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CardShark Content - John Mourino (4/1/2005)

This time, this article is being serious about White Weenie contenders. Weenie players have a lot of possibilities open to them, and now is the time to sift through the decklists and the card choices. Lets take a look:

*Note: My last article did have some good ideas, but the way in which it was presented confused even me. I am going to take another shot at discussing some of the ideas that my last article failed to explain correctly.


>>>>>Masques, Mudslingers, and the Cutting Edges<<<<<

*When I make a weenie decklist, I classify ALL possible card choices into 3 different categories. I’ll do my absolute best to explain what I mean:

>>Masques- I tend to think of these creatures as weak by themselves, but they have the potential to become powerful juggernauts. A well-placed Glorious Anthem
Glorious Anthem
Glorious AnthemSet: Urza's Saga
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
15
Artist:
Kev Walker
Text:
All creatures you control get +1/+1.
, Bonesplitter
Bonesplitter
BonesplitterSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
146
Artist:
Darrell Riche
Text:
Equipped creature gets +2/+0. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
(or a combat trick for the tenderfoot) will turn these guys into serious threats. These include:

<<>>
Lantern Kami
Lantern Kami
Lantern KamiSet: Champions of Kamigawa
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Number:
32
Artist:
John Avon
Power:
1
Toughness:
1
Text:
Flying

Suntail Hawk
Suntail Hawk
Suntail HawkSet: Judgment
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Bird
Rarity:
C
Number:
28
Artist:
Heather Hudson

Power:
1
Toughness:
1
Text:
Flying

Skyhunter Skirmisher
Skyhunter Skirmisher
Skyhunter SkirmisherSet: Fifth Dawn
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
16
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Flying, Double Strike

Bushi Tenderfoot
Bushi Tenderfoot
Bushi TenderfootSet: Champions of Kamigawa
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Human Soldier
Rarity:
U
Number:
2
Artist:
Mark Zug
Power:
1
Toughness:
1
Text:
When a creature dealt damage by Bushi Tenderfoot this turn is put into a graveyard, flip Bushi Tenderfoot. ----- Kenzo the Hardhearted Legendary Creature - Human Samurai 3/4 Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

Auriok Champion
Auriok Champion
Auriok ChampionSet: Fifth Dawn
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Human Cleric
Rarity:
R
Number:
3
Artist:
Michael Sutfin
Power:
1
Toughness:
1
Text:
Protection from black and from red. Whenever another creature comes into play, you gain 1 life.

Leonin Den-Guard
Kami of the Ancient Law
Auriok Glaivemaster
Auriok Glaivemaster
Auriok GlaivemasterSet: Darksteel
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Human Soldier
Rarity:
C
Number:
1
Artist:
John Matson
Power:
1
Toughness:
1
Text:
As long as Auriok Glaivemaster is equipped Auriok Glaivemaster gets +1/+1 and has first strike.

Etc.

>>Cutting Edge- I tend to think of these creatures as the efficient dudes! These types of creatures are already potential threats the moment they hit the table. Keep in mind, in my opinion, a 2/1 creature is usually better than a 1/1 flying creature (Although a 2/2 flyer is better than a 3/2 creature).

<<>>
Leonin Skyhunter
Leonin Skyhunter
Leonin SkyhunterSet: Mirrodin
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
11
Artist:
Kev Walker
Power:
2
Toughness:
2
Text:
Flying

Isamaru, Hound of Konda
Isamaru, Hound of Konda
Isamaru, Hound of KondaSet: Champions of Kamigawa
Cost:
1
Color:
White
Type:
Legendary Creature
Sub Type:
Hound
Rarity:
R
Number:
19
Artist:
Christopher Moeller
Power:
2
Toughness:
2

Savannah Lions
Savannah Lions
Savannah LionsSet: Revised Edition
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Lions
Rarity:
R
Artist:
Daniel Gelon
Power:
2
Toughness:
1

Samurai of the Pale Curtain
Samurai of the Pale Curtain
Samurai of the Pale CurtainSet: Champions of Kamigawa
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Fox Samurai
Rarity:
U
Number:
43
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, remove it from the game instead.

