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CardShark Content - Daniel Gacioch (10/2/2006)

No card that I have seen has changed my outlook on a format as much as Gifts Ungiven
Gifts Ungiven
Gifts UngivenSet: Champions of Kamigawa
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
62
Artist:
D. Alexander Gregory
Text:
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
has. I never really played Type One much until about two years ago, when I started playing The Perfect Storm. I began to play it because my friend played it with lots of success. I loved the deck but never top eighted with it, and the deck slowly died away and became pretty much just another deck that can win occasionally but would not do so consistently. Around this time Team Meandeck unveiled their new deck called Meandeck Gifts. I tooled around with this deck and tested it a lot, played it in local tournaments and in bigger ones. I loved what it stood for but not all of the cards it played. After a while I took the original Meandeck Gifts list and changed it to my liking.


1:Sol Ring
Sol Ring
Sol RingSet: Revised Edition
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Artist:
Mark Tedin
Text:
T: Add 2 colorless mana to your mana pool. This ability is played as an interrupt.

1:Black Lotus
Black Lotus
Black LotusSet: Oversize Cards
Cost:
0
Color:
Colorless
Type:
Mono Artifact
Rarity:
X
Artist:
Christopher Rush
Text:
Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.

5:Moxen
1:Mana Crypt
1:Mana Vault
Mana Vault
Mana VaultSet: Revised Edition
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Mark Tedin
Text:
T: Add 3 colorless mana to your mana pool. Mana Vault doesn't untap normally during untap phase; to untap it, you must pay 4 mana during your upkeep. If Mana Vault remains tapped during upkeep it does 1 damage to you. Drawing mana from this artifact is played as an interrupt.

1:Lotus Petal
Lotus Petal
Lotus PetalSet: Tempest
Cost:
0
Color:
Colorless
Type:
Artifact
Rarity:
C
Artist:
April Lee
Text:
tap, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.

1:Darksteel Colossus
Darksteel Colossus
Darksteel ColossusSet: Darksteel
Cost:
11
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
109
Artist:
Carl Critchlow
Power:
11
Toughness:
11
Text:
Trample. Darksteel Colossus is indestructible (Destroy effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere reveal Darksteel Colossus and shuffle it into its owner's library instead.

1:Demonic Tutor
Demonic Tutor
Demonic TutorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
U
Artist:
Douglas Shuler
Text:
Search your library for one card and take it into your hand. Reshuffle your library afterwards.

1:Burning Wish
Burning Wish
Burning WishSet: Judgment
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
R
Number:
83
Artist:
Scott M. Fischer

Text:
Choose a sorcery you own from outside the game, reveal that card, and put it into your hand. Remove Burning Wish from the game.

1:Tinker
Tinker
TinkerSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
45
Artist:
Mike Raabe
Text:
At the time you play Tinker, sacrifice an artifact.Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.

1:Time Walk
Time Walk
Time WalkSet: Alpha
Cost:
2
Color:
Blue
Type:
Sorcery
Rarity:
R
Artist:
Amy Weber
Text:
Take an extra turn after this one.

1:Recoup
Recoup
RecoupSet: Odyssey
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
216
Artist:
Dave Dorman
Text:
Target sorcery card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost. (Mana cost includes color.) Flashback 3R (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

3:Merchant Scroll
Merchant Scroll
Merchant ScrollSet: Homelands
Cost:
2
Color:
Blue
Type:
Sorcery
Rarity:
C
Artist:
Liz Danforth
Text:
Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards.

1:Yawgmoth’s Will
2:Impulse
Impulse
ImpulseSet: Visions
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
Bryan Talbot
Text:
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. Shuffle your library afterwards.

2:Misdirection
Misdirection
MisdirectionSet: Mercadian Masques
Cost:
5
Color:
Blue
Type:
Instant
Rarity:
R
Number:
87
Artist:
Paolo Parente
Text:
You may remove a blue card in your hand from the game instead of paying Misdirection's mana cost.Target spell with a single target targets another target instead.

4:Force of Will
Force of Will
Force of WillSet: Alliances
Cost:
5
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Terese Nielsen
Text:
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

1:Rebuild
Rebuild
RebuildSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
40
Artist:
L. A. Williams
Text:
Return all artifacts to owners' hands.Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

4:Mana Drain
Mana Drain
Mana DrainSet: Legends
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Tedin
Text:
Counters target spell. At the beginning of your next main phase, add X to your mana pool, where X is the casting cost of target spell.

1:Echoing Truth
Echoing Truth
Echoing TruthSet: Darksteel
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
21
Artist:
Greg Staples
Text:
Return target non-land permanent and all permanents that share a name with it to owner's hands.

1:Mystical Tutor
Mystical Tutor
Mystical TutorSet: Classic Sixth Edition
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
U
Number:
83
Artist:
David O'Connor
Text:
Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.

4:Brainstorm
Brainstorm
BrainstormSet: Fifth Edition
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
Christopher Rush
Text:
Draw three cards. Then, put any two cards from your hand on top of your library in any order.
s
4:Gifts Ungiven
Gifts Ungiven
Gifts UngivenSet: Champions of Kamigawa
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
62
Artist:
D. Alexander Gregory
Text:
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.

1:Fact or Fiction
Fact or Fiction
Fact or FictionSet: Invasion
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
U
Number:
57
Artist:
Terese Nielsen
Text:
Reveal the top five cards of your library. An opponent separates those cards into two face-up piles. Put one pile into your hand and the other into your graveyard.

1:Ancestral Recall
Ancestral Recall
Ancestral RecallSet: Alpha
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
R
Artist:
Mark Poole
Text:
Draw 3 cards or force opponent to draw 3 cards.

1:Tolarian Academy
Tolarian Academy
Tolarian AcademySet: Urza's Saga
Color:
Land
Type:
Legendary Land
Rarity:
R
Number:
330
Artist:
Stephen Daniele
Text:
T: Add U to your mana pool for each artifact you control.

1:Flooded Strand
Flooded Strand
Flooded StrandSet: Onslaught
Color:
Land
Type:
Land
Rarity:
R
Number:
316
Artist:
Rob Alexander
Text:
T, Pay 1 life, Sacrifice Flooded Strand: Search your library for a plains or island card and put it into play. Then shuffle your library.

4:Polluted Delta
Polluted Delta
Polluted DeltaSet: Onslaught
Color:
Land
Type:
Land
Rarity:
R
Number:
321
Artist:
Land
Text:
T, Pay 1 life, Sacrifice Polluted Delta: Search your library for an island or swamp card and put it into play. Then shuffle your library. Rob Alexander

2:Volcanic Island
Volcanic Island
Volcanic IslandSet: Revised Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Brian Snoddy
Text:
T: Add either U or R to your mana pool.Counts as both islands and mountains and is affected by spells that affect either. If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected.

2:Underground Sea
Underground Sea
Underground SeaSet: Revised Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Rob Alexander
Text:
T: Add either B or U to your mana pool.Counts as both swamp and islands and is affected by spells that affect either. If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected.

1:Tundra
Tundra
TundraSet: Revised Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Jesper Myrfors
Text:
T: Add either U or W to your mana pool.Counts as both islands and plains and is affected by spells that affect either. If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected.

4:Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.


Sideboard:
1:Tendrils of Agony
Tendrils of Agony
Tendrils of AgonySet: Scourge
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
75
Text:
Target player loses 2 life and you gain 2 life.
Storm

1:Rack and Ruin
Rack and Ruin
Rack and RuinSet: Urza's Legacy
Cost:
3
Color:
Red
Type:
Instant
Rarity:
U
Number:
89
Artist:
Donato Giancola
Text:
Destroy two target artifacts.

