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CardShark Content - Dan Regazzi (8/12/2006)

As the title suggests, this deck features creatures that get ´´fat off the land´´. This idea started when I was looking at how to effectively utilize Azusa, Lost but Seeking
Azusa, Lost but Seeking
Azusa, Lost but SeekingSet: Champions of Kamigawa
Cost:
3
Color:
Green
Type:
Legendary Creature
Sub Type:
Human Monk
Rarity:
R
Number:
201
Artist:
Todd Lockwood
Power:
1
Toughness:
2
Text:
You may play two additional lands on each of your turns.
's ability to play 2 additional lands each turn. I saw potential in her, but most of the decks I've seen that use her have been blue/green or green/red and don't really utilize her ability to its maximum potential. I wanted an all-green solution that would be able to use her ability every turn. My first inspiration came when I looked at a friend’s deck that used Uktabi Wildcats
Uktabi Wildcats
Uktabi WildcatsSet: Classic Sixth Edition
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Cat Warrior
Rarity:
R
Number:
261
Artist:
John Matson
Power:
*
Toughness:
*
Text:
Uktabi Wildcats's power and toughness are each equal to the number of forests you control.G, Sacrifice a forest: Regenerate Uktabi Wildcats.
to stomp over other smaller creatures and I knew Azusa could allow the cats to be pumped up much faster. I also added some Exploration
Exploration
ExplorationSet: Urza's Saga
Cost:
1
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
250
Artist:
Brian Snoddy
Text:
You may play an additional land each turn.
's and Gaea's Touch
Gaea's Touch
Gaea's TouchSet: The Dark
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
C
Artist:
Mark Poole
Text:
You may put one additional land in play during each of your turns, but that land must be a basic forest. You may sacrifice Gaea's Touch to add GG to your mana pool. This ability is played as an interrupt.
's to also boost land playing ability. Exploration
Exploration
ExplorationSet: Urza's Saga
Cost:
1
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
250
Artist:
Brian Snoddy
Text:
You may play an additional land each turn.
is a steal at (G) and the Gaea's Touch
Gaea's Touch
Gaea's TouchSet: The Dark
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
C
Artist:
Mark Poole
Text:
You may put one additional land in play during each of your turns, but that land must be a basic forest. You may sacrifice Gaea's Touch to add GG to your mana pool. This ability is played as an interrupt.
's can be sac'd to produce an extra (GG), very helpful to get those big creature out on the 4th or 5th turn (Wildcats can be played on turn 3 with optimal conditions).

After testing this awhile I realized that Azusa was really only good once assuming you had 2-3 lands in your hand and after that you were only playing 1 land a turn again. This brought me to the second part of this deck: card draw. Howling Mine
Howling Mine
Howling MineSet: Revised Edition
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Mark Poole
Text:
Each player must draw one extra card during the draw phase of each of his or her turns.
's are always a good choice for card draw and usually will not be countered/destroyed as it can help out your opponent as well. The other card draw I chose was Horn of Greed
Horn of Greed
Horn of GreedSet: Stronghold
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
129
Artist:
Jeff Miracola
Text:
Whenever any player plays a land, that player draws a card.
. This 3 casting cost card allows players to draw a card whenever they play a land. Your opponents like it because it gives them an extra card draw, but they don't really get the full force of it. With an Azusa and an Exploration
Exploration
ExplorationSet: Urza's Saga
Cost:
1
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
250
Artist:
Brian Snoddy
Text:
You may play an additional land each turn.
in play you are able to play 4 lands per turn... that also means drawing 4 cards, this help greatly to ensure you have lands to play.

Other support creatures I added were the Sakura-Tribe Scouts and the Budoka Gardner/Dokai, Weaver of Life. The scouts are a cheap creature that can help you get out that extra land early in the game. The Budoka is very nice as it only costs 1 more than the Scout but once flipped it can create an Uktabi Wildcat-like token every turn.

