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CardShark Content - Lorien Elleman (10/4/2004)

I’ve looked over the list for Champions of Kamigawa, and there are quite a few cards that look promising for Type II play. The following is a list of the cards that I am most excited about and would imagine will affect the Type II environment the most. Except for a couple cards, I’m not concerning myself with the new Splice or Soulshift mechanics because it’s still too early to see if either one of those will significantly affect the format. I’m sure I’m missing some cards that will eventually see tournament play, but this list is my initial impression.

Azusa, Lost but Seeking
Azusa, Lost but Seeking
Azusa, Lost but SeekingSet: Champions of Kamigawa
Cost:
3
Color:
Green
Type:
Legendary Creature
Sub Type:
Human Monk
Rarity:
R
Number:
201
Artist:
Todd Lockwood
Power:
1
Toughness:
2
Text:
You may play two additional lands on each of your turns.
[R]
2G
Legendary Creature — Human Monk
You may play two additional lands on each of your turns.
1/2

This can be big in a couple of decks that are prominent in Type II already. I could easily see Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
or U/G Rude Awakening
Rude Awakening
Rude AwakeningSet: Fifth Dawn
Cost:
5
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
92
Artist:
Ittoku
Text:
Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands. Entwine 2G
using this for excellent mana acceleration. This especially improves Mirrodin cards Sylvan Scrying
Sylvan Scrying
Sylvan ScryingSet: Mirrodin
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
130
Artist:
Scott M. Fischer
Text:
Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
and Journey of Discovery
Journey of Discovery
Journey of DiscoverySet: Mirrodin
Cost:
3
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
123
Artist:
John Matson
Text:
Choose one - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library; or you may play up to two additional lands this turn. Entwine 2G (Choose both if you pay the entwine cost.)
. In a new G/* control deck this card would also work great; a mana accelerator combined with a blocker is generally a good card.

Befoul
Befoul
BefoulSet: Urza's Saga
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
116
Artist:
Pete Venters
Text:
Destroy target land or nonblack creature. It can't be regenerated.
[C]
2BB
Sorcery
Destroy target land or nonblack creature. It can’t be regenerated.

Black has some powerful cards in this new set, and this is definitely among them. Befoul
Befoul
BefoulSet: Urza's Saga
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
116
Artist:
Pete Venters
Text:
Destroy target land or nonblack creature. It can't be regenerated.
is especially good because it couples land destruction (which is rare for black) with creature control that includes artifacts. This means that it will be good against Affinity, Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
, Big Red and most others. Even if this isn’t a first choice for main deck, I imagine it will at least see play in sideboards.

Boseiju, Who Shelters All
Boseiju, Who Shelters All
Boseiju, Who Shelters AllSet: Champions of Kamigawa
Color:
Land
Type:
Legendary Land
Rarity:
R
Number:
273
Artist:
Ralph Horsley
Text:
Boseiju, Who Shelters All comes into play tapped. T, Pay 2 life: Add 1 to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.
[R]
Legendary Land
Boseiju, Who Shelters All
Boseiju, Who Shelters All
Boseiju, Who Shelters AllSet: Champions of Kamigawa
Color:
Land
Type:
Legendary Land
Rarity:
R
Number:
273
Artist:
Ralph Horsley
Text:
Boseiju, Who Shelters All comes into play tapped. T, Pay 2 life: Add 1 to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.
comes into play tapped.
Tap, Pay 2 life: Add 1 to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can’t be countered by spells or abilities.

This card could generally be good in any deck, as spells you cast that cannot be countered are always good. It will be extremely good for a deck like Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
, that can afford to play one copy, search for it with Sylvan Scrying
Sylvan Scrying
Sylvan ScryingSet: Mirrodin
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
130
Artist:
Scott M. Fischer
Text:
Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
or Reap and Sow
Reap and Sow
Reap and SowSet: Darksteel
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
81
Artist:
Rob Alexander
Text:
Choose one: Destroy target land; or search your library for a land card, put that land card into play, and then shuffle your library. Entwine: 1G
, and cast a Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
that can’t be stopped… except with a clunky Time Stop
Time Stop
Time StopSet: Champions of Kamigawa
Cost:
6
Color:
Blue
Type:
Instant
Rarity:
R
Number:
97
Artist:
Scott M. Fischer
Text:
End the turn. (Remove all spells and abilities on the stack from the game, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.)
.

