• Magic: The Gathering
  • Magic: The Gathering Online

Which game do you want to buy from?

How to Buy at a Glance

  • 1. Search for items
  • 2. Purchase via PayPal or CC
  • 3. Receive items in the mail
    (usually in less than a week!)
Want Magic prices from CardShark.com on your Mobile device? - Try the Decked Builder app

CardShark Content - John Malcolm (10/1/2003)

The Mirrodin T2 metagame: It's somewhat established, but there are still some arguments as to what's good in each deck and what's not. To help with anyone confused, I have included what are (in my opinion) the three best decks in the format. For each deck I have included an example decklist, analysis of choice Mirrodin cards, cards that ´´didn't make the cut´´ and sideboard choices. Hopefully this will help out people who have no idea what to play when Mirrodin becomes legal.

To start, let's take a look at a very familiar deck:

GOBLINS

3 Goblin Burrows
Goblin Burrows
Goblin BurrowsSet: Onslaught
Color:
Land
Type:
Land
Rarity:
U
Number:
318
Artist:
David Martin
Text:
T: Add 1 to your mana pool. 1R, T: Target Goblin gets +2/+0 until end of turn.

21 Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.


2 Rorix Bladewing
Rorix Bladewing
Rorix BladewingSet: Onslaught
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Dragon Legend
Rarity:
R
Number:
224
Artist:
Darrell Riche
Power:
6
Toughness:
5
Text:
Flying, haste

4 Clickslither
Clickslither
ClickslitherSet: Legions
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Insect
Rarity:
R
Number:
90
Power:
3
Toughness:
3
Text:
Haste Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.

4 Siege-Gang Commander
4 Goblin Warchief
Goblin Warchief
Goblin WarchiefSet: Scourge
Cost:
3
Color:
Red
Sub Type:
Goblin
Rarity:
U
Number:
97
Artist:
Tim Hildebrandt
Power:
2
Toughness:
2
Text:
Goblin spells you play cost 1 less to play.
Goblins you control have haste.

3 Goblin Sharpshooter
Goblin Sharpshooter
Goblin SharpshooterSet: Onslaught
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
R
Number:
207
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Goblin Sharpshooter doesn't untap during your untap step. Whenever a. creature is put into a graveyard from play, untap Goblin Sharpshooter.. T: Goblin Sharpshooter deals 1 damage to target creature or player.

3 Gempalm Incinerator
Gempalm Incinerator
Gempalm IncineratorSet: Legions
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
U
Number:
94
Power:
2
Toughness:
1
Text:
Cycling 1R (1R, Discard this card from your hand: Draw a card.) When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins in play.

4 Goblin Piledriver
Goblin Piledriver
Goblin PiledriverSet: Onslaught
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
R
Number:
205
Artist:
Matt Cavotta
Power:
1
Toughness:
2
Text:
Protection from blue. Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each. other attacking Goblin.

4 Goblin Sledder
Goblin Sledder
Goblin SledderSet: Onslaught
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
C
Number:
209
Artist:
Ron Spencer
Power:
1
Toughness:
1
Text:
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.

4 Skirk Prospector
Skirk Prospector
Skirk ProspectorSet: Onslaught
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
C
Number:
230
Artist:
Doug Chaffee
Power:
1
Toughness:
1
Text:
Sacrifice a Goblin: Add R to your mana pool.

4 Pyrite Spellbomb
Pyrite Spellbomb
Pyrite SpellbombSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
232
Artist:
Jim Nelson
Text:
R, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. 1, Sacrifice Pyrite Spellbomb: Draw a card.


(Most of the following text will also apply to Goblins' close cousins, Goblin Bidding and Red Army. Not all, but most.)

Goblins looks to be the new U/G madness. They were both Tier 1 in their own block and in T2, and as the previous block rotates out Goblins will probably stay the same. There is one card, however, that, when it was revealed in Mirrodin, immediately found its place in new Goblins decks:

Pyrite Spellbomb
Pyrite Spellbomb
Pyrite SpellbombSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
232
Artist:
Jim Nelson
Text:
R, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. 1, Sacrifice Pyrite Spellbomb: Draw a card.