The creatures are the real star of this deck. Attacking with a 7/7 Wildcat on turn 4 is pretty sweet, and playing 3-5 lands per turn (or more) these guys get big really fast. I was really excited to find a land creature with trample in Molimo. With 10 or more lands in play these guys can turn the tide of any match. The other monster in this deck is the Allosaurus Rider
Allosaurus Rider
Allosaurus RiderSet: Coldsnap
Cost:
7
Color:
Green
Type:
Creature
Sub Type:
Elf Warrior
Rarity:
R
Number:
101
Artist:
Daren Bader
Power:
1+*
Toughness:
1+*
Text:
You may remove two green cards in your hand from the game rather than pay Allosaurus Rider's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.
, which can be played for ´´free´´ by removing two green cards in your hand from the game. Once you get out your Azusa and Budoka you really don't need them anymore so you can remove them from the game to get the Rider out... or you can lose Exploration
Exploration
ExplorationSet: Urza's Saga
Cost:
1
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
250
Artist:
Brian Snoddy
Text:
You may play an additional land each turn.
and/or Gaea's Touch
Gaea's Touch
Gaea's TouchSet: The Dark
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
C
Artist:
Mark Poole
Text:
You may put one additional land in play during each of your turns, but that land must be a basic forest. You may sacrifice Gaea's Touch to add GG to your mana pool. This ability is played as an interrupt.
once you are putting out more land than you know what to do with. It's not even that crazy to lose some Uktabis, Scouts or any other green card to get these guys free especially in a bind.

Here is my decklist after which I'll describe my play strategy.


Lands (40)
40:Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.


Creatures (24)
4:Azusa, Lost but Seeking
Azusa, Lost but Seeking
Azusa, Lost but SeekingSet: Champions of Kamigawa
Cost:
3
Color:
Green
Type:
Legendary Creature
Sub Type:
Human Monk
Rarity:
R
Number:
201
Artist:
Todd Lockwood
Power:
1
Toughness:
2
Text:
You may play two additional lands on each of your turns.

4:Uktabi Wildcats
Uktabi Wildcats
Uktabi WildcatsSet: Classic Sixth Edition
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Cat Warrior
Rarity:
R
Number:
261
Artist:
John Matson
Power:
*
Toughness:
*
Text:
Uktabi Wildcats's power and toughness are each equal to the number of forests you control.G, Sacrifice a forest: Regenerate Uktabi Wildcats.

4:Sakura-Tribe Scout
4:Allosaurus Rider
Allosaurus Rider
Allosaurus RiderSet: Coldsnap
Cost:
7
Color:
Green
Type:
Creature
Sub Type:
Elf Warrior
Rarity:
R
Number:
101
Artist:
Daren Bader
Power:
1+*
Toughness:
1+*
Text:
You may remove two green cards in your hand from the game rather than pay Allosaurus Rider's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.

4:Molimo, Maro
Maro
MaroSet: Classic Sixth Edition
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Elemental
Rarity:
R
Number:
241
Artist:
Stuart Griffin
Power:
*
Toughness:
*
Text:
Maro's power and toughness are each equal to the number of cards in your hand.
-Sorcerer
4:Budoka Gardener
Budoka Gardener
Budoka GardenerSet: Champions of Kamigawa
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Human Monk
Rarity:
R
Number:
202
Artist:
Kev Walker
Power:
2
Toughness:
1
Text:
T: You may put a land card from your hand into play. If you control ten or more lands, flip Budoka Gardener. ----- Dokai, Weaver of Life Legendary Creature - Human Monk 3/3 4GG, T: Put an X/X green Elemental creature token into play, where X is the number of lands you control.
/ Dokai, Weaver of Life

Spells (16)
4:Howling Mine
Howling Mine
Howling MineSet: Revised Edition
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Mark Poole
Text:
Each player must draw one extra card during the draw phase of each of his or her turns.

4:Horn of Greed
Horn of Greed
Horn of GreedSet: Stronghold
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
129
Artist:
Jeff Miracola
Text:
Whenever any player plays a land, that player draws a card.

4:Exploration
Exploration
ExplorationSet: Urza's Saga
Cost:
1
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
250
Artist:
Brian Snoddy
Text:
You may play an additional land each turn.

4:Gaea's Touch
Gaea's Touch
Gaea's TouchSet: The Dark
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
C
Artist:
Mark Poole
Text:
You may put one additional land in play during each of your turns, but that land must be a basic forest. You may sacrifice Gaea's Touch to add GG to your mana pool. This ability is played as an interrupt.


