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CardShark Content - Michael LaLonde (8/16/2001)

Once I saw this card, I thought it had a chance in type 2, but it really doesn’t stand a very good one. Lately though, I have been playtesting it, and it does seem to work well. It beat fires 2-0 and B/W Control 2-0. Although 2 games don’t count for much, you never know.

Unnatural Selection
Unnatural Selection
Unnatural SelectionSet: Apocalypse
Cost:
2
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
32
Artist:
Kev Walker
Text:
1: Choose a creature type other than Wall. Target creature's type becomes that type until end of turn.

1U – Enchantment – Rare
1:choose a creature type other than wall. Target
creature becomes that type until end of turn.

The two different types I use with the selection are mercenary and Legend. Also, when I played a rouge merfolk/goblin deck I ended up making some of my own creatures merfolk. But anyways, that just goes to show it can some in handy.

I opted to go with Blue/White, rather than blue/black for a couple reasons. Galina’s Knight, in my opinion, is more useful than the Volardian Zombie. Pro-red can be useful against shocks, rages, and other instants. Pro-green is nice against Blastoderm
Blastoderm
BlastodermSet: Nemesis
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Beast
Rarity:
C
Number:
102
Artist:
Eric Peterson
Power:
5
Toughness:
5
Text:
Fading 3 (This creature comes into play with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Blastoderm can't be the target of spells or abilities.
s, but green is going out of style a little bit (the fatties at least). Spiritmonger
Spiritmonger
SpiritmongerSet: Apocalypse
Cost:
5
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
R
Number:
121
Artist:
Glen Angus
Power:
6
Toughness:
6
Text:
Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. B: Regenerate Spiritmonger. G: Spiritmonger becomes the color of your choice until end of turn.
changes colors so we can’t do much there. Also, I found Absorb
Absorb
AbsorbSet: Invasion
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
R
Number:
226
Artist:
Andrew Goldhawk
Text:
Counter target spell. You gain 3 life.
better than undermine for this deck. I’d rather stall them an extra turn then lose with them having 17 life. Finally, Mercenary Informer
Mercenary Informer
Mercenary InformerSet: Prophecy
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Rebel Mercenary
Rarity:
R
Number:
15
Artist:
Nelson DeCastro
Power:
2
Toughness:
1
Text:
Mercenary Informer can't be the target of black spells or abilities. 2W: Put target Mercenary card on the bottom of its owner's library.
is better than Rebel Informer
Rebel Informer
Rebel InformerSet: Prophecy
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Rebel Mercenary
Rarity:
R
Number:
75
Artist:
Scott M. Fischer
Power:
1
Toughness:
2
Text:
Rebel Informer can't be the target of white spells or abilities. 3: Put target Rebel card on the bottom of its owner's library.
. The only reason I say this is because he can’t be targeted by black spells and abilities. That means Dark Banishing
Dark Banishing
Dark BanishingSet: Ice Age
Cost:
3
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Drew Tucker
Text:
Bury target non-black creature.
, Terminate
Terminate
TerminateSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Instant
Rarity:
C
Number:
128
Artist:
DiTerlizzi
Text:
Destroy target creature. It can't be regenerated.
, Vindicate
Vindicate
VindicateSet: Apocalypse
Cost:
3
Color:
Multicolor
Type:
Sorcery
Rarity:
R
Number:
126
Artist:
Brian Snoddy
Text:
Destroy target permanent.
and all of the black creature removal does nothing. Rebel informer may be able to take some rebel decks to death quickly, but the activation of the selection is only 1 mana. Who needs 1 mana anyway!

Here is the decklist I cam up with for now

Creatures:
4:Galina’s Knight
3:Empress Galina
Empress Galina
Empress GalinaSet: Invasion
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Legend
Rarity:
R
Number:
54
Artist:
Matt Cavotta
Power:
1
Toughness:
3
Text:
UU, T: Gain control of target Legend or legendary permanent. (This effect doesn't end at end of turn.)

4:Mercenary Informer
Mercenary Informer
Mercenary InformerSet: Prophecy
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Rebel Mercenary
Rarity:
R
Number:
15
Artist:
Nelson DeCastro
Power:
2
Toughness:
1
Text:
Mercenary Informer can't be the target of black spells or abilities. 2W: Put target Mercenary card on the bottom of its owner's library.