Razor Golem
Razor Golem
Razor GolemSet: Darksteel
Cost:
6
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Golem
Rarity:
C
Number:
137
Artist:
Christopher Moeller
Power:
3
Toughness:
4
Text:
Affinity for Plains (This spell costs 1 less to play for each Plains you control. Attacking doesn't cause Razor Golem to tap.

Raise the Alarm
Raise the Alarm
Raise the AlarmSet: Mirrodin
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Number:
16
Artist:
John Matson
Text:
Put two 1/1 white Soldier creature tokens into play.

Etc.

>>Mudslingers- These are the artifacts, enchantments and combat tricks of white weenie.

<<>>
Bonesplitter
Bonesplitter
BonesplitterSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
146
Artist:
Darrell Riche
Text:
Equipped creature gets +2/+0. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)

Æther Vial
Æther Vial
Æther VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.

Otherworldly Journey
Otherworldly Journey
Otherworldly JourneySet: Champions of Kamigawa
Cost:
2
Color:
White
Type:
Instant
Sub Type:
Arcane
Rarity:
U
Number:
37
Artist:
Vance Kovacs
Text:
Remove target creature from the game. At end of turn, return that creature to play under its owner's control with a +1/+1 counter on it.

Shining Shoal
Shining Shoal
Shining ShoalSet: Betrayers of Kamigawa
Cost:
3
Color:
White
Type:
Instant
Sub Type:
Arcane
Rarity:
R
Number:
21
Artist:
Ben Thompson
Text:
You may remove a white card with converted mana cost X in your hand from the game rather than pay Shining Shoal's mana cost. The next X damage that a source of your choice would deal to you or a creature you control this turn is dealt to target creature or player instead.

Glorious Anthem
Glorious Anthem
Glorious AnthemSet: Urza's Saga
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
15
Artist:
Kev Walker
Text:
All creatures you control get +1/+1.

Grafted Wargear
Grafted Wargear
Grafted WargearSet: Fifth Dawn
Cost:
3
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
126
Text:
Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a creature, sacrifice that creature. Equip 0: Attach to target creature you control. Equip only as a sorcery.)

Hokori, Dust Drinker
Hokori, Dust Drinker
Hokori, Dust DrinkerSet: Betrayers of Kamigawa
Cost:
4
Color:
White
Type:
Legendary Creature
Sub Type:
Spirit
Rarity:
R
Number:
7
Artist:
Darrell Riche
Power:
2
Toughness:
2
Text:
Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls.
(the exception)
Etc.

{<+_+>}{<+_+>}STRATEGIZING{<+_+>}{<+_+>}

-White Weenie players have many, many options open to them. Lets take a look at what I like and don’t like:

<<>>

* Hokori, Dust Drinker
Hokori, Dust Drinker
Hokori, Dust DrinkerSet: Betrayers of Kamigawa
Cost:
4
Color:
White
Type:
Legendary Creature
Sub Type:
Spirit
Rarity:
R
Number:
7
Artist:
Darrell Riche
Power:
2
Toughness:
2
Text:
Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls.
+ Isamaru, Hound of Konda
Isamaru, Hound of Konda
Isamaru, Hound of KondaSet: Champions of Kamigawa
Cost:
1
Color:
White
Type:
Legendary Creature
Sub Type:
Hound
Rarity:
R
Number:
19
Artist:
Christopher Moeller
Power:
2
Toughness:
2
+ Chrome Mox
Chrome Mox
Chrome MoxSet: Mirrodin
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
152
Artist:
Donato Giancola
Text:
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) T: Add one mana of any of the imprinted card's colors to your mana pool.
+ Shining Shoal
Shining Shoal
Shining ShoalSet: Betrayers of Kamigawa
Cost:
3
Color:
White
Type:
Instant
Sub Type:
Arcane
Rarity:
R
Number:
21
Artist:
Ben Thompson
Text:
You may remove a white card with converted mana cost X in your hand from the game rather than pay Shining Shoal's mana cost. The next X damage that a source of your choice would deal to you or a creature you control this turn is dealt to target creature or player instead.
(Pitch the extra legends to the Moxes and Shoals, although it’s usually a bad idea to pitch the hound to the shoal).

