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CardShark Content - Lorien Elleman (11/30/2004)

As the title suggests, this is my third (and final) article concerning promising Type II cards from Champions of Kamigawa. I’ll have a few comments at the end regarding the earlier two articles I wrote, but let’s go ahead and get started:


Reach Through Mists
Reach Through Mists
Reach Through MistsSet: Champions of Kamigawa
Cost:
1
Color:
Blue
Type:
Instant
Sub Type:
Arcane
Rarity:
C
Number:
81
Artist:
Anthony S. Waters
Text:
Draw a card.
[C]
U
Instant — Arcane
Draw a card.

There are several things that I like about this card. First of all, it effectively takes your deck from 60 cards to 56, ensuring that you have greater odds of drawing whatever else is in your deck… but this could be said about any draw-card spell. What makes this worse than U2VydW0gVisions
Visions
VisionsSet: Fourth Edition
Cost:
1
Color:
White
Type:
Sorcery
Rarity:
U
Artist:
NéNé Thomas
Text:
Look at the top five cards of any library. You may then shuffle that library.
is that it doesn’t have Scry 2, which is better than being able to play Reach at instant speed, even though in the early game every blue mana counts. Reach Through Mists
Reach Through Mists
Reach Through MistsSet: Champions of Kamigawa
Cost:
1
Color:
Blue
Type:
Instant
Sub Type:
Arcane
Rarity:
C
Number:
81
Artist:
Anthony S. Waters
Text:
Draw a card.
is also Arcane, which is what really decides whether or not you should play this over U2VydW0gVisions
Visions
VisionsSet: Fourth Edition
Cost:
1
Color:
White
Type:
Sorcery
Rarity:
U
Artist:
NéNé Thomas
Text:
Look at the top five cards of any library. You may then shuffle that library.
. If you want 8 1-card draws, play both, but unless you’re playing a splice deck U2VydW0gVisions
Visions
VisionsSet: Fourth Edition
Cost:
1
Color:
White
Type:
Sorcery
Rarity:
U
Artist:
NéNé Thomas
Text:
Look at the top five cards of any library. You may then shuffle that library.
is better.

Rend Flesh
Rend Flesh
Rend FleshSet: Champions of Kamigawa
Cost:
3
Color:
Black
Type:
Instant
Sub Type:
Arcane
Rarity:
C
Number:
140
Artist:
Stephen Tappin
Text:
Destroy target non-Spirit creature.
[U]
2B
Instant — Arcane
Destroy target non-Spirit
Spirit
SpiritSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Power:
1
Toughness:
1
Text:
Flying
creature

Considering there are very few spirits right now that pose a threat to Type II (Kokusho being at the top of the list), this card works wonders because it’s effectively saying “Destroy target creature.” Terror
Terror
TerrorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Ron Spencer
Text:
Buries target creature. Cannot target black creatures or artifact creatures.
is the better option for Affinity sideboards, but for black control Rend Flesh
Rend Flesh
Rend FleshSet: Champions of Kamigawa
Cost:
3
Color:
Black
Type:
Instant
Sub Type:
Arcane
Rarity:
C
Number:
140
Artist:
Stephen Tappin
Text:
Destroy target non-Spirit creature.
is gold.

Rootrunner
Rootrunner
RootrunnerSet: Champions of Kamigawa
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
U
Number:
237
Artist:
Adam Rex
Power:
3
Toughness:
3
Text:
GG, Sacrifice Rootrunner: Put target land on the top of its owner's library. Soulshift 3 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)
[U]
2GG
Creature — Spirit
Spirit
SpiritSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Power:
1
Toughness:
1
Text:
Flying

GG, Sacrifice
Sacrifice
SacrificeSet: Revised Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
U
Artist:
Dan Frazier
Text:
Sacrifice one of your creatures to add to your mana pool a number of black mana equal to that creature's casting cost.
Rootrunner
Rootrunner
RootrunnerSet: Champions of Kamigawa
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
U
Number:
237
Artist:
Adam Rex
Power:
3
Toughness:
3
Text:
GG, Sacrifice Rootrunner: Put target land on the top of its owner's library. Soulshift 3 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)
: Put target land on the top of its owner’s library.
Soulshift 3
3/3

