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CardShark Content - Michael Potter (5/22/2003)

I didn’t do well at Regionals. I went 1-2-1 and drop. That was somewhat disappointing, but I got over it pretty quickly.

I actually liked the deck I chose. I had decided to play Mono-Black Control after testing had shown that the Cabal Cemetery deck I had been playing had too much trouble against a few of the decks I was sure would be there (Slide in particular). I stayed until round 8 and walked the room quite a bit after I dropped. From what I saw, MBC was an OK choice.

Here is the deck list I ran:

Lands (26)

23 x Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.

3 x Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.


Creatures (3)

2 x Nantuko Shade
Nantuko Shade
Nantuko ShadeSet: Torment
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Insect Shade
Rarity:
R
Number:
74
Power:
2
Toughness:
1
Text:
B: Nantuko Shade gets +1/+1 until end of turn.

1 x Visara the Dreadful
Visara the Dreadful
Visara the DreadfulSet: Onslaught
Cost:
6
Color:
Black
Type:
Creature
Sub Type:
Gorgon Legend
Rarity:
R
Number:
179
Artist:
Kev Walker
Power:
5
Toughness:
5
Text:
Flying. T: Destroy target creature. It can't be regenerated.


Spells (31)

2 x Innocent Blood
Innocent Blood
Innocent BloodSet: Odyssey
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
145
Artist:
Carl Critchlow
Text:
Each player sacrifices a creature.

4 x Smother
Smother
SmotherSet: Onslaught
Cost:
2
Color:
Black
Type:
Instant
Rarity:
U
Number:
170
Artist:
Carl Critchlow
Text:
Destroy target creature with converted mana cost 3 or less. It can't be regenerated.

3 x Chainer’s Edict
4 x Mutilate
Mutilate
MutilateSet: Torment
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
73
Text:
All creatures get -1/-1 until end of turn for each swamp you control.

4 x Diabolic Tutor
Diabolic Tutor
Diabolic TutorSet: Odyssey
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
129
Artist:
Rick Farrell
Text:
Search your library for a card, and put that card into your hand. Then shuffle your library.

4 x Corrupt
Corrupt
CorruptSet: Urza's Saga
Cost:
6
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
124
Artist:
Vincent Evans
Text:
Corrupt deals 1 damage to target creature or player for each swamp you control. When Corrupt successfully deals damage to a creature or player, gain life equal to that damage.

4 x Duress
Duress
DuressSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
132
Artist:
Lawrence Snelly
Text:
Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card.

2 x Skeletal Scrying
Skeletal Scrying
Skeletal ScryingSet: Odyssey
Cost:
2
Color:
Black
Type:
Instant
Rarity:
U
Number:
161
Artist:
Bob Petillo
Text:
As an additional cost to play Skeletal Scrying, remove X cards in your graveyard from the game. You draw X cards and you lose X life.

1 x Mirari
Mirari
MirariSet: Odyssey
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
303
Artist:
Donato Giancola
Text:
Whenever you play an instant or sorcery spell, you may pay 3. If you do, put a copy of that spell onto the stack. You may choose new targets for the copy.

1 x Mind Sludge
Mind Sludge
Mind SludgeSet: Torment
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
70
Text:
Target player discards a card from his or her hand for each swamp you control.

1 x Haunting Echoes
Haunting Echoes
Haunting EchoesSet: Odyssey
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
142
Artist:
Arnie Swekel
Text:
Remove all cards in target player's graveyard other than basic land cards from the game. Search that player's library for all cards with the same name as cards removed this way, and remove them from the game. Then that player shuffles his or her library.

1 x Jaymadae Tome

Sideboard (15)

2 x Nantuko Shade
Nantuko Shade
Nantuko ShadeSet: Torment
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Insect Shade
Rarity:
R
Number:
74
Power:
2
Toughness:
1
Text:
B: Nantuko Shade gets +1/+1 until end of turn.

2 x Visara the Dreadful
Visara the Dreadful
Visara the DreadfulSet: Onslaught
Cost:
6
Color:
Black
Type:
Creature
Sub Type:
Gorgon Legend
Rarity:
R
Number:
179
Artist:
Kev Walker
Power:
5
Toughness:
5
Text:
Flying. T: Destroy target creature. It can't be regenerated.

2 x Cabal Therapy
Cabal Therapy
Cabal TherapySet: Judgment
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
62
Artist:
Ron Spencer

Text:
Name a nonland card. Target player reveals his or her hand and discards from it all cards with that name. Flashback - Sacrifice a creature.

1 x Engineered Plague
Engineered Plague
Engineered PlagueSet: Urza's Legacy
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
U
Number:
51
Artist:
Michael Sutfin
Text:
When Engineered Plague comes into play, choose a creature type.All creatures of the chosen type get -1/-1.