Counsel of Soratami[C]
2U
Sorcery
Draw two cards.

This is basically an alternative to Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
IGZvciBLbm93bGVkZ2U= and Concentrate
Concentrate
ConcentrateSet: Odyssey
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
78
Artist:
Glen Angus & Arnie Swekel
Text:
Draw three cards.
. Counsel costs the same as Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
, but will let you keep more cards in an artifact-light deck. Counsel also has the drawback of being slower than Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
, so you’ll be less prepared for what your opponent throws at you on his turn. Concentrate
Concentrate
ConcentrateSet: Odyssey
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
78
Artist:
Glen Angus & Arnie Swekel
Text:
Draw three cards.
costs one more, which makes it a little clunky, but Concentrate
Concentrate
ConcentrateSet: Odyssey
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
78
Artist:
Glen Angus & Arnie Swekel
Text:
Draw three cards.
also draws you an additional card. Counsel of Soratami is a good card, but will have to find its place in the current blue decks.

Cranial Extraction
Cranial Extraction
Cranial ExtractionSet: Champions of Kamigawa
Cost:
4
Color:
Black
Type:
Sorcery
Sub Type:
Arcane
Rarity:
R
Number:
105
Artist:
Dave Allsop
Text:
Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library.
[R]
3B
Sorcery — Arcane
Name a nonland card. Search target player’s graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library.

I really can’t believe they made such a nasty card. This can make black much better, since so many decks rely upon one or two cards as their win conditions. Naming Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
in a game against that deck is devastating, since your opponent will have to wait to draw the five win-conditions in their deck instead of searching for them. Against U/R Obliterate
Obliterate
ObliterateSet: Invasion
Cost:
8
Color:
Red
Type:
Sorcery
Rarity:
R
Number:
156
Artist:
Kev Walker
Text:
Obliterate can't be countered.Destroy all artifacts, creatures, and lands. They can't be regenerated.
, this card is simply unfair, as naming Darksteel Ingot
Darksteel Ingot
Darksteel IngotSet: Darksteel
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
112
Artist:
Martina Pilcerova
Text:
Darksteel Ingot is indestructable. (Destroy effects and lethal damage don't destroy it.) T: Add one mana of any color to your mana pool.
will remove its only win condition from the game. I could go through each deck and name off the one or two cards that make them good which you could remove with this card, but I think you get the idea… This card is going to be huge.

Distress
Distress
DistressSet: Champions of Kamigawa
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
111
Artist:
Michael Sutfin
Text:
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
[C]
BB
Sorcery
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.

I like this because it’s a cheaper Coercion
Coercion
CoercionSet: Classic Sixth Edition
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
119
Artist:
DiTerlizzi
Text:
Look at target opponent's hand and choose a card from it. That player discards that card.
. Sure, you can’t choose land, but usually you’re looking for a spell you don’t want your opponent to play. At BB, this card is fast and effective.

Dosan the Falling Leaf
Dosan the Falling Leaf
Dosan the Falling LeafSet: Champions of Kamigawa
Cost:
3
Color:
Green
Type:
Legendary Creature
Sub Type:
Human Monk
Rarity:
R
Number:
205
Artist:
Mark Zug
Power:
2
Toughness:
2
Text:
Players can play spells only during their own turns.
[R]
1GG
Legendary Creature — Human Monk
Players can play spells only during their own turns.
2/2

This can be big in most green decks that don’t run counterspells. Of course, this card is good for matchups against control, but it also works well against most decks that have instants. You’ll force your opponent to make all of his decisions during his turn, which will leave you freer and more confident to carry out your battle plan.