*Damping Matrix
Damping Matrix
Damping MatrixSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
161
Artist:
Mike Dringenberg
Text:
Activated abilities of artifacts and creatures can't be played unless they're mana abilities.
+ NO equipment or Æther Vial
Æther Vial
Æther VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.
(Matrix hoses some cards like Vedalken Shackles
Vedalken Shackles
Vedalken ShacklesSet: Fifth Dawn
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
164
Artist:
Mark Zug
Text:
You may choose not to untap Vedalken Shackles during your untap step. 2, Tap: Gain control of target creature with power less than or equal to the number of Islands you control as long as Vedalken Shackles remains tapped.
, etc., but I personally wouldn’t use it).

* Hokori, Dust Drinker
Hokori, Dust Drinker
Hokori, Dust DrinkerSet: Betrayers of Kamigawa
Cost:
4
Color:
White
Type:
Legendary Creature
Sub Type:
Spirit
Rarity:
R
Number:
7
Artist:
Darrell Riche
Power:
2
Toughness:
2
Text:
Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls.
+ Otherwordly Journey + Æther Vial
Æther Vial
Æther VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.
(Otherwordly Journey your Hokori, Dust Drinker
Hokori, Dust Drinker
Hokori, Dust DrinkerSet: Betrayers of Kamigawa
Cost:
4
Color:
White
Type:
Legendary Creature
Sub Type:
Spirit
Rarity:
R
Number:
7
Artist:
Darrell Riche
Power:
2
Toughness:
2
Text:
Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls.
at the opponent’s end of turn step. Æther Vial
Æther Vial
Æther VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.
is also a reliable mana source when your Hokori, Dust Drinker
Hokori, Dust Drinker
Hokori, Dust DrinkerSet: Betrayers of Kamigawa
Cost:
4
Color:
White
Type:
Legendary Creature
Sub Type:
Spirit
Rarity:
R
Number:
7
Artist:
Darrell Riche
Power:
2
Toughness:
2
Text:
Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls.
is on the table).

*Skyhunter Skirmisher
Skyhunter Skirmisher
Skyhunter SkirmisherSet: Fifth Dawn
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
16
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Flying, Double Strike
+ Umezawa’s Jitte (Why not? Skyhunter is a fairly decent card, and it’s got nice synergy with Umezawa’s Jitte.)

<<>>

*Equip white weenie (This includes Auriok Steelshaper
Auriok Steelshaper
Auriok SteelshaperSet: Mirrodin
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Human Soldier
Rarity:
R
Number:
4
Artist:
Dany Orizio
Power:
1
Toughness:
1
Text:
Equip costs you pay cost 1 less. As long as Auriok Steelshaper is equipped, Soldiers and Knights you control get +1/+1.
and his friends Auriok Glaivemaster
Auriok Glaivemaster
Auriok GlaivemasterSet: Darksteel
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Human Soldier
Rarity:
C
Number:
1
Artist:
John Matson
Power:
1
Toughness:
1
Text:
As long as Auriok Glaivemaster is equipped Auriok Glaivemaster gets +1/+1 and has first strike.
and Leonin Den-Guard. These guys are good threats with equipment, but they’re so wimpy without them. I think it’s too risky).

*Grafted Wargear
Grafted Wargear
Grafted WargearSet: Fifth Dawn
Cost:
3
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
126
Text:
Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a creature, sacrifice that creature. Equip 0: Attach to target creature you control. Equip only as a sorcery.)
over Razor Golem
Razor Golem
Razor GolemSet: Darksteel
Cost:
6
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Golem
Rarity:
C
Number:
137
Artist:
Christopher Moeller
Power:
3
Toughness:
4
Text:
Affinity for Plains (This spell costs 1 less to play for each Plains you control. Attacking doesn't cause Razor Golem to tap.
(The golem is almost strictly better than the Grafted
Wargear. They both basically cost the same, and the Razor Golem
Razor Golem
Razor GolemSet: Darksteel
Cost:
6
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Golem
Rarity:
C
Number:
137
Artist:
Christopher Moeller
Power:
3
Toughness:
4
Text:
Affinity for Plains (This spell costs 1 less to play for each Plains you control. Attacking doesn't cause Razor Golem to tap.
has +0/+2, vigilance, and it is a creature to boot).

