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CardShark Content - John Mourino (3/22/2005)

The return of white weenie! Can it be a top tier deck and does it have what it takes to defeat the other archetypes? I think it is, but it depends on our card choices. First, I’ll give my opinion about how I feel a white weenie deck should be built:

Power 2 vs. Power 1
With the addition of Lantern kami, white weenie players could run a total of 8 1/1 flyers. At first this excited me, but is it really worth it? If you really think about it, there is a HUGE difference bewtween dealing 1 damage and dealing 2 damage. Playing a lantern kami 1st turn doesn’t put as much pressure on an opponent as playing Isamaru, hound of konda. Evasion with a 1 power creature is weak because this deck needs to get beats in fast!

“But, you could just pump them with a Glorious Anthem
Glorious Anthem
Glorious AnthemSet: Urza's Saga
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
15
Artist:
Kev Walker
Text:
All creatures you control get +1/+1.
and shuko!”

First of all, I really hate shuko, and second of all, without pumping, creatures like lantern kami and suntail hawk won’t put enough pressure on the opponent. Regardless, we need to use them because wizards just didn’t give us enough creatures as efficient as Leonin Skyhunter
Leonin Skyhunter
Leonin SkyhunterSet: Mirrodin
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
11
Artist:
Kev Walker
Power:
2
Toughness:
2
Text:
Flying
. Leonin skyhunter fits my perfect descripion of a weenie because:

-2 power
-2 costing
-evasion

If every creature we had were as efficient as this, our deck would definitely become extremely hard to deal with. I 'm saying all this because I see people running eight 1/1s for one mana (Hawks and Kamis) and 1/1s for WW (like Auriok Champion
Auriok Champion
Auriok ChampionSet: Fifth Dawn
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Human Cleric
Rarity:
R
Number:
3
Artist:
Michael Sutfin
Power:
1
Toughness:
1
Text:
Protection from black and from red. Whenever another creature comes into play, you gain 1 life.
) who are just too weak for WW. And the same people debate whether they need Savannah Lions
Savannah Lions
Savannah LionsSet: Revised Edition
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Lions
Rarity:
R
Artist:
Daniel Gelon
Power:
2
Toughness:
1
or not. That's absurd. WW needs as many creatures with a power of 2 as possible. The less they cost, the better. A bit of evasion is not a bad thing, if you can have it, but not in the first turn! In the first turn you need a creature that can attack for at least two to set the pace. You will not always get a hand with a 1/1 flyer and bonesplitter (or other pumpers). Having an evasive creature out on turn one, when only a few decks will have a good blocker is pointless.

The 2 Different Card Types
When choosing cards for white weenie, there are 2 different card types. The first type is cards that are good by themselves (example: Leonin Skyhunter
Leonin Skyhunter
Leonin SkyhunterSet: Mirrodin
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
11
Artist:
Kev Walker
Power:
2
Toughness:
2
Text:
Flying
, Savannah Lions
Savannah Lions
Savannah LionsSet: Revised Edition
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Lions
Rarity:
R
Artist:
Daniel Gelon
Power:
2
Toughness:
1
, Isamaru). These guys have good power compared to their mana cost (or in the case of Leonin skyhunter, flying and 2 power for 2 mana). These guys becoming very good when pumped.

The second card type are cards that are only average by themselves (example: Lantern kami, Suntail kami, Skyhunter Skirmisher
Skyhunter Skirmisher
Skyhunter SkirmisherSet: Fifth Dawn
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
16
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Flying, Double Strike
). Even though these cards are only average by themselves, they become excellent threats when you plop down a good pump (like Jitte, bonesplitter, or Glorius Anthem). The main problem with this, though, is getting both down on the table at once. This is the reason why I favor the first type over the second type.

Shuko
Shuko
ShukoSet: Betrayers of Kamigawa
Cost:
2
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
159
Artist:
Tim Hildebrandt
Text:
Equipped creature gets +1/+0. Equip 0 (0: Attach to target creature you control. Equip only as a sorcery.)
vs. Bonesplitter
Bonesplitter
BonesplitterSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
146
Artist:
Darrell Riche
Text:
Equipped creature gets +2/+0. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)

Online, a lot of people seem to be complimenting shuko, and are favoring shuko over bonesplitter. I feel that is a very bad decision, though, and here is my reasoning. First of all, I already mentioned that 2 damage is much MUCH better than 1, and this holds true to these 2 equipment. Increasing a creature’s power by 1 rarely does anything substancial. Heck, I’d even run Tooth of Chiss-goria over shuko because with the tooth, you can at least give the extra power as an instant. I’d just run bonesplitter over both of these guys, though.

