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CardShark Content - Kurt Stockbrugger (4/4/2003)

The possibilities with Seedborn Muse
Seedborn Muse
Seedborn MuseSet: Legions
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
R
Number:
138
Power:
2
Toughness:
4
Text:
Untap all permanents you control during each other player's untap step.
in the multiplayer format are endless. Any creature or permanent with the Tap ability value has risen. Although, a few select cards would ultimately make the best multiplayer deck. So lets see a few cards we can work with, teamed up with Seedborn Muse
Seedborn Muse
Seedborn MuseSet: Legions
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
R
Number:
138
Power:
2
Toughness:
4
Text:
Untap all permanents you control during each other player's untap step.
.

Mobilization
Mobilization
MobilizationSet: Onslaught
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
44
Artist:
Carl Critchlow
Text:
Attacking doesn't cause Soldiers to tap. 2W: Put a 1/1 white Soldier creature token into play.

Centaur Glade
Centaur Glade
Centaur GladeSet: Onslaught
Cost:
5
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
251
Artist:
Alex Horley-Orlandelli
Text:
2GG: Put a 3/3 green Centaur creature token into play.

Planar Portal
Planar Portal
Planar PortalSet: Invasion
Cost:
6
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
308
Artist:
Mark Tedin
Text:
6, T: Search your library for a card and put that card into your hand. Then shuffle your library.

Catapult Master
Catapult Master
Catapult MasterSet: Onslaught
Cost:
5
Color:
White
Type:
Creature
Sub Type:
Soldier Lord
Rarity:
R
Number:
10
Artist:
Terese Nielsen
Power:
3
Toughness:
3
Text:
Tap five untapped Soldiers you control: Remove target creature from the game.


With these cards you can probably round-out a nice G/W deck. Fabricating a early defense and going into the late game you’ll be able to dominate. So lets see what we’re working with right now.

4 Mobilization
Mobilization
MobilizationSet: Onslaught
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
44
Artist:
Carl Critchlow
Text:
Attacking doesn't cause Soldiers to tap. 2W: Put a 1/1 white Soldier creature token into play.

2 Planar Portal
Planar Portal
Planar PortalSet: Invasion
Cost:
6
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
308
Artist:
Mark Tedin
Text:
6, T: Search your library for a card and put that card into your hand. Then shuffle your library.

2 Mirari
Mirari
MirariSet: Odyssey
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
303
Artist:
Donato Giancola
Text:
Whenever you play an instant or sorcery spell, you may pay 3. If you do, put a copy of that spell onto the stack. You may choose new targets for the copy.
’s Wake
1 Centaur Glade
Centaur Glade
Centaur GladeSet: Onslaught
Cost:
5
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
251
Artist:
Alex Horley-Orlandelli
Text:
2GG: Put a 3/3 green Centaur creature token into play.


4 Birds of Paradise
Birds of Paradise
Birds of ParadiseSet: Revised Edition
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Mana Birds
Rarity:
R
Artist:
Mark Poole
Power:
0
Toughness:
1
Text:
Flying T: Add one mana of any color to your mana pool. This ability is played as an interrupt.

4 Seedborn Muse
Seedborn Muse
Seedborn MuseSet: Legions
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
R
Number:
138
Power:
2
Toughness:
4
Text:
Untap all permanents you control during each other player's untap step.

4 Wall of Blossoms
Wall of Blossoms
Wall of BlossomsSet: Stronghold
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Wall
Rarity:
U
Number:
75
Artist:
Heather Hudson
Power:
0
Toughness:
4
Text:
(Walls cannot attack.) When Wall of Blossoms comes into play, draw a card.

2 Starlight Invoker
Starlight Invoker
Starlight InvokerSet: Legions
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cleric Mutant
Rarity:
C
Number:
20
Power:
1
Toughness:
3
Text:
7W: You gain 5 life.