*Mask of Memory
Mask of Memory
Mask of MemorySet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
203
Artist:
Alan Pollack
Text:
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card from your hand. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
over Sword-of-Fire-and-Ice or Sword-of-Light-and-Shadow (In my own opinion, I feel that Sword-of-Fire-and-Ice is better than Mask of Memory
Mask of Memory
Mask of MemorySet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
203
Artist:
Alan Pollack
Text:
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card from your hand. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
. Even though the mask lets you dig two cards deep which is very good, the sword’s +2/+2 bonus is really what Mask of Memory
Mask of Memory
Mask of MemorySet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
203
Artist:
Alan Pollack
Text:
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card from your hand. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
is missing. Still, I wouldn’t particularly want to run any of these equipments, although Sword-of-Fire-and-Ice could be a nice sideboard card).

*Skyhunter Skirmisher
Skyhunter Skirmisher
Skyhunter SkirmisherSet: Fifth Dawn
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
16
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Flying, Double Strike
taken over Razor Golem
Razor Golem
Razor GolemSet: Darksteel
Cost:
6
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Golem
Rarity:
C
Number:
137
Artist:
Christopher Moeller
Power:
3
Toughness:
4
Text:
Affinity for Plains (This spell costs 1 less to play for each Plains you control. Attacking doesn't cause Razor Golem to tap.
(This is very, very controversial. Double-Strike is a much better ability than vigilance, but Razor Golem
Razor Golem
Razor GolemSet: Darksteel
Cost:
6
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Golem
Rarity:
C
Number:
137
Artist:
Christopher Moeller
Power:
3
Toughness:
4
Text:
Affinity for Plains (This spell costs 1 less to play for each Plains you control. Attacking doesn't cause Razor Golem to tap.
’s huge butt (defense) gives him the edge. The ONLY reason I would take Skyhunter Skirmisher
Skyhunter Skirmisher
Skyhunter SkirmisherSet: Fifth Dawn
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
16
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Flying, Double Strike
over Razor Golem
Razor Golem
Razor GolemSet: Darksteel
Cost:
6
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Golem
Rarity:
C
Number:
137
Artist:
Christopher Moeller
Power:
3
Toughness:
4
Text:
Affinity for Plains (This spell costs 1 less to play for each Plains you control. Attacking doesn't cause Razor Golem to tap.
is because Skyhunter Skirmisher
Skyhunter Skirmisher
Skyhunter SkirmisherSet: Fifth Dawn
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
16
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Flying, Double Strike
flies. Razor Golem
Razor Golem
Razor GolemSet: Darksteel
Cost:
6
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Golem
Rarity:
C
Number:
137
Artist:
Christopher Moeller
Power:
3
Toughness:
4
Text:
Affinity for Plains (This spell costs 1 less to play for each Plains you control. Attacking doesn't cause Razor Golem to tap.
has decent power, but gets chump-blocked too easily when you badly need the last few points of damage to finish off an opponent).

-Please, don’t run too many equipment! However, having 3 creatures out and 1 equipment is usually better than just having 4 creatures out ONLY because there is no card that can remove all of them at once. It’s important to have equipment, but make sure your creature count remains above 22!

-*Whew*…After all that, lets finally put up some decklists!


Land (20):
-17 Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.

-1 Eiganjo Castle
Eiganjo Castle
Eiganjo CastleSet: Champions of Kamigawa
Color:
Land
Type:
Legendary Land
Rarity:
R
Number:
275
Artist:
Wayne England
Text:
T: Add W to your mana pool. W, T: Prevent the next 2 damage that would be dealt to target legendary creature this turn.