1:Shattering Pulse
Shattering Pulse
Shattering PulseSet: Exodus
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Number:
102
Artist:
Donato Giancola
Text:
Buyback 3 (You may pay an additional 3 when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.) Destroy target artifact.

2:Duress
Duress
DuressSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
132
Artist:
Lawrence Snelly
Text:
Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card.

2:Pyroclasm
Pyroclasm
PyroclasmSet: Ice Age
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
U
Artist:
Pat Morrissey
Text:
Pyroclasm deals 2 damage to each creature.

3:Red Elemental Blast
Red Elemental Blast
Red Elemental BlastSet: Revised Edition
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Richard Thomas
Text:
Counters a blue spell being cast or destroys a blue card in play.

1:Tormod’s Crypt
2:Pithing Needle
Pithing Needle
Pithing NeedleSet: Saviors of Kamigawa
Color:
Colorless
Rarity:
R

1:Rebuild
Rebuild
RebuildSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
40
Artist:
L. A. Williams
Text:
Return all artifacts to owners' hands.Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

1:Balance
Balance
BalanceSet: Revised Edition
Cost:
2
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Mark Poole
Text:
Whichever player has more lands in play must discard enough lands of his or her choice to equalize the number of lands both players have in play. Next, equalize the cards in hand and then creatures in play the same way. Creatures lost in this manner are considered buried.



After playing this deck for months and becoming better friends with more people in the Type One community I still felt the deck was lacking something. I felt that Merchant Scroll
Merchant Scroll
Merchant ScrollSet: Homelands
Cost:
2
Color:
Blue
Type:
Sorcery
Rarity:
C
Artist:
Liz Danforth
Text:
Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards.
and Misdirection
Misdirection
MisdirectionSet: Mercadian Masques
Cost:
5
Color:
Blue
Type:
Instant
Rarity:
R
Number:
87
Artist:
Paolo Parente
Text:
You may remove a blue card in your hand from the game instead of paying Misdirection's mana cost.Target spell with a single target targets another target instead.
where both good cards, but they just did not fit my personal play style. Around this time I became more and more interested in Andy Probasco’s Gifts deck. It had different cards than I ran, and it seemed to play very well. That is when I started to love Gifts the deck and ultimately came up with what I call Gooch Gifts or TPS Gifts as my team is Team Perfect Scrubs (TPS). I refer to the deck as either of the two names because I really don’t care what everyone calls it. It is a very solid deck that I feel gets no respect, but at the same time, I do not care. The deck performs for me, and it performs well for me almost every time I pick it up. At any point before I go any farther I would like to present you with my latest list, which I have won a piece of power by myself, and split about two others as well as won a Mana Drain
Mana Drain
Mana DrainSet: Legends
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Tedin
Text:
Counters target spell. At the beginning of your next main phase, add X to your mana pool, where X is the casting cost of target spell.
and split another.

Gooch Gifts: By Daniel Gacioch

1 Black Lotus
Black Lotus
Black LotusSet: Oversize Cards
Cost:
0
Color:
Colorless
Type:
Mono Artifact
Rarity:
X
Artist:
Christopher Rush
Text:
Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.

1 Lotus Petal
Lotus Petal
Lotus PetalSet: Tempest
Cost:
0
Color:
Colorless
Type:
Artifact
Rarity:
C
Artist:
April Lee
Text:
tap, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.

1 Mana Crypt
1 Mana Vault
Mana Vault
Mana VaultSet: Revised Edition
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Mark Tedin
Text:
T: Add 3 colorless mana to your mana pool. Mana Vault doesn't untap normally during untap phase; to untap it, you must pay 4 mana during your upkeep. If Mana Vault remains tapped during upkeep it does 1 damage to you. Drawing mana from this artifact is played as an interrupt.

1 Mox Emerald
Mox Emerald
Mox EmeraldSet: Alpha
Cost:
0
Color:
Colorless
Type:
Mono Artifact
Rarity:
R
Artist:
Dan Frazier
Text:
Add 1 green mana to your mana pool. Tapping this artifact can be played as an interrupt.

1 Mox Jet
Mox Jet
Mox JetSet: Alpha
Cost:
0
Color:
Colorless
Type:
Mono Artifact
Rarity:
R
Artist:
Dan Frazier
Text:
Add 1 black mana to your mana pool. Tapping this artifact can be played as an interrupt.

1 Mox Pearl
Mox Pearl
Mox PearlSet: Alpha
Cost:
0
Color:
Colorless
Type:
Mono Artifact
Rarity:
R
Artist:
Dan Frazier
Text:
Add 1 white mana to your mana pool. Tapping this artifact can be played as an interrupt.

1 Mox Ruby
Mox Ruby
Mox RubySet: Alpha
Cost:
0
Color:
Colorless
Type:
Mono Artifact
Rarity:
R
Artist:
Dan Frazier
Text:
Add 1 red mana to your mana pool. Tapping this artifact can be played as an interrupt.

1 Mox Sapphire
Mox Sapphire
Mox SapphireSet: Alpha
Cost:
0
Color:
Colorless
Type:
Mono Artifact
Rarity:
R
Artist:
Dan Frazier
Text:
Add 1 blue mana to your mana pool. Tapping this artifact can be played as an interrupt.

1 Darkblast
Darkblast
DarkblastSet: Ravnica City of Guilds
Cost:
1
Color:
Black
Type:
Instant
Rarity:
U
Number:
82
Artist:
Randy Gallegos
Text:
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

1 Sol Ring
Sol Ring
Sol RingSet: Revised Edition
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Artist:
Mark Tedin
Text:
T: Add 2 colorless mana to your mana pool. This ability is played as an interrupt.

1 Tormod's Crypt
Tormod's Crypt
Tormod's CryptSet: Chronicles
Cost:
0
Color:
Colorless
Type:
Artifact
Rarity:
C
Artist:
Christopher Rush
Text:
T: Sacrifice Tormod's Crypt to remove all cards in target player's graveyard from the game.

1 Darksteel Colossus
Darksteel Colossus
Darksteel ColossusSet: Darksteel
Cost:
11
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
109
Artist:
Carl Critchlow
Power:
11
Toughness:
11
Text:
Trample. Darksteel Colossus is indestructible (Destroy effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere reveal Darksteel Colossus and shuffle it into its owner's library instead.

1 Ancestral Recall
Ancestral Recall
Ancestral RecallSet: Alpha
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
R
Artist:
Mark Poole
Text:
Draw 3 cards or force opponent to draw 3 cards.

4 Brainstorm
Brainstorm
BrainstormSet: Fifth Edition
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
Christopher Rush
Text:
Draw three cards. Then, put any two cards from your hand on top of your library in any order.

2 Repeal
Repeal
RepealSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
C
Number:
32
Text:
Return target nonland permanent with converted mana cost X to its owner’s hand. Draw a card.

1 Fact Or Fiction
4 Force Of Will
3 Gifts Ungiven
Gifts Ungiven
Gifts UngivenSet: Champions of Kamigawa
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
62
Artist:
D. Alexander Gregory
Text:
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.

4 Mana Drain
Mana Drain
Mana DrainSet: Legends
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Tedin
Text:
Counters target spell. At the beginning of your next main phase, add X to your mana pool, where X is the casting cost of target spell.

1 Mystical Tutor
Mystical Tutor
Mystical TutorSet: Classic Sixth Edition
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
U
Number:
83
Artist:
David O'Connor
Text:
Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.

1 Rebuild
Rebuild
RebuildSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
40
Artist:
L. A. Williams
Text:
Return all artifacts to owners' hands.Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)

4 Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
For Knowledge
1 Vampiric Tutor
Vampiric Tutor
Vampiric TutorSet: Classic Sixth Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
R
Number:
161
Artist:
Gary Leach
Text:
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.