4 Acridian
Acridian
AcridianSet: Urza's Saga
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Insect
Rarity:
C
Number:
230
Artist:
rk post
Power:
2
Toughness:
4
Text:
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)

1 Kamahl, Fist of Krosa
Kamahl, Fist of Krosa
Kamahl, Fist of KrosaSet: Onslaught
Cost:
6
Color:
Green
Type:
Creature
Sub Type:
Druid Legend
Rarity:
R
Number:
268
Artist:
Matthew D. Wilson
Power:
4
Toughness:
3
Text:
G: Target land becomes a 1/1 creature until end of turn. It's still a land.. 2GGG: Creatures you control get +3/+3 and gain trample until end of turn.

1 Catapult Master
Catapult Master
Catapult MasterSet: Onslaught
Cost:
5
Color:
White
Type:
Creature
Sub Type:
Soldier Lord
Rarity:
R
Number:
10
Artist:
Terese Nielsen
Power:
3
Toughness:
3
Text:
Tap five untapped Soldiers you control: Remove target creature from the game.

4 Wild Mongrel
Wild Mongrel
Wild MongrelSet: Odyssey
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Hound
Rarity:
C
Number:
283
Artist:
Anthony S. Waters
Power:
2
Toughness:
2
Text:
Discard a card from your hand: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

3 Skyshroud Elves

4 Gaea’s Cradle
4 Windswept Heath
Windswept Heath
Windswept HeathSet: Onslaught
Color:
Land
Type:
Land
Rarity:
R
Number:
328
Artist:
Anthony S. Waters
Text:
T, Pay 1 life, Sacrifice Windswept Heath: Search your library for a forest or plains card and put it into play. Then shuffle your library.

4 Savannah
Savannah
SavannahSet: Revised Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Rob Alexander
Text:
T: Add either W or G to your mana pool.Counts as both plains and forest and is affected by spells that affect either. If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected.
/Elfhame Palace
Elfhame Palace
Elfhame PalaceSet: Invasion
Color:
Land
Type:
Land
Rarity:
U
Number:
322
Artist:
Jerry Tiritilli
Text:
Elfhame Palace comes into play tapped.T: Add G or W to your mana pool.

4 Brushland
Brushland
BrushlandSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Tom Wänerstrand
Text:
T: Add one colorless mana to your mana pool.T: Add G or W to your mana pool. Brushland deals 1 damage to you.

4 Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

4 Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.


Here’s an explanation of all the nonland cards used in this deck.

Mobilization
Mobilization
MobilizationSet: Onslaught
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
44
Artist:
Carl Critchlow
Text:
Attacking doesn't cause Soldiers to tap. 2W: Put a 1/1 white Soldier creature token into play.
– All you need is Skyshroud Elves and a Seedborn Muse
Seedborn Muse
Seedborn MuseSet: Legions
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
R
Number:
138
Power:
2
Toughness:
4
Text:
Untap all permanents you control during each other player's untap step.
and your off to the races, with a Gaea’s Cradle in play its even more ridiculous. Just keep pumping them out on each of your opponents’ turns and really let them have it!

Planar Portal
Planar Portal
Planar PortalSet: Invasion
Cost:
6
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
308
Artist:
Mark Tedin
Text:
6, T: Search your library for a card and put that card into your hand. Then shuffle your library.
– Using a Demonic Tutor
Demonic Tutor
Demonic TutorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
U
Artist:
Douglas Shuler
Text:
Search your library for one card and take it into your hand. Reshuffle your library afterwards.
on each of your opponents turns’ isn’t too shabby either. Just find the game winning card(s) and the game should be over soon enough.
Mirari
Mirari
MirariSet: Odyssey
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
303
Artist:
Donato Giancola
Text:
Whenever you play an instant or sorcery spell, you may pay 3. If you do, put a copy of that spell onto the stack. You may choose new targets for the copy.
’s Wake – It’s there to make your tokens/creatures bigger and also to let you make more tokens. It’s very efficient with Centaur Glade
Centaur Glade
Centaur GladeSet: Onslaught
Cost:
5
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
251
Artist:
Alex Horley-Orlandelli
Text:
2GG: Put a 3/3 green Centaur creature token into play.
and Mobilization
Mobilization
MobilizationSet: Onslaught
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
44
Artist:
Carl Critchlow
Text:
Attacking doesn't cause Soldiers to tap. 2W: Put a 1/1 white Soldier creature token into play.
where you can make more tokens for the less amount of lands you tap. Very Effective!

