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CardShark Content - Jesse Deal (5/4/2004)

Mana Echoes
Mana Echoes
Mana EchoesSet: Onslaught
Cost:
4
Color:
Red
Type:
Enchantment
Rarity:
R
Number:
218
Artist:
Christopher Moeller
Text:
Whenever a creature comes into play, you may add 1 to your mana pool for each creature you control that shares a creature type with it.
(echoes). Ever since this card was printed, I have been seeking ways to exploit it. But what could I, a Type II player, do with it? Bupkiss, that’s what. The plan was to make an infinite mana loop but Sliver Queen
Sliver Queen
Sliver QueenSet: Stronghold
Cost:
5
Color:
Multicolor
Type:
Creature
Sub Type:
Legend
Rarity:
R
Number:
141
Artist:
Ron Spencer
Power:
7
Toughness:
7
Text:
Sliver Queen counts as a Sliver.2: Put a Sliver token into play. Treat this token as a 1/1 colorless creature.
was long gone. All of the creature generators left in Onslaught
Onslaught
OnslaughtSet: Exodus
Cost:
1
Color:
Red
Type:
Enchantment
Rarity:
C
Number:
92
Artist:
Paolo Parente
Text:
Whenever you successfully cast a creature spell, tap target creature.
used colored mana; like Dragon Roost
Dragon Roost
Dragon RoostSet: Onslaught
Cost:
6
Color:
Red
Type:
Enchantment
Rarity:
R
Number:
198
Artist:
Luca Zontini
Text:
5RR: Put a 5/5 red Dragon creature token with flying into play. A powerful mage created the roost to guard a portal between the planes.
, Mobilization
Mobilization
MobilizationSet: Onslaught
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
44
Artist:
Carl Critchlow
Text:
Attacking doesn't cause Soldiers to tap. 2W: Put a 1/1 white Soldier creature token into play.
, and Centaur Glade
Centaur Glade
Centaur GladeSet: Onslaught
Cost:
5
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
251
Artist:
Alex Horley-Orlandelli
Text:
2GG: Put a 3/3 green Centaur creature token into play.
. There was not too much mana conversion around and there were no colorless “tribes” to work with. All this was so until Darksteel (cue fanfare).

“Hear ye! Hear ye! Now presenting the amazing Myr Matrix
Myr Matrix
Myr MatrixSet: Darksteel
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
132
Artist:
Mark Tedin
Text:
Myr Matrix is indestructible. (Destroy effects and lethal damage don't destroy it.) All Myr get +1/+1. 5: Put a 1/1 Myr artifact creature token into play.
.”

Finally, a generator that only needs colorless mana! Infinite mana is now suddenly easy: All you need is six lands, Mana Echoes
Mana Echoes
Mana EchoesSet: Onslaught
Cost:
4
Color:
Red
Type:
Enchantment
Rarity:
R
Number:
218
Artist:
Christopher Moeller
Text:
Whenever a creature comes into play, you may add 1 to your mana pool for each creature you control that shares a creature type with it.
, Myr Matrix
Myr Matrix
Myr MatrixSet: Darksteel
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
132
Artist:
Mark Tedin
Text:
Myr Matrix is indestructible. (Destroy effects and lethal damage don't destroy it.) All Myr get +1/+1. 5: Put a 1/1 Myr artifact creature token into play.
, a Fireball
Fireball
FireballSet: Revised Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Mark Tedin
Text:
Fireball does X damage total, divided evenly (round down) among any number of targets. Pay 1 extra mana for each target beyond the first.
, and lots of turns to put at least five Myr tokens into play and WHAMMO! Alright, so maybe it’s really hard/impossible. Bottom line: Myr Matrix
Myr Matrix
Myr MatrixSet: Darksteel
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
132
Artist:
Mark Tedin
Text:
Myr Matrix is indestructible. (Destroy effects and lethal damage don't destroy it.) All Myr get +1/+1. 5: Put a 1/1 Myr artifact creature token into play.
is too expensive. Aww, don’t cry little buddy. Buck up there, kiddo, we can still make the race of Myr work for Mana Echoes
Mana Echoes
Mana EchoesSet: Onslaught
Cost:
4
Color:
Red
Type:
Enchantment
Rarity:
R
Number:
218
Artist:
Christopher Moeller
Text:
Whenever a creature comes into play, you may add 1 to your mana pool for each creature you control that shares a creature type with it.
. Let’s ditch the Myr Matrix
Myr Matrix
Myr MatrixSet: Darksteel
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
132
Artist:
Mark Tedin
Text:
Myr Matrix is indestructible. (Destroy effects and lethal damage don't destroy it.) All Myr get +1/+1. 5: Put a 1/1 Myr artifact creature token into play.
and see what else we can work with. Need a tissue?
I submit to you a combo deck built around Myr:

