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CardShark Content - Matthew Smith (7/23/2002)

Occasionally a writer will stick his foot so far up his mouth that it just seems like good sense to keep it there. He’d be doing the community a disservice by removing it, and in all likelihood it’s probably for the best that his foot not be extracted. If that writer were to remove it he’d only be furthering the damage already done to his “questionable” career. The slanderous allegations, and outright lies, would immediately dribble from his mouth and find some way onto an electronic web page. Let me qualify though that I really do believe that the column “You Can Play Type I” by Oscar Tan deserves to be printed in Inquest or the Sideboard, or some form of hard copy.

That way I could wipe my ass with it.

I could use my computer screen, but that would get messy real quick and the brown streaks would only serve as a partial reminder of an all to brief vindication. So while I cannot indeed use the column as it should best be used, I’ll just have to respond to the accusations Tan presents. Because unlike Inquest, I’ll go head to head with this idiot—if only to stop him from writing mindless drivel.

Of course if you’re not familiar with Oscar Tan—and why would you be—then you might be wondering who he is. This comes from an email that I received today telling me of the article: Oscar Tan is an elitist, looking for some publicity on the backs of others—always has been.

My guess is that you don’t belong to any newsgroups, as Tan—better known as Rakso—belongs to every newsgroup this side of the information highway. If you check his tagline he’ll let you know it to. As a matter of fact, if you read any of his articles, you’ll notice that he does quite a bit of name dropping.

Tan is the self-proclaimed Don King of the Type I format. A cornucopia of T1 knowledge is stored beneath that ridiculous looking hat. Or so he’ll tell you. There must be some shred of intelligence present to suggest that a man can contribute so much to the Type I community, yet really say so little. Taking advice from Tan is like asking for directions from a gas station attendant.

Oscar Tan began his misguided “career” actually by responding to an article that I wrote, his column is named in correlation with it…he’s been riding my back since day one.

To quote a little DMX it’s time to stop….drop…shut 'em down…open up shop.

It’s time to roll, Tan.

Remember that excuse of an article Tan did on StarCity about someone “stealing” information from his old website? He “called the dude out” and found 40 blatant lies in the article? Well I’m about to one up him here.

Your job: Find forty blatant lies about Oscar Tan.

The forty may come from outright ridiculous card selections (which includes cards that should have been there), or extreme lies or misrepresentations in the articles themselves.

I’m going to cover just a few that he presents in this article, along with a few dozen references he drops also. See if you can find more…

Ready?

Okay, let's go...

First off let me say something about this particular article, whining about how Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
should be restricted, and not tongue in cheek, was almost enough to make me cry with laughter right when I read it at 12:30 this morning—on the spot. I snorted my milk so hard it made my nose hurt and then I had to wipe the snot off my mouse after that. I mean, I jokingly put a few lines in about how good it was in my report, mainly because I never keep good notes when I’m playing in a tournament, but this guy is serious! Then after I thought the fun had just begun, I read on and find that he actually tries to prove his case. Ouch…my side is hurting. Well hell then:

“I think Primal Order
Primal Order
Primal OrderSet: Fifth Edition
Cost:
4
Color:
Green
Type:
Enchantment
Rarity:
R
Artist:
David A. Cherry
Text:
During each player's upkeep, Primal Order deals to that player an amount of damage equal to the number of nonbasic lands he or she controls.
should be restricted.”

I quoted it all up for ya so ya could quote me an stuff. Well why don’t we just restrict Conversion
Conversion
ConversionSet: Revised Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Jesper Myrfors
Text:
All mountains are considered basic plains while Conversion is in play. Pay WW during upkeep or Conversion is discarded.
while we’re at it, or perhaps we could restrict Circle of Protection: Red, since some of the Pro players used it in the invitational to hose the large amount of red decks they knew they were going to face. Let’s just throw out all the hosers, that’d be a good start and then we can get back to what Magic is supposed to be all about, right Tan?

Of course we’d have to restrict Catalyst Stone
Catalyst Stone
Catalyst StoneSet: Odyssey
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
297
Artist:
Tony Szczudlo
Text:
Flashback costs you pay cost up to 2 less. Flashback costs your opponents pay cost 2 more.
in Block, cuz that hoses most of the field, and while were at it I think Krosan Reclamation
Krosan Reclamation
Krosan ReclamationSet: Judgment
Cost:
2
Color:
Green
Type:
Instant
Rarity:
U
Number:
122
Artist:
Gary Ruddell

Text:
Target player shuffles up to two target cards from his or her graveyard into his or her library. Flashback 1G.
should be restricted to. I mean, Catalyst Stone
Catalyst Stone
Catalyst StoneSet: Odyssey
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
297
Artist:
Tony Szczudlo
Text:
Flashback costs you pay cost up to 2 less. Flashback costs your opponents pay cost 2 more.
not only hoses Quiet Roar, but it also affects Chainer’s Edict, Deep Analysis
Deep Analysis
Deep AnalysisSet: Torment
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
36
Text:
Target player draws two cards. Flashback - 1U, Pay 3 life.
, and Battle Screech
Battle Screech
Battle ScreechSet: Judgment
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
U
Number:
3
Artist:
Randy Gallegos

Text:
Put two 1/1 white Bird creature tokens with flying into play. Flashback - Tap three untapped white creatures you control.
…the list goes on.

