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CardShark Content - Frankwin Hooglander (10/2/2006)

Yesterday I went to the Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
pre-release and here's a short description of what happened.

After we were finally all seated we got our packs and started opening them. My tournament pack was pretty decent, but of course I got shafted again with a foil land as the foil. This has happened to me in the last 5 pre-releases that I played. I either got no foil at all or a foil land. The Timeshifted cards were really cool. I got Call of the Herd
Call of the Herd
Call of the HerdSet: Odyssey
Cost:
3
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
231
Artist:
Carl Critchlow
Text:
Put a 3/3 green Elephant creature token into play. Flashback 3G (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
, Tribal Flames
Tribal Flames
Tribal FlamesSet: Invasion
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
176
Artist:
Tony Szczudlo
Text:
Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.
and Enduring Renewal
Enduring Renewal
Enduring RenewalSet: Ice Age
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Artist:
Harold McNeill
Text:
Play with the cards in your hand face up on the table. If you draw a creature card from your library, discard it. Whenever a creature goes to your graveyard from play, put that creature into your hand.
in my Tournament pack.

We then received our booster packs and were told the good news that starting with Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
all Foil
Foil
FoilSet: Prophecy
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
U
Number:
34
Artist:
Bradley Williams
Text:
You may discard an island and another card from your hand instead of paying Foil's mana cost. Counter target spell.
cards are now taking up the spot of a common, so it is now possible to get 2 rares in a booster pack, 1 regular and 1 foil. The booster packs were pretty decent also, especially when I opened the Scion of Ur-Dragon. I also ended up with Shadow Guildmage
Shadow Guildmage
Shadow GuildmageSet: Mirage
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Wizard
Rarity:
C
Artist:
Mike Kimble
Power:
1
Toughness:
1
Text:
U, T: Put target creature you control on top of owner's library.R, T: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you.
and Prodigal Sorcerer
Prodigal Sorcerer
Prodigal SorcererSet: Revised Edition
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Wizard
Rarity:
C
Artist:
Douglas Shuler
Power:
1
Toughness:
1
Text:
T: Do 1 damage to any target.
as the Timeshifted cards out of the Booster packs.

I started going through the cards to see what was there to play. It wasn't really all super great, but I noticed I had quite a few slivers and I really wanted to play Scion of the Ur-Dragon, so I decided to be unconventional and build a 5 color sliver deck. After lots of debate I ended up playing a 46 card deck mainly because I wanted to fit enough lands in to make sure I could play all my colors.

Here is the deck that I ended up playing:

Land
4 Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.

4 Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.

4 Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

4 Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.

3 Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.

1 Flagstones of Trokair
Flagstones of Trokair
Flagstones of TrokairSet: Time Spiral
Color:
Land
Type:
Legendary Land
Rarity:
R
Number:
272
Artist:
Rob Alexander
Text:
T: Add W to your mana pool. When Flagstones of Trokair is put into a graveyard from play, you may search your library for a Plains card and put it into play tapped. If you do, shuffle your library.

1 Vesuva
Vesuva
VesuvaSet: Time Spiral
Color:
Land
Type:
Land
Rarity:
R
Number:
281
Artist:
Zoltan Boros & Gabor Szikszai
Text:
As Vesuva comes into play, you may choose a land in play. If you do, Vesuva comes into play tapped as a copy of the chosen land.


Artifact
1 Chromatic Star
Chromatic Star
Chromatic StarSet: Time Spiral
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
251
Artist:
Alex Horley-Orlandelli
Text:
1, T, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from play, draw a card.

1 Prismatic Lens
Prismatic Lens
Prismatic LensSet: Time Spiral
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
262
Artist:
Alan Pollack
Text:
T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.


Black
2 Corpulent Corpse
Corpulent Corpse
Corpulent CorpseSet: Time Spiral
Cost:
6
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
C
Number:
98
Artist:
Doug Chaffee
Power:
3
Toughness:
3
Text:
Fear Suspend 5-B (Rather than play this card from your hand, you may pay B and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)

1 Dark Withering
Dark Withering
Dark WitheringSet: Time Spiral
Cost:
6
Color:
Black
Type:
Instant
Rarity:
C
Number:
101
Artist:
Wayne Reynolds
Text:
Destroy target nonblack creature. Madness B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)

1 Mindlash Sliver
Mindlash Sliver
Mindlash SliverSet: Time Spiral
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Sliver
Rarity:
C
Number:
118
Artist:
Jeff Miracola
Power:
1
Toughness:
1
Text:
All Slivers have "1, Sacrifice this creature: Each player discards a card."