Myrmyr

Red (12)
4: Mana Echoes
Mana Echoes
Mana EchoesSet: Onslaught
Cost:
4
Color:
Red
Type:
Enchantment
Rarity:
R
Number:
218
Artist:
Christopher Moeller
Text:
Whenever a creature comes into play, you may add 1 to your mana pool for each creature you control that shares a creature type with it.

2: Fireball
Fireball
FireballSet: Revised Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Mark Tedin
Text:
Fireball does X damage total, divided evenly (round down) among any number of targets. Pay 1 extra mana for each target beyond the first.

4: Seething Song
Seething Song
Seething SongSet: Mirrodin
Cost:
3
Color:
Red
Type:
Instant
Rarity:
C
Number:
104
Artist:
Martina Pilcerova
Text:
Add RRRRR to your mana pool.

2: Electrostatic Bolt
Electrostatic Bolt
Electrostatic BoltSet: Mirrodin
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Number:
89
Artist:
Randy Gallegos
Text:
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.


Blue (6)
4: Fabricate
Fabricate
FabricateSet: Mirrodin
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
35
Artist:
Glen Angus
Text:
Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.

2: Long Term Plans
Long Term Plans
Long Term PlansSet: Scourge
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
38
Text:
Search your library for a card. Shuffle your library. Then put that card in your library as the third card from the top.


Artifact (27)
4: Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)

2: Genesis Chamber
Genesis Chamber
Genesis ChamberSet: Darksteel
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
122
Artist:
Mark Tedin
Text:
Whenever a nontoken creature comes into play, if Genesis Chamber is untapped, that creature's controller puts a 1/1 Myr artifact creature token into play.

3: Myr Retriever
Myr Retriever
Myr RetrieverSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
U
Number:
215
Artist:
Trevor Hairsine
Power:
1
Toughness:
1
Text:
When Myr Retriever is put into a graveyard from play, return another target artifact card from your graveyard to your hand.

4: Myr Moonvessel
Myr Moonvessel
Myr MoonvesselSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
133
Artist:
Dany Orizio
Power:
1
Toughness:
1
Text:
When Myr Moonvessel is put into a graveyard from play, add 1 to your mana pool.

4: Iron Myr
Iron Myr
Iron MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
187
Artist:
Kev Walker
Power:
1
Toughness:
1
Text:
T: Add R to your mana pool.

4: Silver Myr
Silver Myr
Silver MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
241
Artist:
Kev Walker
Power:
1
Toughness:
1
Text:
T: Add U to your mana pool.

4: Copper Myr
Copper Myr
Copper MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
158
Artist:
Kev Walker
Power:
1
Toughness:
1
Text:
T: Add G to your mana pool.

1: Chrome Mox
Chrome Mox
Chrome MoxSet: Mirrodin
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
152
Artist:
Donato Giancola
Text:
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) T: Add one mana of any of the imprinted card's colors to your mana pool.

1: Lightning Greaves
Lightning Greaves
Lightning GreavesSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
199
Artist:
Jeremy Jarvis
Text:
Equipped creature has haste and can't be the target of spells or abilities. Equip 0 (0: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)


Land (15)
4: Great Furnace
Great Furnace
Great FurnaceSet: Mirrodin
Color:
Land
Type:
Artifact Land
Rarity:
C
Number:
282
Artist:
Rob Alexander
Text:
(Great Furnace isn't a spell.) T: Add R to your mana pool.