Ghostly Prison
Ghostly Prison
Ghostly PrisonSet: Champions of Kamigawa
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
U
Number:
10
Artist:
Lars Grant-West
Text:
Creatures can't attack you unless their controller pays 2 for each creature attacking you. (This cost is paid as attackers are declared.)
[U]
2W
Enchantment
Creatures can’t attack you unless their controller pays 2 for each creature attacking you. (This cost is paid as attackers are declared.)

Actually a “whitened” version of Tempest’s Propaganda
Propaganda
PropagandaSet: Tempest
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
U
Artist:
Jeff Miracola
Text:
Each turn, each creature cannot attack you unless its controller pays an additional 2 for that creature.
, this card is going to help white control get back on its feet after so many losses from the Onslaught
Onslaught
OnslaughtSet: Exodus
Cost:
1
Color:
Red
Type:
Enchantment
Rarity:
C
Number:
92
Artist:
Paolo Parente
Text:
Whenever you successfully cast a creature spell, tap target creature.
Block, like Akroma’s Vengeance
Vengeance
VengeanceSet: Portal Second Age
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
U
Artist:
Keith Parkinson
Text:
Destroy any one tapped creature.
, Wing Shards
Wing Shards
Wing ShardsSet: Scourge
Cost:
3
Color:
White
Type:
Instant
Rarity:
U
Number:
25
Artist:
Darren Bader
Text:
Target player sacrifices an attacking creature.
Storm
and Decree of Justice
Decree of Justice
Decree of JusticeSet: Scourge
Cost:
5
Color:
White
Type:
Sorcery
Rarity:
R
Number:
8
Artist:
Adam Rex
Text:
Put X 4/4 white Angel creature tokens with flying into play.
Cycling 2W
When you cycle Decree of Justice, you may pay X. If you do, put X 1/1 white Soldier creature tokens into play.
. This card slows down any deck designed to win w/ creatures, which is really all of the major decks. This may not hurt Big Red or Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
too much, because they rely on one or two big creatures, but Affinity simply doesn’t have the mana every turn to waste on this card, and U/G Rude Awakening
Rude Awakening
Rude AwakeningSet: Fifth Dawn
Cost:
5
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
92
Artist:
Ittoku
Text:
Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands. Entwine 2G
depends on hordes of attacking creatures as its win condition.

Gifts Ungiven
Gifts Ungiven
Gifts UngivenSet: Champions of Kamigawa
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
62
Artist:
D. Alexander Gregory
Text:
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
[R]
3U
Instant
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.

I’m not really excited about this, but I’ve included it because it has lots of potential. So long as you pick four cards you really need, two of those are going into your hand. The downside is that unless you’re playing with Eternal Witness
Eternal Witness
Eternal WitnessSet: Fifth Dawn
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Human Shaman
Rarity:
U
Number:
86
Power:
2
Toughness:
1
Text:
Whenever Eternal Witness comes into play, return target card from your graveayrd to your hand.
, there’s probably no easy way to play the cards put in the graveyard. This will work well with combo decks that have multiple win conditions and wily control players who can fake out their opponents.

Glacial Ray
Glacial Ray
Glacial RaySet: Champions of Kamigawa
Cost:
2
Color:
Red
Type:
Instant
Sub Type:
Arcane
Rarity:
C
Number:
168
Artist:
Jim Murray
Text:
Glacial Ray deals 2 damage to target creature or player. Splice onto Arcane 1R (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
[C]
1R
Instant — Arcane
Glacial Ray
Glacial Ray
Glacial RaySet: Champions of Kamigawa
Cost:
2
Color:
Red
Type:
Instant
Sub Type:
Arcane
Rarity:
C
Number:
168
Artist:
Jim Murray
Text:
Glacial Ray deals 2 damage to target creature or player. Splice onto Arcane 1R (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
deals 2 damage to target creature or player.
Splice onto Arcane 1R(As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)

