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CardShark Content - Dave Andrews (10/10/2001)

The Reyanimator in Odyssey Type 2
Dave Andrews

Odyssey has arrived, and with State Championships approaching, everyone is wondering what Type 2 decks will be available once November 1 rolls around. Some deck types are obvious, and decks such as Blue/Green Opposition
Opposition
OppositionSet: Urza's Destiny
Cost:
4
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
40
Artist:
Todd Lockwood
Text:
Tap an untapped creature you control: Tap target artifact, creature, or land.
and R/G Beatdown almost build themselves. However, there are plenty of interesting cards available for the new Type 2, which leaves plenty of room for exploration with a variety of deck types. A deck that is surprisingly good, and may not have found its way into your playtest circle yet, is The Reyanimator.

4:Reya Dawnbringer
Reya Dawnbringer
Reya DawnbringerSet: Invasion
Cost:
9
Color:
White
Type:
Creature
Sub Type:
Angel Legend
Rarity:
R
Number:
33
Artist:
Matthew D. Wilson
Power:
4
Toughness:
6
Text:
Flying At the beginning of your upkeep, you may return target creature card from your graveyard to play.

4:Braids, Cabal Minion
Braids, Cabal Minion
Braids, Cabal MinionSet: Odyssey
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Minion Legend
Rarity:
R
Number:
117
Artist:
Eric Peterson
Power:
2
Toughness:
2
Text:
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.

1:Aven Cloudchaser
Aven Cloudchaser
Aven CloudchaserSet: Odyssey
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Bird Soldier
Rarity:
C
Number:
7
Artist:
Justin Sweet
Power:
2
Toughness:
2
Text:
Flying When Aven Cloudchaser comes into play, destroy target enchantment.

1:Flametongue Kavu
Flametongue Kavu
Flametongue KavuSet: Planeshift
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Kavu
Rarity:
U
Number:
60
Artist:
Pete Venters
Power:
4
Toughness:
2
Text:
When Flametongue Kavu comes into play, it deals 4 damage to target creature.

1:Staunch Defenders
Staunch Defenders
Staunch DefendersSet: Classic Sixth Edition
Cost:
5
Color:
White
Type:
Creature
Sub Type:
Soldier
Rarity:
U
Number:
45
Artist:
Mark Poole
Power:
3
Toughness:
4
Text:
When Staunch Defenders comes into play, you gain 4 life.

1:Daring Apprentice
Daring Apprentice
Daring ApprenticeSet: Classic Sixth Edition
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
62
Artist:
Kaja Foglio
Power:
1
Toughness:
1
Text:
tap, Sacrifice Daring Apprentice: Counter target spell.

1:Meddling Mage
Meddling Mage
Meddling MageSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
116
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
As Meddling Mage comes into play, name a nonland card. The named card can't be played.

1:Coalition Honor Guard
Coalition Honor Guard
Coalition Honor GuardSet: Apocalypse
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Flagbearer
Rarity:
C
Number:
3
Artist:
Eric Peterson
Power:
2
Toughness:
4
Text:
If an opponent plays a spell or ability that could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.

3:Vodalian Merchant
Vodalian Merchant
Vodalian MerchantSet: Invasion
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Merfolk
Rarity:
C
Number:
85
Artist:
Scott M. Fischer
Power:
1
Toughness:
2
Text:
When Vodalian Merchant comes into play, draw a card, then discard a card from your hand.

4:Careful Study
Careful Study
Careful StudySet: Odyssey
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
70
Artist:
Scott M. Fischer
Text:
Draw two cards, then discard two cards from your hand.

4:Entomb
Entomb
EntombSet: Odyssey
Cost:
1
Color:
Black
Type:
Instant
Rarity:
R
Number:
132
Artist:
Ron Spears
Text:
Search your library for a card and put that card into your graveyard. Then shuffle your library.

3:Buried Alive
Buried Alive
Buried AliveSet: Weatherlight
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Artist:
Brian Horton
Text:
Search your library for up to three creature cards and put them into your graveyard. Shuffle your library afterwards.