-2 Blinkmoth Nexus
Blinkmoth Nexus
Blinkmoth NexusSet: Darksteel
Color:
Land
Type:
Land
Rarity:
R
Number:
163
Artist:
Brian Snöddy
Text:
T: Add 1 to your mana pool. 1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth gets +1/+1 until end of turn.



Artifacts (4):
-2 Umezawa's Jitte
Umezawa's Jitte
Umezawa's JitteSet: Betrayers of Kamigawa
Cost:
2
Color:
Colorless
Type:
Legendary Artifact
Sub Type:
Equipment
Rarity:
R
Number:
163
Artist:
Christopher Moeller
Text:
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip 2

-2 Chrome Mox
Chrome Mox
Chrome MoxSet: Mirrodin
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
152
Artist:
Donato Giancola
Text:
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) T: Add one mana of any of the imprinted card's colors to your mana pool.


Creatures (25):
-3 Isamaru, Hound of Konda
Isamaru, Hound of Konda
Isamaru, Hound of KondaSet: Champions of Kamigawa
Cost:
1
Color:
White
Type:
Legendary Creature
Sub Type:
Hound
Rarity:
R
Number:
19
Artist:
Christopher Moeller
Power:
2
Toughness:
2

-3 Lantern Kami
Lantern Kami
Lantern KamiSet: Champions of Kamigawa
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Number:
32
Artist:
John Avon
Power:
1
Toughness:
1
Text:
Flying

-4 Savannah Lions
Savannah Lions
Savannah LionsSet: Revised Edition
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Lions
Rarity:
R
Artist:
Daniel Gelon
Power:
2
Toughness:
1

-3 Suntail Hawk
Suntail Hawk
Suntail HawkSet: Judgment
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Bird
Rarity:
C
Number:
28
Artist:
Heather Hudson

Power:
1
Toughness:
1
Text:
Flying

-4 Samurai of the Pale Curtain
Samurai of the Pale Curtain
Samurai of the Pale CurtainSet: Champions of Kamigawa
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Fox Samurai
Rarity:
U
Number:
43
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, remove it from the game instead.

-4 Leonin Skyhunter
Leonin Skyhunter
Leonin SkyhunterSet: Mirrodin
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
11
Artist:
Kev Walker
Power:
2
Toughness:
2
Text:
Flying

-4 Hokori, Dust Drinker
Hokori, Dust Drinker
Hokori, Dust DrinkerSet: Betrayers of Kamigawa
Cost:
4
Color:
White
Type:
Legendary Creature
Sub Type:
Spirit
Rarity:
R
Number:
7
Artist:
Darrell Riche
Power:
2
Toughness:
2
Text:
Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls.


Spells (11):
-4 Raise the Alarm
Raise the Alarm
Raise the AlarmSet: Mirrodin
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Number:
16
Artist:
John Matson
Text:
Put two 1/1 white Soldier creature tokens into play.

-4 Glorious Anthem
Glorious Anthem
Glorious AnthemSet: Urza's Saga
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
15
Artist:
Kev Walker
Text:
All creatures you control get +1/+1.

-3 Shining Shoal
Shining Shoal
Shining ShoalSet: Betrayers of Kamigawa
Cost:
3
Color:
White
Type:
Instant
Sub Type:
Arcane
Rarity:
R
Number:
21
Artist:
Ben Thompson
Text:
You may remove a white card with converted mana cost X in your hand from the game rather than pay Shining Shoal's mana cost. The next X damage that a source of your choice would deal to you or a creature you control this turn is dealt to target creature or player instead.


Sideboard: (15)
-3 Damping Matrix
Damping Matrix
Damping MatrixSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
161
Artist:
Mike Dringenberg
Text:
Activated abilities of artifacts and creatures can't be played unless they're mana abilities.

-3 Kami of Ancient Law
Kami of Ancient Law
Kami of Ancient LawSet: Champions of Kamigawa
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Number:
21
Artist:
Mark Tedin
Power:
2
Toughness:
2
Text:
Sacrifice Kami of Ancient Law: Destroy target enchantment.

