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CardShark Content - Evan Butler (6/29/2004)

With Standard in a blur to reshape the metagame post-Clamp, the common notion is that anything aggro is a dead archetype, despite the players with Goblin Bidding and Ravager Affinity decks trying to repair some of the damage dealt to their decks this past weekend. Control looks to be a healthy choice once more, now that two decks are without their most cataclysmic catalysts, and one newer deck pronounced dead in the water (I’m looking at you, KCI). Big Red has been on most players minds as the control deck to beat, while others are rethinking White/Blue and Green/White control decks that have been collecting dust.

However, I would like to discuss the deck that almost everyone had their eyes on when Mirrodin first showed up: Mono-Black Control. However, Broodstar
Broodstar
BroodstarSet: Mirrodin
Cost:
10
Color:
Blue
Type:
Creature
Sub Type:
Beast
Rarity:
R
Number:
31
Artist:
Glen Angus
Power:
*
Toughness:
*
Text:
Affinity for artifacts (This spell costs 1 less to play for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control.
Affinity and Goblin Bidding would have their say, and that mixed with the deck’s speed and lackluster construction (especially with most of the builds of MBC being constructed out of Mirrodin cards alone), MBC disappeared as quickly as it debuted.

I would posit that Torment
Torment
TormentSet: Stronghold
Cost:
2
Color:
Black
Type:
Enchant Creature
Rarity:
C
Number:
23
Artist:
Paolo Parente
Text:
Enchanted creature gets -3/-0.
mainly kept the power level down for Onslaught
Onslaught
OnslaughtSet: Exodus
Cost:
1
Color:
Red
Type:
Enchantment
Rarity:
C
Number:
92
Artist:
Paolo Parente
Text:
Whenever you successfully cast a creature spell, tap target creature.
block’s black cards, with the best cards of the block being Infest
Infest
InfestSet: Onslaught
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
157
Artist:
Ben Thompson
Text:
All creatures get -2/-2 until end of turn.
and Decree of Pain
Decree of Pain
Decree of PainSet: Scourge
Cost:
8
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
64
Artist:
Carl Critchlow
Text:
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling 3BB
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
, and now that Odyssey has been gone for a season, Wizards could finally get back to giving black some power. I present the following:

Land (23)
18: Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.

3: Blinkmoth Nexus
Blinkmoth Nexus
Blinkmoth NexusSet: Darksteel
Color:
Land
Type:
Land
Rarity:
R
Number:
163
Artist:
Brian Snöddy
Text:
T: Add 1 to your mana pool. 1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth gets +1/+1 until end of turn.

2: Stalking Stones
Stalking Stones
Stalking StonesSet: Tempest
Color:
Land
Type:
Land
Rarity:
U
Artist:
Stephen Daniele
Text:
T: Add one colorless mana to your mana pool.6: Stalking Stones becomes a 3/3 artifact creature permanently. (This creature still counts as a land.)


Artifacts (14)
3: Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

3: Razormane Masticore
Razormane Masticore
Razormane MasticoreSet: Fifth Dawn
Cost:
5
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
146
Artist:
Jim Murray
Power:
5
Toughness:
5
Text:
First strike. At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card from your hand. At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.

4: Solemn Simulacrum
Solemn Simulacrum
Solemn SimulacrumSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
245
Artist:
Greg Staples
Text:
When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card.

4: Wayfarer’s Bauble

Black (23)
4: Barter in Blood
Barter in Blood
Barter in BloodSet: Mirrodin
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
57
Artist:
Paolo Parente
Text:
Each player sacrifices two creatures.

2: Beacon of Unrest
Beacon of Unrest
Beacon of UnrestSet: Fifth Dawn
Cost:
5
Color:
Black
Rarity:
R
Number:
41
Text:
Sorcery. Put target creature or artifact card in a graveyard into play under your control. Shuffle Beacon of Unrest into its owner's library.

4: Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.

3: Death Cloud
Death Cloud
Death CloudSet: Darksteel
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
40
Artist:
Stephen Tappin
Text:
Each player loses X life then discards X cards from his or her hand then sacrifices X creatures then sacrifices X lands.

4: Night’s Whisper
2: Promise of Power
Promise of Power
Promise of PowerSet: Mirrodin
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
74
Artist:
Kev Walker
Text:
Choose one|You draw five cards and you lose 5 life; or put a black Demon creature token with flying into play with power and toughness each equal to the number of cards in your hand as the token comes into play. Entwine 4 (Choose both if you pay the entwine cost.)