1 x Ensnaring Bridge
Ensnaring Bridge
Ensnaring BridgeSet: Stronghold
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
127
Artist:
Pete Venters
Text:
Each creature with power greater than the number of cards in your hand cannot attack.

1 x Aladdin
Aladdin
AladdinSet: Arabian Nights
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Aladdin
Rarity:
R
Artist:
Julie Baroh
Power:
1
Toughness:
1
Text:
1RR and tap to take control of an artifact from opponent. Artifact is returned when Aladdin is removed from play or when game ends.
’s Ring
2 x Persecute
Persecute
PersecuteSet: Urza's Saga
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
146
Artist:
D. Alexander Gregory
Text:
Choose a color. Look at target player's hand. That player discards all cards of the chosen color.

1 x Disrupting Scepter
Disrupting Scepter
Disrupting ScepterSet: Revised Edition
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Dan Frazier
Text:
3, T: Opponent must discard one card of his or her choice. Can only be used during controller's turn.

1 x Haunting Echoes
Haunting Echoes
Haunting EchoesSet: Odyssey
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
142
Artist:
Arnie Swekel
Text:
Remove all cards in target player's graveyard other than basic land cards from the game. Search that player's library for all cards with the same name as cards removed this way, and remove them from the game. Then that player shuffles his or her library.

1 x Riptide Replicator
Riptide Replicator
Riptide ReplicatorSet: Onslaught
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
309
Artist:
Doug Chaffee
Text:
As Riptide Replicator comes into play, choose a color and a creature type. Riptide Replicator comes into play with X charge counters on it. 4, T: Put an X/X creature token of the chosen color and type into play, where X is the number of charge counters on Riptide Replicator.

1 x Withered Wretch
Withered Wretch
Withered WretchSet: Legions
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Zombie Cleric
Rarity:
U
Number:
86
Power:
2
Toughness:
2
Text:
1: Remove target card in a graveyard from the game.


I have yet to cast Aladdin
Aladdin
AladdinSet: Arabian Nights
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Aladdin
Rarity:
R
Artist:
Julie Baroh
Power:
1
Toughness:
1
Text:
1RR and tap to take control of an artifact from opponent. Artifact is returned when Aladdin is removed from play or when game ends.
’s Ring. It is supposed to help you get around Compost
Compost
CompostSet: Urza's Destiny
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
102
Artist:
Douglas Shuler
Text:
Whenever a black card is put into one of your opponents' graveyards, you may draw a card.
when sitting behind a Bridge and get around Aegis of Honor
Aegis of Honor
Aegis of HonorSet: Odyssey
Cost:
1
Color:
White
Type:
Enchantment
Rarity:
R
Number:
1
Artist:
Ron Spears
Text:
1: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
and CoP:Black.

I wrote an article on another version of MBC:

http://www.cardshark.com/content/view_article.asp?article_id=1087

This one plays a little differently. The Shades make a very big difference. With the right use of Duress
Duress
DuressSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
132
Artist:
Lawrence Snelly
Text:
Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card.
, you can kill a Tog player very quickly (take their creature kill). The version I’m playing now lacks a little focus by running 2 Shades main. It could be modified to run none main and pack the deck with more creature kill (for a creature deck metagame) or more disruption (for a control metagame).

Other than using the Tome instead of Undead Gladiator
Undead Gladiator
Undead GladiatorSet: Onslaught
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Zombie Barbarian
Rarity:
R
Number:
178
Artist:
Jeff Easley
Power:
3
Toughness:
1
Text:
1B, Discard a card from your hand: Return Undead Gladiator from your graveyard to your hand. Play this ability only during your upkeep.. Cycling 1B (1B, Discard this card from your hand: Draw a card.)
, the other nod towards Compost
Compost
CompostSet: Urza's Destiny
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
102
Artist:
Douglas Shuler
Text:
Whenever a black card is put into one of your opponents' graveyards, you may draw a card.
is Visara and the Shades. Engineered Plague
Engineered Plague
Engineered PlagueSet: Urza's Legacy
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
U
Number:
51
Artist:
Michael Sutfin
Text:
When Engineered Plague comes into play, choose a creature type.All creatures of the chosen type get -1/-1.
is another form of removal that doesn’t go to the graveyard.

