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A League of My Own - Nathan Olund (2/28/2014)

Magic Leagues are an interesting take on the Limited format. Leagues have a variety of rules that can be adopted, but the core focus is on continually building and tweaking your deck while competing with others who have an equal sized pool of cards. Limited Magic is one of the more interesting and challenging parts of the game because it focuses on creativity, card evaluation, and smart play. So while most leagues stick to a single block, or the current Standard format, this league will be pooling cards from the many different Magic sets. The initial event consisted of two drafts, enough to give each player a pool of about 90 cards (enough to make a Constructed deck).

Here is the structure for my League:
-There are only 8 teams/individuals for each monthly event.
-Each event consists of a Swiss style draft and Single elimination Constructed tournament.
-Card pools are created and expanded via 8 man block drafts.
-No block will ever be repeated in the league.
-Players keep all commons and uncommons from their draft pools.
-The rares are pooled at the end of each draft, and redistributed based on record (first place picks a rare they want in their pool, then second place, and so on)
-Constructed decks are 60 card minimum with 15 card sideboards.
-Winner of the monthly Constructed tournament receives an additional random booster pack to add to their pool.
-No trades are allowed between players.


Draft #1
Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
, Planar Chaos
Planar Chaos
Planar ChaosSet: Judgment
Cost:
3
Color:
Red
Type:
Enchantment
Rarity:
U
Number:
97
Artist:
Ron Spencer

Text:
At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. Whenever a player play a spell, that player flips a coin. If he or she loses the flip, counter that spell.
, Future Sight
Future Sight
Future SightSet: Onslaught
Cost:
5
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
84
Artist:
Matt Cavotta
Text:
Play with the top card of your library revealed. You may play the top card of your library as though it were in your hand.


Since this league will explore all different sets and mechanics from the history of Magic: The Gathering, the most logical place to start was Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
Block. I excitedly drafted Sudden Spoiling
Sudden Spoiling
Sudden SpoilingSet: Time Spiral
Cost:
3
Color:
Black
Type:
Instant
Rarity:
R
Number:
135
Artist:
Alan Pollack
Text:
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Creatures target player controls become 0/2 and lose all abilities until end of turn.
1st pack, 1st pick followed up with Urborg Syphon Mage
Urborg Syphon Mage
Urborg Syphon MageSet: Time Spiral
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Human Spellshaper
Rarity:
C
Number:
139
Artist:
Greg Staples
Power:
2
Toughness:
2
Text:
2B, T, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
and Lightning Axe
Lightning Axe
Lightning AxeSet: Time Spiral
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Number:
168
Artist:
Dan Scott
Text:
As an additional cost to play Lightning Axe, discard a card or pay 5. Lightning Axe deals 5 damage to target creature.
hoping I could get some good Madness cards. The players to my right were snatching up black cards pretty readily so I snatched up some blue cards like Stormcloud Djinn
Stormcloud Djinn
Stormcloud DjinnSet: Time Spiral
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Djinn
Rarity:
U
Number:
82
Artist:
Greg Staples
Power:
3
Toughness:
3
Text:
Flying Stormcloud Djinn can block only creatures with flying. RR: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.
, 2x Think Twice
Think Twice
Think TwiceSet: Time Spiral
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
86
Artist:
Jim Nelson
Text:
Draw a card. Flashback 2U (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
, and Mystical Teachings
Mystical Teachings
Mystical TeachingsSet: Time Spiral
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
C
Number:
69
Artist:
Ron Spears
Text:
Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback 5B (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
. Planar Chaos
Planar Chaos
Planar ChaosSet: Judgment
Cost:
3
Color:
Red
Type:
Enchantment
Rarity:
U
Number:
97
Artist:
Ron Spencer