In case you aren't rules savvy, Pyrite Spellbomb
Pyrite Spellbomb
Pyrite SpellbombSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
232
Artist:
Jim Nelson
Text:
R, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. 1, Sacrifice Pyrite Spellbomb: Draw a card.
being an artifact means the damage it deals is colorless, not red. This means Goblins worst enemy, Silver Knight
Silver Knight
Silver KnightSet: Scourge
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Knight
Rarity:
U
Number:
23
Artist:
Edward P. Beard, Jr.
Power:
2
Toughness:
2
Text:
First strike.
Protection from red.
, may now be disposed of as easily as any other 2/2. But is that all Mirrodin has to offer? Check out these potentional sideboard cards:

Lightning Coils
Lightning Coils
Lightning CoilsSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
198
Artist:
Brian Snoddy
Text:
Whenever a nontoken creature you control is put into a graveyard from play, put a charge counter on Lightning Coils. At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste into play. Remove them from the game at end of turn.


This has been called more of a Goblin Bidding card than a straight Goblins choice, but I think it could be great in either. The best way I see to use it is to sacrifice your goblins to Siege-Gang Commander at the end of your opponent's turn, killing off your opponent's scariest looking blockers. During your next upkeep, you will have 15 points of potential damage. This could even be a maindeck card if it works well enough against control decks.

Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.


QWtyb21hJ3MgVengeance
Vengeance
VengeanceSet: Portal Second Age
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
U
Artist:
Keith Parkinson
Text:
Destroy any one tapped creature.
, Mirrodin style. Nevinyrral's Disk
Nevinyrral's Disk
Nevinyrral's DiskSet: Revised Edition
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Mark Tedin
Text:
1: Destroys all creatures, enchantments, and artifacts in play, including Disk itself. Disk begins tapped but can be untapped as usual.
, 3.0. Every color just got a mass kill, and although a bit drastic, it's Goblins' only way of killing things like Circle of Protection: Red. Also, if you got this and Lightning Coils
Lightning Coils
Lightning CoilsSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
198
Artist:
Brian Snoddy
Text:
Whenever a nontoken creature you control is put into a graveyard from play, put a charge counter on Lightning Coils. At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste into play. Remove them from the game at end of turn.
out at the same time, you could put a fate counter on it, get 5+ Elementals out, good game, etc. Not that that will ever happen.

Also under discussion is the inclusion of a card that's not very new at all: Hammer of Bogardan
Hammer of Bogardan
Hammer of BogardanSet: Classic Sixth Edition
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
R
Number:
188
Artist:
Ron Spencer
Text:
Hammer of Bogardan deals 3 damage to target creature or player.2RRR: Return Hammer of Bogardan to your hand. Play this ability only during your upkeep and only if Hammer of Bogardan is in your graveyard.
. While costly, it is a recurring burn spell, and in a standstill it can pick off one of your opponent's creatures per turn, becoming even more deadly with Goblin Sharpshooter
Goblin Sharpshooter
Goblin SharpshooterSet: Onslaught
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
R
Number:
207
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Goblin Sharpshooter doesn't untap during your untap step. Whenever a. creature is put into a graveyard from play, untap Goblin Sharpshooter.. T: Goblin Sharpshooter deals 1 damage to target creature or player.
.

Other (non-Mirrodin) sideboard choices to think about:

Flashfires
Flashfires
FlashfiresSet: Revised Edition
Cost:
4
Color:
Red
Type:
Sorcery
Rarity:
U
Artist:
Dameon Willich
Text:
All plains in play are destroyed.
(Against White Weenie - see below)
Starstorm
Starstorm
StarstormSet: Onslaught
Cost:
3
Color:
Red
Type:
Instant
Rarity:
R
Number:
238
Artist:
David Martin
Text:
Starstorm deals X damage to each creature. Cycling 3 (3, Discard this card from your hand: Draw a card.)
(Also good against White Weenie)
Sulfuric Vortex
Sulfuric Vortex
Sulfuric VortexSet: Scourge
Cost:
3
Color:
Red
Type:
Enchantment
Rarity:
R
Number:
106
Artist:
Greg Staples
Text:
At the beginning of each player's upkeep, Sulfuric Vortex deals two damage to that player.
Whever a player would gain life, that player gains no life instead.
(For all the reasons it was good before. Another fine card against control)

This deck has done remarkably well in November T2... and unlike Goblins, it couldn't have done it without Mirrodin.