I’m still working on how to beat Wake with this deck. The main problem is that it does not kill quickly enough. I’ve noticed that snatching a Compulsion
Compulsion
CompulsionSet: Torment
Cost:
2
Color:
Blue
Type:
Enchantment
Rarity:
U
Number:
34
Text:
1U, Discard a card from your hand: Draw a card. 1U, Sacrifice Compulsion: Draw a card.
early makes a huge difference as Wake runs so many lands that it can easily choke on them. The other route that seems to work is to Haunting Echoes
Haunting Echoes
Haunting EchoesSet: Odyssey
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
142
Artist:
Arnie Swekel
Text:
Remove all cards in target player's graveyard other than basic land cards from the game. Search that player's library for all cards with the same name as cards removed this way, and remove them from the game. Then that player shuffles his or her library.
away all their Cunning Wish
Cunning Wish
Cunning WishSet: Judgment
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
R
Number:
37
Artist:
Jim Nelson

Text:
Choose an instant you own from outside the game, reveal that card, and put it into your hand. Remove Cunning Wish from the game.
es. Wake is a very rough match.

Wake and another MBC deck were my two losses. I actually lost to a quick Shade in game 3 against the MBC deck as I couldn’t find creature kill in time. I played the same version in a FNM and went 3-1. I beat a Tog deck through Shade power. Withered Wretch
Withered Wretch
Withered WretchSet: Legions
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Zombie Cleric
Rarity:
U
Number:
86
Power:
2
Toughness:
2
Text:
1: Remove target card in a graveyard from the game.
also can be a big surprise against Tog.

Although I didn’t do as well as I hoped at Regionals, some of my friends and others from my local store did very well, including a few from our Wednesday Night testing group. Magic is a social game, and my experience is that a team makes each member stronger.

I was glad that others in my testing group and from my local store did well. Most of them had put in a fair amount of testing and they knew the decks they were playing very well. I find it uplifting to see the excitement

Northern CA Regionals was a record 502 people this year. It actually was very well run and started not too late considering that they had to go rent and get a second room set up. About the only thing that was a real pain was waiting in line to see the pairings. We were lucky that it didn’t rain as much as the weather stations had been predicting so waiting in line outside wasn’t too miserable.

I have read quite a few horror stories about other large tournaments, but I have always thought that the team from Matchplay has done a good job in running the local PTQ’s and larger tournaments. I’ve also read many a posting or article about how Wizards is ruining the game. Based on Hasbro’s SEC disclosures and the attendance in the different Regionals across the US, I would say the opposite is occurring. Magic appears to be selling more and drawing more players into tournaments.

I can take a little satisfaction in the fact that two of the guys who practiced at my place in our normal Wednesday night practices went 8-2 and just missed top 8. This is a little of me living vicariously through them.

Alex Au Yeung’s discussion on his UW AstralSlide Deck:

“So I figured I'd be proactive and send this decklist to you guys, since a few people already asked me.

As some of you know, I went 8-2 at Regionals, both losses were from Monoblack Control. Although one was definitely my own play error and the other one was just bad luck. More on that at the end of this email.

Anyways, the deck is now 56:2 against U/G, 88:7 against anything with creatures.. Approximately 93% win ratio against: U/G madness, R/G beats, R/G beasts, W/G beats and W/G/R beasts.

On the flipside, it's around 20% against Psychatog
Psychatog
PsychatogSet: Odyssey
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Atog
Rarity:
U
Number:
292
Artist:
Edward P. Beard, Jr.
Power:
1
Toughness:
2
Text:
Discard a card from your hand: Psychatog gets +1/+1 until end of turn. Remove two cards in your graveyard from the game: Psychatog gets +1/+1 until end of turn.
and MBC.. But hell, this is a metagame deck, so nyah!

Decklist:

3 Astral Slide
Astral Slide
Astral SlideSet: Onslaught
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
U
Number:
4
Artist:
Ron Spears
Text:
Whenever a player cycles a card, you may remove target creature from the game. If you do, return that creature to play under its owner's control at end of turn.

4 Choking Tethers
Choking Tethers
Choking TethersSet: Onslaught
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
C
Number:
74
Artist:
Carl Critchlow
Text:
Tap up to four target creatures. Cycling 1U (1U, Discard this card from your hand: Draw a card.)

3 Complicate
Complicate
ComplicateSet: Onslaught
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
76
Artist:
Scott M. Fischer
Text:
Counter target spell unless its controller pays 3. Cycling 2U (2U, Discard this card from your hand: Draw a card.) When you cycle Complicate, you may counter target spell unless its controller pays 1.

4 Counterspell
Counterspell
CounterspellSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Poole
Text:
Counters target spell as it is being cast.

4 Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.

2 Rmxhc2ggb2YgInsight
Insight
InsightSet: Classic Sixth Edition
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
U
Number:
75
Artist:
Ron Chironna
Text:
Whenever one of your opponents plays a green spell, you draw a card.

4 Renewed Faith
Renewed Faith
Renewed FaithSet: Onslaught
Cost:
3
Color:
White
Type:
Instant
Rarity:
C
Number:
50
Artist:
Dave Dorman
Text:
You gain 6 life. Cycling 1W (1W, Discard this card from your hand: Draw a card.) When you cycle Renewed Faith, you may gain 2 life.

