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CardShark Content - MJ Johnson (7/30/2002)

This deck takes extreme advantage of the card ‘Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
’ (sorcery, 2WW destroy all creatures, they can’t be regenerated.) by having cards that either help when they’re in the graveyard or are able to escape the spell. Other decks aren’t ready for this, and are slowed down almost to a halt while you’re going strong.

White (12)
4: Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.

2: Vengeful Dreams
Vengeful Dreams
Vengeful DreamsSet: Torment
Cost:
2
Color:
White
Type:
Instant
Rarity:
R
Number:
21
Text:
As an additional cost to play Vengeful Dreams, discard X cards from your hand. Remove X target attacking creatures from the game.

4: Benevolent Bodyguard
Benevolent Bodyguard
Benevolent BodyguardSet: Judgment
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
5
Artist:
Roger Raupp

Power:
1
Toughness:
1
Text:
Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

2: Commander Eesha
Commander Eesha
Commander EeshaSet: Judgment
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Bird Soldier Legend
Rarity:
R
Number:
9
Artist:
Rebecca Guay
Carl Critchlow
Power:
2
Toughness:
4
Text:
Flying, Protection from Creatures


Green (20)
2: Genesis
Genesis
GenesisSet: Judgment
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Incarnation
Rarity:
R
Number:
117
Artist:
Mark Zug

Power:
4
Toughness:
4
Text:
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay 2G. If you do, return target creature card from your graveyard to your hand.

4: Wild Mongrel
Wild Mongrel
Wild MongrelSet: Odyssey
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Hound
Rarity:
C
Number:
283
Artist:
Anthony S. Waters
Power:
2
Toughness:
2
Text:
Discard a card from your hand: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

4: Elephant Guide
Elephant Guide
Elephant GuideSet: Judgment
Cost:
3
Color:
Green
Type:
Enchant Creature
Rarity:
U
Number:
111
Artist:
Jim Nelson

Text:
Enchanted creature gets +3/+3. When enchanted creature is put into a graveyard, put a 3/3 green Elephant creature token into play.

4: Llanowar Elves
Llanowar Elves
Llanowar ElvesSet: Revised Edition
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elves
Rarity:
C
Artist:
Anson Maddocks
Power:
1
Toughness:
1
Text:
T: Add G to your mana pool. This ability is played as an interrupt.

3: Basking Rootwalla
Basking Rootwalla
Basking RootwallaSet: Torment
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Lizard
Rarity:
C
Number:
121
Power:
1
Toughness:
1
Text:
1G: Basking Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. Madness 0

3: Brawn
Brawn
BrawnSet: Judgment
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Incarnation
Rarity:
U
Number:
107
Artist:
Matt Cavotta

Power:
3
Toughness:
3
Text:
Trample. As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.


Gold (4)
4: Anurid Brushhopper
Anurid Brushhopper
Anurid BrushhopperSet: Judgment
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
R
Number:
137
Artist:
Arnie Swekel

Power:
3
Toughness:
4
Text:
Discard two cards from your hand: Remove Anurid Brushhopper from the game. Return it to play under its owner's control at end of turn.


Land (24)
3: Nantuko Monastery
Nantuko Monastery
Nantuko MonasterySet: Judgment
Color:
Land
Type:
land
Rarity:
U
Number:
142
Artist:
Rob Alexander

Text:
T: Add one colorless mana to your mana pool. Threshold - GW: Nantuko Monastery becomes a 4/4 green and white creature with first strike until end of turn. It's still a land.

11: Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

10: Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.


Sideboard
3: Circle of Protection: Green
3: Circle of Protection: Black
3: Circle of Protection: Red
2: Circle of Protection: White
2: Genesis
Genesis
GenesisSet: Judgment
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Incarnation
Rarity:
R
Number:
117
Artist:
Mark Zug

Power:
4
Toughness:
4
Text:
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay 2G. If you do, return target creature card from your graveyard to your hand.