Blinkmoth Nexus
Blinkmoth Nexus
Blinkmoth NexusSet: Darksteel
Color:
Land
Type:
Land
Rarity:
R
Number:
163
Artist:
Brian Snöddy
Text:
T: Add 1 to your mana pool. 1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth gets +1/+1 until end of turn.
?
This can go either way since nexus can act as a threat and a land at the same time. It’s even better with Aether vial to fix your mana, but be careful of drawing a nexus in your opening hand!

8 ½ Tails?
This guy looked pretty good, but his ability may be a bit too expensive for white weenie, if you have no extra mana to spend on his ability, then he is just a suboptimal 2/2 for 2 mana. However, if he had first strike (he would be too good if he had flying), then he would be a good consideration! It all depends on the player.

Removal
Reciprocate
Reciprocate
ReciprocateSet: Champions of Kamigawa
Cost:
1
Color:
White
Type:
Instant
Rarity:
U
Number:
40
Artist:
Pat Lee
Text:
Remove from the game target creature that dealt damage to you this turn.
or no? My favorite white removal by far is reciprocate because it is a removal with a drawback that can hit anything. However, I have not found a single person who agrees with me, and here’s why. People tend to like cards like Otherworldly journey, because of its flexibility. Perhaps using Otherwordly journey as your “removal” isn’t such a bad idea. It can removal Platinum Angel
Platinum Angel
Platinum AngelSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Angel
Rarity:
R
Number:
228
Artist:
Brom
Power:
4
Toughness:
4
Text:
Flying You can't lose the game and your opponents can't win the game.
s, key blockers, or save a dude from a massive board sweeper….. Its uses are endless!!

Underdogs: Aether Vial
Aether Vial
Aether VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.
and Mindstorm Crown
Mindstorm Crown
Mindstorm CrownSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
207
Artist:
Ben Thompson
Text:
At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.

With the recent success of Aether vial, this card is beginning to sneak into any deck that is aggro. When it first came out, nobody really realized its potential. After a little while, though, people began to see how useful Aether Vial
Aether Vial
Aether VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.
was as an accelerator. I see no reason to not include Aether Vial
Aether Vial
Aether VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.
in a white weenie deck.

Mindstorm crown, though, is a card I think should get more attention than it does. It’s a 3 converted mana cost Phyrexian Arena
Phyrexian Arena
Phyrexian ArenaSet: Apocalypse
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
47
Artist:
Pete Venters
Text:
At the beginning of your upkeep, you draw a card and you lose 1 life.
. However, in my opinion, Mindstorm Crown
Mindstorm Crown
Mindstorm CrownSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
207
Artist:
Ben Thompson
Text:
At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.
> Phyrexian Arena
Phyrexian Arena
Phyrexian ArenaSet: Apocalypse
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
47
Artist:
Pete Venters
Text:
At the beginning of your upkeep, you draw a card and you lose 1 life.
. Why? First of all, the crown’s “3” converted cost is obviously better than the “1BB” converted mana cost of the Phyrexian Arena
Phyrexian Arena
Phyrexian ArenaSet: Apocalypse
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
47
Artist:
Pete Venters
Text:
At the beginning of your upkeep, you draw a card and you lose 1 life.
. Its main drawback is that you need an empty hand first, though, but this is white weenie! Emptying our hand is what we do for a living! Finally, with wizards banning Ravager and friends, artifact hate might (keyword is might) decrease.

An Answer to Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
: Hokori and Orb of Dreams
Orb of Dreams
Orb of DreamsSet: Betrayers of Kamigawa
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
156
Artist:
Dany Orizio
Text:
Permanents come into play tapped.

I don’t like Hokori, the dust drinker nor Orb of dreams, even though I have never tested either of these cards in the first place. Both of these cards seem to have nice synergy with Aether Vial
Aether Vial
Aether VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.
, and my opinion about these two cards may be entirely wrong! However, I’ll try to develop an opinion over these two cards as soon as I test them. Right now, I think that Orb of Dreams
Orb of Dreams
Orb of DreamsSet: Betrayers of Kamigawa
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
156
Artist:
Dany Orizio
Text:
Permanents come into play tapped.
is better at hindering decks rather than Hokori ONLY because it costs 1 less. I may be wrong, though.


*Now, lets see if I can come up with a decklist! When I was building a decklist, I looked for the most efficient creatures I could find. However, I tended to avoid cards like Auriok Glaivemaster
Auriok Glaivemaster
Auriok GlaivemasterSet: Darksteel
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Human Soldier
Rarity:
C
Number:
1
Artist:
John Matson
Power:
1
Toughness:
1
Text:
As long as Auriok Glaivemaster is equipped Auriok Glaivemaster gets +1/+1 and has first strike.
because they are suboptimal until you are able to equip them.

