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CardShark Content - Lorien Elleman (2/7/2005)

As promised, here’s the second half of my picks for Type II cards from Betrayers of Kamigawa. Let’s get started.


Ninja of the Deep Hours
Ninja of the Deep Hours
Ninja of the Deep HoursSet: Betrayers of Kamigawa
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Human Ninja
Rarity:
C
Number:
44
Artist:
Dan Scott
Power:
2
Toughness:
2
Text:
Ninjutsu 1U (1U, Return an unblocked attacker you control to hand Put this card into play from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
[C]
3U
Creature — Human Ninja
Ninjutsu 1U(1U, Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.)
Whenever Ninja of the Deep Hours
Ninja of the Deep Hours
Ninja of the Deep HoursSet: Betrayers of Kamigawa
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Human Ninja
Rarity:
C
Number:
44
Artist:
Dan Scott
Power:
2
Toughness:
2
Text:
Ninjutsu 1U (1U, Return an unblocked attacker you control to hand Put this card into play from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
deals combat damage to a player, you may draw a card.
2/2

Even if ninja decks don’t ever get off the ground, Ninja of the Deep Hours
Ninja of the Deep Hours
Ninja of the Deep HoursSet: Betrayers of Kamigawa
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Human Ninja
Rarity:
C
Number:
44
Artist:
Dan Scott
Power:
2
Toughness:
2
Text:
Ninjutsu 1U (1U, Return an unblocked attacker you control to hand Put this card into play from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
has the potential to be broken. This guy is inexpensive and has a great card-advantage ability; what’s not to like? That he’s blue? Well, maybe blue’s not the epitome of aggro, but it’s easy enough to splash another color in there. In my opinion, this guy is by far the best ninja.

Okiba-Gang Shinobi[C]
3BB
Creature — Rat Ninja
Ninjutsu 3B (3B, Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.)
Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.
3/2

Sure, this rat’s a little overpriced, and I probably wouldn’t play him, but then again, let’s look at Champion’s Waking Nightmare
Waking Nightmare
Waking NightmareSet: Champions of Kamigawa
Cost:
3
Color:
Black
Type:
Sorcery
Sub Type:
Arcane
Rarity:
C
Number:
149
Artist:
Mitch Cotie
Text:
Target player discards two cards.
. This sorcery isn’t that good in Type II, mainly because you’ve got to be doing something to affect the board by Turn 3. So, Okiba-Gang Shinobi is a better choice than Waking Nightmare
Waking Nightmare
Waking NightmareSet: Champions of Kamigawa
Cost:
3
Color:
Black
Type:
Sorcery
Sub Type:
Arcane
Rarity:
C
Number:
149
Artist:
Mitch Cotie
Text:
Target player discards two cards.
because it drops a decent-sized creature with which to pound your opponent and has the same effect as Waking Nightmare
Waking Nightmare
Waking NightmareSet: Champions of Kamigawa
Cost:
3
Color:
Black
Type:
Sorcery
Sub Type:
Arcane
Rarity:
C
Number:
149
Artist:
Mitch Cotie
Text:
Target player discards two cards.
. So, in conclusion… better than Waking Nightmare
Waking Nightmare
Waking NightmareSet: Champions of Kamigawa
Cost:
3
Color:
Black
Type:
Sorcery
Sub Type:
Arcane
Rarity:
C
Number:
149
Artist:
Mitch Cotie
Text:
Target player discards two cards.
… that’s not saying much.

Orb of Dreams
Orb of Dreams
Orb of DreamsSet: Betrayers of Kamigawa
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
156
Artist:
Dany Orizio
Text:
Permanents come into play tapped.
[R]
3
Artifact
Permanents come into play tapped.