3:Tainted Pact
Tainted Pact
Tainted PactSet: Odyssey
Cost:
2
Color:
Black
Type:
Instant
Rarity:
R
Number:
164
Artist:
Adam Rex
Text:
Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

4:Life/Death
3:Zombify
Zombify
ZombifySet: Odyssey
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
171
Artist:
Mark Romanoski
Text:
Return target creature card from your graveyard to play.

4:Underground River
Underground River
Underground RiverSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Jeff Miracola
Text:
T: Add one colorless mana to your mana pool.T: Add U or B to your mana pool. Underground River deals 1 damage to you.

2:Salt Marsh
Salt Marsh
Salt MarshSet: Invasion
Color:
Land
Type:
Land
Rarity:
U
Number:
326
Artist:
Jerry Tiritilli
Text:
Salt Marsh comes into play tapped.T: Add U or B to your mana pool.

5:Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.

5:Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.

3:Adarkar Wastes
Adarkar Wastes
Adarkar WastesSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Gary Leach
Text:
T: Add one colorless mana to your mana pool.T: Add W or U to your mana pool. Adarkar Wastes deals 1 damage to you.

3:Caves of Koilos
Caves of Koilos
Caves of KoilosSet: Apocalypse
Color:
Land
Type:
Land
Rarity:
R
Number:
140
Artist:
Jim Nelson
Text:
TAP: Add one colorless mana to your mana pool. TAP: Add W or B to your mana pool. Caves of Koilos deals 1 damage to you.


The plan with this deck is very simple. Get Reya Dawnbringer
Reya Dawnbringer
Reya DawnbringerSet: Invasion
Cost:
9
Color:
White
Type:
Creature
Sub Type:
Angel Legend
Rarity:
R
Number:
33
Artist:
Matthew D. Wilson
Power:
4
Toughness:
6
Text:
Flying At the beginning of your upkeep, you may return target creature card from your graveyard to play.
into the graveyard and from there into play as early as possible. Braids, Cabal Minion
Braids, Cabal Minion
Braids, Cabal MinionSet: Odyssey
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Minion Legend
Rarity:
R
Number:
117
Artist:
Eric Peterson
Power:
2
Toughness:
2
Text:
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
should come next, and will probably be put into play by Reya’s ability. Once Reya and Braids are in play, use the combined abilities of those two legends to reuse and abuse the comes-into-play abilities of the other creatures in your deck, while Braids wears away on your opponent’s permanents. Just to make sure it’s clear how this works, here’s an example: Reya and Braids are in play, a Staunch Defender is in your graveyard, and you’re in need of a few extra life points. During your upkeep, put the Braids sacrifice ability on the stack, and put Reya’s ability, targeting the Staunch Defender, above it on the stack. Resolve Reya’s ability, bringing the Defender into play and gaining four life from the Defender’s ability, and then resolve Braids’s ability, placing the Defender back into the graveyard, where it can be used for four more life during your next upkeep. Note that you can’t reuse the abilities of creatures that are already in play, as Reya must have a target in the graveyard when her ability is put on the stack. To use the comes-into-play ability of a creature in play, you’ll have to sacrifice it to Braids on one turn, and bring it out with Reya during your next upkeep. Don’t forget that this deck does sport plenty of reanimation spells if you just can’t wait that extra turn.

Here’s a more thorough look at the contents of the deck:

4:Reya Dawnbringer
Reya Dawnbringer
Reya DawnbringerSet: Invasion
Cost:
9
Color:
White
Type:
Creature
Sub Type:
Angel Legend
Rarity:
R
Number:
33
Artist:
Matthew D. Wilson
Power:
4
Toughness:
6
Text:
Flying At the beginning of your upkeep, you may return target creature card from your graveyard to play.

4:Braids, Cabal Minion
Braids, Cabal Minion
Braids, Cabal MinionSet: Odyssey
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Minion Legend
Rarity:
R
Number:
117
Artist:
Eric Peterson
Power:
2
Toughness:
2
Text:
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.


These two legends are the combo. Your goal is to get them into play as soon as possible.