4: Wrench Mind
Wrench Mind
Wrench MindSet: Mirrodin
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
84
Artist:
Pete Venters
Text:
Target player discards two cards from his or her hand unless he or she discards an artifact card from his or her hand.


The addition of mass board control (Death Cloud
Death Cloud
Death CloudSet: Darksteel
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
40
Artist:
Stephen Tappin
Text:
Each player loses X life then discards X cards from his or her hand then sacrifices X creatures then sacrifices X lands.
), additional card drawing (Night’s Whisper), and even some mana acceleration (Wayfarer’s Bauble) has more than aided the speed and potency of the deck. MBC was granted another man-land as well, and an old favorite from blue control decks in the past shows its face. I suppose a card-by-card breakdown is best at this point:

Blinkmoth Nexus
Blinkmoth Nexus
Blinkmoth NexusSet: Darksteel
Color:
Land
Type:
Land
Rarity:
R
Number:
163
Artist:
Brian Snöddy
Text:
T: Add 1 to your mana pool. 1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth gets +1/+1 until end of turn.
: Man-lands are good, especially in a deck that touts all of seven actual creatures.

Stalking Stones
Stalking Stones
Stalking StonesSet: Tempest
Color:
Land
Type:
Land
Rarity:
U
Artist:
Stephen Daniele
Text:
T: Add one colorless mana to your mana pool.6: Stalking Stones becomes a 3/3 artifact creature permanently. (This creature still counts as a land.)
: Four of these were the flavor of the week in Mirrodin-only MBC. Now with a multitude of spells that could better make use of the six-mana allocation the Stones used to preside over, these can be considered 3/3 emergency beaters/blockers. I still approve of running them in general, but the number simply can’t stay at four if the Nexii, the superior of the two, are to stay.

Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
: Serves the same purpose as it did in the old days, now with less Bidding etc. to ruin the fun.

Razormane Masticore
Razormane Masticore
Razormane MasticoreSet: Fifth Dawn
Cost:
5
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
146
Artist:
Jim Murray
Power:
5
Toughness:
5
Text:
First strike. At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card from your hand. At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.
: It’s been said that the newer artifacts have a bit of “color flavor”, or a sense of what color decks they belong in. It’s my belief that these guys are a boon to black, with ten card-drawing abilities (Solemn Simulacrum
Solemn Simulacrum
Solemn SimulacrumSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
245
Artist:
Greg Staples
Text:
When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card.
, Night’s Whisper, Promise of Power
Promise of Power
Promise of PowerSet: Mirrodin
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
74
Artist:
Kev Walker
Text:
Choose one|You draw five cards and you lose 5 life; or put a black Demon creature token with flying into play with power and toughness each equal to the number of cards in your hand as the token comes into play. Entwine 4 (Choose both if you pay the entwine cost.)
) keeping it alive, and a Lightning Bolt
Lightning Bolt
Lightning BoltSet: Revised Edition
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Christopher Rush
Text:
Lightning Bolt does 3 damage to one target.
for enemy creatures every turn making it quite the vicious creature.

Solemn Simulacrum
Solemn Simulacrum
Solemn SimulacrumSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
245
Artist:
Greg Staples
Text:
When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card.
: Mana Accel #1. Draws cards after a Death Cloud
Death Cloud
Death CloudSet: Darksteel
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
40
Artist:
Stephen Tappin
Text:
Each player loses X life then discards X cards from his or her hand then sacrifices X creatures then sacrifices X lands.
, Barter in Blood
Barter in Blood
Barter in BloodSet: Mirrodin
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
57
Artist:
Paolo Parente
Text:
Each player sacrifices two creatures.
, or Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
. Chump-blocks early game or beats late game. Recurrable with Beacon of Unrest
Beacon of Unrest
Beacon of UnrestSet: Fifth Dawn
Cost:
5
Color:
Black
Rarity:
R
Number:
41
Text:
Sorcery. Put target creature or artifact card in a graveyard into play under your control. Shuffle Beacon of Unrest into its owner's library.
. The demand for this card in MBC is probably greater than that of it in any other control deck in Standard.

Wayfarer’s Bauble: Mana Accel #2. Turn one, first land, Bauble. Turn two, second land, pop Bauble, third land. Turn three, fourth land, Solemn Simulacrum
Solemn Simulacrum
Solemn SimulacrumSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
245
Artist:
Greg Staples
Text:
When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card.
, fifth land. What can an MBC player bother playing turn four with six possible mana on the board?

