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CardShark Content - Nathan Aldana (5/13/2004)

In this article, I plan to analyze one of the more interesting decktypes currently viable in the YGO metagame, the One Turn Kill Scientist deck combo.

The Scientist deck originated in Japan, and later surfaced stateside after the release of the Magicians Force set, the original deckbuild revolved around a mathematical equation of deadly proportions. The Combo works around two cards,

Magical Scientist
1 Star
300/300
Spellcaster/Effect
pay 1000 Life points to special summon one 6 Star or less fusion monster from your Fusion deck in face up attack or defense position. That fusion monster may not attack your opponent directly, and returns to the Fusion deck at end of turn.

and

Catapult Turtle
5 Star
1000/2000
Aqua/Effect
Offer one monster on your side of the field as Tribute to inflict Direct Damage equal to half of the Tribute Monsters ATK to your opponents life points. Monsters that are offered as Tributes for a tribute summon, or other card effects, are excluded

as well as a supply of Fusion monsters of 2100 or more attack, and 6 stars or less (such as Dark Flare Knight, Empress Judge, Punished Eagle, and Roaring Ocean Seasnake), to deal 8000 or more LP damage in a single turn.

Originally, when the combo made its debut, before certain card bans took place, the average scientist build looked like.

Monsters (15)

3x Magical Scientist
3x Catapult Turtle
3x Cannon Soldier
2x Gilasaurus
Mystic Tomato
Mother Grizzly
Witch of the Black Forest
Sangan

Magic Cards (18)
3x Last Will
3x Reasoning
2x Poison of the Old Man
2x MST
Monster Reborn
Premature Burial
Dark Hole
Change of Heart
Harpies Feather Duster
Graceful Charity
Card Destruction
Pot of Greed

Traps (7)
2x Waboku
Mirror Force
Imperial Order
Ring of Destruction
Call of the Haunted
Reckless Greed

Fusion Deck ()

3x Empress Judge
3x Roaring Ocean Seasnake
3x Punished Eagle
2x Thousand Eyes Restrict
2x Dark Baltar the Terrible
2x Ryu Senshi

The deck operated (and still operates) around a simple conceptual point. Using any means necessary to special summon the scientist and Turtle face up. Once this is accomplished (and providing the player still has 7001 LP or more, and their opponent 8000 or less), the deck starts burning LP for Magical Scientist summons of 2100-2200 attack, using the Catapult Turtle to inflict half this value to an opponent. (each 2100 inflicts 1050 for the 1000 you take). After 7 of such summons, your opponent is left with a munificent 650 LP, at which point simply tributing the Magical Scientist and the Catapult Turtle will give you a nice round 8000 LP of damage, ending the game. On a good draw, the combo can be completed on turn one or two, catching a much slower deck totally by surprise.

Cards like Cannon soldier were used to activate the Last Wills via sacrificing themselves, (with two Last Will activated, this is pretty much a guaranteed win) Gilasaurus provides cheap special summoning to tribute for Catapult Turtle, which can also be combed to a Last Will to grab Scientist, Last Will, card Drawing Cards, and Reasoning provide acceleration and the ability to drop creatures into the graveyard to be revived, and the traps provide the defenses needed to stall an attack deck for the crucial turns needed to set up the combo pieces. Ryu Senshi and Dark Altar add some utility to the deck, giving you a backup plan if plan A (the combo) seems impossible to accomplish in a game

Of course, there are ways to counter the deck, such as side decking cards that erase or reflect direct damage (Barrel Behind the Door, Trap of Board Eraser, Life gain cards, etc), or through careful use of hand destruction cards to pre-negate the combo.

As time went on though, the Scientist was restricted to one, slowing the combo itself down a bit, and at the same time, the Dark Flare Knight arrived stateside, opening 2 new Scientist possibilities. Firstly, it was a 6 star 2200, meaning larger damage with the combo, but the real danger was in its effect. Using the card, it was possible to special summon the Mirage Knight card (a 2800 attacker that raises its attack by the base attack of the card, which in triplicate, was a far less LP expensive OTK combo.

Dark Flare Knight
6 Star Warrior/Effect
2200/800 Fusion: “Dark Magician” + “Flame Swordsman” Any damage to the controller of this card from battle involving this monster becomes 0. When this card is destroyed and sent to the Graveyard as a result of battle Special Summon 1 “Mirage Knight” from your hand or Deck.

Mirage Knight Thunder/Effect
2800/2000 This card can only be Special Summoned by the effect of “Dark Flare Knight”. When this card battles another monster, during Damage Calculation increase the ATK of this card by the original ATK of the opponent’s monster. During the End Phase after this card was involved in battle, remove this card from play.

However, the hard part is getting this combo off outside a deck built specifically to hand off a Lava Golem, or creature swap a Goblin Attack Force or similar to suicide run into to pull off the combo, so most decks nowadays either side deck this combo, if they use it at all. So, on the whole, the deck doesn’t see nearly as much play as classical Turtle Scientist.

In the wake of bans, and the appearances of newer cards, Scientist itself has evolved as well from its older form. an average science deck today would look more like:

Monsters (15)
3x Catapult Turtle
3x Cannon Soldier 2x Gilasaurus
2x Mystic Tomato
2x Mother Grizzly
Magical Scientist
Witch of the Black Forest
Sangan

Magic(18)
3x Last Will
3x Reasoning
2x Reload
2x MST
Pot of Greed
Graceful Charity
Card Destruction
Harpies Feather Duster
Dark Hole
Premature Burial
Monster Reborn
Poison of the Old Man

Traps (7)
2x Waboku
Mirror Force
Imperial Order
Ring of Destruction
Call of the Haunted
Reckless Greed

Fusions
3x Dark Flare Knight
3x Empress Judge
3x Punished Eagle
3x Roaring Ocean Seasnake
2x Thousand Eyes Restrict
2x Ryu Senshi
2x Dark Altar the Terrible

In summary, Scientist is a fun, speedy decktype that doesn’t cost an arm and a leg to build. If you want to try the decktype out sometime, just remember, there is no such thing as a perfect deckbuild, and tailoring the deck to your metagame is vital. Other than that, have fun, and happy burning.


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