You’ve got to be able to make some kind of lock deck with this thing, especially with Hokori, Dust Drinker
Hokori, Dust Drinker
Hokori, Dust DrinkerSet: Betrayers of Kamigawa
Cost:
4
Color:
White
Type:
Legendary Creature
Sub Type:
Spirit
Rarity:
R
Number:
7
Artist:
Darrell Riche
Power:
2
Toughness:
2
Text:
Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land he or she controls.
. Maybe not until Mirrodin cycles out, however… your lockdown deck isn’t nearly as good when you’ve got a whole metagame that can easily break out of it.

Patron of the Akki
Patron of the Akki
Patron of the AkkiSet: Betrayers of Kamigawa
Cost:
6
Color:
Red
Type:
Legendary Creature
Sub Type:
Spirit
Rarity:
R
Number:
115
Artist:
Jim Nelson
Power:
5
Toughness:
5
Text:
Goblin offering (You may play this card any time you could play an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.) Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
[R]
4RR
Legendary Creature — Spirit
Spirit
SpiritSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Power:
1
Toughness:
1
Text:
Flying

Goblin offering (You may play this card any time you could play an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)
Whenever Patron of the Akki
Patron of the Akki
Patron of the AkkiSet: Betrayers of Kamigawa
Cost:
6
Color:
Red
Type:
Legendary Creature
Sub Type:
Spirit
Rarity:
R
Number:
115
Artist:
Jim Nelson
Power:
5
Toughness:
5
Text:
Goblin offering (You may play this card any time you could play an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.) Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
attacks, creatures you control get +2/+0 until end of turn.
5/5

I’m not a big fan of the Patrons, but Patron of the Akki
Patron of the Akki
Patron of the AkkiSet: Betrayers of Kamigawa
Cost:
6
Color:
Red
Type:
Legendary Creature
Sub Type:
Spirit
Rarity:
R
Number:
115
Artist:
Jim Nelson
Power:
5
Toughness:
5
Text:
Goblin offering (You may play this card any time you could play an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.) Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
looks extremely playable to me. 6 mana for a 5/5 with his attacking ability isn’t that bad, but with the Goblin Offering this Patron just got much better. Playing him as an instant allows for end-of-turn surprises and sacking a creature that was going to die anyway. And when you swing, you swing big with every threat, whether it’s a Raging Goblin
Raging Goblin
Raging GoblinSet: Classic Sixth Edition
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
C
Number:
200
Artist:
Jeff Miracola
Power:
1
Toughness:
1
Text:
Haste (This creature may attack and tap the turn it comes under your control.)
or a Zo-Zu. Too bad this guy wasn’t around last year with Onslaught
Onslaught
OnslaughtSet: Exodus
Cost:
1
Color:
Red
Type:
Enchantment
Rarity:
C
Number:
92
Artist:
Paolo Parente
Text:
Whenever you successfully cast a creature spell, tap target creature.
goblins… He might’ve been played over Clickslither
Clickslither
ClickslitherSet: Legions
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Insect
Rarity:
R
Number:
90
Power:
3
Toughness:
3
Text:
Haste Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.
, especially at the thought of sacking a Siege-Gang Commander.

Quash
Quash
QuashSet: Urza's Destiny
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
U
Number:
42
Artist:
Don Hazeltine
Text:
Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all copies of that card and remove them from the game. That player then shuffles his or her library.
[U]
2UU
Instant
Counter target instant or sorcery spell. Search its controller’s graveyard, hand, and library for all cards with the same name as that spell and remove them from the game. That player then shuffles his or her library.

This will probably be kept in the sideboard most of the time, but it’s great against Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
or Control matchups to get rid of those pesky counterspells or win conditions. “Cranial Extraction
Cranial Extraction
Cranial ExtractionSet: Champions of Kamigawa
Cost:
4
Color:
Black
Type:
Sorcery
Sub Type:
Arcane
Rarity:
R
Number:
105
Artist:
Dave Allsop
Text:
Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library.
? I’ll Quash
Quash
QuashSet: Urza's Destiny
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
U
Number:
42
Artist:
Don Hazeltine
Text:
Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all copies of that card and remove them from the game. That player then shuffles his or her library.
that. Sucker.”