Enchantments:
4:Unnatural Selection
Unnatural Selection
Unnatural SelectionSet: Apocalypse
Cost:
2
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
32
Artist:
Kev Walker
Text:
1: Choose a creature type other than Wall. Target creature's type becomes that type until end of turn.


Instants:
4:Accumulated Knowledge
Accumulated Knowledge
Accumulated KnowledgeSet: Nemesis
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
26
Artist:
Randy Gallegos
Text:
Draw a card, then draw cards equal to the number of Accumulated Knowledge cards in all graveyards.

3:Fact or Fiction
Fact or Fiction
Fact or FictionSet: Invasion
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
U
Number:
57
Artist:
Terese Nielsen
Text:
Reveal the top five cards of your library. An opponent separates those cards into two face-up piles. Put one pile into your hand and the other into your graveyard.

2:Disenchant
Disenchant
DisenchantSet: Revised Edition
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Target enchantment or artifact is destroyed.

1:Dismantling Blow
Dismantling Blow
Dismantling BlowSet: Invasion
Cost:
3
Color:
White
Type:
Instant
Rarity:
C
Number:
14
Artist:
Mark Tedin
Text:
Kicker 2U (You may pay an additional 2U as you play this spell.)Destroy target artifact or enchantment.If you paid the kicker cost, draw two cards.

4:Absorb
Absorb
AbsorbSet: Invasion
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
R
Number:
226
Artist:
Andrew Goldhawk
Text:
Counter target spell. You gain 3 life.

4:Counterspell
Counterspell
CounterspellSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Poole
Text:
Counters target spell as it is being cast.

3:Thwart
Thwart
ThwartSet: Mercadian Masques
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
U
Number:
108
Artist:
Christopher Moeller
Text:
You may return three islands you control to their owner's hand instead of paying Thwart's mana cost.Counter target spell.


Land:
12:Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.

8:Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.

4:Adarkar Wastes
Adarkar Wastes
Adarkar WastesSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Gary Leach
Text:
T: Add one colorless mana to your mana pool.T: Add W or U to your mana pool. Adarkar Wastes deals 1 damage to you.


Sideboard:
2: Spiritual Asylum
Spiritual Asylum
Spiritual AsylumSet: Nemesis
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Number:
23
Artist:
Matt Cavotta
Text:
Creatures and lands you control can't be the target of spells or abilities. When a creature you control attacks, sacrifice Spiritual Asylum.

3: Dodecapod
Dodecapod
DodecapodSet: Apocalypse
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
U
Number:
134
Artist:
John Howe
Power:
3
Toughness:
3
Text:
If a spell or ability an opponent controls causes you to discard Dodecapod from your hand, put it into play with two +1/+1 counters on it instead of putting it into your graveyard.

4: Gainsday
3: U3BlY3RyYWwgLynx
Lynx
LynxSet: Portal Second Age
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Cat
Rarity:
C
Artist:
Rebecca Guay
Power:
2
Toughness:
1
Text:
Forestwalk (If defending player has any forests in play, Lynx can't be blocked.)

3: Ivory Mask
Ivory Mask
Ivory MaskSet: Mercadian Masques
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Number:
24
Artist:
Glen Angus
Text:
You can't be the target of spells or abilities.


The nice thing about this deck is that it is very versatile. If you are playing against a fires deck, you can slow down and counter a couple of spells before you get going. When you are playing a less aggressive deck, you can play your Unnatural Selection
Unnatural Selection
Unnatural SelectionSet: Apocalypse
Cost:
2
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
32
Artist:
Kev Walker
Text:
1: Choose a creature type other than Wall. Target creature's type becomes that type until end of turn.
and Mercenary Informer
Mercenary Informer
Mercenary InformerSet: Prophecy
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Rebel Mercenary
Rarity:
R
Number:
15
Artist:
Nelson DeCastro
Power:
2
Toughness:
1
Text:
Mercenary Informer can't be the target of black spells or abilities. 2W: Put target Mercenary card on the bottom of its owner's library.
by turn 3, and ready to get rid of creatures turn 4. That is pretty fast in my opinion.

