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CardShark Content - K. David Ladage (1/19/2005)

Back in the old Alpha/Beta/Unlimited days, the people that wanted to play
blue creature-based decks sort of got the shaft. I mean, for one mana you
could generally get a 1/1 creature with an ability. White had the Benalish
Hero (1/1 Banding); Green had Scryb Sprites
Scryb Sprites
Scryb SpritesSet: Revised Edition
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Faeries
Rarity:
C
Artist:
Amy Weber
Power:
1
Toughness:
1
Text:
Flying
(1/1 Flying), Shanodin Dryads
Shanodin Dryads
Shanodin DryadsSet: Revised Edition
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Nymphs
Rarity:
C
Artist:
Anson Maddocks
Power:
1
Toughness:
1
Text:
Forestwalk

(1/1 Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.
walk), Llanowar Elves
Llanowar Elves
Llanowar ElvesSet: Revised Edition
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elves
Rarity:
C
Artist:
Anson Maddocks
Power:
1
Toughness:
1
Text:
T: Add G to your mana pool. This ability is played as an interrupt.
(1/1 Green mana Producers), Timber Wolves
Timber Wolves
Timber WolvesSet: Revised Edition
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Wolves
Rarity:
R
Artist:
Melissa A. Benson
Power:
1
Toughness:
1
Text:
Bands

(1/1 Banding). Red had the Goblin Balloon Brigade
Goblin Balloon Brigade
Goblin Balloon BrigadeSet: Revised Edition
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Goblins
Rarity:
U
Artist:
Andi Rusu
Power:
1
Toughness:
1
Text:
R: Gains flying ability until end of turn.
(1/1 with the potential to
be a flier). Black lacked a good solid 1/1 with ability creature, but it had
the Will-o-the-Wisp that was a 0/1 Flying with cheap regeneration.

Blue, sadly, was left with only one creature in the one-drop range: the
Merfolk of the Pearl Trident
Merfolk of the Pearl Trident
Merfolk of the Pearl TridentSet: Revised Edition
Cost:
1
Color:
Blue
Type:
Creature
Sub Type:
Merfolk
Rarity:
C
Artist:
Jeff A. Menges
Power:
1
Toughness:
1
. A 1/1 with nothing going for it. When Arabian
Nights came out, it got a bit better. Blue had Flying Men
Flying Men
Flying MenSet: Arabian Nights
Cost:
1
Color:
Blue
Type:
Creature
Sub Type:
Flying Men
Rarity:
C
Artist:
Christopher Rush
Power:
1
Toughness:
1
Text:
Flying
, and (strangely)
the life producing Merchant Ship
Merchant Ship
Merchant ShipSet: Arabian Nights
Cost:
1
Color:
Blue
Type:
Creature
Sub Type:
Ship
Rarity:
U
Artist:
Tom Wänerstrand
Power:
0
Toughness:
2
Text:
If Merchant Ship attacks and is not blocked, you gain 2 life. Merchant Ship cannot attack unless opponent has islands in play. Merchant Ship is destroyed immediately if at any time you have no islands in play.
(0/2, if unblocked, gain 2 life). But as
the current set of Champions of Kamigawa shows, blue one-drop creatures are
not getting any better -- witness the anemic Wandering Ones
Wandering Ones
Wandering OnesSet: Champions of Kamigawa
Cost:
1
Color:
Blue
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Number:
100
Artist:
Heather Hudson
Power:
1
Toughness:
1
(1/1 Spirit
Spirit
SpiritSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Power:
1
Toughness:
1
Text:
Flying
with
no abilities).

Now, the Merfolk had a secret weapon: The Lord of Atlantis
Lord of Atlantis
Lord of AtlantisSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Lord
Rarity:
R
Artist:
Melissa A. Benson
Power:
2
Toughness:
2
Text:
All Merfolk in play gain islandwalk and +1/+1 while this card is in play.
. This cheap 2/2
gave all merfolk +1/+1 and Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
walk. Good stuff. It was matched only by
the Goblin King
Goblin King
Goblin KingSet: Revised Edition
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Lord
Rarity:
R
Artist:
Jesper Myrfors
Power:
2
Toughness:
2
Text:
All Goblins in play gain mountainwalk and +1/+1 while this card remains in play.
in red. Over the years, the number of goblins has outpaced
the number of merfolk by a long shot. But the Merfolk have been interesting
nonetheless.

