• Magic: The Gathering
  • Magic: The Gathering Online

Which game do you want to buy from?

How to Buy at a Glance

  • 1. Search for items
  • 2. Purchase via PayPal or CC
  • 3. Receive items in the mail
    (usually in less than a week!)
Want Magic prices from CardShark.com on your Mobile device? - Try the Decked Builder app

When the Going Gets Weird - Jason Poupard (11/18/2009)

Whenever my friends ask me for deckbuilding advice, I tell them to start by telling me which format the deck is being designed for. Is it for duels, multiplayer, or (rarely) two-headed giant? This informs every later decision, as duel decks will generally have to be tighter and faster, while multiplayer decks will need to be more resilient, and have ways to deal with a greater number of threats and answers. Honestly, I don’t really know all that much about building 2HG decks, and I’ve only really built one of my own, an evil Limited Resources
Limited Resources
Limited ResourcesSet: Exodus
Cost:
1
Color:
White
Type:
Enchantment
Rarity:
R
Number:
10
Artist:
Keith Parkinson
Text:
When Limited Resources comes into play, each player chooses five lands he or she controls and sacrifices the rest.As long as there are ten or more lands in play, players cannot play lands.
land destruction deck that isn’t that much fun to play.

The second thing I ask is to describe the deck’s theme or focus in one sentence. If you can sum your deck plan in one sentence, you’ll be able to keep that theme in mind while selecting your cards, and, hopefully, rule out cards which fail to meet the theme.

Thirdly, which deck constructing rules are you using to build your deck? Is it Standard or Extended? Is it just a plain old casual deck (play what you have), or is it Elder Dragon Highlander?

Today, I’ll be telling the story of a few days’ worth of extreme deckbuilding. Two are casual decks,one aimed at Duels, the other at multiplayer, and, to cap it all off, I’ll tell the tales of my two standard decks (now played in over ten! Games combined).

Deck The First: “I want to combine Wort the Raidmother and Seedborn Muse
Seedborn Muse
Seedborn MuseSet: Legions
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
R
Number:
138
Power:
2
Toughness:
4
Text:
Untap all permanents you control during each other player's untap step.
to conspire some powerful spells and still have blockers.”
4 Wort, the Raidmother
Wort, the Raidmother
Wort, the RaidmotherSet: Shadowmoor
Cost:
8
Color:
Multicolor
Type:
Legendary Creature
Sub Type:
Goblin Shaman
Rarity:
R
Number:
223
Artist:
Dave Allsop
Power:
3
Toughness:
3
Text:
When Wort, the Raidmother comes into play, put two 1/1 red and green Goblin Warrior creature tokens into play. Each red or green instant or sorcery spell you play has conspire. (As you play the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)

4 Seedborn Muse
Seedborn Muse
Seedborn MuseSet: Legions
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
R
Number:
138
Power:
2
Toughness:
4
Text:
Untap all permanents you control during each other player's untap step.


Following this simple plan I started piling up cards from my overly large collection, aiming at playing duels, rather than multiplayer (as I though the synergy would be rather easily disrupted, and likely not have enough gas to take down multiple opponents). Wort is from Eventide and Seedborne Muse 10th Edition, so the deck will have to use at least an Extended card selection…but no one plays Extended outside of PTQ’s, so I’ll just use whatever the heck I feel like.

I want to put a bunch of tokens into play, that I may conspire with them and have them inspired by a Muse’s pretty green scarf, so I dig up some token-creating cards, focusing also on instants and sorceries:
4 Dragon Fodder
Dragon Fodder
Dragon FodderSet: Shards Of Alara
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
97
Artist:
Jaime Jones
Text:
Put two 1/1 red Goblin creature tokens into play.
(creates 2 tokens for 1 sorcery)
2 Empty the Warrens
Empty the Warrens
Empty the WarrensSet: Time Spiral
Cost:
4
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
152
Artist:
Mark Brill
Text:
Put two 1/1 red Goblin creature tokens into play. Storm (When you play this spell, copy it for each spell played before it this turn.)
(creates 2 tokens with storm)
2 Mogg War Marshal
Mogg War Marshal
Mogg War MarshalSet: Time Spiral
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Goblin Warrior
Rarity:
C
Number:
170
Artist:
Wayne England
Power:
1
Toughness:
1
Text:
Echo 1R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal comes into play or is put into a graveyard from play, put a 1/1 red Goblin creature token into play.
(creates 1 token when he enters the battlefield, and 1 more when he dies)
1 Hunting Pack
Hunting Pack
Hunting PackSet: Scourge
Cost:
7
Color:
Green
Type:
Instant
Rarity:
U
Number:
121
Artist:
Jim Nelson
Text:
Put a 4/4 green Beast token into play.
Storm
(creates a 4/4 token with storm)
1 Spitting Image
Spitting Image
Spitting ImageSet: Eventide
Cost:
6
Color:
Multicolor
Type:
Sorcery
Rarity:
R
Number:
162
Artist:
Jim Nelson
Text:
Put a token into play that's a copy of target creature. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
(creates a clone token)
1 Call the Skybreaker
Call the Skybreaker
Call the SkybreakerSet: Eventide
Cost:
7
Color:
Multicolor
Type:
Sorcery
Rarity:
R
Number:
98
Artist:
Randy Gallegos
Text:
Put a 5/5 blue and red Elemental creature token with flying into play. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
(creates a 5/5 flying token, with retrace)