Barter in Blood
Barter in Blood
Barter in BloodSet: Mirrodin
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
57
Artist:
Paolo Parente
Text:
Each player sacrifices two creatures.
: Absolutely freakin’ insane against control decks. Doubles as a hamperance against aggro decks having a slow-to-medium pace start. Triples as card advantage with a Solemn or two on the table to sacrifice. Considering fifth turn your Beacons come online as well, you now have four targets from this card alone just waiting to do your bidding. The card was potent in the old days, and is just as much so now. Also consider the following: Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
fetches two creatures. Hmm.

Beacon of Unrest
Beacon of Unrest
Beacon of UnrestSet: Fifth Dawn
Cost:
5
Color:
Black
Rarity:
R
Number:
41
Text:
Sorcery. Put target creature or artifact card in a graveyard into play under your control. Shuffle Beacon of Unrest into its owner's library.
: Cycle your Eternal Dragon
Eternal Dragon
Eternal DragonSet: Scourge
Cost:
7
Color:
White
Type:
Creature
Sub Type:
Dragon Spirit
Rarity:
R
Number:
12
Artist:
Justin Sweet
Power:
5
Toughness:
5
Text:
Flying.
3WW: Return Eternal Dragon from your graveyard to your hand. Play this ability only during your upkeep.
Plainscycling 2
. Go for it. Late game, need an Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
, have one in the ‘yard and ten mana to fiddle with? Have at it. Just struck down a Goblin Warchief
Goblin Warchief
Goblin WarchiefSet: Scourge
Cost:
3
Color:
Red
Sub Type:
Goblin
Rarity:
U
Number:
97
Artist:
Tim Hildebrandt
Power:
2
Toughness:
2
Text:
Goblin spells you play cost 1 less to play.
Goblins you control have haste.
and want to see the Bidding player weep? Obviously so. Siege-Gang Commander? Solemn Simulacrum
Solemn Simulacrum
Solemn SimulacrumSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
245
Artist:
Greg Staples
Text:
When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card.
? Platinum Angel
Platinum Angel
Platinum AngelSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Angel
Rarity:
R
Number:
228
Artist:
Brom
Power:
4
Toughness:
4
Text:
Flying You can't lose the game and your opponents can't win the game.
? Arc-Slogger? Every deck in the format has a valid target for this card, including your own.

Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.
: Targeted removal. Polish to the final attack that’s just one or two points off. Take a chunk out of your opponent’s total if you’re running behind. Gain life for doing it.

Death Cloud
Death Cloud
Death CloudSet: Darksteel
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
40
Artist:
Stephen Tappin
Text:
Each player loses X life then discards X cards from his or her hand then sacrifices X creatures then sacrifices X lands.
: Players have been singing the praises of this card since it saw print in Darksteel, but no one really used it other than Cemetery and Clerics (obviously not Tier 1, and therefore not the best defense for the card itself). It does all sorts of mean things to decks with low counts of anything affected by the card: low land count (aggro)? Wreck. Meager card advantage? Wreck. Minimal creatures? Wreck. Plus, a DC for three is an insulting win condition (hi Dan!).

Night’s Whisper: Miniature Promise of Power
Promise of Power
Promise of PowerSet: Mirrodin
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
74
Artist:
Kev Walker
Text:
Choose one|You draw five cards and you lose 5 life; or put a black Demon creature token with flying into play with power and toughness each equal to the number of cards in your hand as the token comes into play. Entwine 4 (Choose both if you pay the entwine cost.)
that hits three turns earlier. Black has been well-acquainted with the principles of life -> cards, and while in color wheel terminology it’s supposed to be second-best at card drawing, I’m not sure if Standard’s pool of blue card draw is supposed to be impressing anyone. U2VydW0gVisions
Visions
VisionsSet: Fourth Edition
Cost:
1
Color:
White
Type:
Sorcery
Rarity:
U
Artist:
NéNé Thomas
Text:
Look at the top five cards of any library. You may then shuffle that library.
is the best thing out there, and for one blue you get a cycling card with Scry 2. I think the better part of SV is supposed to be the Scry, folks.

Promise of Power
Promise of Power
Promise of PowerSet: Mirrodin
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
74
Artist:
Kev Walker
Text:
Choose one|You draw five cards and you lose 5 life; or put a black Demon creature token with flying into play with power and toughness each equal to the number of cards in your hand as the token comes into play. Entwine 4 (Choose both if you pay the entwine cost.)
: The big kahuna responsible for reviving MBC in the first place. Nine mana and five life for at least a 5/5 black flying Demon
Demon
DemonSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Demon
Rarity:
C
Power:
*
Toughness:
*
Text:
Flying
, plus five new cards in hand, was enough to convince the community that there was an MBC after Torment
Torment
TormentSet: Stronghold
Cost:
2
Color:
Black
Type:
Enchant Creature
Rarity:
C
Number:
23
Artist:
Paolo Parente
Text:
Enchanted creature gets -3/-0.
’s departure. Well, for a month or so anyway.