MBC

24 Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.

2 Temple of the False God
Temple of the False God
Temple of the False GodSet: Scourge
Color:
Land
Type:
Land
Rarity:
U
Number:
143
Text:
T : Add 2 to your mana pool. Play this ability only if you control five or more lands.


4 Nekrataal
Nekrataal
NekrataalSet: Visions
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Nekrataal
Rarity:
U
Artist:
Adrian Smith
Power:
2
Toughness:
1
Text:
First strike When Nekrataal comes into play, bury target nonartifact, nonblack creature.

3 Visara the Dreadful
Visara the Dreadful
Visara the DreadfulSet: Onslaught
Cost:
6
Color:
Black
Type:
Creature
Sub Type:
Gorgon Legend
Rarity:
R
Number:
179
Artist:
Kev Walker
Power:
5
Toughness:
5
Text:
Flying. T: Destroy target creature. It can't be regenerated.


1 Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.

3 Diabolic Tutor
Diabolic Tutor
Diabolic TutorSet: Odyssey
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
129
Artist:
Rick Farrell
Text:
Search your library for a card, and put that card into your hand. Then shuffle your library.

4 Mind Sludge
Mind Sludge
Mind SludgeSet: Torment
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
70
Text:
Target player discards a card from his or her hand for each swamp you control.

4 Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

3 Promise of Power
Promise of Power
Promise of PowerSet: Mirrodin
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
74
Artist:
Kev Walker
Text:
Choose one|You draw five cards and you lose 5 life; or put a black Demon creature token with flying into play with power and toughness each equal to the number of cards in your hand as the token comes into play. Entwine 4 (Choose both if you pay the entwine cost.)

1 Riptide Replicator
Riptide Replicator
Riptide ReplicatorSet: Onslaught
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
309
Artist:
Doug Chaffee
Text:
As Riptide Replicator comes into play, choose a color and a creature type. Riptide Replicator comes into play with X charge counters on it. 4, T: Put an X/X creature token of the chosen color and type into play, where X is the number of charge counters on Riptide Replicator.

3 Scrabbling Claws
Scrabbling Claws
Scrabbling ClawsSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
237
Artist:
Thomas M. Baxa
Text:
T: Target player removes a card in his or her graveyard from the game. 1, Sacrifice Scrabbling Claws: Remove target card in a graveyard from the game. Draw a card.

4 Talisman of Dominance
Talisman of Dominance
Talisman of DominanceSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
253
Artist:
Mike Dringenberg
Text:
T: Add 1 to your mana pool. T: Add U or B to your mana pool. Talisman of Dominance deals 1 damage to you.

4 Terror
Terror
TerrorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Ron Spencer
Text:
Buries target creature. Cannot target black creatures or artifact creatures.


Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.


This card is fantastic - it's what brought MBC back. Why? Enchantments and Artifacts. Black normally can't kill these. Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
can.

It has been discussed whether or not MBC would do better with this in the sideboard, since not much decks run enchantments or artifacts that shut down MBC in their maindeck anyways, and if Infest
Infest
InfestSet: Onslaught
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
157
Artist:
Ben Thompson
Text:
All creatures get -2/-2 until end of turn.
would work better if all you're worried about is Infest
Infest
InfestSet: Onslaught
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
157
Artist:
Ben Thompson
Text:
All creatures get -2/-2 until end of turn.
. I disagree for two reasons: Goblins and White Weenie.

Goblins: Yes, -2/-2 would seemingly kill a lot of them, but remember that Goblin Sledder
Goblin Sledder
Goblin SledderSet: Onslaught
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
C
Number:
209
Artist:
Ron Spencer
Power:
1
Toughness:
1
Text:
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
can save the Goblin player's most valuable creatures.
White Weenie: You think a deck full of 2/2s would die to Infest
Infest
InfestSet: Onslaught
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
157
Artist:
Ben Thompson
Text:
All creatures get -2/-2 until end of turn.
? Not when Glorious Anthem
Glorious Anthem
Glorious AnthemSet: Urza's Saga
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
15
Artist:
Kev Walker
Text:
All creatures you control get +1/+1.
gets out. Oh, and speaking of which, Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
would kill the Anthem too. And their precious equipment.