Reduce to Dreams
Reduce to Dreams
Reduce to DreamsSet: Betrayers of Kamigawa
Cost:
5
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
49
Artist:
Daren Bader
Text:
Return all artifacts and enchantments to their owners' hands.
[R]
3UU
Sorcery
Return all artifacts and enchantments to their owners’ hands.

I’m a little disappointed by the final version of this card; an unofficial spoiler said this cost 3U and was an instant… but I guess that’s too much to ask. Still, Reduce to Dreams
Reduce to Dreams
Reduce to DreamsSet: Betrayers of Kamigawa
Cost:
5
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
49
Artist:
Daren Bader
Text:
Return all artifacts and enchantments to their owners' hands.
might be a better option than March of the Machines
March of the Machines
March of the MachinesSet: Mirrodin
Cost:
4
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
42
Artist:
Ben Thompson
Text:
Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)
, even though it costs 1 more. Instead of effectively forcing your opponent to pump his Ravager, you make him start over… hopefully all the way back to Turn 1.

Shining Shoal
Shining Shoal
Shining ShoalSet: Betrayers of Kamigawa
Cost:
3
Color:
White
Type:
Instant
Sub Type:
Arcane
Rarity:
R
Number:
21
Artist:
Ben Thompson
Text:
You may remove a white card with converted mana cost X in your hand from the game rather than pay Shining Shoal's mana cost. The next X damage that a source of your choice would deal to you or a creature you control this turn is dealt to target creature or player instead.
[R]
XWW
Instant — Arcane
You may remove a white card with converted mana cost X in your hand from the game rather than pay Shining Shoal
Shining Shoal
Shining ShoalSet: Betrayers of Kamigawa
Cost:
3
Color:
White
Type:
Instant
Sub Type:
Arcane
Rarity:
R
Number:
21
Artist:
Ben Thompson
Text:
You may remove a white card with converted mana cost X in your hand from the game rather than pay Shining Shoal's mana cost. The next X damage that a source of your choice would deal to you or a creature you control this turn is dealt to target creature or player instead.
’s mana cost.
The next X damage that a source of your choice would deal to you or a creature you control this turn is dealt to target creature or player instead.

When I look at this card, I think, “It’s just crazy enough to work.” I mean, you’ve got options: you can give yourself card advantage by redirecting that burn onto one of your opponent’s creatures (that’s a one-for-one trade for spells, but their creature is dead), or your can lose card advantage but deal a possible ginormous amount of damage while saving your own life.

Sowing Salt
Sowing Salt
Sowing SaltSet: Urza's Destiny
Cost:
4
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
97
Artist:
Todd Lockwood
Text:
Remove target nonbasic land from the game. Search its controller's graveyard, hand, and library for all copies of that card and remove them from the game. That player then shuffles his or her library.
[U]
2RR
Sorcery
Remove
Remove
RemoveSet: Portal Second Age
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
U
Artist:
DiTerlizzi
Text:
Play Remove only after you're attacked, before you declare blockers.Return any one attacking creature to its owner's hand.
target nonbasic land from the game. Search its controller’s graveyard, hand, and library for all cards with the same name as that land and remove them from the game. That player then shuffles his or her library.