1:Aven Cloudchaser
Aven Cloudchaser
Aven CloudchaserSet: Odyssey
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Bird Soldier
Rarity:
C
Number:
7
Artist:
Justin Sweet
Power:
2
Toughness:
2
Text:
Flying When Aven Cloudchaser comes into play, destroy target enchantment.

1:Flametongue Kavu
Flametongue Kavu
Flametongue KavuSet: Planeshift
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Kavu
Rarity:
U
Number:
60
Artist:
Pete Venters
Power:
4
Toughness:
2
Text:
When Flametongue Kavu comes into play, it deals 4 damage to target creature.


Braids can’t be expected to take care of all of your opponent’s permanents. Flametongue Kavu
Flametongue Kavu
Flametongue KavuSet: Planeshift
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Kavu
Rarity:
U
Number:
60
Artist:
Pete Venters
Power:
4
Toughness:
2
Text:
When Flametongue Kavu comes into play, it deals 4 damage to target creature.
speeds up the process by clearing out creatures, and the Aven Cloudchaser
Aven Cloudchaser
Aven CloudchaserSet: Odyssey
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Bird Soldier
Rarity:
C
Number:
7
Artist:
Justin Sweet
Power:
2
Toughness:
2
Text:
Flying When Aven Cloudchaser comes into play, destroy target enchantment.
takes care of enchantments, which Braids can’t do. Thankfully there aren’t many non-creature artifacts to worry about, which is good because Type 2 doesn’t offer a good Uktabi Orangutan
Uktabi Orangutan
Uktabi OrangutanSet: Classic Sixth Edition
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Ape
Rarity:
U
Number:
260
Artist:
Una Fricker
Power:
2
Toughness:
2
Text:
When Uktabi Orangutan comes into play, destroy target artifact.
equivalent for this deck. Note that Dakmor Lancer
Dakmor Lancer
Dakmor LancerSet: Starter 1999
Cost:
6
Color:
Black
Type:
Creature
Sub Type:
Knight
Rarity:
R
Artist:
Chippy
Power:
3
Toughness:
3
Text:
When Dakmor Lancer comes into play, destroy target nonblack creature.
was considered in the Flametongue’s Spot because it can be hard cast (although for six mana) and because it can kill larger creatures such as Mahamoti Djinn
Mahamoti Djinn
Mahamoti DjinnSet: Revised Edition
Cost:
6
Color:
Blue
Type:
Creature
Sub Type:
Djinn
Rarity:
R
Artist:
Dan Frazier
Power:
5
Toughness:
6
Text:
Flying
, but the Flametongue got the nod because it can kill black creatures and because a wily opponent can trick you into killing your own Reya with a Lance
Lance
LanceSet: Revised Edition
Cost:
1
Color:
White
Type:
Enchant Creature
Rarity:
U
Artist:
Rob Alexander
Text:
Target creature gains first strike.
r if he has a way to get rid of his critters at instant speed.

1:Staunch Defenders
Staunch Defenders
Staunch DefendersSet: Classic Sixth Edition
Cost:
5
Color:
White
Type:
Creature
Sub Type:
Soldier
Rarity:
U
Number:
45
Artist:
Mark Poole
Power:
3
Toughness:
4
Text:
When Staunch Defenders comes into play, you gain 4 life.


The Staunch Defenders
Staunch Defenders
Staunch DefendersSet: Classic Sixth Edition
Cost:
5
Color:
White
Type:
Creature
Sub Type:
Soldier
Rarity:
U
Number:
45
Artist:
Mark Poole
Power:
3
Toughness:
4
Text:
When Staunch Defenders comes into play, you gain 4 life.
are your best friends versus the aggressive decks, and is also one of your best blockers when you don’t want to risk your Reya by involving her in combat. Keep in mind that this deck practically starts at 10 life, as you generally use Death to reanimate the Reya, and you’ll usually tap a pain land along the route to getting her in play. You’d think that would make mono-red beatdown a bad matchup for this deck, but thanks to the Staunch Defenders
Staunch Defenders
Staunch DefendersSet: Classic Sixth Edition
Cost:
5
Color:
White
Type:
Creature
Sub Type:
Soldier
Rarity:
U
Number:
45
Artist:
Mark Poole
Power:
3
Toughness:
4
Text:
When Staunch Defenders comes into play, you gain 4 life.
, this deck has actually had favorable matchups against two different mono-red beatdown deck lists it has been played against, winning approximately 75% of games.