Promise of Power
Promise of Power
Promise of PowerSet: Mirrodin
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
74
Artist:
Kev Walker
Text:
Choose one|You draw five cards and you lose 5 life; or put a black Demon creature token with flying into play with power and toughness each equal to the number of cards in your hand as the token comes into play. Entwine 4 (Choose both if you pay the entwine cost.)

The deck's main win condition. Even if they deal with the big, fatty, flying Demon
Demon
DemonSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Demon
Rarity:
C
Power:
*
Toughness:
*
Text:
Flying
somehow, you just drew five cards.

Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.

Before I talk about this card, I think I should mention another: Extraplanar Lens
Extraplanar Lens
Extraplanar LensSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
169
Artist:
Lars Grant-West
Text:
Imprint|When Extraplanar Lens comes into play, you may remove target land you control from the game. (The removed card is imprinted on this artifact.) Whenever a land with the same name as the imprinted card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.
. With the Lens (or two), Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.
becomes a potential win condition. So why doesn't this deck run the Lens? This is basically the biggest argument so far as to how MBC should be built: with it or without it.The argument for it is that... well, it gives you a whole lot of mana. And mana is nice. It gets you a quicker Promise of Power
Promise of Power
Promise of PowerSet: Mirrodin
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
74
Artist:
Kev Walker
Text:
Choose one|You draw five cards and you lose 5 life; or put a black Demon creature token with flying into play with power and toughness each equal to the number of cards in your hand as the token comes into play. Entwine 4 (Choose both if you pay the entwine cost.)
and a deadlier Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.
. The argument against it is that if you happen to be playing MBC against MBC, it will also help out your opponent, if your opponent finds a way to remove or bounce the Lens, you're down a land (this is the argument's weakest point, since not much artifact removal is played maindeck), and wouldn't you rather be killing stuff during turn 3?

Scrabbling Claws
Scrabbling Claws
Scrabbling ClawsSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
237
Artist:
Thomas M. Baxa
Text:
T: Target player removes a card in his or her graveyard from the game. 1, Sacrifice Scrabbling Claws: Remove target card in a graveyard from the game. Draw a card.


Eternal Dragon
Eternal Dragon
Eternal DragonSet: Scourge
Cost:
7
Color:
White
Type:
Creature
Sub Type:
Dragon Spirit
Rarity:
R
Number:
12
Artist:
Justin Sweet
Power:
5
Toughness:
5
Text:
Flying.
3WW: Return Eternal Dragon from your graveyard to your hand. Play this ability only during your upkeep.
Plainscycling 2
and Undead Gladiator
Undead Gladiator
Undead GladiatorSet: Onslaught
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Zombie Barbarian
Rarity:
R
Number:
178
Artist:
Jeff Easley
Power:
3
Toughness:
1
Text:
1B, Discard a card from your hand: Return Undead Gladiator from your graveyard to your hand. Play this ability only during your upkeep.. Cycling 1B (1B, Discard this card from your hand: Draw a card.)
no more. You can also ´´cycle´´ it if it turns out to be unneeded, or side in Withered Wretch
Withered Wretch
Withered WretchSet: Legions
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Zombie Cleric
Rarity:
U
Number:
86
Power:
2
Toughness:
2
Text:
1: Remove target card in a graveyard from the game.
if it isn't.

Talisman of Dominance
Talisman of Dominance
Talisman of DominanceSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
253
Artist:
Mike Dringenberg
Text:
T: Add 1 to your mana pool. T: Add U or B to your mana pool. Talisman of Dominance deals 1 damage to you.


Original builds ran Leaden Myr
Leaden Myr
Leaden MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
191
Artist:
Kev Walker
Power:
1
Toughness:
1
Text:
T: Add B to your mana pool.
, but this works much, much better. Why? Well, for one, it can't be dealt damage and killed. And secondly (and more importantly) you can use it the turn you play it.

Terror
Terror
TerrorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Ron Spencer
Text:
Buries target creature. Cannot target black creatures or artifact creatures.