That’s a full eleven token generators, only two of which are permanents, plus the four Wort, the Raidmother
Wort, the Raidmother
Wort, the RaidmotherSet: Shadowmoor
Cost:
8
Color:
Multicolor
Type:
Legendary Creature
Sub Type:
Goblin Shaman
Rarity:
R
Number:
223
Artist:
Dave Allsop
Power:
3
Toughness:
3
Text:
When Wort, the Raidmother comes into play, put two 1/1 red and green Goblin Warrior creature tokens into play. Each red or green instant or sorcery spell you play has conspire. (As you play the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
, who makes two tokens herself.

Then, I peppered in a few powerful sorceries and instants, with a special focus on “X” spells. I really want to burn stuff!
2 Hull Breach
Hull Breach
Hull BreachSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Sorcery
Rarity:
C
Number:
111
Artist:
Brian Snoddy
Text:
Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.

2 Rolling Thunder
Rolling Thunder
Rolling ThunderSet: Tempest
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Richard Thomas
Text:
Rolling Thunder deals X damage divided any way you choose among any number of target creatures and/or players.
(X damage, divided any way you choose, sorcery)
2 Ghitu Fire
Ghitu Fire
Ghitu FireSet: Invasion
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
R
Number:
144
Artist:
Glen Angus
Text:
You may play Ghitu Fire any time you could play an instant if you pay 2 more to play it.Ghitu Fire deals X damage to target creature or player.
(X damage, can be cast as an Instant for 2 colorless more)
2 Squall
Squall
SquallSet: Mercadian Masques
Cost:
3
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
275
Artist:
Val Mayerik
Text:
Squall deals 2 damage to each creature with flying.
IExpbmU= (X damage to each flier and each player, Instant)
1 Wrap in Vigor
Wrap in Vigor
Wrap in VigorSet: Future Sight
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
141
Artist:
John Donahue
Text:
Regenerate each creature you control.
(save your little guys from an Earthquake
Earthquake
EarthquakeSet: Revised Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
R
Artist:
Dan Frazier
Text:
Does X damage to each player and each non-flying creature in play.
)
1 Echoing Courage
Echoing Courage
Echoing CourageSet: Darksteel
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
74
Artist:
Greg Staples
Text:
Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
(alternate win condition: alpha strike with some 3/3 goblins)

To round off the deck, a little more utility, and another alternate win condition.
1 Nullmage Shepherd
Nullmage Shepherd
Nullmage ShepherdSet: Ravnica City of Guilds
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Elf Shaman
Rarity:
U
Number:
174
Artist:
Stephen Tappin
Power:
2
Toughness:
4
Text:
Tap four untapped creatures you control: Destroy target artifact or enchantment.

3 Greater Gargadon
Greater Gargadon
Greater GargadonSet: Time Spiral
Cost:
10
Color:
Red
Type:
Creature
Sub Type:
Beast
Rarity:
R
Number:
161
Artist:
Rob Alexander
Power:
9
Toughness:
7
Text:
Suspend 10-R Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Play this ability only if Greater Gargadon is suspended.

1 Boartusk Liege
Boartusk Liege
Boartusk LiegeSet: Shadowmoor
Cost:
7
Color:
Multicolor
Type:
Creature
Sub Type:
Goblin Knight
Rarity:
R
Number:
202
Artist:
Jesper Ejsing
Power:
3
Toughness:
4
Text:
Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1.

2 Fire-Lit Thicket
2 Gruul Turf
Gruul Turf
Gruul TurfSet: Guildpact
Color:
Land
Type:
Land
Rarity:
C
Number:
158
Text:
Gruul Turf comes into play tapped. When Gruul Turf comes into play, return a land you control to its owner’s hand. T: Add RG to your mana pool.

11 Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.
s
9 Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.
s