RESTRICT THE STONES!

I’m just going to say this once. If you have a problem with something that hoses non-basic lands, (Price of Progress
Price of Progress
Price of ProgressSet: Exodus
Cost:
2
Color:
Red
Type:
Instant
Rarity:
U
Number:
95
Artist:
Richard Kane Ferguson
Text:
Price of Progress deals 2 damage to each player for each nonbasic land he or she controls.
, Wasteland
Wasteland
WastelandSet: Tempest
Color:
Land
Type:
Land
Rarity:
U
Artist:
Una Fricker
Text:
T: Add one colorless mana to your mana pool.tap, Sacrifice Wasteland: Destroy target nonbasic land.
, and Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
as examples) then find a way to deal with them. Otherwise you restrict everything that wrecks your deck and everyone is left playing the same boring thing.

Or you could just RESTRICT RUINATION!

This ridiculous qualification of one card as “hate” for an entire format is stupid. Tan reminds me of a little bitch, whining, “Yeah you won but only because of Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
” or “ Yeah you won but only because I was playing Sligh and you had a COP Red main deck”. That’s the name of the game, you either cry about it or you beat it. For every game that the deck with COP Red main picks up because it called the metagame correctly, it loses to the decks that didn’t follow the red plan everyone was talking about. Besides, isn’t Keeper basically a deck with “hate” for everything in the environment? The truth is that most mono blue decks will run about TWO maindeck Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
.

It may seem to Tan that it’s main deck hate, but Tan only plays online, in a vacuumed metagame, with the same people. So you really have to take any advice he ever gives with a grain of salt—but more on that later in the article.

Lastly, how about restricting/banning The Abyss
The Abyss
The AbyssSet: Legends
Cost:
4
Color:
Black
Type:
Enchant World
Rarity:
R
Artist:
Pete Venters
Text:
All players bury one target non-artifact creature under their control, if they have any, during their upkeep.
? The presence of The Abyss
The Abyss
The AbyssSet: Legends
Cost:
4
Color:
Black
Type:
Enchant World
Rarity:
R
Artist:
Pete Venters
Text:
All players bury one target non-artifact creature under their control, if they have any, during their upkeep.
is the determining factor in most deck builds. Can your creatures survive The Abyss
The Abyss
The AbyssSet: Legends
Cost:
4
Color:
Black
Type:
Enchant World
Rarity:
R
Artist:
Pete Venters
Text:
All players bury one target non-artifact creature under their control, if they have any, during their upkeep.
, if not do you have a way to deal with it? Oh wait, Oscar Tan’s deck runs The Abyss
The Abyss
The AbyssSet: Legends
Cost:
4
Color:
Black
Type:
Enchant World
Rarity:
R
Artist:
Pete Venters
Text:
All players bury one target non-artifact creature under their control, if they have any, during their upkeep.
. I know why don’t we just find ways to build decks around the card and not whine when it wrecks us!

Here are some quotes from just one article, feel free to peruse Oscar’s other articles (if you have nothing planned for a few months) and apply the above table to them.

Quotes from the articles:

1. “´´The Deck´´ is the archetypical Type I deck, but ironically, it's only the most prominent of a small minority of multicolored decks in the last format where dual lands are legal…”

a. Blatant lie number one. This may be true in the world where Mr. Tan lives, but any Type I player worth his or her salt knows that multicolored decks are en masse at any “real life” tournament you’ll attend. Actually, last year at Gen Con I managed an extremely lucky 7-0 record in a 64 person tourney and the deck I almost lost to, nay, should have lost to, was a Zoo deck. That’s right, I played with four of the now restricted Fact or Fiction
Fact or Fiction
Fact or FictionSet: Invasion
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
U
Number:
57
Artist:
Terese Nielsen
Text:
Reveal the top five cards of your library. An opponent separates those cards into two face-up piles. Put one pile into your hand and the other into your graveyard.
s and three main deck Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
and I almost lost to a Zoo deck. Why did I almost lose? Not because he was frightened of Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
, no, I almost lost because he was frightened of The Abyss
The Abyss
The AbyssSet: Legends
Cost:
4
Color:
Black
Type:
Enchant World
Rarity:
R
Artist:
Pete Venters
Text:
All players bury one target non-artifact creature under their control, if they have any, during their upkeep.
, and he was prepared for it.