1 Burning Wish
Burning Wish
Burning WishSet: Judgment
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
R
Number:
83
Artist:
Scott M. Fischer

Text:
Choose a sorcery you own from outside the game, reveal that card, and put it into your hand. Remove Burning Wish from the game.

1 Demonic Tutor
Demonic Tutor
Demonic TutorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
U
Artist:
Douglas Shuler
Text:
Search your library for one card and take it into your hand. Reshuffle your library afterwards.

1 Recoup
Recoup
RecoupSet: Odyssey
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
216
Artist:
Dave Dorman
Text:
Target sorcery card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost. (Mana cost includes color.) Flashback 3R (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

1 Tendrils Of Agony
1 Time Walk
Time Walk
Time WalkSet: Alpha
Cost:
2
Color:
Blue
Type:
Sorcery
Rarity:
R
Artist:
Amy Weber
Text:
Take an extra turn after this one.

1 Tinker
Tinker
TinkerSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
45
Artist:
Mike Raabe
Text:
At the time you play Tinker, sacrifice an artifact.Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.

1 Yawgmoth's Will
Yawgmoth's Will
Yawgmoth's WillSet: Urza's Saga
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
171
Artist:
Ron Spencer
Text:
Until end of turn, you may play cards in your graveyard as though they were in your hand. Cards put into your graveyard this turn are removed from the game instead.

4 Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.

3 Flooded Strand
Flooded Strand
Flooded StrandSet: Onslaught
Color:
Land
Type:
Land
Rarity:
R
Number:
316
Artist:
Rob Alexander
Text:
T, Pay 1 life, Sacrifice Flooded Strand: Search your library for a plains or island card and put it into play. Then shuffle your library.

2 Polluted Delta
Polluted Delta
Polluted DeltaSet: Onslaught
Color:
Land
Type:
Land
Rarity:
R
Number:
321
Artist:
Land
Text:
T, Pay 1 life, Sacrifice Polluted Delta: Search your library for an island or swamp card and put it into play. Then shuffle your library. Rob Alexander

1 Strip Mine
Strip Mine
Strip MineSet: Fourth Edition
Color:
Land
Type:
Land
Rarity:
U
Artist:
Daniel Gelon
Text:
T: Add 1 colorless mana to your mana pool.T: Sacrifice Strip Mine to destroy target land.

2 Underground Sea
Underground Sea
Underground SeaSet: Revised Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Rob Alexander
Text:
T: Add either B or U to your mana pool.Counts as both swamp and islands and is affected by spells that affect either. If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected.

2 Volcanic Island
Volcanic Island
Volcanic IslandSet: Revised Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Brian Snoddy
Text:
T: Add either U or R to your mana pool.Counts as both islands and mountains and is affected by spells that affect either. If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected.

1 Tolarian Academy
Tolarian Academy
Tolarian AcademySet: Urza's Saga
Color:
Land
Type:
Legendary Land
Rarity:
R
Number:
330
Artist:
Stephen Daniele
Text:
T: Add U to your mana pool for each artifact you control.


Sideboard:
1 Sundering Titan
Sundering Titan
Sundering TitanSet: Darksteel
Cost:
8
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
146
Artist:
Jim Murray
Power:
7
Toughness:
10
Text:
When Sundering Titan comes into play, choose a land of each basic land type, then destroy those lands. When Sundering Titan leaves play, choose a land of each basic land type, then destroy those lands.

2 Blue Elemental Blast
Blue Elemental Blast
Blue Elemental BlastSet: Revised Edition
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
Richard Thomas
Text:
Counters a red spell being cast or destroys a red card in play.

2 Red Elemental Blast
Red Elemental Blast
Red Elemental BlastSet: Revised Edition
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Richard Thomas
Text:
Counters a blue spell being cast or destroys a blue card in play.

3 Q2hhbGljZSBvZiB0aGUgVoid
Void
VoidSet: Invasion
Cost:
5
Color:
Multicolor
Type:
Sorcery
Rarity:
R
Number:
287
Artist:
Kev Walker
Text:
Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards from it all nonland cards with converted mana cost equal to the number.

1 Massacre
Massacre
MassacreSet: Nemesis
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
58
Artist:
Pete Venters
Text:
If an opponent controls a plains and you control a swamp, you may play Massacre without paying its mana cost. All creatures get -2/-2 until end of turn.

1 Pyroclasm
Pyroclasm
PyroclasmSet: Ice Age
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
U
Artist:
Pat Morrissey
Text:
Pyroclasm deals 2 damage to each creature.

1 Tendrils Of Agony
1 Deep Analysis
Deep Analysis
Deep AnalysisSet: Torment
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
36
Text:
Target player draws two cards. Flashback - 1U, Pay 3 life.

3 Energy Flux
Energy Flux
Energy FluxSet: Revised Edition
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
U
Artist:
Kaja Foglio
Text:
All artifacts in play now require an upkeep cost of 2 in addition to any other upkeep costs they may have. If the upkeep cost for an artifact is not paid, the artifact must be discarded.


The Deck is 61 cards, which is a personal preference of mine. You don’t have to play 61, that is all up to you. Now that’s out of the way I can start talking more about the card choices of the deck. The maindeck cards first.

Darkblast
Darkblast
DarkblastSet: Ravnica City of Guilds
Cost:
1
Color:
Black
Type:
Instant
Rarity:
U
Number:
82
Artist:
Randy Gallegos
Text:
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
and Tormod’s Crypt fall into the same category. They are metagame slots that can change at the drop of a hat. They can change into Pithing Needle
Pithing Needle
Pithing NeedleSet: Saviors of Kamigawa
Color:
Colorless
Rarity:
R
if I think that is a better call, or into a couple of Misdirection
Misdirection
MisdirectionSet: Mercadian Masques
Cost:
5
Color:
Blue
Type:
Instant
Rarity:
R
Number:
87
Artist:
Paolo Parente
Text:
You may remove a blue card in your hand from the game instead of paying Misdirection's mana cost.Target spell with a single target targets another target instead.
s. These are essentially my only two metagame slots. In other words these are the only two cards in the entire deck that I view as having the possibility to change before any tournament based on what I expect to be there. Everything else builds the solid base upon which my deck is made. Darkblast
Darkblast
DarkblastSet: Ravnica City of Guilds
Cost:
1
Color:
Black
Type:
Instant
Rarity:
U
Number:
82
Artist:
Randy Gallegos
Text:
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
helps in some of the matches that the deck does not want to have to deal with. Those decks are Stax, Combo (if it includes Xantid Swarm
Xantid Swarm
Xantid SwarmSet: Scourge
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Insect
Rarity:
R
Number:
135
Artist:
David Martin
Power:
0
Toughness:
1
Text:
Flying
Whenever Xantid Swarm attacks, defending player can't play spells this turn.
or Dark Confidant
Dark Confidant
Dark ConfidantSet: Ravnica City of Guilds
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Human Wizard
Rarity:
R
Number:
81
Artist:
Ron Spears
Power:
2
Toughness:
1
Text:
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
), Slaver, and it also helps against fish based decks.

