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In response to Alec Greenberg's article, Circle of Love.
(a counter argument)
In his article, Mr Greenberg detailed his reasons for why he believed that people should adopt an anti-Ravager deck sentiment, in order to break a cycle of it being dominant and then receding as artifact hate steps up. I on the other hand, assert that despite how this would maybe solve things, Mr Greenberg’s assumptions are flawed on two key points. One, he fails to factor in that the current T2, despite the existence of Ravager, has a quite healthy and varied field. The days of Clamped Ravager are well over. Two, he also fails to notice that Ravager is not even the keystone vector of damage within his deck anymore, if anything, he's been relegated to a combo engine and damage counter producing engine, instead of the speedy combo kill of yestermonth.. More of a second stringer and finisher to complement Shrapnel Blast
and Cranial Plating
Artist: Dave Dorman
Text: As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player.
|Set: Fifth Dawn|
Sub Type: Equipment
Text: Equipped creature gets +1/+0 for each artifact you control. BB: Attach Cranial Plating to target creature you control. Equip 1
Lets go a bit more in depth, though. Mr Greenberg posits that, given the nature of Ravager, and its ability to weather hate, the deck will remain viable until decks hate it out to the point of ridiculousness. as such, the metagame will be overran with anti-ravager, which will easily be defeated by the numerous decks out there that don’t rely on Artifacts, forcing the Hate decks out of being competitive, allowing Ravager to triumphant return. He also quotes the 70% Ravager showings of Pre-5d metagame, not bothering to mention that since the Clamp was banned, and 5D was released, ravager is no longer taking the top spots as often. Heck, even BEFORE the bans, a lot of Nationals tourneys worldwide featured a resurgence of Goblins, Tooth and Nail
. The Metagame is not, as he asserts, a gigantic field , predominately controlled by Ravager
|Tooth and Nail|
Artist: Greg Hildebrandt
Text: Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
Another major appeal of his, was for people to simply stop running large amounts of artifacts maindeck. While a lovely notion to think that players will stop playing a deck because one writer believes it is too broken, the ideal is in the end, sadly a simple idealistic pipe dream. Tournament players play because they enjoy the tight interactions, efficient synergy, and fast paced style of tournament level decks. To ask Spike to simply bow to the will of a few Johnnies and Timmies who consider a deck ´´cheap´´ or ´´detrimental to the game´´ is to deny an entire base of fans of their enjoyment of the tcg. Ravager gets played because it is a fast, fun, and powerful deck archetype. Until something changes that fact, it will stay a part of the metagame.
Furthermore, if Ravager IS taking 70% of the field, despite upped levels of artifact hate, multiple powerful control decks like U/W Control and W/G Astral, as well as U/G Witness/Shard in Block, then obviously, running the deck is amazingly safe, as such figures would suggest that Ravager can almost always outrace hate. (It cant anymore. It’s a good deck, but Ravager is past its heyday)
In short, while his attempt at trying to reduce the amount if Ravager players is touching, his arguments are flawed, as are his perceptions of the Metagame. Ravager hate decks don’t win major tourneys. Ravager is NOT the most powerful deck around anymore. Ravager is NOT warping the game. and Ravager is certainly NOT worthy of being banned.
[ Editor's Note: I agree that Ravager should NOT be banned. Banning cards is a last resort to a rampant problem. Ravager is not that kind of problem. ]
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