2: Glory
Glory
GlorySet: Judgment
Cost:
5
Color:
White
Sub Type:
Incarnation
Rarity:
R
Number:
11
Artist:
Donato Giancola
Power:
3
Toughness:
3
Text:
Flying 2W: Creatures you control gain protection from the color of your choice until end of turn. Play this ability only if Glory is in your graveyard.


The Starters:
These cards are here to give you a steady start on your way to beating your opponent.

Llanowar Elves
Llanowar Elves
Llanowar ElvesSet: Revised Edition
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elves
Rarity:
C
Artist:
Anson Maddocks
Power:
1
Toughness:
1
Text:
T: Add G to your mana pool. This ability is played as an interrupt.

G
Creature—Elf
T: add G to your mana pool.
1 P/1 T

Still the best mana producer below birds. Giving you a faster edge on your opponent by letting you have 3 potential mana 2nd turn.

Benevolent Bodyguard
Benevolent Bodyguard
Benevolent BodyguardSet: Judgment
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
5
Artist:
Roger Raupp

Power:
1
Toughness:
1
Text:
Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

W
Creature—Cleric
Sacrifice
Sacrifice
SacrificeSet: Revised Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
U
Artist:
Dan Frazier
Text:
Sacrifice one of your creatures to add to your mana pool a number of black mana equal to that creature's casting cost.
Benevolent Bodyguard
Benevolent Bodyguard
Benevolent BodyguardSet: Judgment
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
5
Artist:
Roger Raupp

Power:
1
Toughness:
1
Text:
Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.
: Target creature gains protection from the color of your choice until end of turn.
1 P/ 1T

Great 1/1 for 1. Helps against burn spells like Firebolt
Firebolt
FireboltSet: Odyssey
Cost:
1
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
193
Artist:
Ron Spencer
Text:
Firebolt deals 2 damage to target creature or player. Flashback 4R (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
and Flameburst and against bounce spells like AEther Burst and Repulse
Repulse
RepulseSet: Invasion
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
70
Artist:
Aaron Boyd
Text:
Return target creature to its owner's hand.Draw a card.
. Also giving you strait damage if someone only has creatures of one color out, giving you that kill shot without blocking.

Basking Rootwalla
Basking Rootwalla
Basking RootwallaSet: Torment
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Lizard
Rarity:
C
Number:
121
Power:
1
Toughness:
1
Text:
1G: Basking Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. Madness 0

G
Creaure—Lizard
1G: Basking Rootwalla
Basking Rootwalla
Basking RootwallaSet: Torment
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Lizard
Rarity:
C
Number:
121
Power:
1
Toughness:
1
Text:
1G: Basking Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. Madness 0
gets +2/+2 until end of turn. Play this ability only once each turn. Madness: 0
1 P/ 2 T

Two uses for this card. 1.) Great for first turn. Potentially dealing 3 damage to your opponent 2nd turn. 2.) Discard for extra damage from Wild Mongrel
Wild Mongrel
Wild MongrelSet: Odyssey
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Hound
Rarity:
C
Number:
283
Artist:
Anthony S. Waters
Power:
2
Toughness:
2
Text:
Discard a card from your hand: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
or removing Anurid Brushhopper
Anurid Brushhopper
Anurid BrushhopperSet: Judgment
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
R
Number:
137
Artist:
Arnie Swekel

Power:
3
Toughness:
4
Text:
Discard two cards from your hand: Remove Anurid Brushhopper from the game. Return it to play under its owner's control at end of turn.
from the game when he gets in trouble. Either way Basking Rootwalla
Basking Rootwalla
Basking RootwallaSet: Torment
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Lizard
Rarity:
C
Number:
121
Power:
1
Toughness:
1
Text:
1G: Basking Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. Madness 0
was a must for this deck, even if we could only put in 3. He helps in defeating the opponent and his creatures.