1:Daring Apprentice
Daring Apprentice
Daring ApprenticeSet: Classic Sixth Edition
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
62
Artist:
Kaja Foglio
Power:
1
Toughness:
1
Text:
tap, Sacrifice Daring Apprentice: Counter target spell.

1:Meddling Mage
Meddling Mage
Meddling MageSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
116
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
As Meddling Mage comes into play, name a nonland card. The named card can't be played.

1:Coalition Honor Guard
Coalition Honor Guard
Coalition Honor GuardSet: Apocalypse
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Flagbearer
Rarity:
C
Number:
3
Artist:
Eric Peterson
Power:
2
Toughness:
4
Text:
If an opponent plays a spell or ability that could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.


Flametongue Kavu
Flametongue Kavu
Flametongue KavuSet: Planeshift
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Kavu
Rarity:
U
Number:
60
Artist:
Pete Venters
Power:
4
Toughness:
2
Text:
When Flametongue Kavu comes into play, it deals 4 damage to target creature.
and Staunch Defenders
Staunch Defenders
Staunch DefendersSet: Classic Sixth Edition
Cost:
5
Color:
White
Type:
Creature
Sub Type:
Soldier
Rarity:
U
Number:
45
Artist:
Mark Poole
Power:
3
Toughness:
4
Text:
When Staunch Defenders comes into play, you gain 4 life.
recursion will win games versus beatdown, but playing against control decks requires you to keep your Reya in play, rather than destroying opposing threats. Versus control decks, careful use of the Daring Apprentice
Daring Apprentice
Daring ApprenticeSet: Classic Sixth Edition
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
62
Artist:
Kaja Foglio
Power:
1
Toughness:
1
Text:
tap, Sacrifice Daring Apprentice: Counter target spell.
, Meddling Mage
Meddling Mage
Meddling MageSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
116
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
As Meddling Mage comes into play, name a nonland card. The named card can't be played.
, and Coalition Honor Guard
Coalition Honor Guard
Coalition Honor GuardSet: Apocalypse
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Flagbearer
Rarity:
C
Number:
3
Artist:
Eric Peterson
Power:
2
Toughness:
4
Text:
If an opponent plays a spell or ability that could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.
is vital to success. Cards such as Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
, Terminate
Terminate
TerminateSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Instant
Rarity:
C
Number:
128
Artist:
DiTerlizzi
Text:
Destroy target creature. It can't be regenerated.
, Recoil
Recoil
RecoilSet: Invasion
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
C
Number:
264
Artist:
Alan Pollack
Text:
Return target permanent to its owner's hand. Then that player discards a card from his or her hand.
, and Repulse
Repulse
RepulseSet: Invasion
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
70
Artist:
Aaron Boyd
Text:
Return target creature to its owner's hand.Draw a card.
must be stopped. Repulse
Repulse
RepulseSet: Invasion
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
70
Artist:
Aaron Boyd
Text:
Return target creature to its owner's hand.Draw a card.
in particular is very nasty, as it will not put the Reya into your graveyard for convenient reanimation. Practice your control matchups as much as possible to learn which control decks frequently play which problem cards, and which of your solution creatures works best to combat those problems.

3:Vodalian Merchant
Vodalian Merchant
Vodalian MerchantSet: Invasion
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Merfolk
Rarity:
C
Number:
85
Artist:
Scott M. Fischer
Power:
1
Toughness:
2
Text:
When Vodalian Merchant comes into play, draw a card, then discard a card from your hand.


The Vodalian Merchant
Vodalian Merchant
Vodalian MerchantSet: Invasion
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Merfolk
Rarity:
C
Number:
85
Artist:
Scott M. Fischer
Power:
1
Toughness:
2
Text:
When Vodalian Merchant comes into play, draw a card, then discard a card from your hand.
is very useful in this deck. It helps to assemble the combo by drawing extra cards and dumping Reya into the graveyard. Then, once the combo is in place, the Merchant remains available for frequent Reya reanimation, allowing you to dig through your library in search of a key creature or tutor spell or to discard a key creature from your hand to make it available for Reya reanimation.