2 Force Spike
Force Spike
Force SpikeSet: Fifth Edition
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
John Matson
Text:
Counter target spell unless its caster pays an additional 1.

2 Teroh's Faithful
Teroh's Faithful
Teroh's FaithfulSet: Torment
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
18
Artist:
Greg & Tim Hildebrandt
Power:
1
Toughness:
4
Text:
When Teroh's Faithful comes into play, you gain 4 life.

3 Exalted Angel
Exalted Angel
Exalted AngelSet: Onslaught
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
28
Artist:
Michael Sutfin
Power:
4
Toughness:
5
Text:
Flying. Whenever Exalted Angel deals damage, you gain that much life. Morph 2WW (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

1 Irridescent Angel
3 Memory Lapse
Memory Lapse
Memory LapseSet: Fifth Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
Mark Tedin
Text:
Counter target spell. Put that spell on top of owner's library.


4 Adarkar Wastes
Adarkar Wastes
Adarkar WastesSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Gary Leach
Text:
T: Add one colorless mana to your mana pool.T: Add W or U to your mana pool. Adarkar Wastes deals 1 damage to you.

4 Flooded Strand
Flooded Strand
Flooded StrandSet: Onslaught
Color:
Land
Type:
Land
Rarity:
R
Number:
316
Artist:
Rob Alexander
Text:
T, Pay 1 life, Sacrifice Flooded Strand: Search your library for a plains or island card and put it into play. Then shuffle your library.

4 Secluded Steppe
Secluded Steppe
Secluded SteppeSet: Onslaught
Color:
Land
Type:
Land
Rarity:
C
Number:
324
Artist:
Heather Hudson
Text:
Secluded Steppe comes into play tapped. T: Add W to your mana pool. Cycling W (W, Discard this card from your hand: Draw a card.)

4 Lonely Sandbar
Lonely Sandbar
Lonely SandbarSet: Onslaught
Color:
Land
Type:
Land
Rarity:
C
Number:
320
Artist:
Heather Hudson
Text:
Lonely Sandbar comes into play tapped. T: Add U to your mana pool. Cycling U (U, Discard this card from your hand: Draw a card.)

4 Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.

4 Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.


Sideboard:

3 Chain of Vapor
Chain of Vapor
Chain of VaporSet: Onslaught
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
U
Number:
73
Artist:
Carl Critchlow
Text:
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.

2 Upheaval
Upheaval
UpheavalSet: Odyssey
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
113
Artist:
Kev Walker
Text:
Return all permanents to their owners' hands.

2 Circle of Protection: Black
3 Circle of Protection: Green
2 Disenchant
Disenchant
DisenchantSet: Revised Edition
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Target enchantment or artifact is destroyed.

2 Chastise
Chastise
ChastiseSet: Judgment
Cost:
4
Color:
White
Type:
Instant
Rarity:
U
Number:
8
Artist:
Carl Critchlow

1 Hibernation
Hibernation
HibernationSet: Urza's Saga
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
79
Artist:
Carl Critchlow
Text:
Return all green permanents to owners' hands.



Pile of junk, huh? Rmxhc2ggb2YgInsight
Insight
InsightSet: Classic Sixth Edition
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
U
Number:
75
Artist:
Ron Chironna
Text:
Whenever one of your opponents plays a green spell, you draw a card.
? IRRIDESCENT ANGEL?? That's what every U/G player said at Regionals as I proceeded to smash their face in. I dropped 0 games in 6 matchups against U/G. 0 games, not matches. There was even one game where I KEPT a hand of 6 lands and a counterspell, and won.

Round 1: U/G, 2-0
Confidence building as I thought I'd go 0-2 for playing a metagame 'rogue' deck rather than a standard netdeck. I smash my opponent.

Round 2: MBC, 0-2
Ok, spoke too soon, as I lose as quickly as I won my first match. 2 Mirari
Mirari
MirariSet: Odyssey
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
303
Artist:
Donato Giancola
Text:
Whenever you play an instant or sorcery spell, you may pay 3. If you do, put a copy of that spell onto the stack. You may choose new targets for the copy.
'd Corrupt
Corrupt
CorruptSet: Urza's Saga
Cost:
6
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
124
Artist:
Vincent Evans
Text:
Corrupt deals 1 damage to target creature or player for each swamp you control. When Corrupt successfully deals damage to a creature or player, gain life equal to that damage.
s hurt. Must.. counter.. Mirari
Mirari
MirariSet: Odyssey
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
303
Artist:
Donato Giancola
Text:
Whenever you play an instant or sorcery spell, you may pay 3. If you do, put a copy of that spell onto the stack. You may choose new targets for the copy.
.. Siding in 2 Disenchant
Disenchant
DisenchantSet: Revised Edition
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Target enchantment or artifact is destroyed.
s is not enough. I think I need Ray of Distortion
Ray of Distortion
Ray of DistortionSet: Odyssey
Cost:
4
Color:
White
Type:
Instant
Rarity:
C
Number:
42
Artist:
Carl Critchlow
Text:
Destroy target artifact or enchantment. Flashback 4WW (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
or something so I can flash it back.