Oh sweet, sweet Sowing Salt
Sowing Salt
Sowing SaltSet: Urza's Destiny
Cost:
4
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
97
Artist:
Todd Lockwood
Text:
Remove target nonbasic land from the game. Search its controller's graveyard, hand, and library for all copies of that card and remove them from the game. That player then shuffles his or her library.
, sweetest of all salts. If you play Land Destruction (which I do) and you dislike Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
matchups (which I do) then you’ll love Sowing Salt
Sowing Salt
Sowing SaltSet: Urza's Destiny
Cost:
4
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
97
Artist:
Todd Lockwood
Text:
Remove target nonbasic land from the game. Search its controller's graveyard, hand, and library for all copies of that card and remove them from the game. That player then shuffles his or her library.
. Urza
Urza
UrzaSet: Vanguard
Type:
Creature
Sub Type:
Character
Rarity:
X
Number:
7
Artist:
Mark Tedin
Power:
-1
Toughness:
+10
Text:
3: Urza deals one damage to target creature or player.
’s what now? Nine mana? Not anytime soon. And if Blinkmoth Nexus
Blinkmoth Nexus
Blinkmoth NexusSet: Darksteel
Color:
Land
Type:
Land
Rarity:
R
Number:
163
Artist:
Brian Snöddy
Text:
T: Add 1 to your mana pool. 1: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth gets +1/+1 until end of turn.
es and/or Darksteel Citadel
Darksteel Citadel
Darksteel CitadelSet: Darksteel
Color:
Land
Type:
Artifact Land
Rarity:
C
Number:
164
Artist:
John Avon
Text:
Indestructible. (This is not a spell.) T: Add 1 to your mana pool.
s have gotten you down, removing all copies from the game is a good way to cope.

Splinter
Splinter
SplinterSet: Urza's Destiny
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
121
Artist:
Daren Bader
Text:
Remove target artifact from the game. Search its controller's graveyard, hand, and library for all copies of that card and remove them from the game. That player then shuffles his or her library.
[U]
2GG
Sorcery
Remove
Remove
RemoveSet: Portal Second Age
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
U
Artist:
DiTerlizzi
Text:
Play Remove only after you're attacked, before you declare blockers.Return any one attacking creature to its owner's hand.
target artifact from the game. Search its controller’s graveyard, hand, and library for all cards with the same name as that artifact and remove them from the game. That player then shuffles his or her library.

Probably not a stellar card against Affinity, but Splinter
Splinter
SplinterSet: Urza's Destiny
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
121
Artist:
Daren Bader
Text:
Remove target artifact from the game. Search its controller's graveyard, hand, and library for all copies of that card and remove them from the game. That player then shuffles his or her library.
still might see its day. Seeing as how there are several ways to turn your opponent’s basic lands into artifacts (Myr Landshaper
Myr Landshaper
Myr LandshaperSet: Darksteel
Cost:
3
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
131
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
T: Target land becomes an artifact in addition to its other types until end of turn.
among them), Splinter
Splinter
SplinterSet: Urza's Destiny
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
121
Artist:
Daren Bader
Text:
Remove target artifact from the game. Search its controller's graveyard, hand, and library for all copies of that card and remove them from the game. That player then shuffles his or her library.
could possibly be used effectively in a combo deck. In addition, if some particular artifact becomes difficult to deal with after Mirrodin cycles out, Splinter
Splinter
SplinterSet: Urza's Destiny
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
121
Artist:
Daren Bader
Text:
Remove target artifact from the game. Search its controller's graveyard, hand, and library for all copies of that card and remove them from the game. That player then shuffles his or her library.
might be the best choice to make sure it goes away.

Sway of the Stars
Sway of the Stars
Sway of the StarsSet: Betrayers of Kamigawa
Cost:
10
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
54
Artist:
Randy Gallegos
Text:
Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7.
[R]
8UU
Sorcery
Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player’s life total becomes 7.

During development when Sway of the Stars
Sway of the Stars
Sway of the StarsSet: Betrayers of Kamigawa
Cost:
10
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
54
Artist:
Randy Gallegos
Text:
Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7.
only cost 4UU players were abusing it by floating extra mana before resetting the board and laying down a fattie who went to town on their helpless opponent. So, R&D made this card seemingly unplayable, although I’m not entirely convinced that there’s NO deck out there that could float five mana on top of ten.