I don’t think this card is particularly effective in a general green deck, but I read article by Adrian Sullivan on “Kiki Control” that convinced me that Rootrunner
Rootrunner
RootrunnerSet: Champions of Kamigawa
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
U
Number:
237
Artist:
Adam Rex
Power:
3
Toughness:
3
Text:
GG, Sacrifice Rootrunner: Put target land on the top of its owner's library. Soulshift 3 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)
is good in that particular deck. What makes a sort of mediocre card like this potent enough to play is Rootrunner
Rootrunner
RootrunnerSet: Champions of Kamigawa
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
U
Number:
237
Artist:
Adam Rex
Power:
3
Toughness:
3
Text:
GG, Sacrifice Rootrunner: Put target land on the top of its owner's library. Soulshift 3 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)
’s synergy with the rest of the deck. Combine with Kiki-Jiki and for GG each turn you can lock your opponent out of ever drawing again. On top of this, Rootrunner
Rootrunner
RootrunnerSet: Champions of Kamigawa
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
U
Number:
237
Artist:
Adam Rex
Power:
3
Toughness:
3
Text:
GG, Sacrifice Rootrunner: Put target land on the top of its owner's library. Soulshift 3 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)
’s Soulshift ability lets you get back a Hearth Kami
Hearth Kami
Hearth KamiSet: Champions of Kamigawa
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Number:
171
Artist:
Luca Zontini
Power:
2
Toughness:
1
Text:
X, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X.
that you should be playing with because of Affinity’s dominance in the environment. Like I said, this card is good in Kiki Control, but pretty much only in Kiki Control. There could be a multicolor Soulshift deck in the future, but I’d have to see it to believe it.

Unl1c2VpLCB0aGUgFalling Star
Falling Star
Falling StarSet: Legends
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
R
Artist:
Douglas Shuler
Text:
Flip Star onto the playing area from a height of at least one foot. Star must turn at least 360 degrees or it has no effect. When Falling Star lands, Falling Star does 3 damage to each creature that it touches. Any creatures damaged by Falling Star that are not destroyed become tapped.
[R]
Legendary Creature — Dragon Spirit
Spirit
SpiritSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Power:
1
Toughness:
1
Text:
Flying

Flying
When Unl1c2VpLCB0aGUgFalling Star
Falling Star
Falling StarSet: Legends
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
R
Artist:
Douglas Shuler
Text:
Flip Star onto the playing area from a height of at least one foot. Star must turn at least 360 degrees or it has no effect. When Falling Star lands, Falling Star does 3 damage to each creature that it touches. Any creatures damaged by Falling Star that are not destroyed become tapped.
is put into a graveyard from play, it deals 5 damage to each creature without flying.
5/5

Ryusei pales in comparison to Rorix (who, some say, will return in Ninth Edition). Ryusei might have a place in Big Red, however, if Cranial Extraction
Cranial Extraction
Cranial ExtractionSet: Champions of Kamigawa
Cost:
4
Color:
Black
Type:
Sorcery
Sub Type:
Arcane
Rarity:
R
Number:
105
Artist:
Dave Allsop
Text:
Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library.
gets bad enough and Red players need to diversify their win conditions in order to not have them extracted out in one or two spells. I would much rather play with Arc-Slogger and Kumano for the time being because they are proactive, not relying on a trigger to take effect.