Blue
1 Ophidian Eye
Ophidian Eye
Ophidian EyeSet: Time Spiral
Cost:
3
Color:
Blue
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
70
Artist:
Zoltan Boros & Gabor Szikszai
Text:
Flash (You may play this spell any time you could play an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

1 Riftwing Cloudskate
Riftwing Cloudskate
Riftwing CloudskateSet: Time Spiral
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
U
Number:
73
Artist:
Carl Critchlow
Power:
2
Toughness:
2
Text:
Flying When Riftwing Cloudskate comes into play, return target permanent to its owner's hand. Suspend 3-1U (Rather than play this card from your hand, you may pay 1U and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)

1 Shadow Sliver
Shadow Sliver
Shadow SliverSet: Time Spiral
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Sliver
Rarity:
C
Number:
76
Artist:
Warren Mahy
Power:
1
Toughness:
1
Text:
All Slivers have shadow. (They can block or be blocked by only creatures with shadow.)

1 Truth or Tale
Truth or Tale
Truth or TaleSet: Time Spiral
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Number:
89
Artist:
Michael Phillippi
Text:
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.


Gold
1 Harmonic Sliver
Harmonic Sliver
Harmonic SliverSet: Time Spiral
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Sliver
Rarity:
U
Number:
240
Artist:
Luca Zontini
Power:
1
Toughness:
1
Text:
All Slivers have "When this creature comes into play, destroy target artifact or enchantment."

1 Scion of the Ur-Dragon
Green
1 Call of the Herd
Call of the Herd
Call of the HerdSet: Odyssey
Cost:
3
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
231
Artist:
Carl Critchlow
Text:
Put a 3/3 green Elephant creature token into play. Flashback 3G (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

1 Might Sliver
Might Sliver
Might SliverSet: Time Spiral
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Sliver
Rarity:
U
Number:
205
Artist:
Jeff Miracola
Power:
2
Toughness:
2
Text:
All Slivers get +2/+2.

1 Scarwood Treefolk
Scarwood Treefolk
Scarwood TreefolkSet: Time Spiral
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Treefolk
Rarity:
C
Number:
214
Artist:
Stuart Griffin
Power:
3
Toughness:
5
Text:
Scarwood Treefolk comes into play tapped.

1 Search for Tomorrow
Search for Tomorrow
Search for TomorrowSet: Time Spiral
Cost:
3
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
216
Artist:
Randy Gallegos
Text:
Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2-G (Rather than play this card from your hand, you may pay G and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)

1 Strength in Numbers
Strength in Numbers
Strength in NumbersSet: Time Spiral
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
224
Artist:
Ron Spencer
Text:
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

1 Thrill of the Hunt
Thrill of the Hunt
Thrill of the HuntSet: Time Spiral
Cost:
1
Color:
Green
Type:
Instant
Rarity:
C
Number:
229
Artist:
Stephen Tappin
Text:
Target creature gets +1/+2 until end of turn. Flashback W (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Red
1 Goblin Skycutter
Goblin Skycutter
Goblin SkycutterSet: Time Spiral
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Goblin Warrior
Rarity:
C
Number:
159
Artist:
Clint Langley
Power:
2
Toughness:
1
Text:
Sacrifice Goblin Skycutter: Goblin Skycutter deals 2 damage to target creature with flying. That creature loses flying until end of turn.

1 Tribal Flames
Tribal Flames
Tribal FlamesSet: Invasion
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
176
Artist:
Tony Szczudlo
Text:
Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.

1 Two-Headed Sliver

White
2 Castle
Castle
CastleSet: Revised Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Dameon Willich
Text:
Your untapped creatures gain +0/+2. Attacking creatures do not get this bonus.
IFJhcHRvcnM=
1 Pulmonic Sliver
Pulmonic Sliver
Pulmonic SliverSet: Time Spiral
Cost:
5
Color:
White
Type:
Creature
Sub Type:
Sliver
Rarity:
R
Number:
36
Artist:
Jeff Easley
Power:
3
Toughness:
3
Text:
All Slivers have flying and "If this creature would be put into a graveyard, you may put it on top of its owner's library instead."

1 Watcher Sliver
Watcher Sliver
Watcher SliverSet: Time Spiral
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Sliver
Rarity:
C
Number:
45
Artist:
Liz Danforth
Power:
2
Toughness:
2
Text:
All Slivers get +0/+2.