This is one of the few Splice cards that I’m really interested in because of the recent articles on other Magic: The Gathering websites about the Philosophy of Fire. Any Splice card is good in that you don’t have to play it in order to get the ability of the spell, but Glacial Ray
Glacial Ray
Glacial RaySet: Champions of Kamigawa
Cost:
2
Color:
Red
Type:
Instant
Sub Type:
Arcane
Rarity:
C
Number:
168
Artist:
Jim Murray
Text:
Glacial Ray deals 2 damage to target creature or player. Splice onto Arcane 1R (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
is especially good because you can repeatedly deal damage while keeping burn in your hand. The only drawback is that you can only splice onto Arcane spells, but Lava Spike
Lava Spike
Lava SpikeSet: Champions of Kamigawa
Cost:
1
Color:
Red
Type:
Sorcery
Sub Type:
Arcane
Rarity:
C
Number:
178
Artist:
Mark Tedin
Text:
Lava Spike deals 3 damage to target player.
(which I’ll talk about in the next article) may be enough of a reason to play this in a burn deck.

Glimpse of Nature
Glimpse of Nature
Glimpse of NatureSet: Champions of Kamigawa
Cost:
1
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
210
Artist:
Shishizaru
Text:
Whenever you play a creature spell this turn, draw a card.
[R]
G
Sorcery
Whenever you play a creature spell this turn, draw a card.

I’m not sure where this card has its place at the moment, but the simplicity of it makes easy to be broken. This may not see much play in Type II, but it could be big in Extended or Type I.

Hall of the Bandit Lord
Hall of the Bandit Lord
Hall of the Bandit LordSet: Champions of Kamigawa
Color:
Land
Type:
Legendary Land
Rarity:
R
Number:
277
Artist:
Paolo Parente
Text:
Hall of the Bandit Lord comes into play tapped. T, Pay 3 life: Add 1 to your mana pool. If that mana is spent on a creature spell, that creature has haste.
[R]
Legendary Land
Hall of the Bandit Lord
Hall of the Bandit Lord
Hall of the Bandit LordSet: Champions of Kamigawa
Color:
Land
Type:
Legendary Land
Rarity:
R
Number:
277
Artist:
Paolo Parente
Text:
Hall of the Bandit Lord comes into play tapped. T, Pay 3 life: Add 1 to your mana pool. If that mana is spent on a creature spell, that creature has haste.
comes into play tapped.
Tap, Pay 3 life: Add 1 to your mana pool. If that mana is spent on a creature spell, that creature has haste.

This is a little slow and expensive at three life, but I can definitely see some decks (especially red and green) abusing this card to such an extent that 3-9 life loss isn’t a bad deal—when the opponent is already dead. This is also a better alternative to Mass Hysteria
Mass Hysteria
Mass HysteriaSet: Mirrodin
Cost:
1
Color:
Red
Type:
Enchantment
Rarity:
R
Number:
99
Artist:
Adam Rex
Text:
All creatures have haste.
, and cards like Cosmic Larva
Cosmic Larva
Cosmic LarvaSet: Fifth Dawn
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Beast
Rarity:
R
Number:
63
Power:
7
Toughness:
6
Text:
Trample. At the beginning of your upkeep, sacrifice two lands, or sacrifice Cosmic Larva.
and Desecration Elemental
Desecration Elemental
Desecration ElementalSet: Fifth Dawn
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Elemental
Rarity:
R
Number:
45
Artist:
Pete Venters
Power:
8
Toughness:
8
Text:
Fear. Whenever a player plays a spell, sacrifice a creature.
might see a little more play.