4:Careful Study
Careful Study
Careful StudySet: Odyssey
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
70
Artist:
Scott M. Fischer
Text:
Draw two cards, then discard two cards from your hand.

4:Entomb
Entomb
EntombSet: Odyssey
Cost:
1
Color:
Black
Type:
Instant
Rarity:
R
Number:
132
Artist:
Ron Spears
Text:
Search your library for a card and put that card into your graveyard. Then shuffle your library.

3:Buried Alive
Buried Alive
Buried AliveSet: Weatherlight
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Artist:
Brian Horton
Text:
Search your library for up to three creature cards and put them into your graveyard. Shuffle your library afterwards.

3:Tainted Pact
Tainted Pact
Tainted PactSet: Odyssey
Cost:
2
Color:
Black
Type:
Instant
Rarity:
R
Number:
164
Artist:
Adam Rex
Text:
Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

4:Life/Death
3:Zombify
Zombify
ZombifySet: Odyssey
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
171
Artist:
Mark Romanoski
Text:
Return target creature card from your graveyard to play.


Card disadvantage at it’s finest. These are the vital spells for assembling your Reya/Braids combo, and for supplying your graveyard with the utility creatures you need to win the game.

4:Underground River
Underground River
Underground RiverSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Jeff Miracola
Text:
T: Add one colorless mana to your mana pool.T: Add U or B to your mana pool. Underground River deals 1 damage to you.

2:Salt Marsh
Salt Marsh
Salt MarshSet: Invasion
Color:
Land
Type:
Land
Rarity:
U
Number:
326
Artist:
Jerry Tiritilli
Text:
Salt Marsh comes into play tapped.T: Add U or B to your mana pool.

5:Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.

5:Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.

3:Adarkar Wastes
Adarkar Wastes
Adarkar WastesSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Gary Leach
Text:
T: Add one colorless mana to your mana pool.T: Add W or U to your mana pool. Adarkar Wastes deals 1 damage to you.

3:Caves of Koilos
Caves of Koilos
Caves of KoilosSet: Apocalypse
Color:
Land
Type:
Land
Rarity:
R
Number:
140
Artist:
Jim Nelson
Text:
TAP: Add one colorless mana to your mana pool. TAP: Add W or B to your mana pool. Caves of Koilos deals 1 damage to you.


I would not generally recommend playing a Type 2 deck with only 22 lands, but in this case it seems about right. As you use spells like Buried Alive
Buried Alive
Buried AliveSet: Weatherlight
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Artist:
Brian Horton
Text:
Search your library for up to three creature cards and put them into your graveyard. Shuffle your library afterwards.
and Entomb
Entomb
EntombSet: Odyssey
Cost:
1
Color:
Black
Type:
Instant
Rarity:
R
Number:
132
Artist:
Ron Spears
Text:
Search your library for a card and put that card into your graveyard. Then shuffle your library.
to thin creatures from your deck, and since you will generally discard creatures and hold on to lands when casting Careful Study
Careful Study
Careful StudySet: Odyssey
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
70
Artist:
Scott M. Fischer
Text:
Draw two cards, then discard two cards from your hand.
, you’ll generally find that you don’t miss any more land drops than your average Type 2 deck that plays with 24-25 lands. Also, many games are won by casting spells that only cost one or two mana, and the land count is certainly sufficient for that. The non-basic land count is quite high for a deck that is practically only two colors, but the ability to cast Meddling Mage
Meddling Mage
Meddling MageSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
116
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
As Meddling Mage comes into play, name a nonland card. The named card can't be played.
or Coalition Honor Guard
Coalition Honor Guard
Coalition Honor GuardSet: Apocalypse
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Flagbearer
Rarity:
C
Number:
3
Artist:
Eric Peterson
Power:
2
Toughness:
4
Text:
If an opponent plays a spell or ability that could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.
from your hand can be important. Also, too many basic lands would hinder the use of Tainted Pact
Tainted Pact
Tainted PactSet: Odyssey
Cost:
2
Color:
Black
Type:
Instant
Rarity:
R
Number:
164
Artist:
Adam Rex
Text:
Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.
as a tutor, and the pain lands tend not to hurt this deck in general. Lands that come into play tapped can be a much bigger hindrance, as this deck often needs to assemble the combo as quickly as possible, which is why there are only 2 Salt Marsh
Salt Marsh
Salt MarshSet: Invasion
Color:
Land
Type:
Land
Rarity:
U
Number:
326
Artist:
Jerry Tiritilli
Text:
Salt Marsh comes into play tapped.T: Add U or B to your mana pool.
es in the deck.