Wrench Mind
Wrench Mind
Wrench MindSet: Mirrodin
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
84
Artist:
Pete Venters
Text:
Target player discards two cards from his or her hand unless he or she discards an artifact card from his or her hand.
: Since this is the last card on the list, I’m going to make my case for it using a real-life scenario that happened just yesterday.

Turn 1: Land, Bauble.
Turn 2: Land, Pop Bauble.
Turn 3: Land, Solemn Simulacrum
Solemn Simulacrum
Solemn SimulacrumSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
245
Artist:
Greg Staples
Text:
When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card.
, land.
Turn 4: Wrench Mind
Wrench Mind
Wrench MindSet: Mirrodin
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
84
Artist:
Pete Venters
Text:
Target player discards two cards from his or her hand unless he or she discards an artifact card from his or her hand.
x2. Again G/W Control with – you guessed it – four cards in hand. Discards Akroma’s Vengeance
Vengeance
VengeanceSet: Portal Second Age
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
U
Artist:
Keith Parkinson
Text:
Destroy any one tapped creature.
, Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
, Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
, Eternal Dragon
Eternal Dragon
Eternal DragonSet: Scourge
Cost:
7
Color:
White
Type:
Creature
Sub Type:
Dragon Spirit
Rarity:
R
Number:
12
Artist:
Justin Sweet
Power:
5
Toughness:
5
Text:
Flying.
3WW: Return Eternal Dragon from your graveyard to your hand. Play this ability only during your upkeep.
Plainscycling 2
.

A card that sends a deck into top deck mode that does not continue functioning properly once in top deck mode is control player gold. One of the most ridiculous discard spells since Hymn to Tourach
Hymn to Tourach
Hymn to TourachSet: Fallen Empires
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
12
Artist:
Susan Van Camp
Text:
Target player discards two cards at random from his or her hand. If target player does not have enough cards, his or her entire hand is discarded.
, Duress
Duress
DuressSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
132
Artist:
Lawrence Snelly
Text:
Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card.
, or Cabal Therapy
Cabal Therapy
Cabal TherapySet: Judgment
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
62
Artist:
Ron Spencer

Text:
Name a nonland card. Target player reveals his or her hand and discards from it all cards with that name. Flashback - Sacrifice a creature.
(holster your flamethrowers for just a moment, folks), Wrench Mind
Wrench Mind
Wrench MindSet: Mirrodin
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
84
Artist:
Pete Venters
Text:
Target player discards two cards from his or her hand unless he or she discards an artifact card from his or her hand.
was initially misfit into Mirrodin block because of its second out – “unless he or she discards an artifact card from his or her hand.” The amount of times the card read “BB: Target player discards an artifact.” was offensive enough for people to declare this card garbage; however, if you’re an aspiring MBC player, go toe-to-toe with Big Red or White/Green Control. Against decks that run low numbers of artifacts (this card is the equivalent of delivering Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
a blood clot near their upper aorta 90% of the time), this is the Standard discard spell all others should be measured against.

The deck in testing has so far yielded excellent results. Given things go to plan, which is true of any deck out there, this deck is amazingly fast and stable. The only match up I can say it absolutely loses to is Raffinity, though I have yet to design a sideboard that has solutions to the deck, simply because I don’t believe it will be present all that much longer. However, in a few months I’m moving over to Orlando, where almost everything Magic happens in Florida, so I should have a more stable metagame (to give you perspective on my local metagame, I see five rouge decks weekly at my weekend tournaments). Perhaps if this article’s well received, I can give some numerical estimates against the gamut in a follow-up.

As far as I see it, Mono Black could very well make a stand in the portended control-dominated environment. It boasts both the greatest speed (barring Cloudpost
Cloudpost
CloudpostSet: Mirrodin
Color:
Land
Type:
Land
Sub Type:
Locus
Rarity:
C
Number:
280
Artist:
Martina Pilcerova
Power:
Land
Toughness:
Locus
Text:
Cloudpost comes into play tapped. T: Add 1 to your mana pool for each Locus in play.
insanity), quickest recovery times from board clearance or disruption, and heck, it even beats Ponza. If you’ve got the cards from your old MBC sitting in a binder, or if you can plunder someone else’s binder for the pieces you’ll need, give Mono Black Control a try. At the very least, you can’t complain about a stagnant metagame anymore.


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