For my next deck, I decided to make a defensive, multiplayer deck centered upon the amazing Silklash Spider
Silklash Spider
Silklash SpiderSet: Onslaught
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Spider
Rarity:
R
Number:
281
Artist:
Iain McCaig
Power:
2
Toughness:
7
Text:
Silklash Spider may block as though it had flying.. XGG: Silklash Spider deals X damage to each creature with flying.
, and combine it with Sailmonger
Sailmonger
SailmongerSet: Mercadian Masques
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Monger
Rarity:
U
Number:
95
Artist:
Michael Sutfin
Power:
3
Toughness:
3
Text:
2: Target creature gains flying until end of turn. Any player may play this ability.
and “The Best Fattie Ever Printed” Verdant Force
Verdant Force
Verdant ForceSet: Tempest
Cost:
8
Color:
Green
Type:
Creature
Sub Type:
Elemental
Rarity:
R
Artist:
DiTerlizzi
Power:
7
Toughness:
7
Text:
During each player's upkeep, put a Saproling token into play. Treat this token as a 1/1 green creature.
. I wanted something slow and powerful, with some recursion and card drawing. I decided to make the deck heavily green, with a splash of blue and black.
4 Silklash Spider
Silklash Spider
Silklash SpiderSet: Onslaught
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Spider
Rarity:
R
Number:
281
Artist:
Iain McCaig
Power:
2
Toughness:
7
Text:
Silklash Spider may block as though it had flying.. XGG: Silklash Spider deals X damage to each creature with flying.

4 Verdant Force
Verdant Force
Verdant ForceSet: Tempest
Cost:
8
Color:
Green
Type:
Creature
Sub Type:
Elemental
Rarity:
R
Artist:
DiTerlizzi
Power:
7
Toughness:
7
Text:
During each player's upkeep, put a Saproling token into play. Treat this token as a 1/1 green creature.

2 Sailmonger
Sailmonger
SailmongerSet: Mercadian Masques
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Monger
Rarity:
U
Number:
95
Artist:
Michael Sutfin
Power:
3
Toughness:
3
Text:
2: Target creature gains flying until end of turn. Any player may play this ability.
(obscure Mercadian Masques uncommon)

I might be running 3 colors, but I don’t really need to get my Blue or Black mana sources until late game, so I don’t need too much land fixing.
2 Kodama’s Reach (buy these! They’re well worth the $0.50 or so they cost)
1 Rampant Growth
Rampant Growth
Rampant GrowthSet: Classic Sixth Edition
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
246
Artist:
Tom Kyffin
Text:
Search your library for a basic land card and put that card into play tapped. Then shuffle your library.

2 Khalni Heart Expedition
Khalni Heart Expedition
Khalni Heart ExpeditionSet: Zendikar
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
C
Number:
167
Artist:
Jason Chan
Text:
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
(hey, Zendikar just came out, and I want to play my new cards)

For defense, I wanted a bit of Rattlesnake, and quite a bit of Reach, and to stay only in Green.
2 Deadly Recluse
Deadly Recluse
Deadly RecluseSet: Magic 2010
Color:
Green
Type:
Creature
Sub Type:
Spider
Rarity:
C
Number:
175
Artist:
Warren Mahy
Power:
1
Toughness:
2
Text:
Reach (This creature can block creatures with flying.) Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
(Reach, Deathtouch)
2 Thornweald Archer
Thornweald Archer
Thornweald ArcherSet: Future Sight
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Archer
Rarity:
C
Number:
154
Artist:
Dave Kendall
Power:
2
Toughness:
1
Text:
Reach (This creature can block creatures with flying.)
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
(Reach, Deathtouch)
2 Grazing Gladeheart (Landfall, Gain 2 life)
2 Indrik Stomphowler
Indrik Stomphowler
Indrik StomphowlerSet: Dissension
Color:
Green
Rarity:
U
Number:
86
Artist:
Carl Critchlow
(another all-star utility creature, destroys an Artifact or Enchantment)
2 Hurricane
Hurricane
HurricaneSet: Revised Edition
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
U
Artist:
Dameon Willich
Text:
All players and flying creatures suffer X damage.
(The Grazing Gladeheart should gain me enough life to add in some self-damaging flier hate)

To finish out my deck, I added some Blue and Black late-game cards.
1 Rise From the Grave
2 Disturbed Burial
Disturbed Burial
Disturbed BurialSet: Tempest
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Artist:
Heather Hudson
Text:
Buyback 3 (You may pay an additional 3 when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.) Return target creature card from your graveyard to your hand.
(Tempest common, a Raise Dead
Raise Dead
Raise DeadSet: Revised Edition
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Artist:
Jeff A. Menges
Text:
Bring one creature from your graveyard to your hand.
with buyback)
2 Dregs of Sorrow
Dregs of Sorrow
Dregs of SorrowSet: Tempest
Cost:
6
Color:
Black
Type:
Sorcery
Rarity:
R
Artist:
Thomas Gianni
Text:
Destroy X target nonblack creatures. Draw X cards.
(kill creatures, draw cards, laugh and laugh)
2 Negate
Negate
NegateSet: Morningtide
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
43
Artist:
Jeremy Jarvis
Text:
Counter target noncreature spell.