It has been a while since some cards have come along that can make a Merfolk
Deck shine. But the Mirrodin block does offer some interesting
possibilities. The two main cards that can be of great use in a Merfolk deck
from that block are the Soul Foundry
Soul Foundry
Soul FoundrySet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
246
Artist:
Arnie Swekel
Text:
Imprint - When Soul Foundry comes into play, you may remove a creature card in your hand from the game. (The removed card is imprinted on this artifact.) X, T: Put a creature token into play that's a copy of the imprinted creature card. X is the converted mana cost of that card.
and the Isochron Scepter
Isochron Scepter
Isochron ScepterSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
188
Artist:
Mark Harrison
Text:
Imprint - When Isochron Scepter comes into play, you may remove an instant card with converted mana cost 2 or less in your hand from the game. (The removed card is imprinted on this artifact.) 2, T: You may copy the imprinted instant card and play the copy without paying its mana cost.
.

First, lets look at the deck-list for what I call ´´Return of the Men From
Atlantis´´ shall we?

(20) -- LAND
* Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
x20

(24) -- CREATURES
* Lord of Atlantis
Lord of Atlantis
Lord of AtlantisSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Lord
Rarity:
R
Artist:
Melissa A. Benson
Power:
2
Toughness:
2
Text:
All Merfolk in play gain islandwalk and +1/+1 while this card is in play.
x4
* Various Merfolk x20

(16) -- OTHER SPELLS
* Isochron Scepter
Isochron Scepter
Isochron ScepterSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
188
Artist:
Mark Harrison
Text:
Imprint - When Isochron Scepter comes into play, you may remove an instant card with converted mana cost 2 or less in your hand from the game. (The removed card is imprinted on this artifact.) 2, T: You may copy the imprinted instant card and play the copy without paying its mana cost.
x4
* Soul Foundry
Soul Foundry
Soul FoundrySet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
246
Artist:
Arnie Swekel
Text:
Imprint - When Soul Foundry comes into play, you may remove a creature card in your hand from the game. (The removed card is imprinted on this artifact.) X, T: Put a creature token into play that's a copy of the imprinted creature card. X is the converted mana cost of that card.
x4
* Shimmering Mirage
Shimmering Mirage
Shimmering MirageSet: Apocalypse
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
30
Artist:
Rebecca Guay
Text:
Target land's type becomes the basic land type of your choice until end of turn. Draw a card.
x4
* Foreshadow
Foreshadow
ForeshadowSet: Visions
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
George Pratt
Text:
Name a card. Put the top card from target opponent's library into his or her graveyard. If that card is the one named, draw a card.Draw a card at the beginning of the next turn's upkeep.
x4

When I say _various Merfolk_ -- I mean it. Use any you want to use, or feel
would be interesting. The most fun Merfolk for me have been Merfolk
Traders/Vodalian Merchant
Vodalian Merchant
Vodalian MerchantSet: Invasion
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Merfolk
Rarity:
C
Number:
85
Artist:
Scott M. Fischer
Power:
1
Toughness:
2
Text:
When Vodalian Merchant comes into play, draw a card, then discard a card from your hand.
, Manta Riders
Manta Riders
Manta RidersSet: Tempest
Cost:
1
Color:
Blue
Type:
Creature
Sub Type:
Merfolk
Rarity:
C
Artist:
Kaja Foglio
Power:
1
Toughness:
1
Text:
U: Manta Riders gains flying until end of turn.
, Vodalian Knights
Vodalian Knights
Vodalian KnightsSet: Fallen Empires
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Merfolk
Rarity:
R
Number:
58
Artist:
Susan Van Camp
Power:
2
Toughness:
2
Text:
First strikeU: Flying until end of turnVodalian Knights may not attack unless opponent controls at least one island. Bury Vodalian Knights if you control no islands.
, Rootwater
Hunters, River Merfolk
River Merfolk
River MerfolkSet: Fallen Empires
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Merfolk
Rarity:
R
Number:
51
Artist:
Douglas Shuler
Power:
2
Toughness:
1
Text:
U: Mountainwalk until end of turn
, Vodalian Mage
Vodalian Mage
Vodalian MageSet: Fallen Empires
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Merfolk
Rarity:
C
Number:
59
Artist:
Susan Van Camp
Power:
1
Toughness:
1
Text:
U, T: Counters a target spell if caster of target spell does not pay an additional 1. Play this ability as an interrupt.
, and (if you want to be cruel)
Vodalian Illusionist
Vodalian Illusionist
Vodalian IllusionistSet: Weatherlight
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Merfolk
Rarity:
U
Artist:
John Matson
Power:
2
Toughness:
2
Text:
UU, T: Target creature phases out.
. But basically, any 20 Merfolk (with a decent mana
curve) should work just fine.