Tormod’s Crypt also has very similar qualities in that it accomplishes the same overall goal against the same decks. These cards are also not dead in every matchup, granted in a Gifts Mirror I do not want to see Darkblast
Darkblast
DarkblastSet: Ravnica City of Guilds
Cost:
1
Color:
Black
Type:
Instant
Rarity:
U
Number:
82
Artist:
Randy Gallegos
Text:
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
pretty much at all, but it does pitch to Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
IGZvciBLbm93bGVkZ2U=, which by the way is not a good reason to keep it in the deck. If you walk into a room where Gifts is everywhere then you use your metagame slot and put a different card in, maybe maindeck Sundering Titan
Sundering Titan
Sundering TitanSet: Darksteel
Cost:
8
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
146
Artist:
Jim Murray
Power:
7
Toughness:
10
Text:
When Sundering Titan comes into play, choose a land of each basic land type, then destroy those lands. When Sundering Titan leaves play, choose a land of each basic land type, then destroy those lands.
along with Colossus because Titan hoses control. Tormod’s Crypt stops Yawgmoth’s Will from winning the game enough times to warrant its slot in the maindeck. Almost to the extent that I will not even think about metagaming it out. It can stop Dragon, Tendrils Combo, Slaver, Gifts, Stax. The only decks it really doesn’t do anything against are fish based decks. The only time I would ever think of metagaming this card out is if I was in a fish heavy environment, at which point I would probably think about maindecking a Pyroclasm
Pyroclasm
PyroclasmSet: Ice Age
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
U
Artist:
Pat Morrissey
Text:
Pyroclasm deals 2 damage to each creature.
.

Repeal
Repeal
RepealSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
C
Number:
32
Text:
Return target nonland permanent with converted mana cost X to its owner’s hand. Draw a card.
in Gifts has become more and more of a common place and it has treated me fairly well throughout testing and throughout actual play experience. However I do not like it enough for me to warrant giving it four slots in my deck, in fact I only run two as a third Repeal
Repeal
RepealSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
C
Number:
32
Text:
Return target nonland permanent with converted mana cost X to its owner’s hand. Draw a card.
would probably cause me to cut my one Rebuild
Rebuild
RebuildSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
40
Artist:
L. A. Williams
Text:
Return all artifacts to owners' hands.Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)
, and I cannot do that for reasons which I will make more clear later. Repeal
Repeal
RepealSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
C
Number:
32
Text:
Return target nonland permanent with converted mana cost X to its owner’s hand. Draw a card.
has replaced what I once ran as Echoing Truth
Echoing Truth
Echoing TruthSet: Darksteel
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
21
Artist:
Greg Staples
Text:
Return target non-land permanent and all permanents that share a name with it to owner's hands.
in the effect that it is a catch-all for bounce. It can bounce any thing that should be stopping me or prohibiting me from “going off” or winning the game.
Repeal
Repeal
RepealSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
C
Number:
32
Text:
Return target nonland permanent with converted mana cost X to its owner’s hand. Draw a card.
is also a cantrip. I learned from playing Sea-Stompy in Type Two that the more cards you see in a game and the more cantrips you have, the better off you will be. Since the deck’s main purpose is to see as many cards as it can, the drawing a card after bouncing something on Repeal
Repeal
RepealSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
C
Number:
32
Text:
Return target nonland permanent with converted mana cost X to its owner’s hand. Draw a card.
comes in very handy and is very, very good.

Gifts Ungiven
Gifts Ungiven
Gifts UngivenSet: Champions of Kamigawa
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
62
Artist:
D. Alexander Gregory
Text:
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
is obviously the basis of the entire deck, although you may wonder why I am saying something like this as I am only running three copies of it in the maindeck. Well, quite frankly three is the perfect number for me. I see it enough where it will help me win the game, but not so often where I will have more than one in my hand for a long period of time. Usually you only have to cast one Gifts to win any one game, but occasionally you may need to cast more than one, this is why I believe three is a perfect number. Thus if I have to pitch a card early to Force of Will
Force of Will
Force of WillSet: Alliances
Cost:
5
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Terese Nielsen
Text:
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
I can pitch a Gifts, because I know that there are two more in my deck, and with the draw that I have, I should have absolutely no problem finding one of them without burning a tutor if I don’t have to.
This card also is not always about getting the most broken cards in your deck; it’s about making your opponent make decisions. The more decisions that affect the overall outcome of the game you force your opponent to make the more and more mistakes he is capable of making. Now he may not always make all of these mistakes, in fact he may not make any, but making him decide how to do things opens up the chance for a mistake. You can also mess with your opponent’s head to some extent by making him think you have certain cards in your hand. Whether or not you do have them does not matter. Again, play off of your opponent’s mistakes while at the same time not making any yourself, or at least minimizing their overall effect on the outcome of the game.
That is also pretty much the entire basis for the reason I left one Fact or Fiction
Fact or Fiction
Fact or FictionSet: Invasion
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
U
Number:
57
Artist:
Terese Nielsen
Text:
Reveal the top five cards of your library. An opponent separates those cards into two face-up piles. Put one pile into your hand and the other into your graveyard.
in my deck, again it makes my opponent make the decision and thus will allow me to capitalize on any mistakes should he make them.

Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
IGZvciBLbm93bGVkZ2U=, widely the most argued about card in any Gifts deck current or past. I can not ever see myself playing another Gifts deck without a full set of these in it. This card has to be the all-star of the deck. There are the obvious reasons like wanting to pitch Darksteel Colossus
Darksteel Colossus
Darksteel ColossusSet: Darksteel
Cost:
11
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
109
Artist:
Carl Critchlow
Power:
11
Toughness:
11
Text:
Trample. Darksteel Colossus is indestructible (Destroy effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere reveal Darksteel Colossus and shuffle it into its owner's library instead.
so that you can Tinker
Tinker
TinkerSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
45
Artist:
Mike Raabe
Text:
At the time you play Tinker, sacrifice an artifact.Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.
for him, or wanting to draw three new cards and get rid of the off-color Mox Pearl
Mox Pearl
Mox PearlSet: Alpha
Cost:
0
Color:
Colorless
Type:
Mono Artifact
Rarity:
R
Artist:
Dan Frazier
Text:
Add 1 white mana to your mana pool. Tapping this artifact can be played as an interrupt.
you are holding. But above that there is an even greater reason. Even if I never pitched an artifact to Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
IGZvciBLbm93bGVkZ2U= when I played, like to say I was horribly unlucky and just never drew one to discard, I would still play the card. Why I would play the card is simple – it maximizes the strength of your hand at any one time.

When Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
was legal in Type Two (I played Type Two long before I started Type One so I get most of my backing from such) I played it in Blue/White Control. This deck ran few artifacts, but it did not matter to me. It helps dig into your deck and helps you see more cards, sure at best I am playing a card, drawing three, and discarding two cards, but the three cards I see can be very helpful in winning the game. I thus am gaining no actual card advantage off of Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
IGZvciBLbm93bGVkZ2U=, but I am gaining card quality. In the Type One environment, when you see three cards off the top of your deck you are pretty much set on seeing at least one that will help you win the game either right then, or set you up to win later. Now that is not a guarantee because I know it has happened to me where I have cast a Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
needing to see any business spell at all and not found it. Sometimes it happens that you won’t. Of course since we are talking about Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
IGZvciBLbm93bGVkZ2U= in a Type One deck and not a Type Two deck, you generally will see an artifact just about every time you cast one, and if not I’m sure you will have a couple of cards you can deal without having in your hand at that current moment. The deck does run enough artifacts where you should not be too bad with seeing one just about every time you Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
, and remember you can hold back artifacts to pitch to Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
too.