1 Fool’s Demise (make one of your elves or spiders virtually unkillable)
1 Mystic Remora
Mystic Remora
Mystic RemoraSet: Ice Age
Cost:
1
Color:
Blue
Type:
Enchantment
Rarity:
C
Artist:
Ken Meyer, Jr.
Text:
Cumulative Upkeep: 1Whenever target opponent successfully casts a non-creature spell, you may draw a card. That player may pay 4 to counter this effect.
(Draw cards)
1 Mask of Riddles
Mask of Riddles
Mask of RiddlesSet: Alara Reborn
Cost:
2
Color:
Multicolor
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
25
Text:
Equipped creature has fear. Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2}
(give Verdant Force
Verdant Force
Verdant ForceSet: Tempest
Cost:
8
Color:
Green
Type:
Creature
Sub Type:
Elemental
Rarity:
R
Artist:
DiTerlizzi
Power:
7
Toughness:
7
Text:
During each player's upkeep, put a Saproling token into play. Treat this token as a 1/1 green creature.
Fear
Fear
FearSet: Revised Edition
Cost:
2
Color:
Black
Type:
Enchant Creature
Rarity:
C
Artist:
Mark Poole
Text:
Target creature cannot be blocked by any creatures except black creatures and artifact creatures.
, draw cards)
1 Necrogenesis
Necrogenesis
NecrogenesisSet: Shards Of Alara
Cost:
2
Color:
Multicolor
Type:
Enchantment
Rarity:
U
Number:
181
Artist:
Trevor Claxton
Text:
2: Remove target creature card in a graveyard from the game. Put a 1/1 green Saproling creature token into play.
(empty your opponents’ graveyards to prevent reanimation)

This deck got a rather budget mana base:
11 Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.
s
4 Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.

4 Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
s
2 Soaring Seacliff
Soaring Seacliff
Soaring SeacliffSet: Zendikar
Cost:
0
Color:
Colorless
Type:
Land
Rarity:
C
Number:
225
Artist:
Izzy
Text:
Soaring Seacliff enters the battlefield tapped. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. {T}: Add {U} to your mana pool.
(give someone flying for free, shoot them with a Silklash Spider
Silklash Spider
Silklash SpiderSet: Onslaught
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Spider
Rarity:
R
Number:
281
Artist:
Iain McCaig
Power:
2
Toughness:
7
Text:
Silklash Spider may block as though it had flying.. XGG: Silklash Spider deals X damage to each creature with flying.
)
2 Jwar Isle Refuge
Jwar Isle Refuge
Jwar Isle RefugeSet: Zendikar
Cost:
0
Color:
Colorless
Type:
Land
Rarity:
U
Number:
215
Artist:
Cyril Van Der Haegen
Text:
Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B} to your mana pool.

1 Swarmyard
Swarmyard
SwarmyardSet: Time Spiral
Color:
Land
Type:
Land
Rarity:
R
Number:
278
Artist:
Thomas M. Baxa
Text:
T: Add 1 to your mana pool. T: Regenerate target Insect, Rat, Spider, or Squirrel.
(I so want 4 more of these for a dedicated spider deck)


I haven’t played at a Standard FNM in over a year, which makes me sad. The DCI just doesn’t have that many tournaments in Baghdad. Our FLGS here in Manhattan, Kansas is more focused on draft right now, so soon after the release of Zendikar, and I keep getting outvoted every week when suggest we try Standard instead of a draft. They’re a pretty casual bunch of guys, and we play a few games of Planechase every week before the FNM draft.

They are, however, hosting a Game Day on Hallow
Hallow
HallowSet: Darksteel
Cost:
1
Color:
White
Type:
Instant
Rarity:
C
Number:
4
Artist:
Alex Horley-Orlandelli
Text:
Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.
een, and I mean to prove that I’m as good at Standard as I am at Draft and Sealed.

More on that topic first. The very day after my airplane landed in the states after my year in Hell (often pronounced Eye-wreck, an Iraqi vulgarity), was the Zendikar Release Party. As soon as I sobered up from the previous afternoon’s games of beer pong (I am of legal drinking age) I had a bacon omelette with extra bacon on the side at our Friendly Local IHOP, and rolled back into the shop I had missed so much. I’d drafted there 3 times before, coming in second each and every time. That day, I played 5 rounds of sealed, and came in second again! The next week, I went to a PTQ in Kansas City, went 5-2, and missed Top 8 based on tiebreakers, but at least 15th isn't 2nd. The following week, I drafted a brutal R/G deck with 8 freakin’ burn spells, losing to my buddy DK (his first draft victory) and his 2 Hedron Crab
Hedron Crab
Hedron CrabSet: Zendikar
Cost:
1
Color:
Blue
Type:
Creature
Sub Type:
Crab
Rarity:
U
Number:
47
Artist:
Jesper Ejsing
Power:
0
Toughness:
2
Text:
Landfall — Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.
and 1 Lorthos the Tidemaker in the finals…another 2nd place. Four days ago, I drafted B/G to my first ever victory at this particular store! The curse was broken! Exclamation points were overused! My wife said “You’re the dorkiest dork of them all.” [Editor's note: Hey!]


So, I’ve been following the tournament reports online pretty steadily for the last few weeks (Soldiers do do other things than drink and play Magic). During deployment, I’d developed a Jund deck that was, for lack of some rares, 50/60ths the same as nearly every Jund deck on the market, but if you want to read about Jund decks, you can go elsewhere, and read it from qualified people. I’ve cooked up a few rogue-ish decks, complete with sideboards.