Wild Mongrel
Wild Mongrel
Wild MongrelSet: Odyssey
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Hound
Rarity:
C
Number:
283
Artist:
Anthony S. Waters
Power:
2
Toughness:
2
Text:
Discard a card from your hand: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

1G
Creature—Hound
Discard a card from your hand: Wild Mongrel
Wild Mongrel
Wild MongrelSet: Odyssey
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Hound
Rarity:
C
Number:
283
Artist:
Anthony S. Waters
Power:
2
Toughness:
2
Text:
Discard a card from your hand: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
gets +1/+1 and becomes the color of your choice until end of turn.
2 P/ 2 T

This card is very popular in any deck. It helps especially against a cards called Teferi’s Moat
Moat
MoatSet: Legends
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Artist:
Jeff A. Menges
Text:
Non-flying creatures cannot attack.
(3UW enchantment. When Teferi’s Moat
Moat
MoatSet: Legends
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Artist:
Jeff A. Menges
Text:
Non-flying creatures cannot attack.
comes into play, name a color. Creatures without flying of the chosen color can’t attack you. Found most often in U-W stall or Millstone
Millstone
MillstoneSet: Revised Edition
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Kaja Foglio
Text:
2, T: Take the top two cards from target player's library and put them in target player's graveyard.
decks) and Wash Out
Wash Out
Wash OutSet: Invasion
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
87
Artist:
Matthew D. Wilson
Text:
Return all permanents of the color of your choice to their owners' hands.
(3U sorcery. Return all permanents of the color of your choice to their owners’ hands. Found often in any blue control decks) because of the ability of changing it’s color.


Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
and Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
accessories:
These cards are all cards that run off of Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
.

Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.

2WW
Sorcery
Destroy all creatures. They Can’t be regenerated. (7th edition)

This is one of the main points of this deck. It is especially great against any creature heavy decks. The next few cards all run off of this card.

Genesis
Genesis
GenesisSet: Judgment
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Incarnation
Rarity:
R
Number:
117
Artist:
Mark Zug

Power:
4
Toughness:
4
Text:
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay 2G. If you do, return target creature card from your graveyard to your hand.

4G
Creature—Incarnation
At the beginning of your upkeep, if Genesis
Genesis
GenesisSet: Judgment
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Incarnation
Rarity:
R
Number:
117
Artist:
Mark Zug

Power:
4
Toughness:
4
Text:
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay 2G. If you do, return target creature card from your graveyard to your hand.
is in your graveyard, you may pay 2G. If you do, return target creature card from your graveyard to your hand.
4 P/ 4 T

Nicknamed the Recycle
Recycle
RecycleSet: Tempest
Cost:
6
Color:
Green
Type:
Enchantment
Rarity:
R
Artist:
Phil Foglio
Text:
Skip your draw phase.Whenever you play a card, draw a card.During your discard phase, choose and discard all but two cards.
r by many, this card gives the up-most advantage against any deck, but, does especially good against any deck with a lot of counter spell cards. You just keep bringing creatures back until your opponent runs out of counters and then smash him. What many decks lack when this card is in is an efficient way to get Genesis
Genesis
GenesisSet: Judgment
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Incarnation
Rarity:
R
Number:
117
Artist:
Mark Zug

Power:
4
Toughness:
4
Text:
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay 2G. If you do, return target creature card from your graveyard to your hand.
into the graveyard. The only way is discard, because a 4/4 doesn’t die that easy. But this deck just uses Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
, of course.

Brawn
Brawn
BrawnSet: Judgment
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Incarnation
Rarity:
U
Number:
107
Artist:
Matt Cavotta

Power:
3
Toughness:
3
Text:
Trample. As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

3G
Creature—Incarnation
Trample
As long as Brawn
Brawn
BrawnSet: Judgment
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Incarnation
Rarity:
U
Number:
107
Artist:
Matt Cavotta

Power:
3
Toughness:
3
Text:
Trample. As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
is in your graveyard and you control a forest, creatures you control have trample.
3 P/ 3T

This card is in here just in case the opponent seems to keep getting out cheap 1/1s and blocks your huge creatures. It gives your creatures trample to get rid of your opponent quicker.

Elephant Guide
Elephant Guide
Elephant GuideSet: Judgment
Cost:
3
Color:
Green
Type:
Enchant Creature
Rarity:
U
Number:
111
Artist:
Jim Nelson

Text:
Enchanted creature gets +3/+3. When enchanted creature is put into a graveyard, put a 3/3 green Elephant creature token into play.