Round 3: U/G, 2-0
Ah, much better. Irridescent Angel hits table after a Wrath and that's all she wrote. Both games.

Round 4: U/G, 1-0
Win game one with 3 Exalted Angel
Exalted Angel
Exalted AngelSet: Onslaught
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
28
Artist:
Michael Sutfin
Power:
4
Toughness:
5
Text:
Flying. Whenever Exalted Angel deals damage, you gain that much life. Morph 2WW (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
s in play. Opponent decides to concede entire match, as he has no way to deal with large amounts of counters, wrath and Angels.

Round 5: U/R Magnivore
Magnivore
MagnivoreSet: Odyssey
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Lhurgoyf
Rarity:
R
Number:
204
Artist:
Carl Critchlow
Power:
*
Toughness:
*
Text:
Haste Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
, 2-0
A rogue deck? Nice. I liked the concept, but it lost horribly to counterspells.

Round 6: U/G, 2-0
Someone up there likes me.

Round 7: U/G, 2-0
I guess news of my rogue deck is starting to spread, as I walk up to my opponent at the beginning of the round and he groans. I see why he groans when he goes first and plays Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
, Careful Study
Careful Study
Careful StudySet: Odyssey
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
70
Artist:
Scott M. Fischer
Text:
Draw two cards, then discard two cards from your hand.
.. and I giggle.

Round 8: MBC, 0-2
The most heartbreaking but well played game I've played in probably the last 3 years. Good job Abran Mathews. Lost 1st game. 2nd game, time is called. He's at 3 life, with Ensnaring Bridge
Ensnaring Bridge
Ensnaring BridgeSet: Stronghold
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
127
Artist:
Pete Venters
Text:
Each creature with power greater than the number of cards in your hand cannot attack.
in play. I have Exalted Angel
Exalted Angel
Exalted AngelSet: Onslaught
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
28
Artist:
Michael Sutfin
Power:
4
Toughness:
5
Text:
Flying. Whenever Exalted Angel deals damage, you gain that much life. Morph 2WW (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
in play, 2 lands in hand. Both Disenchant
Disenchant
DisenchantSet: Revised Edition
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Target enchantment or artifact is destroyed.
s and 1 Chain of Vapor
Chain of Vapor
Chain of VaporSet: Onslaught
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
U
Number:
73
Artist:
Carl Critchlow
Text:
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.
in graveyard. I needed to topdeck Rmxhc2ggb2YgInsight
Insight
InsightSet: Classic Sixth Edition
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
U
Number:
75
Artist:
Ron Chironna
Text:
Whenever one of your opponents plays a green spell, you draw a card.
and get another Chain and a counterspell (he's tapped out) to counter the copied Chain that would target my angel. I topdeck Rmxhc2ggb2YgInsight
Insight
InsightSet: Classic Sixth Edition
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
U
Number:
75
Artist:
Ron Chironna
Text:
Whenever one of your opponents plays a green spell, you draw a card.
, cast it for 3. Find a Chain. Flash
Flash
FlashSet: Classic Sixth Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
R
Number:
67
Artist:
David Ho
Text:
Put a creature card from your hand into play. You may pay its mana cost reduced by up to 2. If you don't, sacrifice it.
back FoI removing 9 blue cards from 'yard. Can't find a single counterspell in those 9 cards, and lose. If I had drawn this match, I would've likely qual'd.

Round 9: U/G, 2-0
More of the same.

Round 10: R/G, 2-0
See Round 9.

I'm actually still wondering what makes this deck work so freaking well against anything with more than 2-3 creatures. After all these matches (Regionals, FNM and Apprentice) I think I have several theories:

