needs them: More Peacekeeper
Peacekeeper
PeacekeeperSet: Weatherlight
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Peacekeeper
Rarity:
R
Artist:
Donato Giancola
Power:
1
Toughness:
1
Text:
During your upkeep, pay 1W or bury Peacekeeper.Creatures cannot attack.
s, Retether
Retether
RetetherSet: Planar Chaos
Color:
White
Type:
Sorcery
Rarity:
R
Number:
13
Artist:
Dan Scott
Text:
Return each Aura card from your graveyard to play. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature in play remain in your graveyard.)
s and Wraths. Also I think a Nevinyrral's Disk
Nevinyrral's Disk
Nevinyrral's DiskSet: Revised Edition
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Mark Tedin
Text:
1: Destroys all creatures, enchantments, and artifacts in play, including Disk itself. Disk begins tapped but can be untapped as usual.
would be a good way to blow everything up if it got out of hand. It would handle any pesky enchantments or artifacts that the Wraths would leave behind. Also a Royal Assassin
Royal Assassin
Royal AssassinSet: Revised Edition
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Assassin
Rarity:
R
Artist:
Tom Wänerstrand
Power:
1
Toughness:
1
Text:
T: Destroy any tapped creature.
or Pentarch Paladin
Pentarch Paladin
Pentarch PaladinSet: Time Spiral
Cost:
5
Color:
White
Type:
Creature
Sub Type:
Human Knight
Rarity:
R
Number:
32
Artist:
Jim Murray
Power:
3
Toughness:
3
Text:
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As Pentarch Paladin comes into play, choose a color. WW, T: Destroy target permanent of the chosen color.
might be nice, since I can't squeeze in any more non-creature spells for removal. I need some creatures that take care of removal for me. And what about Magus of the Disk
Magus of the Disk
Magus of the DiskSet: Time Spiral
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Human Wizard
Rarity:
R
Number:
27
Artist:
Jeremy Jarvis
Power:
2
Toughness:
4
Text:
Magus of the Disk comes into play tapped. 1, T: Destroy all artifacts, creatures, and enchantments.
or False Prophet
False Prophet
False ProphetSet: Urza's Destiny
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
R
Number:
6
Artist:
Eric Peterson
Power:
2
Toughness:
2
Text:
When False Prophet is put into a graveyard from play, remove all creatures from the game.
for the big bada-boom?

So there it is - any suggestions on what to add and what to take out? It's hard to imagine how the tempo goes unless you actually play it, but it seemed to have answers to lots of scenarios when I tested it, so I think it should work out.


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