I have included 4 Accumulated Knowledge
Accumulated Knowledge
Accumulated KnowledgeSet: Nemesis
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
26
Artist:
Randy Gallegos
Text:
Draw a card, then draw cards equal to the number of Accumulated Knowledge cards in all graveyards.
and 3 Fact or Fiction
Fact or Fiction
Fact or FictionSet: Invasion
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
U
Number:
57
Artist:
Terese Nielsen
Text:
Reveal the top five cards of your library. An opponent separates those cards into two face-up piles. Put one pile into your hand and the other into your graveyard.
because when your key permanents are destroyed, you can’t do much. Also, Fact or Fiction
Fact or Fiction
Fact or FictionSet: Invasion
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
U
Number:
57
Artist:
Terese Nielsen
Text:
Reveal the top five cards of your library. An opponent separates those cards into two face-up piles. Put one pile into your hand and the other into your graveyard.
helps to fetch Ms. Galina.

Running 11 counters is plenty! Usually you will have 12-15 after sideboarding against blue decks - and there are a lot of blue decks right now. Disenchant
Disenchant
DisenchantSet: Revised Edition
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Target enchantment or artifact is destroyed.
s and Dismantling Blow
Dismantling Blow
Dismantling BlowSet: Invasion
Cost:
3
Color:
White
Type:
Instant
Rarity:
C
Number:
14
Artist:
Mark Tedin
Text:
Kicker 2U (You may pay an additional 2U as you play this spell.)Destroy target artifact or enchantment.If you paid the kicker cost, draw two cards.
s should be used against every decent deck, whether its story circle, fires, opposition, static orb, you know the deal.

My sideboard is kinda weird, but I made it to play the major t2 archtypes right now. The Ivory Mask
Ivory Mask
Ivory MaskSet: Mercadian Masques
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Number:
24
Artist:
Glen Angus
Text:
You can't be the target of spells or abilities.
is against any deck that runs a lot of burn and rages, possibly even discard, but it’s a little too slow for that

The U3BlY3RyYWwgLynx
Lynx
LynxSet: Portal Second Age
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Cat
Rarity:
C
Artist:
Rebecca Guay
Power:
2
Toughness:
1
Text:
Forestwalk (If defending player has any forests in play, Lynx can't be blocked.)
are for decks that run Blastoderm
Blastoderm
BlastodermSet: Nemesis
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Beast
Rarity:
C
Number:
102
Artist:
Eric Peterson
Power:
5
Toughness:
5
Text:
Fading 3 (This creature comes into play with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Blastoderm can't be the target of spells or abilities.
s, and other big creatures without trample.

Asylum is there for a deck that targets a lot of my creatures. I can wait till I gain control of some fatties then attack all at once.

Dodecapod
Dodecapod
DodecapodSet: Apocalypse
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
U
Number:
134
Artist:
John Howe
Power:
3
Toughness:
3
Text:
If a spell or ability an opponent controls causes you to discard Dodecapod from your hand, put it into play with two +1/+1 counters on it instead of putting it into your graveyard.
goes in against discard (even though the other article on here says not to run them). It’s not so much how many different discard cards your adding, its how many are in the deck you are playing against. Some decks run 4 Blazing Specter
Blazing Specter
Blazing SpecterSet: Invasion
Cost:
4
Color:
Multicolor
Type:
Creature
Sub Type:
Specter
Rarity:
R
Number:
236
Artist:
Marc Fishman
Power:
2
Toughness:
2
Text:
Flying; haste (This creature may attack and T the turn it comes under your control.)Whenever Blazing Specter deals combat damage to a player, that player discards a card from his or her hand.
s, 4 Gerrard
Gerrard
GerrardSet: Vanguard
Sub Type:
Character
Rarity:
X
Number:
2
Artist:
Douglas Shuler
Power:
-4
Toughness:
+0
Text:
During your draw phase, draw an additional card.
’s Verdict and some Bog Down
Bog Down
Bog DownSet: Planeshift
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
39
Artist:
Andrew Goldhawk
Text:
Kicker-Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you play this spell.) Target player discards two cards from his or her hand. If you paid the kicker cost, that player discards three cards from his or her hand instead.
s.

At first, you might think they are bad, Gainsay
Gainsay
GainsaySet: Planeshift
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Number:
26
Artist:
Roger Raupp
Text:
Counter target blue spell.
s are amazing! For any two color deck they can really come in handy against blue.

Although this deck is rotating out pretty soon, it is fun to play with it for now. Maybe Odyssey will bring some better anti-kavu cards too!

Thanks, I’ll probably come up with another rouge article next week.

~Londe


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