4: Darksteel Citadel
Darksteel Citadel
Darksteel CitadelSet: Darksteel
Color:
Land
Type:
Artifact Land
Rarity:
C
Number:
164
Artist:
John Avon
Text:
Indestructible. (This is not a spell.) T: Add 1 to your mana pool.

4: Seat of the Synod
Seat of the Synod
Seat of the SynodSet: Mirrodin
Color:
Land
Type:
Artifact Land
Rarity:
C
Number:
283
Artist:
John Avon
Text:
(Seat of the Synod isn't a spell.) T: Add U to your mana pool.

3: Glimmervoid
Glimmervoid
GlimmervoidSet: Mirrodin
Color:
Land
Type:
Land
Rarity:
R
Number:
281
Artist:
Lars Grant-West
Text:
At end of turn, if you control no artifacts, sacrifice Glimmervoid. T: Add one mana of any color to your mana pool.


Sideboard:
3: Furnace Dragon
Furnace Dragon
Furnace DragonSet: Darksteel
Cost:
9
Color:
Red
Type:
Creature
Sub Type:
Dragon
Rarity:
R
Number:
62
Artist:
Matthew D Wilson
Power:
5
Toughness:
5
Text:
Affinity for Artifacts, Flying. When Furnace Dragon comes into play if you played it from your hand remove all artifacts from the game.

3: Scattershot
Scattershot
ScattershotSet: Scourge
Cost:
3
Color:
Red
Type:
Instant
Rarity:
C
Number:
102
Artist:
Glen Angus
Text:
Scattershot deals 1 damage to target creature.
Storm

4: Naturalize
Naturalize
NaturalizeSet: Onslaught
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
275
Artist:
Ron Spears
Text:
Destroy target artifact or enchantment.

2: Stifle
Stifle
StifleSet: Scourge
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
R
Number:
52
Artist:
Dany Orizio
Text:
Counter target activated or triggered ability.

2: Scrabbling Claws
Scrabbling Claws
Scrabbling ClawsSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
237
Artist:
Thomas M. Baxa
Text:
T: Target player removes a card in his or her graveyard from the game. 1, Sacrifice Scrabbling Claws: Remove target card in a graveyard from the game. Draw a card.