2. “I could argue that it was Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
that established the ´´stupid mono blue player´´ stereotype.”

b. Well I could argue that it’s actually Fact or Fiction
Fact or Fiction
Fact or FictionSet: Invasion
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
U
Number:
57
Artist:
Terese Nielsen
Text:
Reveal the top five cards of your library. An opponent separates those cards into two face-up piles. Put one pile into your hand and the other into your graveyard.
that established one of YOUR stereotypes and not Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
, but that is really just history. The problem isn’t with people picking up mono blue and trying their hand at Type I, it’s with people picking up the deck you dedicated 50 or so articles to. I’ve seen more bad players try “The Deck” than any other deck in all of my tournaments. So it would be more appropriate to quip “stupid “The Deck” player”.

3. “No other card in recent Type I history has stimulated such a wave of atrocious deck building proposals online.”

c. It’s good that Oscar qualified that sentence with the word online. Because, in real life, the card really doesn’t see that much play. Truthfully, mono blue decks are really not played that much and the card Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
isn’t really thought of like Tan’s comparison to Black Vise
Black Vise
Black ViseSet: Revised Edition
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Artist:
Richard Thomas
Text:
If opponent has more than four cards in hand during his or her upkeep, Black Vise does 1 damage to opponent for each card in excess of four.
or Strip Mine
Strip Mine
Strip MineSet: Fourth Edition
Color:
Land
Type:
Land
Rarity:
U
Artist:
Daniel Gelon
Text:
T: Add 1 colorless mana to your mana pool.T: Sacrifice Strip Mine to destroy target land.
of yesteryear. If Tan wants to take a trip in the way back machine, he’ll remember that the reason each deck started with 4 Black Vise
Black Vise
Black ViseSet: Revised Edition
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Artist:
Richard Thomas
Text:
If opponent has more than four cards in hand during his or her upkeep, Black Vise does 1 damage to opponent for each card in excess of four.
and 4 Strip Mine
Strip Mine
Strip MineSet: Fourth Edition
Color:
Land
Type:
Land
Rarity:
U
Artist:
Daniel Gelon
Text:
T: Add 1 colorless mana to your mana pool.T: Sacrifice Strip Mine to destroy target land.
was because the cards were easy to splash. You CANNOT splash Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
in any deck. Heck, I don’t think I’ve seen any other deck aside from mono blue run Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
. So basically, Tan has a problem with either A. mono blue in general, or B. Me. I’m here to defend both.

4. “And so you can't say anything, I made sure to test AK-based mono blue last December. It was as effective as replacing Lightning Bolt
Lightning Bolt
Lightning BoltSet: Revised Edition
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Christopher Rush
Text:
Lightning Bolt does 3 damage to one target.
with Flare
Flare
FlareSet: Fifth Edition
Cost:
3
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Andrew Robinson
Text:
Flare deals 1 damage to target creature or player.Draw a card at the beginning of the next turn.
- unless you topdeck like a stage magician. I think others did, too, only it was so bad most never bothered to report back.”

d. If you had indeed tested AK-based mono blue last December then good for you. I’m proud of you—we all are. Good job. Did your testing go 5-1 at Origins? How about last year? How’d you do at GenCon or Origins? Because I seem to have stumbled my way to two 5-1 records at Origins and a 7-0 record at Gencon last year. If your testing told you that AK is as effective as replacing Lightning Bolt
Lightning Bolt
Lightning BoltSet: Revised Edition
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Christopher Rush
Text:
Lightning Bolt does 3 damage to one target.
with Flare
Flare
FlareSet: Fifth Edition
Cost:
3
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Andrew Robinson
Text:
Flare deals 1 damage to target creature or player.Draw a card at the beginning of the next turn.
, then your testing is shit.

5. “Smith claimed he outplayed various opponents…”

e. No, I claimed to have outplayed one opponent on the second day, and I also said that he went on to win the match. Oh, I also said that his deck was probably better and that I liked it so much that I wanted to test it a little for myself. Does that sound like I was “brimming with hot air”? This rant against mono blue or Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
, or whatever it is, is really beginning to sound like a shot against yours truly…

6. “I did get a few other anecdotes about Origins 2002. I heard, for example, that this same Smith lost 2-0 to an unpowered Turboland in another Origins Type I event - and Smith dropped a first-turn Morphling
Morphling
MorphlingSet: Urza's Saga
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Shapeshifter
Rarity:
R
Number:
85
Artist:
rk post
Power:
3
Toughness:
3
Text:
U: Untap Morphling.U: Morphling gains flying until end of turn.U: Morphling cannot be the target of spells or abilities until end of turn.1: Morphling gets +1/-1 until end of turn.1: Morphling gets -1/+1 until end of turn.
in Game 1 against a deck with zero removal. Yes, unpowered combo against fully-powered control.”