When playing this deck, it is important to remember that it is a combo deck, so use the mulligan aggressively. The mulligan rule is like an extra tutor for this style of deck, and you won’t be happy with the deck’s performance unless you use it. You don’t necessarily need all of the combo pieces in your opening hand every time, but you should practice enough with the deck so that you can get a feel for which opening hands tend to produce an early Reya, and which hands sputter and die. It is also important to play very carefully – this isn’t a combo that will win by itself. In general you should aggressively pursue obtaining the combo, but once it is in play, you should play very conservatively most of the time. You will often be at low life until you’ve had time to get Staunch Defenders
Staunch Defenders
Staunch DefendersSet: Classic Sixth Edition
Cost:
5
Color:
White
Type:
Creature
Sub Type:
Soldier
Rarity:
U
Number:
45
Artist:
Mark Poole
Power:
3
Toughness:
4
Text:
When Staunch Defenders comes into play, you gain 4 life.
recursion going, and should be careful not to be overaggressive and attack when it could leave you open for defeat at the hands of a surprise Skizzik
Skizzik
SkizzikSet: Invasion
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Elemental
Rarity:
R
Number:
169
Artist:
Ron Spencer
Power:
5
Toughness:
3
Text:
Kicker R (You may pay an additional R as you play this spell.)Trample; haste (This creature may attack and T the turn it comes under your control.)At end of turn, sacrifice Skizzik unless the kicker cost was paid.
or Muscle Burst
Muscle Burst
Muscle BurstSet: Odyssey
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
252
Artist:
Gary Ruddell
Text:
Target creature gets +X/+X until end of turn, where X is 3 plus the number of Muscle Burst cards in all graveyards.
. Also, be careful of combat tricks when considering whether to block with Reya, as without her your deck stands little chance of winning. Keep in mind what cards your opponent may be playing that can eliminate Reya from play, and protect her with your Meddling Mage
Meddling Mage
Meddling MageSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
116
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
As Meddling Mage comes into play, name a nonland card. The named card can't be played.
, Honor Guard
Honor Guard
Honor GuardSet: Stronghold
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Soldier
Rarity:
C
Number:
107
Artist:
Joel Biske
Power:
1
Toughness:
1
Text:
W: Honor Guard gets +0/+1 until end of turn.
, and Daring Apprentice
Daring Apprentice
Daring ApprenticeSet: Classic Sixth Edition
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
62
Artist:
Kaja Foglio
Power:
1
Toughness:
1
Text:
tap, Sacrifice Daring Apprentice: Counter target spell.
appropriately.

If played carefully, this deck has many favorable matchups amongst the auto-built decks of the format. So far, it has won the majority of its matches versus Red Beatdown, Red Ponza, Green/Blue Opposition
Opposition
OppositionSet: Urza's Destiny
Cost:
4
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
40
Artist:
Todd Lockwood
Text:
Tap an untapped creature you control: Tap target artifact, creature, or land.
, and Blue/White/Black Control. It has split matches with Red/Green Beatdown based on the deck list, and has lost the majority of games versus Red/White/Blue control, which packs a lot of answers for the deck. Many matchups still require testing, and tinkering with the deck and developing the sideboard continues.

I hope you enjoy the Reyanimator deck. If you play it or anything similar, I’d love to hear how it does for you, and any comments you have. I can always be reached at crazy_monkey1@msn.com.


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