Is this better than Smother
Smother
SmotherSet: Onslaught
Cost:
2
Color:
Black
Type:
Instant
Rarity:
U
Number:
170
Artist:
Carl Critchlow
Text:
Destroy target creature with converted mana cost 3 or less. It can't be regenerated.
? I think it is, seeing how it can kill off your opponent's big creatures, but Smother
Smother
SmotherSet: Onslaught
Cost:
2
Color:
Black
Type:
Instant
Rarity:
U
Number:
170
Artist:
Carl Critchlow
Text:
Destroy target creature with converted mana cost 3 or less. It can't be regenerated.
might be a viable sideboard choice.

Riptide Replicator
Riptide Replicator
Riptide ReplicatorSet: Onslaught
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
309
Artist:
Doug Chaffee
Text:
As Riptide Replicator comes into play, choose a color and a creature type. Riptide Replicator comes into play with X charge counters on it. 4, T: Put an X/X creature token of the chosen color and type into play, where X is the number of charge counters on Riptide Replicator.


This was meant as a source of colorless (well, non-black) damage, in case the Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
is nowhere to be found.

Like I said, the above build is just one of many that is being argued upon. Here are some more cards that sometimes end up in the maindeck:

Ambition's Cost
Ambition's Cost
Ambition's CostSet: Portal Three Kingdoms
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Artist:
Junko Taguchi
Text:
Draw three cards. You lose 3 life.

Phyrexian Arena
Phyrexian Arena
Phyrexian ArenaSet: Apocalypse
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
47
Artist:
Pete Venters
Text:
At the beginning of your upkeep, you draw a card and you lose 1 life.

Undead Gladiator
Undead Gladiator
Undead GladiatorSet: Onslaught
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Zombie Barbarian
Rarity:
R
Number:
178
Artist:
Jeff Easley
Power:
3
Toughness:
1
Text:
1B, Discard a card from your hand: Return Undead Gladiator from your graveyard to your hand. Play this ability only during your upkeep.. Cycling 1B (1B, Discard this card from your hand: Draw a card.)


These cards all convey the same message: MBC sucks unless you can draw a lot of cards. I wouldn't put 'em all in, though.

Wrench Mind
Wrench Mind
Wrench MindSet: Mirrodin
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
84
Artist:
Pete Venters
Text:
Target player discards two cards from his or her hand unless he or she discards an artifact card from his or her hand.

Persecute
Persecute
PersecuteSet: Urza's Saga
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
146
Artist:
D. Alexander Gregory
Text:
Choose a color. Look at target player's hand. That player discards all cards of the chosen color.


I think Persecute
Persecute
PersecuteSet: Urza's Saga
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
146
Artist:
D. Alexander Gregory
Text:
Choose a color. Look at target player's hand. That player discards all cards of the chosen color.
belongs in the sideboard, but Wrench Mind
Wrench Mind
Wrench MindSet: Mirrodin
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
84
Artist:
Pete Venters
Text:
Target player discards two cards from his or her hand unless he or she discards an artifact card from his or her hand.
intrigues me; could it be as good as Hymn to Tourach
Hymn to Tourach
Hymn to TourachSet: Fallen Empires
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
12
Artist:
Susan Van Camp
Text:
Target player discards two cards at random from his or her hand. If target player does not have enough cards, his or her entire hand is discarded.
in most cases? The only good deck I can think of that it works poorly against is White Weenie, simply because of the equipment they run.

Decree of Pain
Decree of Pain
Decree of PainSet: Scourge
Cost:
8
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
64
Artist:
Carl Critchlow
Text:
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling 3BB
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.


Wow, people can't get enough of those card draws, huh? I don't think this fits in the deck at all, personally.