f. Wait, is this another argument for the restriction of Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
or a shot at me? Well Tan you heard right. I did lose 2-0 to a Turboland deck when in the first game I had a first turn Morphling
Morphling
MorphlingSet: Urza's Saga
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Shapeshifter
Rarity:
R
Number:
85
Artist:
rk post
Power:
3
Toughness:
3
Text:
U: Untap Morphling.U: Morphling gains flying until end of turn.U: Morphling cannot be the target of spells or abilities until end of turn.1: Morphling gets +1/-1 until end of turn.1: Morphling gets -1/+1 until end of turn.
, and you know what else? The dude was also going to scoop game one when I dropped Superman. Of course if you were on my side of the table you would have seen that I had no blue mana on the table, or my hand, and after four draws I never drew an Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
a Force of Will
Force of Will
Force of WillSet: Alliances
Cost:
5
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Terese Nielsen
Text:
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
or Misdirection
Misdirection
MisdirectionSet: Mercadian Masques
Cost:
5
Color:
Blue
Type:
Instant
Rarity:
R
Number:
87
Artist:
Paolo Parente
Text:
You may remove a blue card in your hand from the game instead of paying Misdirection's mana cost.Target spell with a single target targets another target instead.
. What would most people do after losing while having a first turn Morphling
Morphling
MorphlingSet: Urza's Saga
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Shapeshifter
Rarity:
R
Number:
85
Artist:
rk post
Power:
3
Toughness:
3
Text:
U: Untap Morphling.U: Morphling gains flying until end of turn.U: Morphling cannot be the target of spells or abilities until end of turn.1: Morphling gets +1/-1 until end of turn.1: Morphling gets -1/+1 until end of turn.
? Probably complain about card X needing to be restricted, or stating, “you lose by all my probabilities ‘unless you topdeck like a stage magician’”. I know full well that this is Type Fun, and instead of muttering that he shouldn’t have won, I shook his hand said only: “Damn, that was a good job! You pulled one hell of a comeback”. On another note, it’s funny that at first your platform for Type I was that anyone can play it, but then you’re trying to argue that I should have won the match because I was playing with a powered deck and he wasn’t. Well WAKE UP TAN, it’s time to start listening to those things that you’re reciting in your articles. Stop reprinting what others have told you and actually start paying attention to what you’re told. YOU DON’T NEED POWER TO WIN IN TYPE I. In fact, in some cases it doesn’t even make your deck better. I don’t expect someone as narrow-minded to understand, or fully appreciate that.

7. “In fairness, I do remember playing Smith once online, and I lost 1-3 to a rogue Zombie-Go complete with Zombie Infestation
Zombie Infestation
Zombie InfestationSet: Odyssey
Cost:
2
Color:
Black
Type:
Enchantment
Rarity:
U
Number:
170
Artist:
Thomas M. Baxa
Text:
Discard two cards from your hand: Put a 2/2 black Zombie creature token into play.
, Squee
Squee
SqueeSet: Vanguard
Sub Type:
Character
Rarity:
X
Number:
7
Artist:
Daniel Gelon
Power:
+3
Toughness:
-4
Text:
Your opponents play with their hands face up.
/Krovikan Horror
Krovikan Horror
Krovikan HorrorSet: Alliances
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Horror
Rarity:
R
Artist:
Christopher Rush
Power:
2
Toughness:
2
Text:
At the end of any turn, if Krovikan Horror is in your graveyard with a summon card directly above it, you may put Krovikan Horror into your hand.1: Sacrifice a creature to have Krovikan Horror deal 1 damage to target creature or player.
and Bazaar of Baghdad
Bazaar of Baghdad
Bazaar of BaghdadSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
U
Artist:
Jeff A. Menges
Text:
Tap to take two cards from your library, after which you must immediately discard three from your hand to your graveyard. If you don't have three or more cards in your hand, discard your whole hand. No spells may be cast between drawing and discarding cards.
... But based on memory and the anecdotal evidence I got, I think he's a solid but not necessarily spectacular player.”

g. You see “lost 1-3 to a rogue Zombie-Go deck” doesn’t sound as fair as got beat like a red-headed stepchild the day before Christmas. You heard it right, I mutilated Tan while he was piloting his infamous “The Deck” with a crazy creation I threw together a few months back. What Tan doesn’t mention is that I wasn’t play Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
, and the only game I lost was the fourth after I made a mistake with Intuition
Intuition
IntuitionSet: Tempest
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
R
Artist:
April Lee
Text:
Search your library for any three cards and reveal them to target opponent. He or she chooses one. Put that card into your hand and the rest into your graveyard. Shuffle your library afterwards.
. If Oscar Tan deems me as a “not necessarily spectacular player”, then what does that make Tan? First off let me ask you this, who are you going to listen to when you have to build a deck Kai Budde
Kai Budde
Kai BuddeSet: Promotional Other
Rarity:
P
Text:
Magic Pro Tour Player Card, four-time Player of the Year
or Joe Shmoe who writes for a website and belongs to a few newsgroups? I’d go with the winner, personally.