-4 Otherworldly Journey
Otherworldly Journey
Otherworldly JourneySet: Champions of Kamigawa
Cost:
2
Color:
White
Type:
Instant
Sub Type:
Arcane
Rarity:
U
Number:
37
Artist:
Vance Kovacs
Text:
Remove target creature from the game. At end of turn, return that creature to play under its owner's control with a +1/+1 counter on it.

-2 Terashi's Grasp
Terashi's Grasp
Terashi's GraspSet: Betrayers of Kamigawa
Cost:
3
Color:
White
Type:
Sorcery
Sub Type:
Arcane
Rarity:
C
Number:
26
Artist:
Mark Tedin
Text:
Destroy target artifact or enchantment. You gain life equal to its converted mana cost.

-3 Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.



>>6 Masques, 19 Cutting Edges, 15 Mudslingers

*This decklist has some strong points and some weak points. Whenever I try to make a decklist, I always try to have more Cutting Edges than Masques. Also, I find that Shining Shoal
Shining Shoal
Shining ShoalSet: Betrayers of Kamigawa
Cost:
3
Color:
White
Type:
Instant
Sub Type:
Arcane
Rarity:
R
Number:
21
Artist:
Ben Thompson
Text:
You may remove a white card with converted mana cost X in your hand from the game rather than pay Shining Shoal's mana cost. The next X damage that a source of your choice would deal to you or a creature you control this turn is dealt to target creature or player instead.
is a nice card to have if you run it with Hokori, Dust Drinker
Hokori, Dust Drinker
Hokori, Dust DrinkerSet: Betrayers of Kamigawa
Cost:
4
Color:
White
Type:
Legendary Creature
Sub Type:
Spirit
Rarity:
R
Number:
7
Artist:
Darrell Riche
Power:
2
Toughness:
2
Text:
Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls.
, but I’m not sure if its absolutely necessary yet. However, one card that I would never cut is Æther Vial
Æther Vial
Æther VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.
because it is an insane accelerator. Let’s try another decklist with no Shining Shoal
Shining Shoal
Shining ShoalSet: Betrayers of Kamigawa
Cost:
3
Color:
White
Type:
Instant
Sub Type:
Arcane
Rarity:
R
Number:
21
Artist:
Ben Thompson
Text:
You may remove a white card with converted mana cost X in your hand from the game rather than pay Shining Shoal's mana cost. The next X damage that a source of your choice would deal to you or a creature you control this turn is dealt to target creature or player instead.
s, more mudslingers, and Æther Vial
Æther Vial
Æther VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.
:

Land: (20)
-19 Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.

-1 Eigano Castle
Castle
CastleSet: Revised Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Dameon Willich
Text:
Your untapped creatures gain +0/+2. Attacking creatures do not get this bonus.


Artifacts: (6)
-2 Umezawa’s Jitte
-4 Æther Vial
Æther Vial
Æther VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.


Creatures: (23)
-4 Savannah Lions
Savannah Lions
Savannah LionsSet: Revised Edition
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Lions
Rarity:
R
Artist:
Daniel Gelon
Power:
2
Toughness:
1

-4 Leonin Skyhunter
Leonin Skyhunter
Leonin SkyhunterSet: Mirrodin
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
11
Artist:
Kev Walker
Power:
2
Toughness:
2
Text:
Flying

-3 Hokori, Dust Drinker
Hokori, Dust Drinker
Hokori, Dust DrinkerSet: Betrayers of Kamigawa
Cost:
4
Color:
White
Type:
Legendary Creature
Sub Type:
Spirit
Rarity:
R
Number:
7
Artist:
Darrell Riche
Power:
2
Toughness:
2
Text:
Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls.

-4 Samurai of the Pale Curtain
Samurai of the Pale Curtain
Samurai of the Pale CurtainSet: Champions of Kamigawa
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Fox Samurai
Rarity:
U
Number:
43
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, remove it from the game instead.