(a) All of the cycling and sac lands lets me thin my deck. Cycling early and often. That six land hand had 3 cycling lands in it.
(b) 12 counterspells (I guess I didn't have 16 after all, after counting it up. But it sure as hell felt like 16 with all the cycling) really screw up your opponent. After the first game where you Force Spike
Force Spike
Force SpikeSet: Fifth Edition
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
John Matson
Text:
Counter target spell unless its caster pays an additional 1.
/Complicate
Complicate
ComplicateSet: Onslaught
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
76
Artist:
Scott M. Fischer
Text:
Counter target spell unless its controller pays 3. Cycling 2U (2U, Discard this card from your hand: Draw a card.) When you cycle Complicate, you may counter target spell unless its controller pays 1.
them a few times, they'll play a lot more cautiously in games 2 and 3. Too bad you just sideboarded out the Force Spike
Force Spike
Force SpikeSet: Fifth Edition
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
John Matson
Text:
Counter target spell unless its caster pays an additional 1.
s and a Complicate
Complicate
ComplicateSet: Onslaught
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
76
Artist:
Scott M. Fischer
Text:
Counter target spell unless its controller pays 3. Cycling 2U (2U, Discard this card from your hand: Draw a card.) When you cycle Complicate, you may counter target spell unless its controller pays 1.
or two.
(c) Is it me or did everyone forget white had a color hoser for each color? Circle of Protections are great. Forcing a base-green player to over commit their resources. Walking right into a Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
.
(d) Your opponent will side in a few enchantment removal spells after game 1. You will sideboard in MORE enchantments. One opponent on second turn Quiet Speculated 2 Rays. After he flashed back both of those, I dropped my 2nd Astral Slide
Astral Slide
Astral SlideSet: Onslaught
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
U
Number:
4
Artist:
Ron Spears
Text:
Whenever a player cycles a card, you may remove target creature from the game. If you do, return that creature to play under its owner's control at end of turn.
and Circle: Green. Nevermind the fact that all the flashback spells make your Memory Lapse
Memory Lapse
Memory LapseSet: Fifth Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
Mark Tedin
Text:
Counter target spell. Put that spell on top of owner's library.
s into hard counters.
(e) Choking Tethers
Choking Tethers
Choking TethersSet: Onslaught
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
C
Number:
74
Artist:
Carl Critchlow
Text:
Tap up to four target creatures. Cycling 1U (1U, Discard this card from your hand: Draw a card.)
is underrated.
(f) There's so much lifegain in this deck between Exalted, Teroh's and Renewed Faith
Renewed Faith
Renewed FaithSet: Onslaught
Cost:
3
Color:
White
Type:
Instant
Rarity:
C
Number:
50
Artist:
Dave Dorman
Text:
You gain 6 life. Cycling 1W (1W, Discard this card from your hand: Draw a card.) When you cycle Renewed Faith, you may gain 2 life.
, you can stall your opponent.
(g) When you play island, island for your first two turns w/o doing anything, your opponents seem to think you're either playing Tog orU/G. Both of which make them cast as many creatures as possible. Excellent. As you play plains-plains-wrath.

Of course, Psychatog
Psychatog
PsychatogSet: Odyssey
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Atog
Rarity:
U
Number:
292
Artist:
Edward P. Beard, Jr.
Power:
1
Toughness:
2
Text:
Discard a card from your hand: Psychatog gets +1/+1 until end of turn. Remove two cards in your graveyard from the game: Psychatog gets +1/+1 until end of turn.
rips this deck apart like no tomorrow. Its about 20%. MBC is about 30%, 50% after sideboarding. If you guys can figure out how to shore up the deck against those two archetypes without weakening the fact that it beats the ever-living crap out of aggro/aggro control. Let me know.”

Jim Garritano, another one of my friends and play testing partners, also went 8-2 and finished 15th. He ran this Tog deck:

Psychatog
Psychatog
PsychatogSet: Odyssey
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Atog
Rarity:
U
Number:
292
Artist:
Edward P. Beard, Jr.
Power:
1
Toughness:
2
Text:
Discard a card from your hand: Psychatog gets +1/+1 until end of turn. Remove two cards in your graveyard from the game: Psychatog gets +1/+1 until end of turn.


Spells (31)

4 x Counterspell
Counterspell
CounterspellSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Poole
Text:
Counters target spell as it is being cast.

4 x Circular Logic
Circular Logic
Circular LogicSet: Torment
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
33
Artist:
Anthony S. Waters
Text:
Counter target spell unless its controller pays 1 for each card in your graveyard. Madness U

3 x Force Spike
Force Spike
Force SpikeSet: Fifth Edition
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
John Matson
Text:
Counter target spell unless its caster pays an additional 1.

3 x Cunning Wish
Cunning Wish
Cunning WishSet: Judgment
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
R
Number:
37
Artist:
Jim Nelson

Text:
Choose an instant you own from outside the game, reveal that card, and put it into your hand. Remove Cunning Wish from the game.

3 x Deep Analysis
Deep Analysis
Deep AnalysisSet: Torment
Cost:
4
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
36
Text:
Target player draws two cards. Flashback - 1U, Pay 3 life.

4 x Compulsion
Compulsion
CompulsionSet: Torment
Cost:
2
Color:
Blue
Type:
Enchantment
Rarity:
U
Number:
34
Text:
1U, Discard a card from your hand: Draw a card. 1U, Sacrifice Compulsion: Draw a card.