8. “Hell, let's go through the tournament round by round:

Round 1: BYE
Round 2: 4-color deck, Win (Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
without even seeing the opponent's deck.)
Round 3: ´´The Deck,´´ Win (Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
Game 1 against old BD's Carl Winter; opponent gets mana flooded in Game 2 even after countering all four of Smith's creatures, getting Sylvan Library
Sylvan Library
Sylvan LibrarySet: Fourth Edition
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
R
Artist:
Harold McNeill
Text:
You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.
into play, etc.)
Round 4: Suicide with white, Lose (Looked like a slow Suicide build with few weenies, by the way)
Round 5: 5-Color deck, Win (Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
)
Round 6: Mono Blue Forbid
Forbid
ForbidSet: Exodus
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
35
Artist:
Scott Kirschner
Text:
Buyback Choose and discard two cards. (You may choose and discard two cards in addition to any other costs when you play this spell. If you do, put Forbid into your hand instead of your graveyard as part of the spell's effect.) Counter target spell.
dian, Win (Beats old BD's Steve Menendian a.k.a. Smmenen, who got too excited and wrote he decked himself with his own Phids... oh, well, mad props to Steve for running a more tuned mono blue.)
Finals: Black/blue Illusionary Mask
Illusionary Mask
Illusionary MaskSet: Alpha
Cost:
2
Color:
Colorless
Type:
Poly Artifact
Rarity:
R
Artist:
Amy Weber
Text:
X: You can summon a creature face down so opponent doesn't know what it is. The X cost can be any amount of mana, even 0; it serves to hide the true casting cost of the creature, which you still have to spend. As soon as a face-down creature receives damage, deals damage, or is tapped, you must turn it face up.
, Lose”

h. Well for starters I never played against the Black/Blue Illusionary Mask
Illusionary Mask
Illusionary MaskSet: Alpha
Cost:
2
Color:
Colorless
Type:
Poly Artifact
Rarity:
R
Artist:
Amy Weber
Text:
X: You can summon a creature face down so opponent doesn't know what it is. The X cost can be any amount of mana, even 0; it serves to hide the true casting cost of the creature, which you still have to spend. As soon as a face-down creature receives damage, deals damage, or is tapped, you must turn it face up.
deck, so Tan obviously didn’t fully read my article, no surprise there. Stephen didn’t get decked by his own Ophidian
Ophidian
OphidianSet: Weatherlight
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Snake
Rarity:
C
Artist:
Cliff Nielsen
Power:
1
Toughness:
3
Text:
0: Draw a card. Ophidian deals no combat damage this turn. Use this ability only if Ophidian is attacking and unblocked and only once each turn.
, he got beat in the head by my Morphling
Morphling
MorphlingSet: Urza's Saga
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Shapeshifter
Rarity:
R
Number:
85
Artist:
rk post
Power:
3
Toughness:
3
Text:
U: Untap Morphling.U: Morphling gains flying until end of turn.U: Morphling cannot be the target of spells or abilities until end of turn.1: Morphling gets +1/-1 until end of turn.1: Morphling gets -1/+1 until end of turn.
the second and third game—once again a blatant lie. In the third round I won because of a Cunning Wish
Cunning Wish
Cunning WishSet: Judgment
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
R
Number:
37
Artist:
Jim Nelson

Text:
Choose an instant you own from outside the game, reveal that card, and put it into your hand. Remove Cunning Wish from the game.
for Psionic Blast
Psionic Blast
Psionic BlastSet: Alpha
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Douglas Shuler
Text:
Psionic Blast does 4 damage to any target, but it does 2 damage to you as well.
. Don’t you think it’s funny how your opponent loses both games and they complain about being “mana flooded”—even with a Sylvan Library
Sylvan Library
Sylvan LibrarySet: Fourth Edition
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
R
Artist:
Harold McNeill
Text:
You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.
on the table and 3 or 4 tutors already gone by? Despite his bad luck I still managed to “squeak” a win by 2-0. The funny part is that I’m sure more happened in my matches, it’s not like every game was a first turn Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
I win (but if it was don’t you think that my opponent would be a worse player for having lost?) but I really don’t take notes when I get caught up in the action. I blame part of that on lack of sleep and the other 30% on worrying about other things that…well…mattered.