Here’s the punch line: It wins, and it wins early. This baby can go off turn 3 on a good draw, and easily go off turn 6 on a terrible draw. How does it go off? Well, first, you need both the Mana Echoes
Mana Echoes
Mana EchoesSet: Onslaught
Cost:
4
Color:
Red
Type:
Enchantment
Rarity:
R
Number:
218
Artist:
Christopher Moeller
Text:
Whenever a creature comes into play, you may add 1 to your mana pool for each creature you control that shares a creature type with it.
and Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
(this is not as impossible as it sounds with both Fabricate
Fabricate
FabricateSet: Mirrodin
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
35
Artist:
Glen Angus
Text:
Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.
and Long Term Plans
Long Term Plans
Long Term PlansSet: Scourge
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
38
Text:
Search your library for a card. Shuffle your library. Then put that card in your library as the third card from the top.
helping out). Suppose you have one Silver Myr
Silver Myr
Silver MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
241
Artist:
Kev Walker
Power:
1
Toughness:
1
Text:
T: Add U to your mana pool.
, Mana Echoes
Mana Echoes
Mana EchoesSet: Onslaught
Cost:
4
Color:
Red
Type:
Enchantment
Rarity:
R
Number:
218
Artist:
Christopher Moeller
Text:
Whenever a creature comes into play, you may add 1 to your mana pool for each creature you control that shares a creature type with it.
, and Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
in play (chances are its turn four); play an Iron Myr
Iron Myr
Iron MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
187
Artist:
Kev Walker
Power:
1
Toughness:
1
Text:
T: Add R to your mana pool.
, you can now add one mana to your pool. Use that mana for a Myr Moonvessel
Myr Moonvessel
Myr MoonvesselSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
133
Artist:
Dany Orizio
Power:
1
Toughness:
1
Text:
When Myr Moonvessel is put into a graveyard from play, add 1 to your mana pool.
. You can now add two mana to your pool. Out of Myr? Just equip the Myr Moonvessel
Myr Moonvessel
Myr MoonvesselSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
133
Artist:
Dany Orizio
Power:
1
Toughness:
1
Text:
When Myr Moonvessel is put into a graveyard from play, add 1 to your mana pool.
with Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
. Not only do you get two more cards, most likely containing more Myr, but you make up for the mana you spent clamping the Myr Moonvessel
Myr Moonvessel
Myr MoonvesselSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
133
Artist:
Dany Orizio
Power:
1
Toughness:
1
Text:
When Myr Moonvessel is put into a graveyard from play, add 1 to your mana pool.
. Just keep laying down some Myr and clamping them (the Seething Song
Seething Song
Seething SongSet: Mirrodin
Cost:
3
Color:
Red
Type:
Instant
Rarity:
C
Number:
104
Artist:
Martina Pilcerova
Text:
Add RRRRR to your mana pool.
s help). There are enough Myr in this deck that you should draw about two for every four cards. And once it goes off, you get to see your whole deck. Cool, huh? Two Myr Retriever
Myr Retriever
Myr RetrieverSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
U
Number:
215
Artist:
Trevor Hairsine
Power:
1
Toughness:
1
Text:
When Myr Retriever is put into a graveyard from play, return another target artifact card from your graveyard to your hand.
s can create an infinite loop with each other and the Genesis Chamber
Genesis Chamber
Genesis ChamberSet: Darksteel
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
122
Artist:
Mark Tedin
Text:
Whenever a nontoken creature comes into play, if Genesis Chamber is untapped, that creature's controller puts a 1/1 Myr artifact creature token into play.
makes for some sick mana really fast, plus some disposable creatures. The Chrome Mox
Chrome Mox
Chrome MoxSet: Mirrodin
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
152
Artist:
Donato Giancola
Text:
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) T: Add one mana of any of the imprinted card's colors to your mana pool.
and Lightning Greaves
Lightning Greaves
Lightning GreavesSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
199
Artist:
Jeremy Jarvis
Text:
Equipped creature has haste and can't be the target of spells or abilities. Equip 0 (0: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
help you get the red mana you need for that Fireball
Fireball
FireballSet: Revised Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Mark Tedin
Text:
Fireball does X damage total, divided evenly (round down) among any number of targets. Pay 1 extra mana for each target beyond the first.
since most of the time, you need to tap out your land to get the ball rolling. Fabricate
Fabricate
FabricateSet: Mirrodin
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
35
Artist:
Glen Angus
Text:
Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.
and Long Term Plans
Long Term Plans
Long Term PlansSet: Scourge
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
38
Text:
Search your library for a card. Shuffle your library. Then put that card in your library as the third card from the top.
can help you pick up the combo pieces you are either lacking or have lost (I thought Long Term Plans
Long Term Plans
Long Term PlansSet: Scourge
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
38
Text:
Search your library for a card. Shuffle your library. Then put that card in your library as the third card from the top.
was pretty funny/cool with Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
).

Let the FAQ begin:

Does it beat Ravager Affinity? 40% Yes. Despite giving them a Genesis Chamber
Genesis Chamber
Genesis ChamberSet: Darksteel
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
122
Artist:
Mark Tedin
Text:
Whenever a nontoken creature comes into play, if Genesis Chamber is untapped, that creature's controller puts a 1/1 Myr artifact creature token into play.
, we can hold off Myr Enforcer
Myr Enforcer
Myr EnforcerSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
211
Artist:
Greg Staples
Power:
4
Toughness:
4
Text:
Affinity for artifacts (This spell costs 1 less to play for each artifact you control.)
s and Arcbound Ravager
Arcbound Ravager
Arcbound RavagerSet: Darksteel
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
100
Artist:
Carl Critchlow
Power:
0
Toughness:
0
Text:
Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This comes into play with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
s with just a few blockers early on. Our goal is to stall, not overwhelm. What kills us is the Disciple of the Vault
Disciple of the Vault
Disciple of the VaultSet: Mirrodin
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Human Cleric
Rarity:
C
Number:
62
Artist:
Matt Thompson
Power:
1
Toughness:
1
Text:
Whenever an artifact is put into a graveyard from play, you may have target opponent lose 1 life.
. We’re sacrificing artifacts too. Bolt that guy fast! Naturalize
Naturalize
NaturalizeSet: Onslaught
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
275
Artist:
Ron Spears
Text:
Destroy target artifact or enchantment.
is a nuisance since it can kill either of the combo pieces. I have often found it wise to board and save up for the Furnace Dragon
Furnace Dragon
Furnace DragonSet: Darksteel
Cost:
9
Color:
Red
Type:
Creature
Sub Type:
Dragon
Rarity:
R
Number:
62
Artist:
Matthew D Wilson
Power:
5
Toughness:
5
Text:
Affinity for Artifacts, Flying. When Furnace Dragon comes into play if you played it from your hand remove all artifacts from the game.
and screw the combo. That dragon is easy to cast after a few lands and Myrs.