Hikari, Twilight Guardian
Hikari, Twilight Guardian
Hikari, Twilight GuardianSet: Champions of Kamigawa
Cost:
5
Color:
White
Type:
Legendary Creature
Sub Type:
Spirit
Rarity:
R
Number:
12
Artist:
Glen Angus
Power:
4
Toughness:
4
Text:
Flying Whenever you play a Spirit or Arcane spell, you may remove Hikari, Twilight Guardian from the game. If you do, return it to play under its owner's control at end of turn.
[R]
3WW
Legendary Creature — Spirit
Spirit
SpiritSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Power:
1
Toughness:
1
Text:
Flying

Flying
Whenever you play a Spirit
Spirit
SpiritSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Power:
1
Toughness:
1
Text:
Flying
or Arcane spell, you may remove Hikari, Twilight Guardian
Hikari, Twilight Guardian
Hikari, Twilight GuardianSet: Champions of Kamigawa
Cost:
5
Color:
White
Type:
Legendary Creature
Sub Type:
Spirit
Rarity:
R
Number:
12
Artist:
Glen Angus
Power:
4
Toughness:
4
Text:
Flying Whenever you play a Spirit or Arcane spell, you may remove Hikari, Twilight Guardian from the game. If you do, return it to play under its owner's control at end of turn.
from the game. If you do, return it to play under its owner’s control at end of turn.
4/4

This card will need a pretty specific white control deck to work, but any card like this that can dodge Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
or Shrapnel Blast
Shrapnel Blast
Shrapnel BlastSet: Mirrodin
Cost:
2
Color:
Red
Type:
Instant
Rarity:
U
Number:
106
Artist:
Dave Dorman
Text:
As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player.
is worth playtesting. There’s also simpler stuff like attacking, waiting for damage to go onto the stack, and then “sliding” out Hikari to have it come back in untapped and ready to block.

Hinder
Hinder
HinderSet: Champions of Kamigawa
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
65
Artist:
Wayne Reynolds
Text:
Counter target spell. If it's countered this way, put that card on the top or bottom of its owner's library instead of that player's graveyard.
[U]
1UU
Instant
Counter target spell. If it’s countered this way, put that card on the top or bottom of its owner’s library instead of that player’s graveyard.

This is the counterspell blue control has been waiting for since Counterspell
Counterspell
CounterspellSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Poole
Text:
Counters target spell as it is being cast.
itself stopped making its appearance in Type II. At only three mana, and without some ungodly drawback like Vex
Vex
VexSet: Darksteel
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
36
Artist:
Brian Snoddy
Text:
Counter target spell. That spell's controller may draw a card.
, Hinder
Hinder
HinderSet: Champions of Kamigawa
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
65
Artist:
Wayne Reynolds
Text:
Counter target spell. If it's countered this way, put that card on the top or bottom of its owner's library instead of that player's graveyard.
is going to replace midrange counterspells, like Rewind
Rewind
RewindSet: Urza's Saga
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
C
Number:
93
Artist:
Carl Critchlow
Text:
Counter target spell. Untap up to four lands.
and Last Word
Last Word
Last WordSet: Darksteel
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
23
Artist:
Scott M. Fischer
Text:
Last Word can't be countered by spell or abilities. Counter target spell.
. In some ways, Hinder
Hinder
HinderSet: Champions of Kamigawa
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
65
Artist:
Wayne Reynolds
Text:
Counter target spell. If it's countered this way, put that card on the top or bottom of its owner's library instead of that player's graveyard.
is actually better than a regular counterspell, in that it stops your opponent from getting the spell back with an Eternal Witness
Eternal Witness
Eternal WitnessSet: Fifth Dawn
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Human Shaman
Rarity:
U
Number:
86
Power:
2
Toughness:
1
Text:
Whenever Eternal Witness comes into play, return target card from your graveayrd to your hand.
or recursion, and it can muck up your opponent’s tempo by making him draw the same card next turn.

Horobi, Death’s Wail[R]
2BB
Legendary Creature — Spirit
Spirit
SpiritSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Power:
1
Toughness:
1
Text:
Flying

Flying
Whenever a creature becomes the target of a spell or ability, destroy that creature.
4/4

This seems like a great choice for black control, although Horobi itself is pretty fragile. If played in B/U control, it would be harder to get rid of and would probably allow solid board control.

Those are my choices for A-H, and next time I’ll cover I-Q. Thank you for taking the time to read this article.


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