9. “Hell... When was the last time you saw two to four Choke
Choke
ChokeSet: Tempest
Cost:
3
Color:
Green
Type:
Enchantment
Rarity:
U
Artist:
Terese Nielsen
Text:
Islands do not untap during their controllers' untap phases.
s maindecked in Type II or Extended? Yet Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
and Blood Moon
Blood Moon
Blood MoonSet: Chronicles
Cost:
3
Color:
Red
Type:
Enchantment
Rarity:
R
Artist:
Tom Wänerstrand
Text:
All non-basic lands become mountains.
are right there in Type I.”

i. When is the last time you saw four Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
maindecked in Type I, Oscar? I remember seeing folks running Choke
Choke
ChokeSet: Tempest
Cost:
3
Color:
Green
Type:
Enchantment
Rarity:
U
Artist:
Terese Nielsen
Text:
Islands do not untap during their controllers' untap phases.
maindeck in Extended, I remember seeing Gainsay
Gainsay
GainsaySet: Planeshift
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Number:
26
Artist:
Roger Raupp
Text:
Counter target blue spell.
maindecked in Type II, that must have been years ago…no wait, it was just a few months ago!

10. “Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
players consciously or unconsciously gun for ´´The Deck´´ players, but they're the least vulnerable to the cheese.”

j. If I said that Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
wasn’t in mono blue for “The Deck” I’d be lying. Deal with it. Just like Suicide deals with The Abyss
The Abyss
The AbyssSet: Legends
Cost:
4
Color:
Black
Type:
Enchant World
Rarity:
R
Artist:
Pete Venters
Text:
All players bury one target non-artifact creature under their control, if they have any, during their upkeep.
, Sligh deals with the Moat
Moat
MoatSet: Legends
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Artist:
Jeff A. Menges
Text:
Non-flying creatures cannot attack.
and Zuran Orb
Zuran Orb
Zuran OrbSet: Ice Age
Cost:
0
Color:
Colorless
Type:
Artifact
Rarity:
U
Artist:
Sandra Everingham
Text:
0: Sacrifice a land to gain 2 life.
, and Stompy deals with Powder Keg
Powder Keg
Powder KegSet: Urza's Destiny
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
136
Artist:
Dan Frazier
Text:
At the beginning of your upkeep, you may put a fuse counter on Powder Keg.tap, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg.
.

11. “The multicolored aggro decks are probably the least equipped to handle Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
. “

k. As I stated above, I completely disagree with that statement. Decks like Zoo can deal with the Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
, they can also deal with mono blue. It’s “The Deck” that they fall to.

12. “Forcing mono blue players to get brains is a small price to pay for letting the Zoo fans breathe new life to Type I - you resurrect a broad and fun archetype, yet Forbid
Forbid
ForbidSet: Exodus
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
35
Artist:
Scott Kirschner
Text:
Buyback Choose and discard two cards. (You may choose and discard two cards in addition to any other costs when you play this spell. If you do, put Forbid into your hand instead of your graveyard as part of the spell's effect.) Counter target spell.
dian is still fully capable of sideboarding.”

l. Forcing “The Deck” players to get brains is a small price to pay for letting Zoo fans breathe new life to Type I. That doesn’t sound very nice, now does it?

13. “As a guy who loves ´´The Deck,´´ I don't care that much - since my favorite deck is equipped to deal with the hoser. But as a Type I player, I'd prefer as broad a field as possible.”

m. So let me question this for a second…you state that BtB is only in mono blue for “The Deck” matchup, and then you say that you have ways to deal with the hoser, but you’re really only looking out for the “good of the community”. That logic makes about as much sense as a No Pissing section in a public swimming pool.

14. “Question: What should we do with Back to Basics
Back to Basics
Back to BasicsSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
62
Artist:
Carl Critchlow
Text:
Nonbasic lands do not untap during their controllers' untap phases.
(and Blood Moon
Blood Moon
Blood MoonSet: Chronicles
Cost:
3
Color:
Red
Type:
Enchantment
Rarity:
R
Artist:
Tom Wänerstrand
Text:
All non-basic lands become mountains.
) in Type I?

Ban?

Restrict?

Let the mono blue players have their brainless fun?

Hell with it, let's all just play Magic Online?”

n. Yes, let’s all just play Magic Online shan’t we? Or we could set back in the Philippines and whine about a metagame that we only hear about on the internet. Question: What is the purpose of this article? Annoy? Confuse? Vent about one player who I’ve a personal vendetta against? Hell with it, let’s just all find something to whine about that has to do with Type I.