Tendrils of Agony
Tendrils of Agony
Tendrils of AgonySet: Scourge
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
75
Text:
Target player loses 2 life and you gain 2 life.
Storm
? In the maindeck? What are you thinking? This is something that I personally take credit for doing. Now a lot of people hate this card with a passion in the maindeck of any Gifts variant, but I have proven to myself beyond a shadow of a doubt that it is worth it. That is why I run the one maindeck Rebuild
Rebuild
RebuildSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
40
Artist:
L. A. Williams
Text:
Return all artifacts to owners' hands.Cycling 2 (You may pay 2 and discard this card from your hand to draw a card. Play this ability as an instant.)
. It allows for you to ramp up storm and a lot of times also generate mana so that you can Tendrils easier and for a lethal amount. This also opens up Burning Wish
Burning Wish
Burning WishSet: Judgment
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
R
Number:
83
Artist:
Scott M. Fischer

Text:
Choose a sorcery you own from outside the game, reveal that card, and put it into your hand. Remove Burning Wish from the game.
to be more of a utility card rather than a win more card. If you need to draw, it can get Deep Analysis
Deep Analysis
Deep AnalysisSet: Torment
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
36
Text:
Target player draws two cards. Flashback - 1U, Pay 3 life.
. If you need to clear the board, you can get Pyroclasm
Pyroclasm
PyroclasmSet: Ice Age
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
U
Artist:
Pat Morrissey
Text:
Pyroclasm deals 2 damage to each creature.
or Massacre
Massacre
MassacreSet: Nemesis
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
58
Artist:
Pete Venters
Text:
If an opponent controls a plains and you control a swamp, you may play Massacre without paying its mana cost. All creatures get -2/-2 until end of turn.
, and if you can’t find your maindeck Tendrils, well then you can use your one Wish. Also Burning Wish
Burning Wish
Burning WishSet: Judgment
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
R
Number:
83
Artist:
Scott M. Fischer

Text:
Choose a sorcery you own from outside the game, reveal that card, and put it into your hand. Remove Burning Wish from the game.
allows you to use Yawgmoth’s Will at an earlier stage to catch up to an opponent or to gain such an advantage they can not come back. But this is about Tendrils of Agony
Tendrils of Agony
Tendrils of AgonySet: Scourge
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
75
Text:
Target player loses 2 life and you gain 2 life.
Storm
and not any of these other cards, and to that I say that Tendrils of Agony
Tendrils of Agony
Tendrils of AgonySet: Scourge
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
75
Text:
Target player loses 2 life and you gain 2 life.
Storm
makes all of these other cards as good as they possibly can be, I would never take my maindeck Tendrils of Agony
Tendrils of Agony
Tendrils of AgonySet: Scourge
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
75
Text:
Target player loses 2 life and you gain 2 life.
Storm
out. Never have I even thought about it and only now are a few people starting to play a maindeck Tendrils in Gifts variants.

On to the ever important sideboard card choices. I am not going to write nearly as much about these as I think they are all pretty self-explanatory.

Sundering Titan
Sundering Titan
Sundering TitanSet: Darksteel
Cost:
8
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
146
Artist:
Jim Murray
Power:
7
Toughness:
10
Text:
When Sundering Titan comes into play, choose a land of each basic land type, then destroy those lands. When Sundering Titan leaves play, choose a land of each basic land type, then destroy those lands.
owns control mirrors, and for that reason and that reason alone he warrants a spot in your Gifts sideboard. He eats your opponent’s lands, and beats for the win. I cannot explain how many times I played against the Gifts mirror, boarded him in and won because of him; in fact, I have a pretty good Gifts record in Gifts mirror matches. I cannot give you an exact number of wins compared to losses, but on an estimate I would have to say I’m somewhere around winning 75% of Gifts mirrors. A lot of this has to do with the Titan in my board which I have seen other people play since they have seen me doing so well with him.

Blue Elemental Blast
Blue Elemental Blast
Blue Elemental BlastSet: Revised Edition
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
Richard Thomas
Text:
Counters a red spell being cast or destroys a red card in play.
is a more recent addition I have been testing, I do like it as it can kill Welders, and with the recent Dragon deck making a play I think it is a solid card in my board. However I will continue to test it as two BEB’s they may in time turn back into the original two Pyroblast
Pyroblast
PyroblastSet: Fifth Edition
Cost:
1
Color:
Red
Type:
Instant
Rarity:
U
Artist:
Kaja Foglio
Text:
Counter target spell if it is blue, or destroy target permanent if it is blue. (If this spell targets a permanent, play it as an instant.)
s.

Q2hhbGljZSBvZiB0aGUgVoid
Void
VoidSet: Invasion
Cost:
5
Color:
Multicolor
Type:
Sorcery
Rarity:
R
Number:
287
Artist:
Kev Walker
Text:
Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards from it all nonland cards with converted mana cost equal to the number.
is absolutely an all-star card in my sideboard. In the few matches I have played thus far where I could bring it in and did it has been spectacular. It helps you deal with combo and in general just slow your opponent down. My hat’s off to Chalice and it is not leaving any time soon.

Massacre
Massacre
MassacreSet: Nemesis
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
58
Artist:
Pete Venters
Text:
If an opponent controls a plains and you control a swamp, you may play Massacre without paying its mana cost. All creatures get -2/-2 until end of turn.
and Pyroclasm
Pyroclasm
PyroclasmSet: Ice Age
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
U
Artist:
Pat Morrissey
Text:
Pyroclasm deals 2 damage to each creature.
are the same thing pretty much to me, they kill x/2’s which is all that I am looking for. Is having one and one better than having one of them as a two of? I think so. Is it necessary? Maybe, maybe not. The Massacre
Massacre
MassacreSet: Nemesis
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
58
Artist:
Pete Venters
Text:
If an opponent controls a plains and you control a swamp, you may play Massacre without paying its mana cost. All creatures get -2/-2 until end of turn.
allows for me to kill my opponent’s creatures if he is playing an x/white fish deck for free. They are both good and I would never run two Massacre
Massacre
MassacreSet: Nemesis
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
58
Artist:
Pete Venters
Text:
If an opponent controls a plains and you control a swamp, you may play Massacre without paying its mana cost. All creatures get -2/-2 until end of turn.
s but you could run two Pyroclasm
Pyroclasm
PyroclasmSet: Ice Age
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
U
Artist:
Pat Morrissey
Text:
Pyroclasm deals 2 damage to each creature.
s and get away with it, if you are even worried about fish.

Deep Analysis
Deep Analysis
Deep AnalysisSet: Torment
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
36
Text:
Target player draws two cards. Flashback - 1U, Pay 3 life.
is strictly in my sideboard to be a Burning Wish
Burning Wish
Burning WishSet: Judgment
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
R
Number:
83
Artist:
Scott M. Fischer

Text:
Choose a sorcery you own from outside the game, reveal that card, and put it into your hand. Remove Burning Wish from the game.
target. Many times I have needed more cards, and many times I have Wished for Deep Analysis
Deep Analysis
Deep AnalysisSet: Torment
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
36
Text:
Target player draws two cards. Flashback - 1U, Pay 3 life.
. It is especially good with Mana Drain
Mana Drain
Mana DrainSet: Legends
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Tedin
Text:
Counters target spell. At the beginning of your next main phase, add X to your mana pool, where X is the casting cost of target spell.
mana, but could also be cut. Again it is all your personal preference on this matter.

Energy Flux
Energy Flux
Energy FluxSet: Revised Edition
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
U
Artist:
Kaja Foglio
Text:
All artifacts in play now require an upkeep cost of 2 in addition to any other upkeep costs they may have. If the upkeep cost for an artifact is not paid, the artifact must be discarded.
is the only card I personally think is on the chopping block of my sideboard. It is not that it is a bad card; it is just that in my current metagame I am seeing very few Workshop decks. This limits the actual use of this card, but I have heard that Workshops are again on the rise so more than likely this card will stay in my sideboard to shore up what I normally consider a pretty bad matchup. It will not always win me the game, but it will give me a better position for such.

Now on to the actual matchups of this deck.