Lands: 20
-20 Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.


Creatures: 23
-4 Leonin Skyhunter
Leonin Skyhunter
Leonin SkyhunterSet: Mirrodin
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
11
Artist:
Kev Walker
Power:
2
Toughness:
2
Text:
Flying

-4 Samurai of the Pale Curtain
Samurai of the Pale Curtain
Samurai of the Pale CurtainSet: Champions of Kamigawa
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Fox Samurai
Rarity:
U
Number:
43
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, remove it from the game instead.

-3 Razor Golem
Razor Golem
Razor GolemSet: Darksteel
Cost:
6
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Golem
Rarity:
C
Number:
137
Artist:
Christopher Moeller
Power:
3
Toughness:
4
Text:
Affinity for Plains (This spell costs 1 less to play for each Plains you control. Attacking doesn't cause Razor Golem to tap.

-2 Isamaru, hound of Konda
-4 Savannah Lions
Savannah Lions
Savannah LionsSet: Revised Edition
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Lions
Rarity:
R
Artist:
Daniel Gelon
Power:
2
Toughness:
1

-4 Kami of the Ancient Law
-2 Skyhunter Skirmisher
Skyhunter Skirmisher
Skyhunter SkirmisherSet: Fifth Dawn
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
16
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Flying, Double Strike



Spells: 17
-4 Glorious Anthem
Glorious Anthem
Glorious AnthemSet: Urza's Saga
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
15
Artist:
Kev Walker
Text:
All creatures you control get +1/+1.

-4 Bonesplitter
Bonesplitter
BonesplitterSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
146
Artist:
Darrell Riche
Text:
Equipped creature gets +2/+0. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)

-2 Jitte
-4 Aether Vial
Aether Vial
Aether VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.

-3 Mindstorm Crown
Mindstorm Crown
Mindstorm CrownSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
207
Artist:
Ben Thompson
Text:
At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.


Hmmm… This is my weenie deck, but I’m very sure its not perfect. Many people will argue that a mere Sakura-Tribe Elder
Sakura-Tribe Elder
Sakura-Tribe ElderSet: Commander
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Snake Shaman
Rarity:
C
Number:
169
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
will hold off my Savannah Lions
Savannah Lions
Savannah LionsSet: Revised Edition
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Lions
Rarity:
R
Artist:
Daniel Gelon
Power:
2
Toughness:
1
, and they are right. However, they won’t draw that card every game, and this deck needs to apply as much pressure as possible. Kami of the Ancient law is also a useful card vs. Night of Soul’s Betrayal
Betrayal
BetrayalSet: Visions
Cost:
1
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Gary Leach
Text:
Play only on a creature an opponent controls.If enchanted creature becomes tapped, draw a card.
and Worship
Worship
WorshipSet: Urza's Saga
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Number:
57
Artist:
Mark Zug
Text:
Damage that would reduce your life total to less than 1 instead reduces it to 1 if you control a creature.
. However, most white weenie decks tend to run Otherworldly journey, Test of Faith
Test of Faith
Test of FaithSet: Darksteel
Cost:
2
Color:
White
Type:
Instant
Rarity:
U
Number:
17
Artist:
Vance Kovacs
Text:
Prevent the next 3 damage that would be dealt to target creature this turn and put a +1 / +1 counter on that creature for each 1 damage prevented this way.
, Suntail hawk, and Lantern kami over Aether Vial
Aether Vial
Aether VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.
, Mindstorm Crown
Mindstorm Crown
Mindstorm CrownSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
207
Artist:
Ben Thompson
Text:
At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.
, Kami of the Ancient Law, and Savannah Lions
Savannah Lions
Savannah LionsSet: Revised Edition
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Lions
Rarity:
R
Artist:
Daniel Gelon
Power:
2
Toughness:
1
.

*However, before I end my white weenie article, I’ve got a very interesting idea for a weenie deck. What if we splashed colors so that we could fit in other efficient low-casting cost creatures! Although this idea is still very rogue, it deserves some attention!!

Nezumi Cutthroat
Nezumi Cutthroat
Nezumi CutthroatSet: Champions of Kamigawa
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Rat Warrior
Rarity:
C
Number:
128
Artist:
Carl Critchlow
Power:
2
Toughness:
1
Text:
Fear Nezumi Cutthroat can't block.
- Almost as good as the Skyhunter since its a 2-power evasion-drop creature. Especially good with no affinity.