3 x Chainer's Edict
Chainer's Edict
Chainer's EdictSet: Torment
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
57
Text:
Target player sacrifices a creature. Flashback 5BB

3 x Smother
Smother
SmotherSet: Onslaught
Cost:
2
Color:
Black
Type:
Instant
Rarity:
U
Number:
170
Artist:
Carl Critchlow
Text:
Destroy target creature with converted mana cost 3 or less. It can't be regenerated.

4 x Innocent Blood
Innocent Blood
Innocent BloodSet: Odyssey
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
145
Artist:
Carl Critchlow
Text:
Each player sacrifices a creature.

1 x Upheaval
Upheaval
UpheavalSet: Odyssey
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
113
Artist:
Kev Walker
Text:
Return all permanents to their owners' hands.

1 x Haunting Echoes
Haunting Echoes
Haunting EchoesSet: Odyssey
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
142
Artist:
Arnie Swekel
Text:
Remove all cards in target player's graveyard other than basic land cards from the game. Search that player's library for all cards with the same name as cards removed this way, and remove them from the game. Then that player shuffles his or her library.


Creatures (3)

3 x Psychatog
Psychatog
PsychatogSet: Odyssey
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Atog
Rarity:
U
Number:
292
Artist:
Edward P. Beard, Jr.
Power:
1
Toughness:
2
Text:
Discard a card from your hand: Psychatog gets +1/+1 until end of turn. Remove two cards in your graveyard from the game: Psychatog gets +1/+1 until end of turn.


Land (24)

13 x Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.

3 x Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.

4 x Underground River
Underground River
Underground RiverSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Jeff Miracola
Text:
T: Add one colorless mana to your mana pool.T: Add U or B to your mana pool. Underground River deals 1 damage to you.

4 x Polluted Delta
Polluted Delta
Polluted DeltaSet: Onslaught
Color:
Land
Type:
Land
Rarity:
R
Number:
321
Artist:
Land
Text:
T, Pay 1 life, Sacrifice Polluted Delta: Search your library for an island or swamp card and put it into play. Then shuffle your library. Rob Alexander


Sideboard (15)

1 x Chain of Vapor
Chain of Vapor
Chain of VaporSet: Onslaught
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
U
Number:
73
Artist:
Carl Critchlow
Text:
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.

1 x Opportunity
Opportunity
OpportunitySet: Urza's Legacy
Cost:
6
Color:
Blue
Type:
Instant
Rarity:
U
Number:
37
Artist:
Ron Spears
Text:
Target player draws four cards.

1 x Ghastly Demise
Ghastly Demise
Ghastly DemiseSet: Odyssey
Cost:
1
Color:
Black
Type:
Instant
Rarity:
C
Number:
139
Artist:
Gary Ruddell
Text:
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

1 x Insidious Dreams
Insidious Dreams
Insidious DreamsSet: Torment
Cost:
4
Color:
Black
Type:
Instant
Rarity:
R
Number:
66
Text:
As an additional cost to play Insidious Dreams, discard X cards from your hand. Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.

1 x Read the Runes
Read the Runes
Read the RunesSet: Onslaught
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
R
Number:
104
Artist:
Alan Pollack
Text:
Draw X cards. For each card drawn this way, discard a card from your hand unless you sacrifice a permanent.

1 x Mana Short
Mana Short
Mana ShortSet: Revised Edition
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
R
Artist:
Dameon Willich
Text:
All opponent's lands are tapped, and opponent's mana pool is emptied. Opponent takes no damage from unspent mana.

1 x Coffin Purge
Coffin Purge
Coffin PurgeSet: Odyssey
Cost:
1
Color:
Black
Type:
Instant
Rarity:
C
Number:
124
Artist:
Pete Venters
Text:
Remove target card in a graveyard from the game. Flashback B (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

1 x Engineered Plague
Engineered Plague
Engineered PlagueSet: Urza's Legacy
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
U
Number:
51
Artist:
Michael Sutfin
Text:
When Engineered Plague comes into play, choose a creature type.All creatures of the chosen type get -1/-1.

2 x Persuasion
Persuasion
PersuasionSet: Odyssey
Cost:
5
Color:
Blue
Type:
Enchant Creature
Rarity:
R
Number:
92
Artist:
Adam Rex
Text:
You control enchanted creature.

1 x Delusions of Mediocrity
Delusions of Mediocrity
Delusions of MediocritySet: Urza's Legacy
Cost:
4
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
30
Artist:
Jeff Laubenstein
Text:
When Delusions of Mediocrity comes into play, gain 10 life.When Delusions of Mediocrity leaves play, lose 10 life.