Sakura-Tribe Elder
Sakura-Tribe Elder
Sakura-Tribe ElderSet: Commander
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Snake Shaman
Rarity:
C
Number:
169
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
[C]
1G
Creature — Snake Shaman
Sacrifice
Sacrifice
SacrificeSet: Revised Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
U
Artist:
Dan Frazier
Text:
Sacrifice one of your creatures to add to your mana pool a number of black mana equal to that creature's casting cost.
Sakura-Tribe Elder
Sakura-Tribe Elder
Sakura-Tribe ElderSet: Commander
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Snake Shaman
Rarity:
C
Number:
169
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
: Search your library for a basic land card, put that card into play tapped, then shuffle your library.
1/1

This card is great, and everyone seems to know it. If you don’t know how this card is good, it’s because the Tribe Elder costs the same as Rampant Growth
Rampant Growth
Rampant GrowthSet: Classic Sixth Edition
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
246
Artist:
Tom Kyffin
Text:
Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
(an already good card) but is a 1/1 creature that has the Rampant Growth
Rampant Growth
Rampant GrowthSet: Classic Sixth Edition
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
246
Artist:
Tom Kyffin
Text:
Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
ability for free that may be played at any time. If you don’t immediately need the mana, wait and chump block… this is good. Or, every once in a while, swing with the Elder for a few points of damage. You may laugh, but I’ve seen the Elder deal 4 and more points of damage, because nobody wants to spend removal spells on giving their opponent more land.

Samurai of the Pale Curtain
Samurai of the Pale Curtain
Samurai of the Pale CurtainSet: Champions of Kamigawa
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Fox Samurai
Rarity:
U
Number:
43
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, remove it from the game instead.
[U]
WW
Creature — Fox Samurai
Bushido 1
If a permanent would be put into a graveyard, remove it from the game instead.
2/2

The Bushido is okay, but this samurai is good because it hinders three things: Affinity, Eternal Witness
Eternal Witness
Eternal WitnessSet: Fifth Dawn
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Human Shaman
Rarity:
U
Number:
86
Power:
2
Toughness:
1
Text:
Whenever Eternal Witness comes into play, return target card from your graveayrd to your hand.
and Kokusho. Sure, it also stops Solemn Simulacrum
Solemn Simulacrum
Solemn SimulacrumSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
245
Artist:
Greg Staples
Text:
When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card.
and Rootrunner
Rootrunner
RootrunnerSet: Champions of Kamigawa
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
U
Number:
237
Artist:
Adam Rex
Power:
3
Toughness:
3
Text:
GG, Sacrifice Rootrunner: Put target land on the top of its owner's library. Soulshift 3 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)
, but stopping modular, continuous recursion and losing the game are much more important.

Sensei’s Divining Top [U]
1
Artifact
1: Look at the top three cards of your library, then put them back in any order.
Tap: Draw a card, then put Sensei’s Divining Top on top of its owner’s library.

Regardless of how good this card is, it will see Type II play because it helps smooth out draws, helps dig through your library, and helps foolish opponents waste their artifact hate on it. This card is similar to Chrome Mox
Chrome Mox
Chrome MoxSet: Mirrodin
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
152
Artist:
Donato Giancola
Text:
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) T: Add one mana of any of the imprinted card's colors to your mana pool.
in that it can make a mediocre deck playable because it gives it a particular advantage that allows the deck to, every once in a while, rise above its mediocrity and win. In the instance of Chrome Mox
Chrome Mox
Chrome MoxSet: Mirrodin
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
152
Artist:
Donato Giancola
Text:
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) T: Add one mana of any of the imprinted card's colors to your mana pool.
, this advantage is obviously mana acceleration. In the instance of Sensei’s Divining Top, this advantage is more consistent draws.

Shinka, the Bloodsoaked Keep
Shinka, the Bloodsoaked Keep
Shinka, the Bloodsoaked KeepSet: Champions of Kamigawa
Color:
Land
Type:
Legendary Land
Rarity:
R
Number:
282
Artist:
Thomas M. Baxa
Text:
T: Add R to your mana pool. R, T: Target legendary creature gains first strike until end of turn.
[R]
Legendary Land
Tap: Add R to your mana pool.
R, Tap: Target legendary creature gains first strike until end of turn.