Gooch Gifts vs. Fish variants

This is the one match that I learned to hate the most above any other. At times it can be a very tough match for you to win. They run enough disruption to slow you down, and sometimes you just cannot regain the tempo you have lost. It is a very winnable matchup but at times requires the utmost of patience and knowledge not only of your own deck but also of your opponent’s. You quite often have to play around cards such as Daze
Daze
DazeSet: Nemesis
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
30
Artist:
Matthew D. Wilson
Text:
You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays 1.
, and also watch out for Wasteland
Wasteland
WastelandSet: Tempest
Color:
Land
Type:
Land
Rarity:
U
Artist:
Una Fricker
Text:
T: Add one colorless mana to your mana pool.tap, Sacrifice Wasteland: Destroy target nonbasic land.
s. That is the reason I run four basic Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
s. Just remember not to fetch out a non-basic until you absolutely have to. And most obviously counter Null Rod
Null Rod
Null RodSet: Weatherlight
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Anson Maddocks
Text:
Players cannot play any artifact abilities requiring an activation cost.
if you can, as this card can hose you hardcore.

The creatures themselves aren’t always the problem as you can wait around on the slow clock fish has until you have a decent enough hand to try and go off, sometimes however the hand will not come together so perfectly. My honest suggestion is to playtest against a competent fish player for as many hours as you can, but when you go into a fish match be ready for anything, as with Gifts all fish decks are not the same, some play different cards and have faster clocks. Be ready for anything, but don’t worry about everything.
If they are playing a fish deck with white in it you can take sideboarding one of two ways, you can sideboard into more counters, and take out Tinker
Tinker
TinkerSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
45
Artist:
Mike Raabe
Text:
At the time you play Tinker, sacrifice an artifact.Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.
, and Colossus. This can be a risky play with great reward though, as chances are your opponent is either boarding in more Swords to deal with your Colossus, or boarding out only one. This maximizes the amount of dead cards he can be holding at any one time, and gives you a nice little advantage.

Remember games are not won on single cards but are won on the combination of cards that give you small advantages, eventually mounting in a much larger advantage. On the whole sideboarding against fish is pretty much cut and dried. Take out Tormod’s Crypt, a Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
IGZvciBLbm93bGVkZ2U=, and I would say usually a Repeal
Repeal
RepealSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
C
Number:
32
Text:
Return target nonland permanent with converted mana cost X to its owner’s hand. Draw a card.
, for two REBs or BEBs depending on the build, and Massacre
Massacre
MassacreSet: Nemesis
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
58
Artist:
Pete Venters
Text:
If an opponent controls a plains and you control a swamp, you may play Massacre without paying its mana cost. All creatures get -2/-2 until end of turn.
or Pyroclasm
Pyroclasm
PyroclasmSet: Ice Age
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
U
Artist:
Pat Morrissey
Text:
Pyroclasm deals 2 damage to each creature.
, again depending on the build.
I cannot say that this is the definitive way to sideboard against fish, as I myself have had very little play testing against fish decks as they seem to be pretty dead in my area. Key cards in the matchup are Force of Will
Force of Will
Force of WillSet: Alliances
Cost:
5
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Terese Nielsen
Text:
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
, Mana Drain
Mana Drain
Mana DrainSet: Legends
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Tedin
Text:
Counters target spell. At the beginning of your next main phase, add X to your mana pool, where X is the casting cost of target spell.
, Gifts Ungiven
Gifts Ungiven
Gifts UngivenSet: Champions of Kamigawa
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
62
Artist:
D. Alexander Gregory
Text:
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
, Tinker
Tinker
TinkerSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
45
Artist:
Mike Raabe
Text:
At the time you play Tinker, sacrifice an artifact.Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.
, and Darksteel Colossus
Darksteel Colossus
Darksteel ColossusSet: Darksteel
Cost:
11
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
109
Artist:
Carl Critchlow
Power:
11
Toughness:
11
Text:
Trample. Darksteel Colossus is indestructible (Destroy effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere reveal Darksteel Colossus and shuffle it into its owner's library instead.
, and sometimes Darkblast
Darkblast
DarkblastSet: Ravnica City of Guilds
Cost:
1
Color:
Black
Type:
Instant
Rarity:
U
Number:
82
Artist:
Randy Gallegos
Text:
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
can be very good as well.

Gooch Gifts vs. Slaver

I have always been told that this is a bad match for me; however, I will never come to believe this fact as I myself have had great success against Slaver decks. Maybe it was the actual play ability of my opponent, or maybe it just really isn’t as bad a matchup as I have been led to believe. This matchup is all about winning the big counter war. These counter wars will generally happen over spells like Tinker
Tinker
TinkerSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
45
Artist:
Mike Raabe
Text:
At the time you play Tinker, sacrifice an artifact.Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.
, and Gifts Ungiven
Gifts Ungiven
Gifts UngivenSet: Champions of Kamigawa
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
62
Artist:
D. Alexander Gregory
Text:
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
. If your opponent should want to counter your draw spells, it is alright to fight back occasionally but is normally a much better play to let it be countered and save your counter for his big threat. So unless you really need those cards right now, it is ok to let your opponent counter your Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
IGZvciBLbm93bGVkZ2U=.

In my eyes Slaver is a deck that looks to build momentum slowly as well as trying to stop the opponent from doing much of anything. It uses all of its cards, which again give it small advantages in the game state to eventually build up a big enough advantage to win the game. Yes they can go crazy and Tinker
Tinker
TinkerSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
45
Artist:
Mike Raabe
Text:
At the time you play Tinker, sacrifice an artifact.Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.
for Mindslaver
Mindslaver
MindslaverSet: Mirrodin
Cost:
6
Color:
Colorless
Type:
Legendary Artifact
Rarity:
R
Number:
206
Artist:
Glen Angus
Text:
4, T, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player. He or she doesn't lose life because of mana burn.)
to take your turn and gas you out. But more often than not you will find they slowly set themselves up for a Slaving, so that they may be able to “Slave lock” you out of the game. If the Slaver deck you are playing against is running Yawgmoth’s Will, rely on the fact that they cannot simply just win off of Yawgmoth’s nearly as easily as you or other decks. They tend to use it as a momentum swing that can either get them back into the game or get the advantage back to them as a whole.

Now when it comes to sideboarding there is no doubt they are going to board in REBs, this is one of the reasons I am testing BEBs. Not only do they counter and kill Welders, but they also counter REBs which every Drain deck is running around with now. I generally sideboard out two Repeal
Repeal
RepealSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
C
Number:
32
Text:
Return target nonland permanent with converted mana cost X to its owner’s hand. Draw a card.
s, one Gifts Ungiven
Gifts Ungiven
Gifts UngivenSet: Champions of Kamigawa
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
62
Artist:
D. Alexander Gregory
Text:
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
, Darksteel Colossus
Darksteel Colossus
Darksteel ColossusSet: Darksteel
Cost:
11
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
109
Artist:
Carl Critchlow
Power:
11
Toughness:
11
Text:
Trample. Darksteel Colossus is indestructible (Destroy effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere reveal Darksteel Colossus and shuffle it into its owner's library instead.
and Vampiric Tutor
Vampiric Tutor
Vampiric TutorSet: Classic Sixth Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
R
Number:
161
Artist:
Gary Leach
Text:
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
, for the combination of REBs and BEBs I am running and Sundering Titan
Sundering Titan
Sundering TitanSet: Darksteel
Cost:
8
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
146
Artist:
Jim Murray
Power:
7
Toughness:
10
Text:
When Sundering Titan comes into play, choose a land of each basic land type, then destroy those lands. When Sundering Titan leaves play, choose a land of each basic land type, then destroy those lands.
. This is a drain deck, meaning they run Volcanic Island
Volcanic Island
Volcanic IslandSet: Revised Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Brian Snoddy
Text:
T: Add either U or R to your mana pool.Counts as both islands and mountains and is affected by spells that affect either. If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected.
s and Underground Sea
Underground Sea
Underground SeaSet: Revised Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Rob Alexander
Text:
T: Add either B or U to your mana pool.Counts as both swamp and islands and is affected by spells that affect either. If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected.
s, which makes Titan better than Colossus even though he is a turn slower clock because he cuts your opponent off of what they need most – their mana. Key cards in this matchup are Tinker
Tinker
TinkerSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
45
Artist:
Mike Raabe
Text:
At the time you play Tinker, sacrifice an artifact.Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.
, Mana Drain
Mana Drain
Mana DrainSet: Legends
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Tedin
Text:
Counters target spell. At the beginning of your next main phase, add X to your mana pool, where X is the casting cost of target spell.
, Gifts Ungiven
Gifts Ungiven
Gifts UngivenSet: Champions of Kamigawa
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
62
Artist:
D. Alexander Gregory
Text:
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
, Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
For Knowledge, and in this case Darkblast
Darkblast
DarkblastSet: Ravnica City of Guilds
Cost:
1
Color:
Black
Type:
Instant
Rarity:
U
Number:
82
Artist:
Randy Gallegos
Text:
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
. Post board your key card can also be Sundering Titan
Sundering Titan
Sundering TitanSet: Darksteel
Cost:
8
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
146
Artist:
Jim Murray
Power:
7
Toughness:
10
Text:
When Sundering Titan comes into play, choose a land of each basic land type, then destroy those lands. When Sundering Titan leaves play, choose a land of each basic land type, then destroy those lands.
.