Tomorrow, my pals Mike and DK are going to playtest them with me, using my Jund Deck, my Budget Boros Bushwhacker, Mike's Vampires, and DK’s Mill Deck (which is hatefully annoying to play against).

It seems to me that the older I get, the more I like to play control. So, seeing the aggressive bent of Jund and Boros Bushwhacker and Vampires, I started brewing up a controlling deck which, I hope, can slow down and beat up on the dominant three Aggro decks.

A word of warning, this deck is far from budget, and most of the rares don’t have cheaper analogues. In fact, this deck plays Planeswalkers like they’re creatures, and creatures as if they were planeswalkers, sporting ten Planeswalkers and only 3 creatures. The tiny number of creatures makes opposing Doom Blade
Doom Blade
Doom BladeSet: Magic 2010
Color:
Black
Type:
Instant
Rarity:
C
Number:
93
Artist:
Chippy
Text:
Destroy target nonblack creature.
s, Bituminous Blast
Bituminous Blast
Bituminous BlastSet: Alara Reborn
Cost:
5
Color:
Multicolor
Type:
Instant
Rarity:
U
Number:
34
Text:
Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature.
s, and Paths to Exile
Exile
ExileSet: Classic Sixth Edition
Cost:
3
Color:
White
Type:
Instant
Rarity:
R
Number:
21
Artist:
Rob Alexander
Text:
Remove target nonwhite attacking creature from the game. You gain life equal to its toughness.
useless. I like that idea. I like it almost as much as I like the idea of using Ajani Vengeant
Ajani Vengeant
Ajani VengeantSet: Shards Of Alara
Cost:
4
Color:
Multicolor
Type:
Planeswalker
Sub Type:
Ajani
Rarity:
M
Number:
154
Artist:
Wayne Reynolds
Text:
+1: Target permanent doesn't untap during its controller's next untap step. -2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. -7: Destroy all lands target player controls.
’s Limit Break and tittering evilly (an act I accomplished thrice now with this deck).

Firstly, I saw my playset of Prerelease Ajani Vengeant
Ajani Vengeant
Ajani VengeantSet: Shards Of Alara
Cost:
4
Color:
Multicolor
Type:
Planeswalker
Sub Type:
Ajani
Rarity:
M
Number:
154
Artist:
Wayne Reynolds
Text:
+1: Target permanent doesn't untap during its controller's next untap step. -2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. -7: Destroy all lands target player controls.
. He’s a controlling dream, either locking down a creature turn after turn until he Armageddon
Armageddon
ArmageddonSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Jesper Myrfors
Text:
All lands in play are destroyed.
’s my opponent, or Lightening Helix-ing a creature and soaking up some damage that would be going to my face before dying. I chose to play four because he’s a single-handed game-winner.

Next up, three Jace Beleren
Jace Beleren
Jace BelerenSet: Lorwyn
Cost:
3
Color:
Blue
Type:
Planeswalker
Sub Type:
Jace
Rarity:
R
Number:
71
Artist:
Aleksi Briclot
Text:
+2: Each player draws a card. -1: Target player draws a card. -10: Target player puts the top twenty cards of his or her library into his or her graveyard.
for card-drawing, and damage-soaking. I felt four might be too much. To go with Jace, two Chandra Nalaar
Chandra Nalaar
Chandra NalaarSet: Lorwyn
Cost:
5
Color:
Red
Type:
Planeswalker
Sub Type:
Chandra
Rarity:
R
Number:
159
Artist:
Aleksi Briclot
Text:
+1: Chandra Nalaar deals 1 damage to target player. -X: Chandra Nalaar deals X damage to target creature. -8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.
, for creature-elimination and a possible late-game win condition. My final planeswalker is a lonely Elspeth, Knight-Errant (how did a naughty knight, a job with a short life expectancy end up as a planeswalker anyway?). She’s wonderful at making them chumps and drawing attention away from my (usually low) life total. If I find her a mate, it will likely replace one of the Chandras.

I need to stop the creature rush. Isn’t this kind of a “duh” moment, this far into the article? To do that, I’ve got four Day of Judgment
Day of Judgment
Day of JudgmentSet: Zendikar
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Number:
9
Artist:
Vincent Proce
Text:
Destroy all creatures.
and one Martial Coup
Martial Coup
Martial CoupSet: Conflux
Cost:
2
Color:
White
Type:
Sorcery
Rarity:
R
Number:
11
Text:
Put X 1/1 white Soldier creature tokens into play. If X is 5 or more, destroy all other creatures.
. They have my second favorite sentence to ever appear on a Magic card on them “Destroy all creatures” (second to “draw a card”). To blast away Geopedes, Lynx
Lynx
LynxSet: Portal Second Age
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Cat
Rarity:
C
Artist:
Rebecca Guay
Power:
2
Toughness:
1
Text:
Forestwalk (If defending player has any forests in play, Lynx can't be blocked.)
es, Scute Mob
Scute Mob
Scute MobSet: Zendikar
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Insect
Rarity:
R
Number:
182
Artist:
Zoltan Boros & Gabor Szikszai
Power:
1
Toughness:
1
Text:
At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.
s, Bloodletter
Bloodletter
BloodletterSet: Unhinged
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
C
Number:
50
Artist:
Daren Bader
Power:
2
Toughness:
3
Text:
When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player.
s, Lacerators, and more. A pair of Earthquake
Earthquake
EarthquakeSet: Revised Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
R
Artist:
Dan Frazier
Text:
Does X damage to each player and each non-flying creature in play.
s (usually for only 2) will net me a fair amount more time alive than the creatures would. All seven of these cards will also net me card advantage, a crucial goal in a deck with so little card-drawing.