15. “The decklist alone is extremely strange, even if it shares a lot of cards with the one I built for my mono blue article.”

o. Ah yes, vintage Oscar Tan. Every deck ever introduced to the Type I scene was either his or a construct of his. Tan seems to be an innovator as well as the only spokesman for the format. He’s Zvi and Rosewater all wrapped into one. Now I can see where he got his girlish figure. It’s just particularly funny to watch him, like a junior high kid, tell you that it was “his first”. If it’s credit you want Tan, then credit you shall have. Papa Don’t Preach is all yours…

16. “I'm not fanatic about either side, but I think I'll make it an issue.”

p. And that’s the ultimate problem here. Oscar Tan, living in his Type I soap opera, has to make an issue with damn near everything. Tan lives in his own controversial world because let’s face it; life on the internet can get lonely. Until they can top Virtual sex, Tan will forever be marching against the face of injustice, bearing the flag against “The Man” Mark Rosewater, bringing you the “inside scoop” on the Type I scene, and helping the unwashed masses understand his format, Type I. How does he make this happen? Let’s drop a few hundred names, (I’m thinking that Will Brinkman’s article entitled “How to be a Barney” rings so very true in this instance) and join enough newsgroups (While posting all of your articles while doing so) and you will eventually have your name around enough so that people will actually think you know what you’re talking about.



Name-dropping from the articles:

1. “The day after Mark Rosewater wrote his Type I column and a couple of hours before Star City posted my critique, MagictheGathering.com editor Aaron Forsythe dropped me a line…”

2. “While I'm pleased that Mark Rosewater acknowledged the dearth of online Type I literature, I also sympathized with one particular point (and just that point) of Nicholas Vacek on Brainburst.”

3. “Heck, old BDers remember the time Kai Budde
Kai Budde
Kai BuddeSet: Promotional Other
Rarity:
P
Text:
Magic Pro Tour Player Card, four-time Player of the Year
told me that a random who wanted to do mono blue AK-based Trick in Type I probably lived as far from the real world as Antarctica.”

4. “For example, an old friend named Elaine Chase (formerly Ferrao) from Wizards of the Coast just e-mailed…”

5. “Hello to Dan Rosenheck, a.k.a. CooberP, who discovered Aura Fracture
Aura Fracture
Aura FractureSet: Prophecy
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
C
Number:
2
Artist:
Rebecca Guay
Text:
Sacrifice a land: Destroy target enchantment.
on the old BD.”

6. “Recently at U.S. Nationals, I discussed the current Type 1 metagame with a pro player (Pat Chapin, for those that care) who I believed had his pulse on the format.”

7. “And you have to admit it's far more entertaining to see about Mikey Pustilnik get owned by Battle of Wits
Battle of Wits
Battle of WitsSet: Odyssey
Cost:
5
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
69
Artist:
Mark Brill
Text:
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
in Type I.”

8. “Randy Buehler already mentioned that they simply don't have the resources to playtest for Extended, much less Type I.”

9. “It's still effectively a combo of two unrestricted, easy-to-find cards - and Peter Jahn even reported that it cheesed Emperor for crying out loud.”

10. “You can use the same two rules to have as much fun as Bennie Smith.”

11. “…my main objection was that it was functionally a Mana Short
Mana Short
Mana ShortSet: Revised Edition
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
R
Artist:
Dameon Willich
Text:
All opponent's lands are tapped, and opponent's mana pool is emptied. Opponent takes no damage from unspent mana.
and only Brian Weissman uses that in 2002.”

12. “While green fans consider the possibilities, perhaps the funniest answer came from Neutral Ground's Robb Williams.”

13. “On July 15, 2002, Mark Rosewater is expected to post an article about Type I. Yes, a full article - not just another off-the-cuff, foot-in-mouth answer to a letter.”

14. “Danny Bright, a.k.a. Mantis from Saskatchewan, hit me up for some practice against SquirrelCraft.”

15. “As for last week's trick, Ricardo Recchia enthusiastically e-mailed his thanks.”

16. “We had ´´Nevyn´´ who once surprised Zvi Mowshowitz with his build of Type I Turboland”

17. “Eric ´´Danger´´ Taylor dropped a line”

18. “Alex Shvartsman also e-mailed to say he was unaware of MaRo's article when he quoted Pat in ´´Week in Review…”

19. “He's Butch ´´Road Warrior´´ Maniego, sportswriter and godfather of local powerhouse Team Arena
Arena
ArenaSet: Timeshifted
Color:
Land
Type:
Land
Rarity:
R
Number:
117
Artist:
Rob Alexander
Text:
3, T: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other.
.”

20. “Finally, there's that dinosaur Eric ´´Danger´´ Taylor.”

21. “Jarrod Bright a.k.a.Vesuva
Vesuva
VesuvaSet: Time Spiral
Color:
Land
Type:
Land
Rarity:
R
Number:
281
Artist:
Zoltan Boros & Gabor Szikszai
Text:
As Vesuva comes into play, you may choose a land in play. If you do, Vesuva comes into play tapped as a copy of the chosen land.
n and the rest of Wizards Type I and Extended”

22. “Here's the letter for Scott English, from Anthony Alongi.”