Gooch Gifts vs. Combo

This matchup can be very tough, but is never an auto-loss, less your opponent always has a first turn win and you don’t happen to have any counter magic in any game. Against a better chunk of combo decks you generally would like to have a Force of Will
Force of Will
Force of WillSet: Alliances
Cost:
5
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Terese Nielsen
Text:
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
in your opening hand and also would like to have Mana Drain
Mana Drain
Mana DrainSet: Legends
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Tedin
Text:
Counters target spell. At the beginning of your next main phase, add X to your mana pool, where X is the casting cost of target spell.
mana up as soon as you possibly can. Artifact accelerants are much bigger in this matchup than in any other, as you are racing a deck that is made to be faster than you. If you can slow them down enough there is no doubt you can win, but you always have to be on the lookout for anything coming from them. Tinker
Tinker
TinkerSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
45
Artist:
Mike Raabe
Text:
At the time you play Tinker, sacrifice an artifact.Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.
for Colossus is not always a win as combo decks run maindeck artifact bounce and if that is all you have they can still go off on you. So never sit back even if they have only one turn to win, do everything you can to close the window as much as you can, the more time you give them with an open chance the better chance they have of winning the match.

Since I am referring to the combo match as pretty much being Grim Long with its sudden popularity, you cannot board out your Darkblast
Darkblast
DarkblastSet: Ravnica City of Guilds
Cost:
1
Color:
Black
Type:
Instant
Rarity:
U
Number:
82
Artist:
Randy Gallegos
Text:
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
, because then Xantid Swarm
Xantid Swarm
Xantid SwarmSet: Scourge
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Insect
Rarity:
R
Number:
135
Artist:
David Martin
Power:
0
Toughness:
1
Text:
Flying
Whenever Xantid Swarm attacks, defending player can't play spells this turn.
shuts your counter magic off, and then you lose pretty much 90% of the time. I would sideboard out one Gifts Ungiven
Gifts Ungiven
Gifts UngivenSet: Champions of Kamigawa
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
62
Artist:
D. Alexander Gregory
Text:
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
, and two Repeal
Repeal
RepealSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
C
Number:
32
Text:
Return target nonland permanent with converted mana cost X to its owner’s hand. Draw a card.
s for the three Q2hhbGljZSBvZiB0aGUgVoid
Void
VoidSet: Invasion
Cost:
5
Color:
Multicolor
Type:
Sorcery
Rarity:
R
Number:
287
Artist:
Kev Walker
Text:
Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards from it all nonland cards with converted mana cost equal to the number.
. That should help you slow them down enough while at the same time allowing yourself to stay in the game. The key cards in this matchup are artifact accelerants, Force of Will
Force of Will
Force of WillSet: Alliances
Cost:
5
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Terese Nielsen
Text:
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
, Mana Drain
Mana Drain
Mana DrainSet: Legends
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Tedin
Text:
Counters target spell. At the beginning of your next main phase, add X to your mana pool, where X is the casting cost of target spell.
, and Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
IGZvciBLbm93bGVkZ2U=. The only reason TFK is so important is because you need to keep seeing new cards and digging for more counter magic to keep yourself in the game.

Gooch Gifts vs. Workshop Aggro or Stax

I tend to group both of these two matches together because they generally are the same thing for me. Both decks run Welders, and both try to lock me out of the game as quickly as they can. This match it is crucial to get Mana Drain
Mana Drain
Mana DrainSet: Legends
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Tedin
Text:
Counters target spell. At the beginning of your next main phase, add X to your mana pool, where X is the casting cost of target spell.
online as quickly as you possibly can. I cannot stress enough how important the mana you are getting is. I know you will not always have first turn Mana Drain
Mana Drain
Mana DrainSet: Legends
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Tedin
Text:
Counters target spell. At the beginning of your next main phase, add X to your mana pool, where X is the casting cost of target spell.
mana, but that is why the deck runs Lotus Petal
Lotus Petal
Lotus PetalSet: Tempest
Cost:
0
Color:
Colorless
Type:
Artifact
Rarity:
C
Artist:
April Lee
Text:
tap, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.
, to give it to you that little bit extra because it is absolutely amazing in this matchup when you are on the play and go land, Sapphire or Lotus or Lotus Petal
Lotus Petal
Lotus PetalSet: Tempest
Cost:
0
Color:
Colorless
Type:
Artifact
Rarity:
C
Artist:
April Lee
Text:
tap, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.
. It puts you so far ahead and overall the more advantages you gain off of single cards, the better your chances for winning are.

They will most likely be playing Q2hhbGljZSBvZiB0aGUgVoid
Void
VoidSet: Invasion
Cost:
5
Color:
Multicolor
Type:
Sorcery
Rarity:
R
Number:
287
Artist:
Kev Walker
Text:
Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards from it all nonland cards with converted mana cost equal to the number.
which can slow you down, but do not forget about Repeal
Repeal
RepealSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
C
Number:
32
Text:
Return target nonland permanent with converted mana cost X to its owner’s hand. Draw a card.
. It can bounce Chalice whenever you want. The only cards you are sideboarding in either of these two matchups are Energy Flux
Energy Flux
Energy FluxSet: Revised Edition
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
U
Artist:
Kaja Foglio
Text:
All artifacts in play now require an upkeep cost of 2 in addition to any other upkeep costs they may have. If the upkeep cost for an artifact is not paid, the artifact must be discarded.
’s, all three of them. They are that good. Generally take out one Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
IGZvciBLbm93bGVkZ2U=, one Gifts Ungiven
Gifts Ungiven
Gifts UngivenSet: Champions of Kamigawa
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
62
Artist:
D. Alexander Gregory
Text:
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
, and one Repeal
Repeal
RepealSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
C
Number:
32
Text:
Return target nonland permanent with converted mana cost X to its owner’s hand. Draw a card.
. Depending on the matchup though you may want to leave both Repeal
Repeal
RepealSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
C
Number:
32
Text:
Return target nonland permanent with converted mana cost X to its owner’s hand. Draw a card.
s in as a pre-emptive measure against Choke
Choke
ChokeSet: Tempest
Cost:
3
Color:
Green
Type:
Enchantment
Rarity:
U
Artist:
Terese Nielsen
Text:
Islands do not untap during their controllers' untap phases.
or other bothersome non-artifact cards. In that case you could sideboard out Mana Vault
Mana Vault
Mana VaultSet: Revised Edition
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Mark Tedin
Text:
T: Add 3 colorless mana to your mana pool. Mana Vault doesn't untap normally during untap phase; to untap it, you must pay 4 mana during your upkeep. If Mana Vault remains tapped during upkeep it does 1 damage to you. Drawing mana from this artifact is played as an interrupt.
.