Like all the other Legendary lands, if you’re playing red, there’s no reason you shouldn’t play this card. “But I don’t have a legendary creature in my deck,” you say. That’s okay, play it anyway. Shinka will benefit you in two ways. Firstly, when an opponent sees it he will probably think you are playing Kumano, which you are not, and it’s good for your opponent to think things that aren’t true. Secondly, Shinka will serve you well in those games against Horobi; killing a 4/4 with a land is pretty good, huh?


Shizo, Death’s Storehouse [R]
Legendary Land
Tap: Add to your mana pool.
B, Tap: Target legendary creature gains fear until end of turn.

See Shinka, the Bloodsoaked Keep
Shinka, the Bloodsoaked Keep
Shinka, the Bloodsoaked KeepSet: Champions of Kamigawa
Color:
Land
Type:
Legendary Land
Rarity:
R
Number:
282
Artist:
Thomas M. Baxa
Text:
T: Add R to your mana pool. R, T: Target legendary creature gains first strike until end of turn.
. In addition to that, you can also use Shizo in a deck with Horobi to take care of Kumano and Moloku.

Squelch
Squelch
SquelchSet: Champions of Kamigawa
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Number:
92
Artist:
Matt Cavotta
Text:
Counter target activated ability. (Mana abilities can't be targeted.) Draw a card.
[U]
1U
Instant
Counter target activated ability. (Mana abilities can’t be targeted.)
Draw a card.

I like Stifle
Stifle
StifleSet: Scourge
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
R
Number:
52
Artist:
Dany Orizio
Text:
Counter target activated or triggered ability.
much better, but Squelch
Squelch
SquelchSet: Champions of Kamigawa
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Number:
92
Artist:
Matt Cavotta
Text:
Counter target activated ability. (Mana abilities can't be targeted.) Draw a card.
is all Type II has right now. Squelch
Squelch
SquelchSet: Champions of Kamigawa
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Number:
92
Artist:
Matt Cavotta
Text:
Counter target activated ability. (Mana abilities can't be targeted.) Draw a card.
might see Type II play in the future if a single activation of an ability becomes a major win condition.

Time of Need
Time of Need
Time of NeedSet: Champions of Kamigawa
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
247
Artist:
Dany Orizio
Text:
Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.
[U]
1G
Sorcery
Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.

Some will use this to find Kiki-Jiki or Kumano or Kokusho, and I can’t blame them… Time of Need
Time of Need
Time of NeedSet: Champions of Kamigawa
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
247
Artist:
Dany Orizio
Text:
Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.
allows someone to play with as many as eight ways to get a creature card into his hand. The downside to this spell is that it is pretty specific, and if you don’t need to find a legendary creature this card is dead in your hand.

Time Stop
Time Stop
Time StopSet: Champions of Kamigawa
Cost:
6
Color:
Blue
Type:
Instant
Rarity:
R
Number:
97
Artist:
Scott M. Fischer
Text:
End the turn. (Remove all spells and abilities on the stack from the game, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.)

4UU
Instant
End the turn.