Tendo Ice Bridge
Tendo Ice Bridge
Tendo Ice BridgeSet: Betrayers of Kamigawa
Color:
Land
Type:
Land
Rarity:
R
Number:
165
Artist:
Rob Alexander
Text:
Tendo Ice Bridge comes into play with a charge counter on it. T: Add 1 to your mana pool. T, Remove a charge counter from Tendo Ice Bridge Add one mana of any color to your mana pool.
[R]
Land
Tendo Ice Bridge
Tendo Ice Bridge
Tendo Ice BridgeSet: Betrayers of Kamigawa
Color:
Land
Type:
Land
Rarity:
R
Number:
165
Artist:
Rob Alexander
Text:
Tendo Ice Bridge comes into play with a charge counter on it. T: Add 1 to your mana pool. T, Remove a charge counter from Tendo Ice Bridge Add one mana of any color to your mana pool.
comes into play with a charge counter on it.
Tap: Add 1 to your mana pool.
Tap, Remove
Remove
RemoveSet: Portal Second Age
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
U
Artist:
DiTerlizzi
Text:
Play Remove only after you're attacked, before you declare blockers.Return any one attacking creature to its owner's hand.
a charge counter from Tendo Ice Bridge
Tendo Ice Bridge
Tendo Ice BridgeSet: Betrayers of Kamigawa
Color:
Land
Type:
Land
Rarity:
R
Number:
165
Artist:
Rob Alexander
Text:
Tendo Ice Bridge comes into play with a charge counter on it. T: Add 1 to your mana pool. T, Remove a charge counter from Tendo Ice Bridge Add one mana of any color to your mana pool.
: Add one mana of any color to your mana pool.

In my experience with two-color decks, you’re only desperate for the right color of mana the first few turns; if the deck works well you’ll stabilize and get the colored mana you need. Tendo Ice Bridge
Tendo Ice Bridge
Tendo Ice BridgeSet: Betrayers of Kamigawa
Color:
Land
Type:
Land
Rarity:
R
Number:
165
Artist:
Rob Alexander
Text:
Tendo Ice Bridge comes into play with a charge counter on it. T: Add 1 to your mana pool. T, Remove a charge counter from Tendo Ice Bridge Add one mana of any color to your mana pool.
provides that immediate colored mana for one turn, and if your deck stabilizes well, that’s probably all you’ll need. Being virtually the only land right not that doesn’t offer significant drawbacks to getting different colors of mana (tapped through next turn, comes into play tapped, deals 1 damage to you no matter what), Tendo Ice Bridge
Tendo Ice Bridge
Tendo Ice BridgeSet: Betrayers of Kamigawa
Color:
Land
Type:
Land
Rarity:
R
Number:
165
Artist:
Rob Alexander
Text:
Tendo Ice Bridge comes into play with a charge counter on it. T: Add 1 to your mana pool. T, Remove a charge counter from Tendo Ice Bridge Add one mana of any color to your mana pool.
could make a great addition to multi-color decks that only need a little help stabilizing their early game.

Terashi’s Grasp[C]
2W
Sorcery — Arcane
Destroy target artifact or enchantment. You gain life equal to its converted mana cost.

White is very slowing accumulating the pieces it needs in order to make a comeback before Mirrodin cycles out, and Terashi’s Grasp is just good enough to make the cut. Although it would be much more effective 1 colorless less and at instant speed, the life gain might give you enough of an advantage to make Terashi’s Grasp broken. Of course, the ideal situation we all think of is killing that Enforcer that’s staring you down, but this card usually will not be quite that effective, contenting itself to take out a Cranial Plating
Cranial Plating
Cranial PlatingSet: Fifth Dawn
Cost:
2
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
113
Text:
Equipped creature gets +1/+0 for each artifact you control. BB: Attach Cranial Plating to target creature you control. Equip 1
or Frogmite
Frogmite
FrogmiteSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
C
Number:
172
Artist:
Terese Nielsen
Text:
Affinity for artifacts (This spell costs 1 less to play for each artifact you control.)
.