For targeted removal, a set of Lightning Bolt
Lightning Bolt
Lightning BoltSet: Revised Edition
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Christopher Rush
Text:
Lightning Bolt does 3 damage to one target.
s is a great start. A pair of Path to Exile
Path to Exile
Path to ExileSet: Conflux
Cost:
1
Color:
White
Type:
Instant
Rarity:
U
Number:
15
Text:
Remove target creature from the game. Its controller may search his or her library for a basic land card, put that card into play tapped, then shuffle his or her library.
s started as four, but then I ran into a second card which combined Path with Bolt, and replaced two of them: Intimidation Bolt
Intimidation Bolt
Intimidation BoltSet: Alara Reborn
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
U
Number:
99
Text:
Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.
. This is one of my rather few “techy” additions beyond cards universally renowned as being great. In practice, so far, it has been outstanding, and if it only cost two, would have already replaced the other two Paths.

I did mention only having three creatures, right? One of them is the Baneslayer “I should not be mythic” Angel, and the other, a pair of Sphinx of Jwar Isle
Sphinx of Jwar Isle
Sphinx of Jwar IsleSet: Zendikar
Cost:
6
Color:
Blue
Type:
Creature
Sub Type:
Sphinx
Rarity:
R
Number:
68
Artist:
Justin Sweet
Power:
5
Toughness:
5
Text:
Flying, shroud You may look at the top card of your library. (You may do this at any time.)
. I only have one Baneslayer, and I’ve fought off more attempts to get me to trade her than any card I’ve ever owned.

A pair of Negate
Negate
NegateSet: Morningtide
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
43
Artist:
Jeremy Jarvis
Text:
Counter target noncreature spell.
s (can I find room for more?) is there to defend my non-creatures, which are usually only stopped by other non-creatures (I’m looking at you, Vampire Hexmage
Vampire Hexmage
Vampire HexmageSet: Zendikar
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Vampire Shaman
Rarity:
U
Number:
114
Artist:
Eric Deschamps
Power:
2
Toughness:
1
Text:
First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent.
). Another pair of Armillary Sphere
Armillary Sphere
Armillary SphereSet: Conflux
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
134
Text:
2, T, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.
s will aid my Fetch Lands in smoothing my mana base, as well as getting me up to the “obscene” level of mana. The final cards in the deck are a trio of Luminarch Ascension
Luminarch Ascension
Luminarch AscensionSet: Zendikar
Cost:
2
Color:
White
Type:
Enchantment
Rarity:
R
Number:
25
Artist:
Michael Komarck
Text:
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it.
s, which have proven to be lethal against DK’s mill deck as well as any other control strategy.

Lets see the replay of that, only in a regular decklist format, no?

4 Ajani Vengeant
Ajani Vengeant
Ajani VengeantSet: Shards Of Alara
Cost:
4
Color:
Multicolor
Type:
Planeswalker
Sub Type:
Ajani
Rarity:
M
Number:
154
Artist:
Wayne Reynolds
Text:
+1: Target permanent doesn't untap during its controller's next untap step. -2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. -7: Destroy all lands target player controls.

3 Jace Beleren
Jace Beleren
Jace BelerenSet: Lorwyn
Cost:
3
Color:
Blue
Type:
Planeswalker
Sub Type:
Jace
Rarity:
R
Number:
71
Artist:
Aleksi Briclot
Text:
+2: Each player draws a card. -1: Target player draws a card. -10: Target player puts the top twenty cards of his or her library into his or her graveyard.

2 Chandra Nalaar
Chandra Nalaar
Chandra NalaarSet: Lorwyn
Cost:
5
Color:
Red
Type:
Planeswalker
Sub Type:
Chandra
Rarity:
R
Number:
159
Artist:
Aleksi Briclot
Text:
+1: Chandra Nalaar deals 1 damage to target player. -X: Chandra Nalaar deals X damage to target creature. -8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.

1 Elspeth, Knight-Errant
4 Day of Judgment
Day of Judgment
Day of JudgmentSet: Zendikar
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Number:
9
Artist:
Vincent Proce
Text:
Destroy all creatures.