Centaur Glade
Centaur Glade
Centaur GladeSet: Onslaught
Cost:
5
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
251
Artist:
Alex Horley-Orlandelli
Text:
2GG: Put a 3/3 green Centaur creature token into play.
– Just like Mobilization
Mobilization
MobilizationSet: Onslaught
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
44
Artist:
Carl Critchlow
Text:
Attacking doesn't cause Soldiers to tap. 2W: Put a 1/1 white Soldier creature token into play.
but you make bigger half horse/half human type creatures. 4 Mana for a 3/3 or 3 mana for a 1/1. Although, you make lots of them on a turn, use one you think would best fit the job.

Birds/Skyshroud Elves – Mana Acceleration as well as filitering out white mana to go nuts with your Mobilization
Mobilization
MobilizationSet: Onslaught
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
44
Artist:
Carl Critchlow
Text:
Attacking doesn't cause Soldiers to tap. 2W: Put a 1/1 white Soldier creature token into play.
, pretty snazzy!

Wall of Blossoms
Wall of Blossoms
Wall of BlossomsSet: Stronghold
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Wall
Rarity:
U
Number:
75
Artist:
Heather Hudson
Power:
0
Toughness:
4
Text:
(Walls cannot attack.) When Wall of Blossoms comes into play, draw a card.
/Wild Mongrel
Wild Mongrel
Wild MongrelSet: Odyssey
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Hound
Rarity:
C
Number:
283
Artist:
Anthony S. Waters
Power:
2
Toughness:
2
Text:
Discard a card from your hand: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
/Acridian
Acridian
AcridianSet: Urza's Saga
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Insect
Rarity:
C
Number:
230
Artist:
rk post
Power:
2
Toughness:
4
Text:
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
– Three of probably the most solid green 2-drops of the entire game. Great for early defense to work your combo up! Note: You may or may not want to pay the echo on Acridian
Acridian
AcridianSet: Urza's Saga
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Insect
Rarity:
C
Number:
230
Artist:
rk post
Power:
2
Toughness:
4
Text:
Echo (During your next upkeep after this permanent comes under your control, pay its casting cost or sacrifice it.)
. Depending on what your situation is.

Seedborn Muse
Seedborn Muse
Seedborn MuseSet: Legions
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
R
Number:
138
Power:
2
Toughness:
4
Text:
Untap all permanents you control during each other player's untap step.
– The Card that works the deck. Get this and play and resolved, get your combo’s working ASAP. Maybe gain a couple hundred soldiers/centaurs, look for all your cards or gain lots and lots of life. Its all up to you.

Starlight Invoker
Starlight Invoker
Starlight InvokerSet: Legions
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cleric Mutant
Rarity:
C
Number:
20
Power:
1
Toughness:
3
Text:
7W: You gain 5 life.
– Self-Explanatory.

Kamahl – To cast Overrun
Overrun
OverrunSet: Tempest
Cost:
5
Color:
Green
Type:
Sorcery
Rarity:
U
Artist:
Jeff Miracola
Text:
All creatures you control get +3/+3 and gain trample until end of turn.
on your creatures many times and swing for the finishing blow.

Catapult Master
Catapult Master
Catapult MasterSet: Onslaught
Cost:
5
Color:
White
Type:
Creature
Sub Type:
Soldier Lord
Rarity:
R
Number:
10
Artist:
Terese Nielsen
Power:
3
Toughness:
3
Text:
Tap five untapped Soldiers you control: Remove target creature from the game.
– This thing is nuts with Mobilization
Mobilization
MobilizationSet: Onslaught
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
44
Artist:
Carl Critchlow
Text:
Attacking doesn't cause Soldiers to tap. 2W: Put a 1/1 white Soldier creature token into play.
. You can probably eliminate everyone’s army by the time its your turn again.


Here is a very solid and very fun multiplayer deck that you can win with. You are free to move cards around as you want or find even more fun combos with Seedborn Muse
Seedborn Muse
Seedborn MuseSet: Legions
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
R
Number:
138
Power:
2
Toughness:
4
Text:
Untap all permanents you control during each other player's untap step.
.

Have Fun!


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