Okay, I’ll stop there after going through only a few articles I think you get the point. I was going to be really funny and find all the times Tan has name-dropped but it would truthfully take around 16 pages. I think I’ve made my point clear.


Despite the general tone of my article, I actually feel sorry for Oscar Tan. I imagine him behind his computer, a beady-eyed little pork belly dude with a sickly physique, (due to the hours spent in a dark room with only the faint blur of a computer screen for light, chugging sodas and eating cheese whiz) logging into newsgroups and chat boards, looking for someone, anyone to listen…for just a minute—stirring the pot with fictional controversy. Oh, it probably started innocently enough, throwing a name here or there to give credibility to a story, but it eventually got out of hand. Oscar started to believe it himself.

He started to believe that he was better than those idiots on the “Pro-Tour” or “Magic Invitational”—those morons couldn’t play Type One, not the way he plays it...online. So when he had the opportunity to get into the Writer’s War he jumped at the chance to prove himself.

In every one of Tan’s articles, every one of his newsgroups, hell…even IRC chat rooms, Tan pushed himself into the Writer’s War. And I don’t care what the polls showed; Oscar Tan couldn’t beat John Rizzo on his best day. Why did Tan win? Well, after asking Dan Rowland, editor of CCGPrime, I’ve been told that ALL of the polls that Tan was in were lopsided, as in lopsided in the number of people who even voted. This means that poor, pathetic, Oscar Tan was pandering to a large number of people to vote, probably people who don’t even play Magic. Tan took something as meaningless as the Writer’s War—normally a fun, credible event run each year to see who-was-who on the popularity polls and he tainted it. He ruined it so that he could attach his name to it and proclaim that he was “doing it all for Type One”. But that’s what Oscar Tan has been doing all along. Trying to find any way he can to attach his name at the top of a forgotten format. Write a few articles, head a few message boards and soon enough people will start believing what you have to say, no matter whether it’s qualified information or not. When every other niche in the Magic community was filled, Oscar Tan saw fit to weasel in as a professional at the oldest format known to Magic.

So what’s the problem? If you really do love Type I then you’d agree with Mr. Tan as being the figurehead for the format, perhaps he’ll spearhead a change and the format will get some recognition. Well…Oscar Tan has done more to hurt this format than anyone else, and worse yet, I don’t believe he realizes it.

That’s right; Oscar Tan is BAD for Type I.

Why? How about a mocking article condemning Mark Rosewater as being close-minded one week before MaRo pushed his article. Tan claimed to have “secret” information from behind the lines on what was going to be published. Tan was wrong, and because of that he looked like an ass. If Tan is the face of Type I and Tan ridiculously claims that Wizards of the Coast are a bunch of morons…then what does that say about Type I?

The fact that Mark Rosewater took the time to address the concerns of the Type I community makes me feel like Rosewater does care about the players. So what if it’s only a small step towards making the format available. What would you have without it? One hint: without WOTC continually making new sets, and charging money for events, we wouldn’t even be having this conversation. No money means no Magic. So think about that for a minute before you start throwing the powers-that-be on a spit. There are a group of dedicated Type I players who genuinely care about their format, I’m one of them, but you’re not going to convince WOTC to do anything that’s not profitable for them. It’s like talking Hebrew to a Christian, or convincing Bush that Clinton really had it right all along. I e-mailed Rosewater with a short response which basically went like this, “Good job, the Type I community is glad to see that you’re behind us. I only hope that we can keep up our end of the deal.”

That’s really what it comes down to folks, keeping our end of the bargain. Rosewater gave an out; he told us that we had to prove that were capable of showing our support. Look what happened with 5-color. Don’t tell me it can’t be done.

Let me just finish this the statement that I’m not attacking any of the old time BD’ers or the like, and I think the ones who’ve met me will realize this. I’ve always been up to discussing someone’s deck after a match, or talking strategy with a player—I’ve had many people from BD ask me my opinion on their decks and I’ve asked them about mine as well. Oscar Tan has simply called me out too many times. If the man wants to go toe-to-toe, then unlike his friends over at Inquest, I’m game. I may occasionally be called out for writing from the heart, or defending the little guy, but if you know me, then you’ll know I’m not one to back down.

Words of advice for Tan (and you can quote this Oscar): Grow up.

Viva,

Matt Smith
Smirk27@hotmail.com
Smirk on #apprentice and #Newnet
Michigan, United States
Featured Writer, Card Shark
Featured Writer, CCGPrime
Author of Oscar Tan CAN’T play Type I
Type Fun player and maintainer of the “Little People”
Proud Member of the PTA
Outrageously Happy
Co-Manager of Two Guyz Films
Father of Two
Creator, Papa Don’t Preach
Part time Gas Station Attendant
Gamemaster of “The 13 Swords” a DnD adventure.
Roller of the Dice
Pimp



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