Time Stop
Time Stop
Time StopSet: Champions of Kamigawa
Cost:
6
Color:
Blue
Type:
Instant
Rarity:
R
Number:
97
Artist:
Scott M. Fischer
Text:
End the turn. (Remove all spells and abilities on the stack from the game, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.)
is clunky. For 6 mana you counter a spell, or even a series of spells, but until you have 6 mana (which is a long time) the card is useless to you. You can also spend 6 mana to effectively Time Walk
Time Walk
Time WalkSet: Alpha
Cost:
2
Color:
Blue
Type:
Sorcery
Rarity:
R
Artist:
Amy Weber
Text:
Take an extra turn after this one.
, but making that comparison shows how ridiculous Time Stop
Time Stop
Time StopSet: Champions of Kamigawa
Cost:
6
Color:
Blue
Type:
Instant
Rarity:
R
Number:
97
Artist:
Scott M. Fischer
Text:
End the turn. (Remove all spells and abilities on the stack from the game, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.)
actually is. And, as many top players consider card-drawing to be equivalent to taking extra turns, maybe you should play Reach Through the Mists instead and save 5 mana. Better yet, just play U2VydW0gVisions
Visions
VisionsSet: Fourth Edition
Cost:
1
Color:
White
Type:
Sorcery
Rarity:
U
Artist:
NéNé Thomas
Text:
Look at the top five cards of any library. You may then shuffle that library.
and effectively take a “Triple Time Walk
Time Walk
Time WalkSet: Alpha
Cost:
2
Color:
Blue
Type:
Sorcery
Rarity:
R
Artist:
Amy Weber
Text:
Take an extra turn after this one.
” as some ridiculous players like to say. If Obliterate
Obliterate
ObliterateSet: Invasion
Cost:
8
Color:
Red
Type:
Sorcery
Rarity:
R
Number:
156
Artist:
Kev Walker
Text:
Obliterate can't be countered.Destroy all artifacts, creatures, and lands. They can't be regenerated.
decks become huge, this card has a place in the sideboard, but otherwise Time Stop
Time Stop
Time StopSet: Champions of Kamigawa
Cost:
6
Color:
Blue
Type:
Instant
Rarity:
R
Number:
97
Artist:
Scott M. Fischer
Text:
End the turn. (Remove all spells and abilities on the stack from the game, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.)
is restricted to casual gaming.

Wear Away
Wear Away
Wear AwaySet: Champions of Kamigawa
Cost:
2
Color:
Green
Type:
Instant
Sub Type:
Arcane
Rarity:
C
Number:
250
Artist:
Tim Hildebrandt
Text:
Destroy target artifact or enchantment. Splice onto Arcane 3G (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

GG
Instant — Arcane
Destroy target artifact or enchantment.
Splice onto Arcane 3G

This card could only be good in an environment where Affinity dominates. If you can get the other Arcane cards to make this work, you’ve got the possibility for plenty of artifact hate, although Wear Away
Wear Away
Wear AwaySet: Champions of Kamigawa
Cost:
2
Color:
Green
Type:
Instant
Sub Type:
Arcane
Rarity:
C
Number:
250
Artist:
Tim Hildebrandt
Text:
Destroy target artifact or enchantment. Splice onto Arcane 3G (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
’s pricey Arcane cost isn’t going to let you reap the benefits of card advantage until turns 3-4.

Yosei, the Morning Star
Yosei, the Morning Star
Yosei, the Morning StarSet: Champions of Kamigawa
Cost:
6
Color:
White
Type:
Legendary Creature
Sub Type:
Dragon Spirit
Rarity:
R
Number:
50
Artist:
Hiro Izawa
Power:
5
Toughness:
5
Text:
Flying When Yosei, the Morning Star is put into a graveyard from play, target player skips his or her next untap step. Tap up to five target permanents that player controls.

4WW
Legendary Creature — Dragon Spirit
Spirit
SpiritSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Power:
1
Toughness:
1
Text:
Flying

Flying
When Yosei, the Morning Star
Yosei, the Morning Star
Yosei, the Morning StarSet: Champions of Kamigawa
Cost:
6
Color:
White
Type:
Legendary Creature
Sub Type:
Dragon Spirit
Rarity:
R
Number:
50
Artist:
Hiro Izawa
Power:
5
Toughness:
5
Text:
Flying When Yosei, the Morning Star is put into a graveyard from play, target player skips his or her next untap step. Tap up to five target permanents that player controls.
is put into a graveyard from play, target player skips his or her next untap step. Tap up to five target permanents that player controls.
5/5

Besides Pristine Angel
Pristine Angel
Pristine AngelSet: Darksteel
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
9
Artist:
Scott M. Fischer
Power:
4
Toughness:
4
Text:
Flying. As long as Pristine Angel is untapped it has protection from all colors and from artifacts. Whenever you play a spell untap Pristine Angel.
, Yosei is about the only win condition white control has right now. It’s not great, but it can get the job done, and its triggered ability might lock up your opponent long enough for you to gain control of the board again.