Does it beat Goblins? Now that’s where we are iffy. I have found a world of joy in the card Scattershot
Scattershot
ScattershotSet: Scourge
Cost:
3
Color:
Red
Type:
Instant
Rarity:
C
Number:
102
Artist:
Glen Angus
Text:
Scattershot deals 1 damage to target creature.
Storm
. They are casting about three spells a turn, and most of the Goblins don’t have much in the way of defense. It’s also a card that no one sees coming. The biggest threat to our coolness in a Goblin deck is the Goblin Sharpshooter
Goblin Sharpshooter
Goblin SharpshooterSet: Onslaught
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
R
Number:
207
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Goblin Sharpshooter doesn't untap during your untap step. Whenever a. creature is put into a graveyard from play, untap Goblin Sharpshooter.. T: Goblin Sharpshooter deals 1 damage to target creature or player.
. Bolt that guy early! Otherwise, each Myr we sacrifice hurts us. You should board in the Scrabbling Claws
Scrabbling Claws
Scrabbling ClawsSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
237
Artist:
Thomas M. Baxa
Text:
T: Target player removes a card in his or her graveyard from the game. 1, Sacrifice Scrabbling Claws: Remove target card in a graveyard from the game. Draw a card.
if they are running Patriarch’s Bidding.

Does it beat Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
? 60% Yes. Stone Rain
Stone Rain
Stone RainSet: Revised Edition
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Daniel Gelon
Text:
Destroy target land.
in the board would be a nice touch, but mostly, the fact that Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
takes a few turns to set up is its undoing. I board in Stifle
Stifle
StifleSet: Scourge
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
R
Number:
52
Artist:
Dany Orizio
Text:
Counter target activated or triggered ability.
for the Mindslaver
Mindslaver
MindslaverSet: Mirrodin
Cost:
6
Color:
Colorless
Type:
Legendary Artifact
Rarity:
R
Number:
206
Artist:
Glen Angus
Text:
4, T, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player. He or she doesn't lose life because of mana burn.)
and other than that, a swift kick from a Fireball
Fireball
FireballSet: Revised Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Mark Tedin
Text:
Fireball does X damage total, divided evenly (round down) among any number of targets. Pay 1 extra mana for each target beyond the first.
is all it takes. You probably even have enough mana to split the Fireball
Fireball
FireballSet: Revised Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Mark Tedin
Text:
Fireball does X damage total, divided evenly (round down) among any number of targets. Pay 1 extra mana for each target beyond the first.
between your opponent and a Platinum Angel
Platinum Angel
Platinum AngelSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Angel
Rarity:
R
Number:
228
Artist:
Brom
Power:
4
Toughness:
4
Text:
Flying You can't lose the game and your opponents can't win the game.
. If they are running Leonin Abunas
Leonin Abunas
Leonin AbunasSet: Mirrodin
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Cat Cleric
Rarity:
R
Number:
8
Artist:
Darrell Riche
Power:
2
Toughness:
5
Text:
Artifacts you control can't be the targets of spells or abilities your opponents control.
, you should run the Scattershot
Scattershot
ScattershotSet: Scourge
Cost:
3
Color:
Red
Type:
Instant
Rarity:
C
Number:
102
Artist:
Glen Angus
Text:
Scattershot deals 1 damage to target creature.
Storm
s.