And... here are some sideboard choices to consider:

Infest
Infest
InfestSet: Onslaught
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
157
Artist:
Ben Thompson
Text:
All creatures get -2/-2 until end of turn.
(I know I said I didn't like it maindeck, but you could very well bring them in if you're worried about not drawing the Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
against Goblins or White Weenie)
Withered Wretch
Withered Wretch
Withered WretchSet: Legions
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Zombie Cleric
Rarity:
U
Number:
86
Power:
2
Toughness:
2
Text:
1: Remove target card in a graveyard from the game.
(better than Scrabbling Claws
Scrabbling Claws
Scrabbling ClawsSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
237
Artist:
Thomas M. Baxa
Text:
T: Target player removes a card in his or her graveyard from the game. 1, Sacrifice Scrabbling Claws: Remove target card in a graveyard from the game. Draw a card.
game 2 or 3)
Smother
Smother
SmotherSet: Onslaught
Cost:
2
Color:
Black
Type:
Instant
Rarity:
U
Number:
170
Artist:
Carl Critchlow
Text:
Destroy target creature with converted mana cost 3 or less. It can't be regenerated.
(in case your opponent is running things Terror
Terror
TerrorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Ron Spencer
Text:
Buries target creature. Cannot target black creatures or artifact creatures.
can't kill)

And the final deck, I have been leading up to since the beginning... wait for it...

WHITE WEENIE

24 Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.


3 Suntail Hawk
Suntail Hawk
Suntail HawkSet: Judgment
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Bird
Rarity:
C
Number:
28
Artist:
Heather Hudson

Power:
1
Toughness:
1
Text:
Flying

4 Savannah Lions
Savannah Lions
Savannah LionsSet: Revised Edition
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Lions
Rarity:
R
Artist:
Daniel Gelon
Power:
2
Toughness:
1

4 Leonine Skyhunter
4 Silver Knight
Silver Knight
Silver KnightSet: Scourge
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Knight
Rarity:
U
Number:
23
Artist:
Edward P. Beard, Jr.
Power:
2
Toughness:
2
Text:
First strike.
Protection from red.

4 Exalted Angel
Exalted Angel
Exalted AngelSet: Onslaught
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
28
Artist:
Michael Sutfin
Power:
4
Toughness:
5
Text:
Flying. Whenever Exalted Angel deals damage, you gain that much life. Morph 2WW (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

3 Skyhunter Cub
Skyhunter Cub
Skyhunter CubSet: Mirrodin
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
C
Number:
21
Artist:
Pete Venters
Power:
2
Toughness:
2
Text:
As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.


3 Bonesplitter
Bonesplitter
BonesplitterSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
146
Artist:
Darrell Riche
Text:
Equipped creature gets +2/+0. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)

3 Empyrial Plate
Empyrial Plate
Empyrial PlateSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
R
Number:
168
Artist:
Paolo Parente
Text:
Equipped creature gets +1/+1 for each card in your hand. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)


4 Glorious Anthem
Glorious Anthem
Glorious AnthemSet: Urza's Saga
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
15
Artist:
Kev Walker
Text:
All creatures you control get +1/+1.

4 Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.


Leonin Skyhunter
Leonin Skyhunter
Leonin SkyhunterSet: Mirrodin
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
11
Artist:
Kev Walker
Power:
2
Toughness:
2
Text:
Flying


Many of us who were keeping track of the Mirrodin spoiler took one look at this and realized White Weenie may have been on its way back. We were right. Anyways, this and Suntail Hawk
Suntail Hawk
Suntail HawkSet: Judgment
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Bird
Rarity:
C
Number:
28
Artist:
Heather Hudson

Power:
1
Toughness:
1
Text:
Flying
will be doing a whole lot of unblocked damage, especially early in the game, so they're the obvious candidates for equipment.

Skyhunter Cub
Skyhunter Cub
Skyhunter CubSet: Mirrodin
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
C
Number:
21
Artist:
Pete Venters
Power:
2
Toughness:
2
Text:
As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.


Leonin Skyhunter
Leonin Skyhunter
Leonin SkyhunterSet: Mirrodin
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
11
Artist:
Kev Walker
Power:
2
Toughness:
2
Text:
Flying
, but as a 3/3. Okay, you have to equip it first, but having a 2/2 until then is not bad.

Bonesplitter
Bonesplitter
BonesplitterSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
146
Artist:
Darrell Riche
Text:
Equipped creature gets +2/+0. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)

Empyrial Plate
Empyrial Plate
Empyrial PlateSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
R
Number:
168
Artist:
Paolo Parente
Text:
Equipped creature gets +1/+1 for each card in your hand. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)


What can I say? Weenies no more.

Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.


Do I have to explain what this does? Actually I do, because it does something it never did before: it leaves behind your ´´enchant creatures´´. If you get a Glorious Anthem
Glorious Anthem
Glorious AnthemSet: Urza's Saga
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
15
Artist:
Kev Walker
Text:
All creatures you control get +1/+1.
out first, Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
is almost one-sided.

Most of the builds I have seen are very similar to this, although I have also seen the not-quite-White Weenie decks with blue splashed for counterspells and such.

Some debated cards:

Whipcorder
Whipcorder
WhipcorderSet: Onslaught
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Soldier Rebel
Rarity:
U
Number:
60
Artist:
Ron Spencer
Power:
2
Toughness:
2
Text:
W, T: Tap target creature.. Morph W (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)


I wouldn't be surprised if this ends up in all the best builds. His effect on combat can either stall your opponent, or let your attackers through for damage.

Raise the Alarm
Raise the Alarm
Raise the AlarmSet: Mirrodin
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Number:
16
Artist:
John Matson
Text:
Put two 1/1 white Soldier creature tokens into play.


This card seems mediocre until you realize what it is with Glorious Anthem
Glorious Anthem
Glorious AnthemSet: Urza's Saga
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
15
Artist:
Kev Walker
Text:
All creatures you control get +1/+1.
in play: Two 2/2s for 1W, that can turn the tide in combat and live to attack next turn.

White Knight
White Knight
White KnightSet: Revised Edition
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Knight
Rarity:
U
Artist:
Daniel Gelon
Power:
2
Toughness:
2
Text:
Protection from black, first strike


Unlike the first two cards, I don't see the usefulness in this. True, MBC is a likely opponent, but I think that Goblins is even more likely, plus in that matchup a protection from red creature actually ends up being useful, whereas in the MBC matchup the White Knight
White Knight
White KnightSet: Revised Edition
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Knight
Rarity:
U
Artist:
Daniel Gelon
Power:
2
Toughness:
2
Text:
Protection from black, first strike
can be killed with Infest
Infest
InfestSet: Onslaught
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
157
Artist:
Ben Thompson
Text:
All creatures get -2/-2 until end of turn.
, Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
, a 3/3 Replicator token, Nekrataal
Nekrataal
NekrataalSet: Visions
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Nekrataal
Rarity:
U
Artist:
Adrian Smith
Power:
2
Toughness:
1
Text:
First strike When Nekrataal comes into play, bury target nonartifact, nonblack creature.
, and Visara.

And now... sideboard choices!

Karma
Karma
KarmaSet: Revised Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Richard Thomas
Text:
During a player's upkeep, Karma does 1 point of damage to that player for each swamp he or she has in play.
(This can end up doing its fair share of damage to the MBC player before he can get out and activate an Oblivion Stone
Oblivion Stone
Oblivion StoneSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
222
Artist:
Sam Wood
Text:
4, T: Put a fate counter on target permanent. 5, T, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
)
CoP: Red (I don't think I need to tell you why this is here)
Second Sunrise
Second Sunrise
Second SunriseSet: Mirrodin
Cost:
3
Color:
White
Type:
Instant
Rarity:
R
Number:
20
Artist:
Greg Staples
Text:
Each player returns to play all artifact, creature, enchantment, and land cards that were put into his or her graveyard from play this turn.
(I don't know about this one... I think if mass removal spells were that big a concern, I would just splash blue for Mana Leak
Mana Leak
Mana LeakSet: Stronghold
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
36
Artist:
Christopher Rush
Text:
Counter target spell unless its caster pays an additional 3.
instead)

And thus concludes my Mirrodin deck analysis. Knowing metagames, I wouldn't be at all surprised if these decks change drastically in the next few weeks, so I plan on writing another of these articles, most likely about new and innovative kinds of decks that are just showing up now!


Rate Article



Discuss Article

Click here to discuss this article in forum or leave comments for the author.

RSS feed RSS Feed


This article is provided to you by CardShark.com - A Better Way to Buy and Sell Collectable Games Online. Please check out the rest of our site - you won't be disappointed.

View More ArticlesView More Articles