Text:
At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos. Whenever a player play a spell, that player flips a coin. If he or she loses the flip, counter that spell.
lived up to its name and things quickly “spiraled” out of control. I was able to get a Serra Sphinx
Serra Sphinx
Serra SphinxSet: Planar Chaos
Color:
Blue
Type:
Creature
Sub Type:
Sphinx
Rarity:
r
Number:
62
Artist:
Daren Bader
Power:
4
Toughness:
4
Text:
Flying, vigilance
right away but my black card woes would continue as the player to my left opted to switch to black after being passed Damnation
Damnation
DamnationSet: Planar Chaos
Color:
Black
Type:
Sorcery
Rarity:
r
Number:
85
Artist:
Kev Walker
Text:
Destroy all creatures. They can't be regenerated.
. He then picked up back to back Enslave
Enslave
EnslaveSet: Planar Chaos
Color:
Black
Type:
Enchantment
Sub Type:
Aura
Rarity:
U
Number:
70
Artist:
Zoltan Boros & Gabor Szikszai
Text:
Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
. I was still able to get a minor rebel package with 2x Blightspeaker
Blightspeaker
BlightspeakerSet: Planar Chaos
Color:
Black
Type:
Creature
Sub Type:
Human Rebel Cleric
Rarity:
C
Number:
64
Artist:
Ron Spears
Power:
1
Toughness:
1
Text:
T Target player loses 1 life. 4, T Search your library for a Rebel card with converted mana cost 3 or less and put it into play. Then shuffle your library.
and a Rathi Trapper
Rathi Trapper
Rathi TrapperSet: Planar Chaos
Color:
Black
Type:
Creature
Sub Type:
Human Rebel Rogue
Rarity:
c
Number:
90
Artist:
Pete Venters
Power:
1
Toughness:
2
Text:
B, T Tap target creature.
. I was a little happier when Future Sight
Future Sight
Future SightSet: Onslaught
Cost:
5
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
84
Artist:
Matt Cavotta
Text:
Play with the top card of your library revealed. You may play the top card of your library as though it were in your hand.
came and I was able to get 2x Gathan Raiders
Gathan Raiders
Gathan RaidersSet: Future Sight
Cost:
5
Color:
Red
Type:
Creature
Sub Type:
Human Warrior
Rarity:
C
Number:
99
Artist:
Parente
Power:
3
Toughness:
3
Text:
Hellbent - Gathan Raiders gets +2/+2 if you have no cards in hand.
Morph-Discard a card. (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
, 3x Grave Scrabbler
Grave Scrabbler
Grave ScrabblerSet: Future Sight
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
C
Number:
86
Artist:
Dave Allsop
Power:
2
Toughness:
2
Text:
Madness 1B(If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
When Grave Scrabbler comes into play, if its madness cost was paid, you may return target creature card in a graveyard to its owner's hand.
and 2x Infiltrator il Kor
Infiltrator il Kor
Infiltrator il KorSet: Future Sight
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Kor Rogue
Rarity:
C
Number:
37
Artist:
Jon Foster
Power:
3
Toughness:
1
Text:
Shadow (This creature can block or be blocked by only creatures with shadow.)
Suspend 2-1U(Rather than play this card from your hand, you may pay 1U and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
. I was pretty disappointed with my pool of cards, but had some decent synergy in my deck. I could go hellbent quickly and keep pressure on with Blightspeaker
Blightspeaker
BlightspeakerSet: Planar Chaos
Color:
Black
Type:
Creature
Sub Type:
Human Rebel Cleric
Rarity:
C
Number:
64
Artist:
Ron Spears
Power:
1
Toughness:
1
Text:
T Target player loses 1 life. 4, T Search your library for a Rebel card with converted mana cost 3 or less and put it into play. Then shuffle your library.
and Urborg Syphon Mage
Urborg Syphon Mage
Urborg Syphon MageSet: Time Spiral
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Human Spellshaper
Rarity:
C
Number:
139
Artist:
Greg Staples
Power:
2
Toughness:
2
Text:
2B, T, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
. In the end I went 1-2 with the deck, losing a very close first round match that went to 3 games. We pooled up our rares and I snagged Magus of the Future
Magus of the Future
Magus of the FutureSet: Future Sight
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Human Wizard
Rarity:
R
Number:
40
Artist:
Anthony Francisco
Power:
2
Toughness:
3
Text:
Play with the top card of your library revealed.
You may play the top card of your library.
, Body Double
Body Double
Body DoubleSet: Planar Chaos
Color:
Blue
Type:
Creature
Sub Type:
Shapeshifter
Rarity:
R
Number:
35
Artist:
Steve Prescott
Power:
0
Toughness:
0
Text:
As Body Double comes into play, you may choose a creature card in a graveyard. If you do, Body Double comes into play as a copy of that card.
, Muraganda Petroglyphs
Muraganda Petroglyphs
Muraganda PetroglyphsSet: Future Sight
Cost:
4
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
146
Artist:
Scott Altmann
Text:
Creatures with no abilities get +2/+2.
and Grove of the Burnwillows
Grove of the Burnwillows
Grove of the BurnwillowsSet: Future Sight
Cost:
0
Type:
Land
Rarity:
R
Number:
176
Artist:
David Hudnut
Text:
T Add 1 to your mana pool.
T Add R or G to your mana pool. Each opponent gains 1 life.
.