That Which Was Taken
That Which Was Taken
That Which Was TakenSet: Betrayers of Kamigawa
Cost:
5
Color:
Colorless
Type:
Legendary Artifact
Rarity:
R
Number:
162
Artist:
Adam Rex
Text:
4, T: Put a divinity counter on target permanent other than That Which Was Taken. Each permanent with a divinity counter on it is indestructible.
[R]
5
Legendary Artifact
4, Tap: Put a divinity counter on target permanent other than That Which Was Taken
That Which Was Taken
That Which Was TakenSet: Betrayers of Kamigawa
Cost:
5
Color:
Colorless
Type:
Legendary Artifact
Rarity:
R
Number:
162
Artist:
Adam Rex
Text:
4, T: Put a divinity counter on target permanent other than That Which Was Taken. Each permanent with a divinity counter on it is indestructible.
.
Each permanent with a divinity counter on it is indestructible.

This card is so awesome; here’s what you do: You put the first counter on That Which—Dangit! You can’t put the divinity counter on itself. Well, at least you can get out two—Dangit! It’s legendary. Another card crippled by R&D.

Umezawa’s Jitte[R]
2
Legendary Artifact — Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove
Remove
RemoveSet: Portal Second Age
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
U
Artist:
DiTerlizzi
Text:
Play Remove only after you're attacked, before you declare blockers.Return any one attacking creature to its owner's hand.
a charge counter from Umezawa’s Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip 2

I don’t think Umezawa’s Jitte is ridiculously broken or anything like that, but I do think it would be great in a White Weenie deck that uses Steelshaper’s Gift… Just play one Jitte, and get it when you need it. Coincidently, only playing one copy keeps you from drawing useless additional copies that you can’t play because of the Legend Rule.

Yukora, the Prisoner
Yukora, the Prisoner
Yukora, the PrisonerSet: Betrayers of Kamigawa
Cost:
4
Color:
Black
Type:
Legendary Creature
Sub Type:
Demon Spirit
Rarity:
R
Number:
90
Artist:
Tony Szczudlo
Power:
5
Toughness:
5
Text:
When Yukora, the Prisoner leaves play, sacrifice all non-Ogre creatures you control.
[R]
2BB
Legendary Creature — Demon
Demon
DemonSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Demon
Rarity:
C
Power:
*
Toughness:
*
Text:
Flying
Spirit
Spirit
SpiritSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Power:
1
Toughness:
1
Text:
Flying

When Yukora, the Prisoner
Yukora, the Prisoner
Yukora, the PrisonerSet: Betrayers of Kamigawa
Cost:
4
Color:
Black
Type:
Legendary Creature
Sub Type:
Demon Spirit
Rarity:
R
Number:
90
Artist:
Tony Szczudlo
Power:
5
Toughness:
5
Text:
When Yukora, the Prisoner leaves play, sacrifice all non-Ogre creatures you control.
leaves play, sacrifice all non-Ogre creatures you control.
5/5

4 mana for a 5/5 is always worth examining. In the case of Yukora, the Prisoner
Yukora, the Prisoner
Yukora, the PrisonerSet: Betrayers of Kamigawa
Cost:
4
Color:
Black
Type:
Legendary Creature
Sub Type:
Demon Spirit
Rarity:
R
Number:
90
Artist:
Tony Szczudlo
Power:
5
Toughness:
5
Text:
When Yukora, the Prisoner leaves play, sacrifice all non-Ogre creatures you control.
, the drawback is easy enough to get around… play Black Control with a minimal number of creatures, or creatures that have good things happen when they die, such as the Zuberas, Solemn Simulacrum
Solemn Simulacrum
Solemn SimulacrumSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
245
Artist:
Greg Staples
Text:
When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card.
and Kokusho. Seeing as how most Black Control decks play two of the three above-named creatures (not the Zuberas), Yukora looks like a shoe-in for a beefy Horobi alternative.

That’ll do it for me this time. If you guys have any questions as to why I didn’t pick certain cards, or anything else, I would be happy to hear from you. Until Saviors, thanks, and I hope this has been helpful.


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