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The deck is not the only thing in tournament play that can be used. Sometimes, there is a spell, trap, or monster not in your deck that can devastate your opponents by forcing them to change their strategies. That is what the Sideboard is for.
For those of you who have never heard of, or never played with, a sideboard, let me go over the rules for it. Veteran players, forgive me this delay.
Rule #1: The Sideboard must, at all times, have 15 cards in it, no matter how many cards you actually need.
Rule #2: The Sideboard does not count for the deck count nor the limit rulings, however, the cards that are moved to the deck must abide by those rules.
Rule #3: The cards in the Sideboard can only be switched with cards in the deck, and then only between duels in a match game.
So, how do you determine what cards to put in the Sideboard?
First you would look through your deck to see what key cards can be added. No, you do not put them in the deck itself. Instead, lay them to the side.
Next, count the cards you have chosen to compliment the deck with. Remember, you can only have 15, nothing more, nothing less.
If you have more than 15, see what cards you could cut out, including duplicates and similar effect cards. If you have less than 15, add cards that don't necessarily compliment the deck, but could prove useful anyway.
Play a friend, or yourself, in a match round. In between duels, take some time to switch cards from your sideboard to your deck. Shock your opponent with cards you did not have in your deck before as well as your skill with the Sideboard.
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