Key cards in this matchup are again Mana Drain
Mana Drain
Mana DrainSet: Legends
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Tedin
Text:
Counters target spell. At the beginning of your next main phase, add X to your mana pool, where X is the casting cost of target spell.
, Darkblast
Darkblast
DarkblastSet: Ravnica City of Guilds
Cost:
1
Color:
Black
Type:
Instant
Rarity:
U
Number:
82
Artist:
Randy Gallegos
Text:
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
, Mox Sapphire
Mox Sapphire
Mox SapphireSet: Alpha
Cost:
0
Color:
Colorless
Type:
Mono Artifact
Rarity:
R
Artist:
Dan Frazier
Text:
Add 1 blue mana to your mana pool. Tapping this artifact can be played as an interrupt.
, Black Lotus
Black Lotus
Black LotusSet: Oversize Cards
Cost:
0
Color:
Colorless
Type:
Mono Artifact
Rarity:
X
Artist:
Christopher Rush
Text:
Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.
, Lotus Petal
Lotus Petal
Lotus PetalSet: Tempest
Cost:
0
Color:
Colorless
Type:
Artifact
Rarity:
C
Artist:
April Lee
Text:
tap, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.
, (all allow first turn Mana Drain
Mana Drain
Mana DrainSet: Legends
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Tedin
Text:
Counters target spell. At the beginning of your next main phase, add X to your mana pool, where X is the casting cost of target spell.
so long as you have a land) and Gifts Ungiven
Gifts Ungiven
Gifts UngivenSet: Champions of Kamigawa
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
62
Artist:
D. Alexander Gregory
Text:
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
. Obviously after sideboard your best card is probably Energy Flux
Energy Flux
Energy FluxSet: Revised Edition
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
U
Artist:
Kaja Foglio
Text:
All artifacts in play now require an upkeep cost of 2 in addition to any other upkeep costs they may have. If the upkeep cost for an artifact is not paid, the artifact must be discarded.
and you should always want to see it in your opening hand with enough mana to play it.

Gooch Gifts vs. Gifts Variants

This is the last match I am going to go into. This entire matchup is cut and dried almost to the same point as Slaver. Get into counter wars over big spells, let some smaller spells with less overall effect to them resolve and always know how many cards your opponent is holding at all times. This will help you when you are thinking of what counters he could have, obviously taking into account what cards have already been played is very good. Of course depending on what Gifts deck they are running could very well let you decide what you are and aren’t playing around, while playing it is good to know what your opponent is playing, ask yourself questions like, did I see what he/she was playing before? Have I seen a Misdirection
Misdirection
MisdirectionSet: Mercadian Masques
Cost:
5
Color:
Blue
Type:
Instant
Rarity:
R
Number:
87
Artist:
Paolo Parente
Text:
You may remove a blue card in your hand from the game instead of paying Misdirection's mana cost.Target spell with a single target targets another target instead.
? How many counters has he/she already played?
A very big key in this matchup can also be to counter your opponent’s draw spells whenever possible. If you have a couple of counters and can counter a Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
I say go for it. Limiting the amount of cards he or she sees is always a great idea. If you are playing against Meandeck Gifts you really only have to counter Recall
Recall
RecallSet: Fifth Edition
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
R
Artist:
Richard Kane Ferguson
Text:
Choose and discard X cards: Return X target cards in your graveyard to your hand. Remove Recall from the game.
, but beware they run a lot of protection for such. Overall this matchup is decided like any other Drain based matchup of being who wins the big counter war and who draws better. Before boarding anyway. I think your matchup greatly increases post board with Sundering Titan
Sundering Titan
Sundering TitanSet: Darksteel
Cost:
8
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
146
Artist:
Jim Murray
Power:
7
Toughness:
10
Text:
When Sundering Titan comes into play, choose a land of each basic land type, then destroy those lands. When Sundering Titan leaves play, choose a land of each basic land type, then destroy those lands.
as again as I said before he has won me many a game.

Sideboard out Darkblast
Darkblast
DarkblastSet: Ravnica City of Guilds
Cost:
1
Color:
Black
Type:
Instant
Rarity:
U
Number:
82
Artist:
Randy Gallegos
Text:
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
, one Repeal
Repeal
RepealSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
C
Number:
32
Text:
Return target nonland permanent with converted mana cost X to its owner’s hand. Draw a card.
, and Colossus. Sideboard in two REBs and Sundering Titan
Sundering Titan
Sundering TitanSet: Darksteel
Cost:
8
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
146
Artist:
Jim Murray
Power:
7
Toughness:
10
Text:
When Sundering Titan comes into play, choose a land of each basic land type, then destroy those lands. When Sundering Titan leaves play, choose a land of each basic land type, then destroy those lands.
. Post board your plan goes from trying to win counter wars to resolving Tinker
Tinker
TinkerSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
45
Artist:
Mike Raabe
Text:
At the time you play Tinker, sacrifice an artifact.Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.
for Titan. That is your entire goal post board, should you not be able to accomplish this however you still have the entire back bone of your starting deck so you can still combo your opponent out. But more times than not this matchup comes down to who has the Tinker
Tinker
TinkerSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
45
Artist:
Mike Raabe
Text:
At the time you play Tinker, sacrifice an artifact.Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.
that resolves first, and if yours does, they then have less land in play to use to deal with your Titan. Key cards in this matchup are again much like the ones in the Slaver matchup and are Tinker
Tinker
TinkerSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
45
Artist:
Mike Raabe
Text:
At the time you play Tinker, sacrifice an artifact.Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.
, Mana Drain
Mana Drain
Mana DrainSet: Legends
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Tedin
Text:
Counters target spell. At the beginning of your next main phase, add X to your mana pool, where X is the casting cost of target spell.
, Gifts Ungiven
Gifts Ungiven
Gifts UngivenSet: Champions of Kamigawa
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
62
Artist:
D. Alexander Gregory
Text:
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
, Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
IGZvciBLbm93bGVkZ2U=, and post board Titan. Again Sundering Titan
Sundering Titan
Sundering TitanSet: Darksteel
Cost:
8
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
146
Artist:
Jim Murray
Power:
7
Toughness:
10
Text:
When Sundering Titan comes into play, choose a land of each basic land type, then destroy those lands. When Sundering Titan leaves play, choose a land of each basic land type, then destroy those lands.
is not just a key card in this matchup post board; it is the key card, the one card you want to get out there every game. Sure he is a slower clock than Colossus, but he does leave your opponent with fewer resources to deal with him.

So this is the basic deck that I have been playing now for most a year and this is how I have played most of my matchups, with very little change. I have had great success and I have had some failures along the way, but nobody is perfect and everyone loses occasionally. This deck fits my play style and that is what I like about it so much. If you find a deck that fits your play style as well as this one seems to fit mine, you can win just as often no matter what cards you are or aren’t running. Any deck can win on any certain day, what it really is about though is finding a deck that can win for you every day based on your experiences and your testing results.

Pick up a deck someone else made, fine tune it like my team and I did, eventually every card in there will be a card you have a solid reason to play and every exclusion will also have a solid reason. But above all else remember this: the format never stops changing and evolving into something new and your deck should do the exact same. As you can very well see throughout this article my opinion of certain cards changed with time as did my attitude towards them. Change is always happening; just don’t get too far behind.


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