1 x Callous Oppressor
Callous Oppressor
Callous OppressorSet: Onslaught
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Cephalid
Rarity:
R
Number:
72
Artist:
Justin Sweet
Power:
1
Toughness:
2
Text:
You may choose not to untap Callous Oppressor during your untap step.. As Callous Oppressor comes into play, an opponent chooses a creature type.. T: Gain control of target creature that isn't of the chosen type as long as Callous Oppressor remains tapped.

3 x Duress
Duress
DuressSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
132
Artist:
Lawrence Snelly
Text:
Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card.


Insidious Dreams
Insidious Dreams
Insidious DreamsSet: Torment
Cost:
4
Color:
Black
Type:
Instant
Rarity:
R
Number:
66
Text:
As an additional cost to play Insidious Dreams, discard X cards from your hand. Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.
in the sideboard (Wish target) and Haunting Echoes
Haunting Echoes
Haunting EchoesSet: Odyssey
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
142
Artist:
Arnie Swekel
Text:
Remove all cards in target player's graveyard other than basic land cards from the game. Search that player's library for all cards with the same name as cards removed this way, and remove them from the game. Then that player shuffles his or her library.
main were big surprises for his opponents. In one of his games against MBC, he cast Upheaval
Upheaval
UpheavalSet: Odyssey
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
113
Artist:
Kev Walker
Text:
Return all permanents to their owners' hands.
and floated a ton of mana. The MBC player floated 8 mana and gripped his 4 Smother
Smother
SmotherSet: Onslaught
Cost:
2
Color:
Black
Type:
Instant
Rarity:
U
Number:
170
Artist:
Carl Critchlow
Text:
Destroy target creature with converted mana cost 3 or less. It can't be regenerated.
s in his hand. Jim cast Haunting Echoes
Haunting Echoes
Haunting EchoesSet: Odyssey
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
142
Artist:
Arnie Swekel
Text:
Remove all cards in target player's graveyard other than basic land cards from the game. Search that player's library for all cards with the same name as cards removed this way, and remove them from the game. Then that player shuffles his or her library.
and wiped out most of the MBC player’s deck plus he burned for 8.

Both Alex and Jim picked their decks early on (Alex was planning on playing UW control no matter what). They worked and worked their decks in play testing and FNM. Unfortunately they both fell just shy of winning a slot, but they made good runs at it.

That was my lesson of this Regionals. Pick a deck and stick to it. This appears to be the best way for an average player to do well. Jim sat down with another friend of his and played match after match against GR until they knew exactly what spells mattered and had to be countered and exactly what hands could be kept vs. mulliganed. Jay Rubottom, another player from the local store, went 7-3 with his Soldiers deck that he has been playing for quite a while. He never managed to win FNM with it, but he knew every match-up and could play his deck well. His article (which won a Star City Games article of the week contest) can be found here:

http://www.starcitygames.com/php/news/expandnews.php?Article=4945

The other good thing about this last Regionals is that over 20 people from Pleasanton Sports Cards (the sign says Sports Cards and Chocolates – ask Frank, the store owner, about the name if you ever visit) went down to it. A couple of years ago, no one from the store went to any of the PTQ’s and maybe they went to a Prerelease every once and a while. Now there is enough of a core group that likes to play in the larger tournaments that we’re showing up with a decent showing of players at the bigger tournaments. The bigger tournaments tend to have better players at them. Playing against better players is making the local group stronger.

That is the final part of me living vicariously – knowing that there is a larger group in my local town that is getting better at the game all the time.

Nationals

San Diego isn’t too far from the SF Bay area and I’m planning on going down and seeing if I can grind in. If not, there are side events all weekend and a chance to get tons of cards signed. I particularly like to get basic lands signed as you can use them in just about every deck. I think it adds to the flavor of playing when you use signed cards.

Team Sealed

Team Sealed is the next PTQ and I’ll be practicing for it over the next few weeks. Scour
Scour
ScourSet: Urza's Destiny
Cost:
4
Color:
White
Type:
Instant
Rarity:
U
Number:
18
Artist:
Eric Peterson
Text:
Remove target enchantment from the game. Search its controller's graveyard, hand, and library for all copies of that card and remove them from the game. That player then shuffles his or her library.
ge looks like an interesting set (my next article is going to be on the Prerelease and the Sneak Peek
Peek
PeekSet: Odyssey
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Number:
91
Artist:
Adam Rex
Text:
Look at target player's hand. Draw a card.
at the local store – the Sneak Peek
Peek
PeekSet: Odyssey
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Number:
91
Artist:
Adam Rex
Text:
Look at target player's hand. Draw a card.
is 5/25 if you’re local). If you have any tips that you want to pass my way about playing Team Sealed with this block, please use the email address at the end of this article.


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