-2 Lantern Kami
Lantern Kami
Lantern KamiSet: Champions of Kamigawa
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Number:
32
Artist:
John Avon
Power:
1
Toughness:
1
Text:
Flying

-3 Isamaru, Hound of Konda
Isamaru, Hound of Konda
Isamaru, Hound of KondaSet: Champions of Kamigawa
Cost:
1
Color:
White
Type:
Legendary Creature
Sub Type:
Hound
Rarity:
R
Number:
19
Artist:
Christopher Moeller
Power:
2
Toughness:
2

-3 Skyhunter Skirmisher
Skyhunter Skirmisher
Skyhunter SkirmisherSet: Fifth Dawn
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
16
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Flying, Double Strike


Spells: (11)
-4 Glorious Anthem
Glorious Anthem
Glorious AnthemSet: Urza's Saga
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
15
Artist:
Kev Walker
Text:
All creatures you control get +1/+1.

-4 Raise the Alarm
Raise the Alarm
Raise the AlarmSet: Mirrodin
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Number:
16
Artist:
John Matson
Text:
Put two 1/1 white Soldier creature tokens into play.

-3 Otherworldly Journey
Otherworldly Journey
Otherworldly JourneySet: Champions of Kamigawa
Cost:
2
Color:
White
Type:
Instant
Sub Type:
Arcane
Rarity:
U
Number:
37
Artist:
Vance Kovacs
Text:
Remove target creature from the game. At end of turn, return that creature to play under its owner's control with a +1/+1 counter on it.


Sideboard: (15)
-4 Auriok Champion
Auriok Champion
Auriok ChampionSet: Fifth Dawn
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Human Cleric
Rarity:
R
Number:
3
Artist:
Michael Sutfin
Power:
1
Toughness:
1
Text:
Protection from black and from red. Whenever another creature comes into play, you gain 1 life.

-3 Karma
Karma
KarmaSet: Revised Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Richard Thomas
Text:
During a player's upkeep, Karma does 1 point of damage to that player for each swamp he or she has in play.

-4 Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.

-4 Terashi’s Grasp

>>5 Masques, 19 Cutting Edges, 16 Mudslingers

*Again, I have a similar ration of Masques, Cutting Edges, and Mudslingers. Although I’m missing out on Test of Faith
Test of Faith
Test of FaithSet: Darksteel
Cost:
2
Color:
White
Type:
Instant
Rarity:
U
Number:
17
Artist:
Vance Kovacs
Text:
Prevent the next 3 damage that would be dealt to target creature this turn and put a +1 / +1 counter on that creature for each 1 damage prevented this way.
, Bonesplitter
Bonesplitter
BonesplitterSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
146
Artist:
Darrell Riche
Text:
Equipped creature gets +2/+0. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
s, Razor Golem
Razor Golem
Razor GolemSet: Darksteel
Cost:
6
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Golem
Rarity:
C
Number:
137
Artist:
Christopher Moeller
Power:
3
Toughness:
4
Text:
Affinity for Plains (This spell costs 1 less to play for each Plains you control. Attacking doesn't cause Razor Golem to tap.
s, and Grafted Wargear
Grafted Wargear
Grafted WargearSet: Fifth Dawn
Cost:
3
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
126
Text:
Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a creature, sacrifice that creature. Equip 0: Attach to target creature you control. Equip only as a sorcery.)
s, I do not think that I made a particular mistake with this build. Keep in mind that the creature count should always be from 22 to 26 creatures. When trying to make a build, always try to have more Cutting Edges than Masques.

