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CardShark Content - Fredrik Gustafsson (3/16/2004)

The Myrs. This is a subject to question. Where did they come from? What will become of them? Will they make a difference in the world of Mirrodin? Well, these are all great questions, but those will not be answered here… *readers boo*… In this article I will tell you of a great idea I thought up: building a myr only deck… *readers are amassed by my brilliance… I wish*… What can be better than a pack of mindless drones, just slaughtering any one who may oppose you? How, you might ask, could a group of 1/1 artifact creatures accomplice this? Well, there are some obvious choices: Lodestone Myr
Lodestone Myr
Lodestone MyrSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
R
Number:
200
Artist:
Greg Staples
Power:
2
Toughness:
2
Text:
Trample Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.
, which will let you tap some of those little 1/1’s to create one big, bad, slaughtering machine; Myr Matrix
Myr Matrix
Myr MatrixSet: Darksteel
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
132
Artist:
Mark Tedin
Text:
Myr Matrix is indestructible. (Destroy effects and lethal damage don't destroy it.) All Myr get +1/+1. 5: Put a 1/1 Myr artifact creature token into play.
, which turns all your tiny 1/1’s into slightly better 2/2’s; or the best choice, a Coat of Arms
Coat of Arms
Coat of ArmsSet: Exodus
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
131
Artist:
Scott M. Fischer
Text:
Each creature gets +1/+1 for each other creature in play of the same creature type. (For example, if there are three Goblins in play, each of them gets +2/+2.)
, turning all those tiny weenies into HUGE MOTHER F---ERS! They will be able to tear through most opposition easily… Who doesn’t like that? Well, except for your opponent, most people will love it. You could win many challenges, and leave those pesky opponents in the dust. These are some of my ideas for those excellent myr decks, which I have personally whooped some real good but with… I sometimes feel sorry for my friends, whom so sadly walk away from their losses… and one more thing before we get to the decks: if you don’t have a Myr Incubator
Myr Incubator
Myr IncubatorSet: Mirrodin
Cost:
6
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
212
Artist:
Alex Horley-Orlandelli
Text:
6, T, Sacrifice Myr Incubator: Search your library for any number of artifact cards, remove them from the game, then put that many 1/1 Myr artifact creature tokens into play. Then shuffle your library.
in your myr deck, you don’t know what you are doing, because (you use artifact lands of course) when you remove nearly all cards in the deck, which consist 100% of artifacts, you’ll have a great big army of myr, and if this is combined with the Coat of Arms
Coat of Arms
Coat of ArmsSet: Exodus
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
131
Artist:
Scott M. Fischer
Text:
Each creature gets +1/+1 for each other creature in play of the same creature type. (For example, if there are three Goblins in play, each of them gets +2/+2.)
, well, lets just say your opponent is doomed… just beware of mass destruction spells, like Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.


Myr Goodness

Card Name Quantity

Alpha Myr
Alpha Myr
Alpha MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
142
Artist:
Dany Orizio
Power:
2
Toughness:
1
4

Ancient Den
Ancient Den
Ancient DenSet: Mirrodin
Color:
Land
Type:
Artifact Land
Rarity:
C
Number:
278
Artist:
Rob Alexander
Text:
(Ancient Den isn't a spell.) T: Add W to your mana pool.
4

Copper Myr
Copper Myr
Copper MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
158
Artist:
Kev Walker
Power:
1
Toughness:
1
Text:
T: Add G to your mana pool.
4

Gold Myr
Gold Myr
Gold MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
180
Artist:
Kev Walker
Power:
1
Toughness:
1
Text:
T: Add W to your mana pool.
4

Great Furnace
Great Furnace
Great FurnaceSet: Mirrodin
Color:
Land
Type:
Artifact Land
Rarity:
C
Number:
282
Artist:
Rob Alexander
Text:
(Great Furnace isn't a spell.) T: Add R to your mana pool.
4

Iron Myr
Iron Myr
Iron MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
187
Artist:
Kev Walker
Power:
1
Toughness:
1
Text:
T: Add R to your mana pool.
4

Leaden Myr
Leaden Myr
Leaden MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
191
Artist:
Kev Walker
Power:
1
Toughness:
1
Text:
T: Add B to your mana pool.
4

Lodestone Myr
Lodestone Myr
Lodestone MyrSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
R
Number:
200
Artist:
Greg Staples
Power:
2
Toughness:
2
Text:
Trample Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.
4

Myr Enforcer
Myr Enforcer
Myr EnforcerSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
211
Artist:
Greg Staples
Power:
4
Toughness:
4
Text:
Affinity for artifacts (This spell costs 1 less to play for each artifact you control.)
4

Myr Incubator
Myr Incubator
Myr IncubatorSet: Mirrodin
Cost:
6
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
212
Artist:
Alex Horley-Orlandelli
Text:
6, T, Sacrifice Myr Incubator: Search your library for any number of artifact cards, remove them from the game, then put that many 1/1 Myr artifact creature tokens into play. Then shuffle your library.
4

Omega Myr
Omega Myr
Omega MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
223
Artist:
Dany Orizio
Power:
1
Toughness:
2
4

Seat of Synode 4

Silver Myr
Silver Myr
Silver MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
241
Artist:
Kev Walker
Power:
1
Toughness:
1
Text:
T: Add U to your mana pool.
4

Tree of Tales
Tree of Tales
Tree of TalesSet: Mirrodin
Color:
Land
Type:
Artifact Land
Rarity:
C
Number:
285
Artist:
John Avon
Text:
(Tree of Tales isn't a spell.) T: Add G to your mana pool.
4

Vault of Whispers
Vault of Whispers
Vault of WhispersSet: Mirrodin
Color:
Land
Type:
Artifact Land
Rarity:
C
Number:
286
Artist:
Rob Alexander
Text:
(Vault of Whispers isn't a spell.) T: Add B to your mana pool.
4

Opt
Opt
OptSet: Invasion
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Number:
64
Artist:
John Howe
Text:
Look at the top card of your library. You may put that card on the bottom of your library.Draw a card.
ional Cards:

Coat of Arms
Coat of Arms
Coat of ArmsSet: Exodus
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
131
Artist:
Scott M. Fischer
Text:
Each creature gets +1/+1 for each other creature in play of the same creature type. (For example, if there are three Goblins in play, each of them gets +2/+2.)


Myr Matrix
Myr Matrix
Myr MatrixSet: Darksteel
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
132
Artist:
Mark Tedin
Text:
Myr Matrix is indestructible. (Destroy effects and lethal damage don't destroy it.) All Myr get +1/+1. 5: Put a 1/1 Myr artifact creature token into play.


Genesis Chamber
Genesis Chamber
Genesis ChamberSet: Darksteel
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
122
Artist:
Mark Tedin
Text:
Whenever a nontoken creature comes into play, if Genesis Chamber is untapped, that creature's controller puts a 1/1 Myr artifact creature token into play.


Now, have fun, kiddies, and remember, don’t be sad when someone usues the Myr concept of doom to bring you down instead of themsleves…


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