2G
Enchant Creature
Enchanted creature gets +3/+3.
When enchanted creature is put into a graveyard, put a 3/3 green Elephant
Elephant
ElephantSet: Garruk vs. Liliana
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Elephant
Rarity:
C
Number:
3
Artist:
Arnie Swekel
Power:
3
Toughness:
3
creature token into play.

This card helps you by putting it on anything that wouldn’t help you when you do play Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
(such as Llanowar Elves
Llanowar Elves
Llanowar ElvesSet: Revised Edition
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elves
Rarity:
C
Artist:
Anson Maddocks
Power:
1
Toughness:
1
Text:
T: Add G to your mana pool. This ability is played as an interrupt.
) by giving you a 3/3 when the creature dies. Great help.

Anurid Brushhopper
Anurid Brushhopper
Anurid BrushhopperSet: Judgment
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
R
Number:
137
Artist:
Arnie Swekel

Power:
3
Toughness:
4
Text:
Discard two cards from your hand: Remove Anurid Brushhopper from the game. Return it to play under its owner's control at end of turn.

1GW
Creature—Beast
Beast
BeastSet: Garruk vs. Liliana
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Beast
Rarity:
C
Number:
1
Artist:
John Donahue
Power:
4
Toughness:
4

Discard two cards from your hand: Remove
Remove
RemoveSet: Portal Second Age
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
U
Artist:
DiTerlizzi
Text:
Play Remove only after you're attacked, before you declare blockers.Return any one attacking creature to its owner's hand.
Anurid Brushhopper
Anurid Brushhopper
Anurid BrushhopperSet: Judgment
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
R
Number:
137
Artist:
Arnie Swekel

Power:
3
Toughness:
4
Text:
Discard two cards from your hand: Remove Anurid Brushhopper from the game. Return it to play under its owner's control at end of turn.
from the game. Return it to play under it’s owner’s control at end of turn.
3 P/ 4 T

Probably the best Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
accessory in this deck, just remove it when you play Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
and he comes right back. And even without Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
, it’s still the best. It’s got so many ways of strategy. Burn, bounce, larger creatures, removal, kill, anything! Nothing can defend against it, of course, as long as you have two cards in your hand.

Protection:

Vengeful Dreams
Vengeful Dreams
Vengeful DreamsSet: Torment
Cost:
2
Color:
White
Type:
Instant
Rarity:
R
Number:
21
Text:
As an additional cost to play Vengeful Dreams, discard X cards from your hand. Remove X target attacking creatures from the game.

WW
Instant
As an additional cost to play vengeful dreams, discard X cards from your hand.
Remove
Remove
RemoveSet: Portal Second Age
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
U
Artist:
DiTerlizzi
Text:
Play Remove only after you're attacked, before you declare blockers.Return any one attacking creature to its owner's hand.
x target attacking creatures from the game.

This card helps you get threshold, and is great against single creature kill decks like Psychatog
Psychatog
PsychatogSet: Odyssey
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Atog
Rarity:
U
Number:
292
Artist:
Edward P. Beard, Jr.
Power:
1
Toughness:
2
Text:
Discard a card from your hand: Psychatog gets +1/+1 until end of turn. Remove two cards in your graveyard from the game: Psychatog gets +1/+1 until end of turn.
and Mystic Enforcer
Mystic Enforcer
Mystic EnforcerSet: Odyssey
Cost:
4
Color:
Multicolor
Type:
Creature
Sub Type:
Nomad Mystic
Rarity:
R
Number:
290
Artist:
Gary Ruddell
Power:
3
Toughness:
3
Text:
Protection from black Threshold - Mystic Enforcer gets +3/+3 and has flying. (You have threshold as long as seven or more cards are in your graveyard.)
decks. It is great protection from any creatures.

Commander Eesha
Commander Eesha
Commander EeshaSet: Judgment
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Bird Soldier Legend
Rarity:
R
Number:
9
Artist:
Rebecca Guay
Carl Critchlow
Power:
2
Toughness:
4
Text:
Flying, Protection from Creatures

2WW
Creature—Bird Soldier Legend
Flying, protection from creatures.