Grimclaw bats- Surprisingly a decent card for weenies, and its a 2 drop evasion to boot (this card would be suboptimal without the flying ability). The trick to use this ability is to only use it ONCE, unless you're about to reduce your opponent's life to zero. Losing 1 life to deal 2 damage is a good trade off!!
Blind Creeper
Blind Creeper
Blind CreeperSet: Fifth Dawn
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Zombie Beast
Rarity:
C
Number:
42
Power:
3
Toughness:
3
Text:
Whenever a player plays a spell, Blind Creeper gets -1/-1 until end of turn.
- This guy just has a tremendous body, and the opponent usually can't play enough spells to kill it(though its like a 3/2 against burn decks).

Drooling Ogre
Drooling Ogre
Drooling OgreSet: Darksteel
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Ogre
Rarity:
C
Number:
58
Artist:
Snoddy
Power:
3
Toughness:
3
Text:
Whenever a player plays an artifact that player gains control of Drooling Ogre.
- Again, another guy thats abused with Aether Vial
Aether Vial
Aether VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.
. He's a 3/3, and we got plenty of artifacts to keep him on our side just in case.

Hearth Kami
Hearth Kami
Hearth KamiSet: Champions of Kamigawa
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Number:
171
Artist:
Luca Zontini
Power:
2
Toughness:
1
Text:
X, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X.
- A substitute for the ogre against heavy artifacts.

Mindstorm Crown
Mindstorm Crown
Mindstorm CrownSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
207
Artist:
Ben Thompson
Text:
At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.
- I'm really surprised that this card isn't mentioned much, especially with weenie builds that use Chrome Mox
Chrome Mox
Chrome MoxSet: Mirrodin
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
152
Artist:
Donato Giancola
Text:
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) T: Add one mana of any of the imprinted card's colors to your mana pool.
. We empty our hands fast, and when we do, this crown acts like a phyrexian arena for us, except with no life loss. Just be sure to play it last, though.

*A note on Jitte, don't overrate it too much!! Its pumping ability is a little bit worse than vulshok Morningstar, although its removal ability is awesome against red genjus and the mirror. Life gain can help out at times too.

Now, let’s see if I can make a quick decklist:

B weenies: 12
-4 Grimclaw Bats
Grimclaw Bats
Grimclaw BatsSet: Darksteel
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Bat
Rarity:
C
Number:
45
Artist:
Tom Wanerstrand
Power:
1
Toughness:
1
Text:
Flying. B, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.

-4 Blindcreeper
-4 Nezumi Cutthroat
Nezumi Cutthroat
Nezumi CutthroatSet: Champions of Kamigawa
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Rat Warrior
Rarity:
C
Number:
128
Artist:
Carl Critchlow
Power:
2
Toughness:
1
Text:
Fear Nezumi Cutthroat can't block.


W weenies: 12
-4 Samurai of the Pale Curtain
Samurai of the Pale Curtain
Samurai of the Pale CurtainSet: Champions of Kamigawa
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Fox Samurai
Rarity:
U
Number:
43
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, remove it from the game instead.

-4 Leonin Skyhunter
Leonin Skyhunter
Leonin SkyhunterSet: Mirrodin
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
11
Artist:
Kev Walker
Power:
2
Toughness:
2
Text:
Flying

-4 Kami of the Ancient Law

R weenies: 4
-4 Drooling Ogre
Drooling Ogre
Drooling OgreSet: Darksteel
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Ogre
Rarity:
C
Number:
58
Artist:
Snoddy
Power:
3
Toughness:
3
Text:
Whenever a player plays an artifact that player gains control of Drooling Ogre.


Artifacts: 13
-4 Aether Vial
Aether Vial
Aether VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.

-3 Mindstorm Crown
Mindstorm Crown
Mindstorm CrownSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
207
Artist:
Ben Thompson
Text:
At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.

-4 Bonesplitter
Bonesplitter
BonesplitterSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
146
Artist:
Darrell Riche
Text:
Equipped creature gets +2/+0. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)

-2 Umezawa's Jitte
Umezawa's Jitte
Umezawa's JitteSet: Betrayers of Kamigawa
Cost:
2
Color:
Colorless
Type:
Legendary Artifact
Sub Type:
Equipment
Rarity:
R
Number:
163
Artist:
Christopher Moeller
Text:
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip 2


Lands: 19
-4 Tendo's Ice Bridge
-3 Mirrodin's Core
Mirrodin's Core
Mirrodin's CoreSet: Darksteel
Color:
Land
Type:
Land
Rarity:
U
Number:
165
Artist:
Greg Staples
Text:
T: Add 1 to your mana pool. T: Put a charge counter on Mirrodin's Core T, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool.

-6 swamps
-6 plains

Normally, sticking with white would be the best idea because that would keep this deck consistent and fast. However, with the existence of vial, risking 3 colors in the same deck becomes a lot less dangerous. Please e-mail me if I missed important white weenie concepts or if I am overlooking a potentially great creature.


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