Zo-Zu the Punisher
1RR
Legendary Creature — Goblin Warrior
Whenever a land comes into play, Zo-Zu the Punisher deals 2 damage to that land’s controller.
2/2

I’ve mostly seen Zo-Zu played in Land Destruction decks, which I would not suggest. It doesn’t really work. You’re going to get the greatest benefit out of Zo-Zu if you play a sligh deck, because this guy will hopefully be able to squeeze out six or more points of damage, which is great for just one card and completely synergized with sligh’s purpose. A lot of times, however, this card turns into a flagbearer, because almost every other deck hates Zo-Zu with a passion. Oh well, if they waste a spell on Zo-Zu, that’s all the more room for you to abuse them with your Slith Firewalker
Slith Firewalker
Slith FirewalkerSet: Mirrodin
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Slith
Rarity:
U
Number:
107
Artist:
Justin Sweet
Power:
1
Toughness:
1
Text:
Haste Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.
s.



My first article on A-H was posted on October 4th. Since then, some things have changed and I also would like to comment on a few cards I didn’t include or say enough about.

First of all, Horobi is better than I made him out to be in my initial article, but only because he’s so good against Affinity. He can kill a series of modular creatures and nullify cranial plating. I still stand by my statement that he is inherently weak, however, as blue has echoing truth, red has electrostatic bolt and mono green should probably have blasting station; white and black have tons of answers. And, if players are smart, unless they’re playing Affinity, they’ll have lands that can take him down.

Secondly, Meloku is also better than I initially thought, and I’ve seen him completely turn the game around. And, unlike what I said in the second article, Meloku is a him not a her. Sorry
Sorry
SorrySet: Unglued
Cost:
2
Color:
Blue
Type:
Enchantment
Rarity:
U
Number:
27
Artist:
Kaja Foglio
Text:
Before playing any spell, if a copy of that spell card is in any graveyard, the spell's caster may say Sorry. If he or she does not, any other player may counter the spell by saying Sorry as it is cast.If any player says Sorry at any other time, Sorry deals 2 damage to that player.
, Meloku.

I’m not a particular fan of the uncommon dual-lands (Cloudcrest Lake
Cloudcrest Lake
Cloudcrest LakeSet: Champions of Kamigawa
Color:
Land
Type:
Land
Rarity:
U
Number:
274
Artist:
John Avon
Text:
T: Add 1 to your mana pool. T: Add W or U to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.
, Lantern-Lit Graveyard, Pinecrest Ridge
Pinecrest Ridge
Pinecrest RidgeSet: Champions of Kamigawa
Color:
Land
Type:
Land
Rarity:
U
Number:
281
Artist:
John Avon
Text:
T: Add 1 to your mana pool. T: Add R or G to your mana pool. Pinecrest Ridge doesn't untap during your next untap step.
, Tranquil Garden
Tranquil Garden
Tranquil GardenSet: Champions of Kamigawa
Color:
Land
Type:
Land
Rarity:
U
Number:
284
Artist:
John Avon
Text:
T: Add 1 to your mana pool. T: Add G or W to your mana pool. Tranquil Garden doesn't untap during your next untap step.
, Waterveil Cavern
Waterveil Cavern
Waterveil CavernSet: Champions of Kamigawa
Color:
Land
Type:
Land
Rarity:
U
Number:
286
Artist:
John Avon
Text:
T: Add 1 to your mana pool. T: Add U or B to your mana pool. Waterveil Cavern doesn't untap during your next untap step.
), and I think the 8th Edition “comes into play tapped” lands are better. However, I have seen people use the lands and have them work without too much trouble.

I didn’t include any of the Zuberas because they aren’t worth playing unless you’re playing some kind of Zubera deck. So yes, if you play a Zubera deck, they’re probably a steal for 2 mana apiece. The same goes for the Hondens… unless you’ve got a shrine deck, the Hondens are pretty useless.

That’s it for my comprehensive Type II guide through Champions of Kamigawa.


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