After a lot of playtesting without this card, we knew something was missing. We had Still Life
Still Life
Still LifeSet: Odyssey
Cost:
3
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
275
Artist:
Matt Cavatto
Text:
: GG: Still Life becomes a 4/3 Centaur creature until end of turn. It's still an enchantment.
(1GG, enchantment. GG: Still life becomes a 4/3 creature until end of turn) in it’s place, but that wasn’t cutting it because it took too much of a mana commitment, and we where getting smashed by any decks with a bunch of flying creatures. So then we decided to throw in two copies of Commander Eesha
Commander Eesha
Commander EeshaSet: Judgment
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Bird Soldier Legend
Rarity:
R
Number:
9
Artist:
Rebecca Guay
Carl Critchlow
Power:
2
Toughness:
4
Text:
Flying, Protection from Creatures
, and now it’s a right balance.

Lands:
This deck requires more forests than plains, but because of Nantuko Monastery
Nantuko Monastery
Nantuko MonasterySet: Judgment
Color:
Land
Type:
land
Rarity:
U
Number:
142
Artist:
Rob Alexander

Text:
T: Add one colorless mana to your mana pool. Threshold - GW: Nantuko Monastery becomes a 4/4 green and white creature with first strike until end of turn. It's still a land.
we had to leave out Brushland
Brushland
BrushlandSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Tom Wänerstrand
Text:
T: Add one colorless mana to your mana pool.T: Add G or W to your mana pool. Brushland deals 1 damage to you.
because it would be too much damage from lands.

Nantuko Monastery
Nantuko Monastery
Nantuko MonasterySet: Judgment
Color:
Land
Type:
land
Rarity:
U
Number:
142
Artist:
Rob Alexander

Text:
T: Add one colorless mana to your mana pool. Threshold - GW: Nantuko Monastery becomes a 4/4 green and white creature with first strike until end of turn. It's still a land.

Land
T: add one colorless mana to your mana pool.
Threshold—GW: Nantuko Monastery
Nantuko Monastery
Nantuko MonasterySet: Judgment
Color:
Land
Type:
land
Rarity:
U
Number:
142
Artist:
Rob Alexander

Text:
T: Add one colorless mana to your mana pool. Threshold - GW: Nantuko Monastery becomes a 4/4 green and white creature with first strike until end of turn. It's still a land.
becomes a 4/4 green and white creature with first strike until end of turn.

This card is here for both offensive and defensive purposes. We originally didn’t have this card in here until we realized how fast this deck got to threshold. It helps a lot by letting you attack with all of your creatures and leaving the blocking to Nantuko Monastery
Nantuko Monastery
Nantuko MonasterySet: Judgment
Color:
Land
Type:
land
Rarity:
U
Number:
142
Artist:
Rob Alexander

Text:
T: Add one colorless mana to your mana pool. Threshold - GW: Nantuko Monastery becomes a 4/4 green and white creature with first strike until end of turn. It's still a land.
.

Sideboard:
This is here for additional defense.

In case you run into a counter deck, the extra 2 Genesis
Genesis
GenesisSet: Judgment
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Incarnation
Rarity:
R
Number:
117
Artist:
Mark Zug

Power:
4
Toughness:
4
Text:
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay 2G. If you do, return target creature card from your graveyard to your hand.
cards are in here for additional recycling. It helps bring back countered creatures until your opponent runs out of counters and gives in to the inevitable.

All the Circle of Protections are in here for additional defense as you pummel your opponent without worrying about blocking and then preventing everything with these.

Glory
Glory
GlorySet: Judgment
Cost:
5
Color:
White
Sub Type:
Incarnation
Rarity:
R
Number:
11
Artist:
Donato Giancola
Power:
3
Toughness:
3
Text:
Flying 2W: Creatures you control gain protection from the color of your choice until end of turn. Play this ability only if Glory is in your graveyard.
is in here for additional protection from bounce and burn, and to give you strait shots at your opponent without blocking.

Thank you, and if you have any questions feel free to email me.


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