Total (80)


I know what you're thinking... 80 cards? Is this guy crazy? Trust me, when you've got 2 Howling mines in play and 3 Horn of Greed
Horn of Greed
Horn of GreedSet: Stronghold
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
129
Artist:
Jeff Miracola
Text:
Whenever any player plays a land, that player draws a card.
, you're going to need 80 cards. In fact you may want to consider adding 1 Library of Leng
Library of Leng
Library of LengSet: Revised Edition
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Artist:
Daniel Gelon
Text:
You must skip the discard phase of your turn. If a card forces you to discard, you may choose to discard to top of your library rather than to graveyard. If discard is random, you may look at card before deciding where to discard it.
to ensure you don't have to discard when you draw 20 cards. You may also consider running Summer Bloom
Summer Bloom
Summer BloomSet: Classic Sixth Edition
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
255
Artist:
Kaja Foglio
Text:
Play up to three additional lands this turn.
as a way to play extra lands early or play/draw cards later in the game. Also along these lines is Scouting Trek
Scouting Trek
Scouting TrekSet: Invasion
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
210
Artist:
Stephanie Law
Text:
Search your library for any number of basic land cards, reveal them, and set them aside. Shuffle your library, then put those cards on top of it in any order.
, which you can use to stack the top of your deck to ensure you get plenty lands once you have the Horn of Greed
Horn of Greed
Horn of GreedSet: Stronghold
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
129
Artist:
Jeff Miracola
Text:
Whenever any player plays a land, that player draws a card.
out.

This deck plays pretty much the same every game. You want to make sure you have at least 2-3 land cards in your initial hand and probably a land helper (Scout, Budoka, Exploration
Exploration
ExplorationSet: Urza's Saga
Cost:
1
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
250
Artist:
Brian Snoddy
Text:
You may play an additional land each turn.
, Gaea's Touch
Gaea's Touch
Gaea's TouchSet: The Dark
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
C
Artist:
Mark Poole
Text:
You may put one additional land in play during each of your turns, but that land must be a basic forest. You may sacrifice Gaea's Touch to add GG to your mana pool. This ability is played as an interrupt.
).

First turn - lay your land and if you have enough drop your Scout or Exploration
Exploration
ExplorationSet: Urza's Saga
Cost:
1
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
250
Artist:
Brian Snoddy
Text:
You may play an additional land each turn.
. With the Exploration
Exploration
ExplorationSet: Urza's Saga
Cost:
1
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
250
Artist:
Brian Snoddy
Text:
You may play an additional land each turn.
you can drop an additional land and possibly play a second Exploration
Exploration
ExplorationSet: Urza's Saga
Cost:
1
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
250
Artist:
Brian Snoddy
Text:
You may play an additional land each turn.
or Scout.

Second turn - play multiple lands (use Scouts if you have them). If you can, drop a Howling Mine
Howling Mine
Howling MineSet: Revised Edition
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Mark Poole
Text:
Each player must draw one extra card during the draw phase of each of his or her turns.
or Horn of Greed
Horn of Greed
Horn of GreedSet: Stronghold
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
129
Artist:
Jeff Miracola
Text:
Whenever any player plays a land, that player draws a card.
, otherwise you'll be running out of land soon. Azusa can also be a good drop here if you have more land in your hand.

Third turn - If you can play a Wildcat or sac a Gaea's Touch
Gaea's Touch
Gaea's TouchSet: The Dark
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
C
Artist:
Mark Poole
Text:
You may put one additional land in play during each of your turns, but that land must be a basic forest. You may sacrifice Gaea's Touch to add GG to your mana pool. This ability is played as an interrupt.
and play an Allosaurus or Molimo now is a good time to do it. Other wise focus on getting more land helpers or card drawers.

Fourth turn - BY now you should be able to get out at least a Wildcat and possibly something bigger. If you can get out both a Wildcat and an Allosaurus by its ´´remove from game´´ cost, now is a great time to do that.

Fifth and subsequent turns - drop land, draw cards, drop more land ATTACK with huge creatures.


In a trial run I was able to get out an 6/6 Wildcat on turn 3.
This is how it went down.

(T) = Tap (x), do XXX

First turn
Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

Scout

Second turn
Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

(T) Scout, Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

(T) GGG Azusa
Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.


Turn 3
Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

(T) GGGGG, 6/6 Uktabi

Turn 4
Horn of Greed
Horn of Greed
Horn of GreedSet: Stronghold
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
129
Artist:
Jeff Miracola
Text:
Whenever any player plays a land, that player draws a card.

Attack for 6

Turn 5
Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

Draw Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

Draw Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

Draw Molimo
(T) GGGGGGG, 9/9 Molimo
Attack for 9 (Uktabi)

Turn 6
Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

Draw Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

Draw Budoka
Attack for 22 (11/11 Uktabi, 11/11 Trample Molimo)

Game Over

This is a pretty typical game for this deck. I hope you like my deck. If you have any suggestions or tips let me know.


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