1 Martial Coup
Martial Coup
Martial CoupSet: Conflux
Cost:
2
Color:
White
Type:
Sorcery
Rarity:
R
Number:
11
Text:
Put X 1/1 white Soldier creature tokens into play. If X is 5 or more, destroy all other creatures.

2 Earthquake
Earthquake
EarthquakeSet: Revised Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
R
Artist:
Dan Frazier
Text:
Does X damage to each player and each non-flying creature in play.

4 Lightning Bolt
Lightning Bolt
Lightning BoltSet: Revised Edition
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Christopher Rush
Text:
Lightning Bolt does 3 damage to one target.

2 Path to Exile
Path to Exile
Path to ExileSet: Conflux
Cost:
1
Color:
White
Type:
Instant
Rarity:
U
Number:
15
Text:
Remove target creature from the game. Its controller may search his or her library for a basic land card, put that card into play tapped, then shuffle his or her library.

2 Intimidation Bolt
Intimidation Bolt
Intimidation BoltSet: Alara Reborn
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
U
Number:
99
Text:
Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.

2 Sphinx of Jwar Isle
Sphinx of Jwar Isle
Sphinx of Jwar IsleSet: Zendikar
Cost:
6
Color:
Blue
Type:
Creature
Sub Type:
Sphinx
Rarity:
R
Number:
68
Artist:
Justin Sweet
Power:
5
Toughness:
5
Text:
Flying, shroud You may look at the top card of your library. (You may do this at any time.)

1 Baneslayer Angel
Baneslayer Angel
Baneslayer AngelSet: Magic 2010
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
M
Number:
4
Artist:
Greg Staples
Power:
5
Toughness:
5
Text:
Flying, first strike, lifelink, protection from Demons and from Dragons

2 Negate
Negate
NegateSet: Morningtide
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
43
Artist:
Jeremy Jarvis
Text:
Counter target noncreature spell.

2 Armillary Sphere
Armillary Sphere
Armillary SphereSet: Conflux
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
134
Text:
2, T, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

3 Luminarch Ascension
Luminarch Ascension
Luminarch AscensionSet: Zendikar
Cost:
2
Color:
White
Type:
Enchantment
Rarity:
R
Number:
25
Artist:
Michael Komarck
Text:
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it.

6 Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.

6 Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
s
4 Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.
s
1 Glacial Fortress
Glacial Fortress
Glacial FortressSet: Magic 2010
Color:
Land
Type:
Land
Rarity:
R
Number:
226
Artist:
Franz Vohwinkel
Text:
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.{T}: Add {W} or {U} to your mana pool.

2 Sejiri Refuge
Sejiri Refuge
Sejiri RefugeSet: Zendikar
Cost:
0
Color:
Colorless
Type:
Land
Rarity:
U
Number:
224
Artist:
Ryan Pancoast
Text:
Sejiri Refuge enters the battlefield tapped. When Sejiri Refuge enters the battlefield, you gain 1 life. {T}: Add {W} or {U} to your mana pool.
(would like to be Glacial Fortress
Glacial Fortress
Glacial FortressSet: Magic 2010
Color:
Land
Type:
Land
Rarity:
R
Number:
226
Artist:
Franz Vohwinkel
Text:
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.{T}: Add {W} or {U} to your mana pool.
es)
2 Rupture Spire
Rupture Spire
Rupture SpireSet: Conflux
Cost:
0
Type:
Land
Rarity:
C
Number:
144
Text:
Rupture Spire comes into play tapped. When Rupture Spire comes into play, sacrifice it unless you pay 1. T Add one mana of any color to your mana pool.
s (might end up as a Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.
and a fetchland)
1 Arid Mesa
Arid Mesa
Arid MesaSet: Zendikar
Cost:
0
Color:
Colorless
Type:
Land
Rarity:
R
Number:
211
Artist:
Raymond Swanland
Text:
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.

3 Scalding Tarn
Scalding Tarn
Scalding TarnSet: Zendikar
Cost:
0
Color:
Colorless
Type:
Land
Rarity:
R
Number:
223
Artist:
Philip Straub
Text:
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library.


My final deck for the day is a 3-color, Standard, duel-oriented deck which I whipped up after running across the combo of Realm Razer
Realm Razer
Realm RazerSet: Shards Of Alara
Cost:
6
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
R
Number:
187
Artist:
Hideaki Takamura
Power:
4
Toughness:
2
Text:
When Realm Razer comes into play, remove all lands from the game. When Realm Razer leaves play, return the removed cards to play tapped under their owners' control.
and Landfall…sure, I might have to bolt my own guy and have seven mana to get its effect, but I think it’s a rather swingy way to finish a game off.

Having hammered my way through over two thousand words today, I’ll spare you paragraph-style card explanations, and settle for parentheticals after each card. A final caveat: I haven’t played this deck yet, but can’t wait for tomorrow.