-However, some people will swear that Lantern Kami
Lantern Kami
Lantern KamiSet: Champions of Kamigawa
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Number:
32
Artist:
John Avon
Power:
1
Toughness:
1
Text:
Flying
s and Suntail Hawk
Suntail Hawk
Suntail HawkSet: Judgment
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Bird
Rarity:
C
Number:
28
Artist:
Heather Hudson

Power:
1
Toughness:
1
Text:
Flying
s are winning them games. They will wonder why I recommend Skyhunter Skirmisher
Skyhunter Skirmisher
Skyhunter SkirmisherSet: Fifth Dawn
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
U
Number:
16
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Flying, Double Strike
over Razor Golem
Razor Golem
Razor GolemSet: Darksteel
Cost:
6
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Golem
Rarity:
C
Number:
137
Artist:
Christopher Moeller
Power:
3
Toughness:
4
Text:
Affinity for Plains (This spell costs 1 less to play for each Plains you control. Attacking doesn't cause Razor Golem to tap.
while recommending Savannah Lions
Savannah Lions
Savannah LionsSet: Revised Edition
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Lions
Rarity:
R
Artist:
Daniel Gelon
Power:
2
Toughness:
1
over Lantern Kami
Lantern Kami
Lantern KamiSet: Champions of Kamigawa
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Number:
32
Artist:
John Avon
Power:
1
Toughness:
1
Text:
Flying
or Suntail Hawk
Suntail Hawk
Suntail HawkSet: Judgment
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Bird
Rarity:
C
Number:
28
Artist:
Heather Hudson

Power:
1
Toughness:
1
Text:
Flying
. When I play white weenie, I hate playing creatures that can only do 1 damage because 1 damage isn’t enough to squeeze through a win. Creatures that can deal 2 damage are ALWAYS better than creatures that will only do 1 damage. However, a creature that can deal 3 damage isn’t that much better than a creature that can deal 2 damage. I’d always take the flying 2 power creature over the non-flying 3 power creature.

-Still, some people may claim that the decks that they are put up against always runs Sakura-Tribe Elder
Sakura-Tribe Elder
Sakura-Tribe ElderSet: Commander
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Snake Shaman
Rarity:
C
Number:
169
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
and Vine Trellis
Vine Trellis
Vine TrellisSet: Mercadian Masques
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Wall
Rarity:
C
Number:
285
Artist:
DiTerlizzi
Power:
0
Toughness:
4
Text:
(Walls can't attack.) T: Add one green mana to your mana pool.
. Let’s try to make a list with the 1/1 flyers:

Land: (18)
17 plains
1 eiganjo castle

Creatures: (21)
3 Auriok champion
4 Suntail hawk
4 Leonin skyhunter
2 Isamaru, hound of konda
4 Samurai of the pale curtain
4 Lantern Kami
Lantern Kami
Lantern KamiSet: Champions of Kamigawa
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Number:
32
Artist:
John Avon
Power:
1
Toughness:
1
Text:
Flying


Artifacts: (13)
-3 Umezawa's Jitte
Umezawa's Jitte
Umezawa's JitteSet: Betrayers of Kamigawa
Cost:
2
Color:
Colorless
Type:
Legendary Artifact
Sub Type:
Equipment
Rarity:
R
Number:
163
Artist:
Christopher Moeller
Text:
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip 2

-4 Bonesplitter
Bonesplitter
BonesplitterSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
146
Artist:
Darrell Riche
Text:
Equipped creature gets +2/+0. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)

-4 Æther Vial
Æther Vial
Æther VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.

-2 Sword of Fire and Ice
Sword of Fire and Ice
Sword of Fire and IceSet: Darksteel
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
148
Artist:
Mark Zug
Text:
Equip 2 Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, you may draw a card and have it deal 2 damage to target creature.


Spells: (8)
-4 Glorious Anthem
Glorious Anthem
Glorious AnthemSet: Urza's Saga
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
15
Artist:
Kev Walker
Text:
All creatures you control get +1/+1.

-4 Otherworldly Journey
Otherworldly Journey
Otherworldly JourneySet: Champions of Kamigawa
Cost:
2
Color:
White
Type:
Instant
Sub Type:
Arcane
Rarity:
U
Number:
37
Artist:
Vance Kovacs
Text:
Remove target creature from the game. At end of turn, return that creature to play under its owner's control with a +1/+1 counter on it.


>>11 Masques, 10 Cutting Edges, 21 Mudslingers

-Personally, I wouldn’t want to run this deck because it has too many Masques, and not enough cutting edges. This is just my opinion, though. Hope this helps!


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