After I was done building I figured that if I would win 1 game that day I should consider myself lucky, but I came to the pre-release to have fun, so building this fun deck was just what I wanted to do.

The deck ended up performing very well. The first game in round 1 I won pretty easily with both of my Castle
Castle
CastleSet: Revised Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Dameon Willich
Text:
Your untapped creatures gain +0/+2. Attacking creatures do not get this bonus.
IFJhcHRvcnM= and Scion of the Ur-Dragon out to beat my opponent down through the sky. Game 2 my opponent got color screwed and I was able to play both my Corpulent Corpse
Corpulent Corpse
Corpulent CorpseSet: Time Spiral
Cost:
6
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
C
Number:
98
Artist:
Doug Chaffee
Power:
3
Toughness:
3
Text:
Fear Suspend 5-B (Rather than play this card from your hand, you may pay B and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
s on turn 1 and 2 and had Call of the Herd
Call of the Herd
Call of the HerdSet: Odyssey
Cost:
3
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
231
Artist:
Carl Critchlow
Text:
Put a 3/3 green Elephant creature token into play. Flashback 3G (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
to put up some defense early in the game to ride my deck to a 2-0 victory. Surprisingly enough I didn't see a Sliver in either game.

Round 2 started with an opening hand with 3 slivers and 4 colors of mana. Might Sliver
Might Sliver
Might SliverSet: Time Spiral
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Sliver
Rarity:
U
Number:
205
Artist:
Jeff Miracola
Power:
2
Toughness:
2
Text:
All Slivers get +2/+2.
, Two-Headed Sliver and Shadow Sliver
Shadow Sliver
Shadow SliverSet: Time Spiral
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Sliver
Rarity:
C
Number:
76
Artist:
Warren Mahy
Power:
1
Toughness:
1
Text:
All Slivers have shadow. (They can block or be blocked by only creatures with shadow.)
made it very easy to beat down my opponent while keeping a Castle
Castle
CastleSet: Revised Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Dameon Willich
Text:
Your untapped creatures gain +0/+2. Attacking creatures do not get this bonus.
Raptor at home to defend. Game 2 went pretty much the same way. Slivers to the beatdown and another 2-0 victory. I really couldn't stop laughing that my deck was performing so well. In previous pre-releases my deckbuilds were mostly not good enough to win more than 1 round and now this silly 5 color deck was doing really well.

The 3rd round I played against another Sliver deck. He only had 3 colors though, but our Slivers complemented each other very well and the first game was pretty tight, but I was able to finish it off with a Tribal Flames
Tribal Flames
Tribal FlamesSet: Invasion
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
176
Artist:
Tony Szczudlo
Text:
Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.
for 5. Game 2 went all the way until time was called and 5 turns to go. In turn 3 my opponent attacked with everything, I blocked and saved most of my critters, but was down to 2 life. He was at 12 and I had enough critters left to deal 9 points of damage and Tribal Flames
Tribal Flames
Tribal FlamesSet: Invasion
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
176
Artist:
Tony Szczudlo
Text:
Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.
in my hand, so in my last turn I attacked with everything, but unfortunately he played Chameleon Blur
Chameleon Blur
Chameleon BlurSet: Time Spiral
Cost:
4
Color:
Green
Type:
Instant
Rarity:
C
Number:
192
Artist:
Anthony S. Waters
Text:
Prevent all damage that creatures would deal to players this turn.
. So I Tribal Flamed him anyway, but in his last turn he beat me down for the last 2 points, so a draw this round. Not too bad 2-0-1 so far.

Round 4, the last round, I was seated at table 2 and playing one of the best players in my area. This last round was pretty bad. My deck finally fell apart. My opening hand was 5 colors of land, Scion of the Ur-Dragon and Call of the Herd
Call of the Herd
Call of the HerdSet: Odyssey
Cost:
3
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
231
Artist:
Carl Critchlow
Text:
Put a 3/3 green Elephant creature token into play. Flashback 3G (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
, so I decided to keep it. The next 7 turns I drew a land, so my opponent beat me to pulp pretty quickly after he killed my dragon and my elephants. Game 2 was pretty much the same. I ended up drawing 6 lands in 8 turns after keeping an opening hand with 4 colors of mana and was beat down pretty quickly again.

All in all not a bad day. I ended up winning 3 packs and had a great day of fun. Afterwards I played some casual games with some friends and called it a day.


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