The deck revolves around the two artifacts, however. Isochron Scepter
Isochron Scepter
Isochron ScepterSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
188
Artist:
Mark Harrison
Text:
Imprint - When Isochron Scepter comes into play, you may remove an instant card with converted mana cost 2 or less in your hand from the game. (The removed card is imprinted on this artifact.) 2, T: You may copy the imprinted instant card and play the copy without paying its mana cost.
s come
out, and you want to imprint Shimmering Mirage
Shimmering Mirage
Shimmering MirageSet: Apocalypse
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
30
Artist:
Rebecca Guay
Text:
Target land's type becomes the basic land type of your choice until end of turn. Draw a card.
or Foreshadow
Foreshadow
ForeshadowSet: Visions
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
George Pratt
Text:
Name a card. Put the top card from target opponent's library into his or her graveyard. If that card is the one named, draw a card.Draw a card at the beginning of the next turn's upkeep.
onto it. This
acts as a two-part advantage for you: each card has an effect that will help
you directly, as well as allow you to draw a card. Shimmering Mirage
Shimmering Mirage
Shimmering MirageSet: Apocalypse
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
30
Artist:
Rebecca Guay
Text:
Target land's type becomes the basic land type of your choice until end of turn. Draw a card.
will
give your opponent Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
s (to aid in your Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
walking), and foreshadow
will mill the opponent while giving you the possibility of drawing two cards
instead of just one (hint: just keep guessing basic land types).

The Soul Foundry
Soul Foundry
Soul FoundrySet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
246
Artist:
Arnie Swekel
Text:
Imprint - When Soul Foundry comes into play, you may remove a creature card in your hand from the game. (The removed card is imprinted on this artifact.) X, T: Put a creature token into play that's a copy of the imprinted creature card. X is the converted mana cost of that card.
is the card you want to put a Lord of Atlantis
Lord of Atlantis
Lord of AtlantisSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Lord
Rarity:
R
Artist:
Melissa A. Benson
Power:
2
Toughness:
2
Text:
All Merfolk in play gain islandwalk and +1/+1 while this card is in play.
on. From
that point on, all of your Merfolk will be getting +1/+1 *per turn*. Once
you have two-or-three Lords in play, and you are casting one-mana 3/3 Manta
Riders... the game will be pretty close to over more than likely. Thus far,
I have yet to have more than 5 Lords in play... but that is plenty...

This deck is a casual one. In other words, it is not a very quick deck, and
has few ´´solutions´´ to the threats an opponent could throw at you. If you
ware playing more competitively, you can change out the Foreshadow
Foreshadow
ForeshadowSet: Visions
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
George Pratt
Text:
Name a card. Put the top card from target opponent's library into his or her graveyard. If that card is the one named, draw a card.Draw a card at the beginning of the next turn's upkeep.
s for
other cards... examples that are quite potent in this deck are:
Counterspell
Counterspell
CounterspellSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Poole
Text:
Counters target spell as it is being cast.
, Boomerang
Boomerang
BoomerangSet: Fifth Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
Alan Rabinowitz
Text:
Return target permanent to owner's hand.
/Eye of Nowhere
Eye of Nowhere
Eye of NowhereSet: Champions of Kamigawa
Cost:
2
Color:
Blue
Type:
Sorcery
Sub Type:
Arcane
Rarity:
C
Number:
59
Artist:
Alan Pollack
Text:
Return target permanent to its owner's hand.
, or even off-color spells like
Terror
Terror
TerrorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Ron Spencer
Text:
Buries target creature. Cannot target black creatures or artifact creatures.
, wild Might, Otherworldly Journey
Otherworldly Journey
Otherworldly JourneySet: Champions of Kamigawa
Cost:
2
Color:
White
Type:
Instant
Sub Type:
Arcane
Rarity:
U
Number:
37
Artist:
Vance Kovacs
Text:
Remove target creature from the game. At end of turn, return that creature to play under its owner's control with a +1/+1 counter on it.
, or Incinerate
Incinerate
IncinerateSet: Fifth Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Scott M. Fischer
Text:
Incinerate deals 3 damage to target creature or player. Creatures damaged by Incinerate cannot regenerate this turn.
(which can be used
thanks to the fact that the Isochron Scepter
Isochron Scepter
Isochron ScepterSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
188
Artist:
Mark Harrison
Text:
Imprint - When Isochron Scepter comes into play, you may remove an instant card with converted mana cost 2 or less in your hand from the game. (The removed card is imprinted on this artifact.) 2, T: You may copy the imprinted instant card and play the copy without paying its mana cost.
does not care what color mana
you use). Any way you slice it, however, it is a lot of fun watching the
Lord of Atlantis
Lord of Atlantis
Lord of AtlantisSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Lord
Rarity:
R
Artist:
Melissa A. Benson
Power:
2
Toughness:
2
Text:
All Merfolk in play gain islandwalk and +1/+1 while this card is in play.
being mass produced each turn.

Enjoy!


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