Does it beat Cemetery Cloud? 90% Yes. Gotta love Scrabbling Claws
Scrabbling Claws
Scrabbling ClawsSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
237
Artist:
Thomas M. Baxa
Text:
T: Target player removes a card in his or her graveyard from the game. 1, Sacrifice Scrabbling Claws: Remove target card in a graveyard from the game. Draw a card.
. Plus, that deck is built to stall as well. It just so happens we stall for something they can’t handle.

Does it beat White Control? 40% Yes. Make sure you have your Stifle
Stifle
StifleSet: Scourge
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
R
Number:
52
Artist:
Dany Orizio
Text:
Counter target activated or triggered ability.
s and Naturalize
Naturalize
NaturalizeSet: Onslaught
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
275
Artist:
Ron Spears
Text:
Destroy target artifact or enchantment.
s handy. Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
, Mindslaver
Mindslaver
MindslaverSet: Mirrodin
Cost:
6
Color:
Colorless
Type:
Legendary Artifact
Rarity:
R
Number:
206
Artist:
Glen Angus
Text:
4, T, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player. He or she doesn't lose life because of mana burn.)
, and Circle of Protection: Red are nothing to laugh at (not to mention Dampening Matrix…eeek).

Where is Myr Enforcer
Myr Enforcer
Myr EnforcerSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
211
Artist:
Greg Staples
Power:
4
Toughness:
4
Text:
Affinity for artifacts (This spell costs 1 less to play for each artifact you control.)
? Isn’t he the most amazing one? It has been in and out. I finally decided it threw off the clamping rhythm. But if you can find room for it, be my guest. He makes a great chump blocker with multiple Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
s.

Does anybody actually play this trash? Yes. After I built my first version of this deck, I found a small subgroup trying to make the Myr Matrix
Myr Matrix
Myr MatrixSet: Darksteel
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
132
Artist:
Mark Tedin
Text:
Myr Matrix is indestructible. (Destroy effects and lethal damage don't destroy it.) All Myr get +1/+1. 5: Put a 1/1 Myr artifact creature token into play.
work as well. However, most people aren’t as willing to give up the Myr Matrix
Myr Matrix
Myr MatrixSet: Darksteel
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
132
Artist:
Mark Tedin
Text:
Myr Matrix is indestructible. (Destroy effects and lethal damage don't destroy it.) All Myr get +1/+1. 5: Put a 1/1 Myr artifact creature token into play.
as I am.

My only word of warning is that your opponent will most likely get really mad at you (awww). The process of keeping track of your mana pool takes forever and most of the players I know have no patience/attention span/sense of humor. Get into the habit of asking them to concede. Its fun to ask that randomly anyway, no matter what deck you are playing: “I tap my City of Brass
City of Brass
City of BrassSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Tom Wänerstrand
Text:
Whenever City of Brass becomes tapped, it deals 1 damage to you.T: Add one mana of any color to your mana pool.
and Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
to play a Vine Trellis
Vine Trellis
Vine TrellisSet: Mercadian Masques
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Wall
Rarity:
C
Number:
285
Artist:
DiTerlizzi
Power:
0
Toughness:
4
Text:
(Walls can't attack.) T: Add one green mana to your mana pool.
. Do you concede?” You’d be surprised how many yeses I’ve received.

Until next time, enjoy this one. I’ll let you know how my Mycosynth Lattice
Mycosynth Lattice
Mycosynth LatticeSet: Darksteel
Cost:
6
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
130
Artist:
Anthony S. Waters
Text:
All permanents are artifacts in addition to their other types. All cards that aren't in play, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.
/Dragon Roost
Dragon Roost
Dragon RoostSet: Onslaught
Cost:
6
Color:
Red
Type:
Enchantment
Rarity:
R
Number:
198
Artist:
Luca Zontini
Text:
5RR: Put a 5/5 red Dragon creature token with flying into play. A powerful mage created the roost to guard a portal between the planes.
/Mana Echoes
Mana Echoes
Mana EchoesSet: Onslaught
Cost:
4
Color:
Red
Type:
Enchantment
Rarity:
R
Number:
218
Artist:
Christopher Moeller
Text:
Whenever a creature comes into play, you may add 1 to your mana pool for each creature you control that shares a creature type with it.
deck turns out.


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