2 Realm Razer
Realm Razer
Realm RazerSet: Shards Of Alara
Cost:
6
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
R
Number:
187
Artist:
Hideaki Takamura
Power:
4
Toughness:
2
Text:
When Realm Razer comes into play, remove all lands from the game. When Realm Razer leaves play, return the removed cards to play tapped under their owners' control.

2 Ranger of Eos
Ranger of Eos
Ranger of EosSet: Shards Of Alara
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Human Soldier
Rarity:
R
Number:
21
Artist:
Volkan Baga
Power:
3
Toughness:
2
Text:
When Ranger of Eos comes into play, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.

4 Scute Mob
Scute Mob
Scute MobSet: Zendikar
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Insect
Rarity:
R
Number:
182
Artist:
Zoltan Boros & Gabor Szikszai
Power:
1
Toughness:
1
Text:
At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.
(for the long game)
4 Steppe Lynx
Steppe Lynx
Steppe LynxSet: Zendikar
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Cat
Rarity:
C
Number:
36
Artist:
Nic Klein
Power:
0
Toughness:
1
Text:
Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
(for the short game)
1 Goblin Bushwhacker
Goblin Bushwhacker
Goblin BushwhackerSet: Zendikar
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Goblin Warrior
Rarity:
C
Number:
125
Artist:
Mark Tedin
Power:
1
Toughness:
1
Text:
Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
(he’s whackin’ it in a bush)
4 Plated Geopede
Plated Geopede
Plated GeopedeSet: Zendikar
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Insect
Rarity:
C
Number:
141
Artist:
Eric Deschamps
Power:
1
Toughness:
1
Text:
First strike Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
(one of the best commons in Zendikar)
1 Lotus Cobra
Lotus Cobra
Lotus CobraSet: Zendikar
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Snake
Rarity:
M
Number:
168
Artist:
Chippy
Power:
2
Toughness:
1
Text:
Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.
(he’s so lonely…)
4 Bloodbraid Elf
Bloodbraid Elf
Bloodbraid ElfSet: Alara Reborn
Cost:
4
Color:
Multicolor
Type:
Creature
Sub Type:
Elf Berserker
Rarity:
U
Number:
50
Power:
3
Toughness:
2
Text:
Haste Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)
(too powerful to not play)
1 Rampaging Baloths
Rampaging Baloths
Rampaging BalothsSet: Zendikar
Cost:
6
Color:
Green
Type:
Creature
Sub Type:
Beast
Rarity:
M
Number:
178
Artist:
Steve Prescott
Power:
6
Toughness:
6
Text:
Trample Landfall — Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.
(might get a second, to replace the cobra)
4 Harrow
Harrow
HarrowSet: Tempest
Cost:
3
Color:
Green
Type:
Instant
Rarity:
U
Artist:
Eric David Anderson
Text:
Sacrifice a land: Search your library for up to two basic land cards and put them into play. Shuffle your library afterwards.
(two Landfall triggers, plus mana-fixing and deck-thinning)
1 Naya Charm
Naya Charm
Naya CharmSet: Shards Of Alara
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
U
Number:
180
Artist:
Jesper Ejsing
Text:
Choose one - Naya Charm deals 3 damage to target creature; or return target card in a graveyard to its owner's hand; or tap all creatures target player controls.
(to start the removal suite)
2 Path to Exile
Path to Exile
Path to ExileSet: Conflux
Cost:
1
Color:
White
Type:
Instant
Rarity:
U
Number:
15
Text:
Remove target creature from the game. Its controller may search his or her library for a basic land card, put that card into play tapped, then shuffle his or her library.

2 Burst Lightning
Burst Lightning
Burst LightningSet: Zendikar
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Number:
119
Artist:
Vance Kovacs
Text:
Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.

4 Lightning Bolt
Lightning Bolt
Lightning BoltSet: Revised Edition
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Christopher Rush
Text:
Lightning Bolt does 3 damage to one target.

4 Arid Mesa
Arid Mesa
Arid MesaSet: Zendikar
Cost:
0
Color:
Colorless
Type:
Land
Rarity:
R
Number:
211
Artist:
Raymond Swanland
Text:
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
(see Harrow
Harrow
HarrowSet: Tempest
Cost:
3
Color:
Green
Type:
Instant
Rarity:
U
Artist:
Eric David Anderson
Text:
Sacrifice a land: Search your library for up to two basic land cards and put them into play. Shuffle your library afterwards.
)
3 Misty Rainforest
Misty Rainforest
Misty RainforestSet: Zendikar
Cost:
0
Color:
Colorless
Type:
Land
Rarity:
R
Number:
220
Artist:
Shelly Wan
Text:
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.

5 Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.

6 Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.
s
6 Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.
s

That’s all for now. I'm Ineech Qanaftek on the forums.


Rate Article



Discuss Article

Click here to discuss this article in forum or leave comments for the author.

RSS feed RSS Feed


This article is provided to you by CardShark.com - A Better Way to Buy and Sell Collectable Games Online. Please check out the rest of our site - you won't be disappointed.

View More ArticlesView More Articles