Draft #2
Mirrodin, Darksteel, Fifth Dawn


Mirrodin was one of the most logical blocks to visit next since it offered a high percentage of artifacts that could be used for the 60 card Constructed tournament. While making a 40 card deck out of the equivalent of 6 boosters is rarely a challenge, constructing a 60 card deck was something we all knew would be more challenging. Some players opted to force colors from the first draft in order to strengthen their constructed pool, others, like myself, tried to make the best out the draft and not tie myself down too early. My Mirrodin pack gave me Grab the Reins
Grab the Reins
Grab the ReinsSet: Mirrodin
Cost:
4
Color:
Red
Type:
Instant
Rarity:
U
Number:
95
Artist:
Michael Sutfin
Text:
Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. Entwine 2R (Choose both if you pay the entwine cost.)
1st pick, followed by Terror
Terror
TerrorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Ron Spencer
Text:
Buries target creature. Cannot target black creatures or artifact creatures.
, Betrayal of Flesh
Betrayal of Flesh
Betrayal of FleshSet: Mirrodin
Cost:
6
Color:
Black
Type:
Instant
Rarity:
U
Number:
58
Artist:
Wayne England
Text:
Choose one - Destroy target creature; or return target creature card from your graveyard to play. Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.)
, Shatter
Shatter
ShatterSet: Revised Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Shatter destroys target artifact.
, and Vulshok Battlegear
Vulshok Battlegear
Vulshok BattlegearSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
272
Artist:
Kevin Dobler
Text:
Equipped creature gets +3/+3. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
. I happily opened an Æther Vial
Æther Vial
Æther VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.
in Darksteel and snagged 2x Vulshok Sorcerer
Vulshok Sorcerer
Vulshok SorcererSet: Fifth Dawn
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Human Shaman
Rarity:
C
Number:
80
Power:
1
Toughness:
1
Text:
Haste. Tap: Vulshok Sorcerer deals 1 damage to target creature or player.
and a Whispersilk Cloak
Whispersilk Cloak
Whispersilk CloakSet: Darksteel
Cost:
3
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
160
Artist:
Luca Zontini
Text:
Equipped creature is unblockable and can't be the target of spells or abilities. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
. I added in some modular guys and tried to stay heavy artifact as I had drafted a Frogmite
Frogmite
FrogmiteSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
C
Number:
172
Artist:
Terese Nielsen
Text:
Affinity for artifacts (This spell costs 1 less to play for each artifact you control.)
and Myr Enforcer
Myr Enforcer
Myr EnforcerSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
211
Artist:
Greg Staples
Power:
4
Toughness:
4
Text:
Affinity for artifacts (This spell costs 1 less to play for each artifact you control.)
too. I went 3-0 during this draft and snagged Joiner Adept
Joiner Adept
Joiner AdeptSet: Fifth Dawn
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
R
Number:
89
Artist:
Christopher Rush
Power:
2
Toughness:
1
Text:
Lands you control have "Tap: Add one mana of any color to your mana pool."
, Salvaging Station
Salvaging Station
Salvaging StationSet: Fifth Dawn
Cost:
6
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
148
Text:
Tap: Return target noncreature artifact with a converted mana cost of 1 or less from your graveyard to play. Whenever a creature is put into your graveyard from play, you may untap Salvaging Station.
, and Door to Nothingness
Door to Nothingness
Door to NothingnessSet: Fifth Dawn
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
115
Text:
Door to Nothingness comes into play tapped. WWUUBBRRGG, Tap, Sacrifice Door to Nothingness: Target player loses the game.
(it was a weak pool of rares).


Constructed Pool

So after these first 2 drafts my pool of cards looks like this:

Artifacts (26):
1: Æther Vial
Æther Vial
Æther VialSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
91
Artist:
Greg Hildebrandt
Text:
At the begining of your upkeep you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play.

1: Arcane Spyglass
Arcane Spyglass
Arcane SpyglassSet: Darksteel
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
93
Artist:
Trevor Hairsine
Text:
2, T, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass. Remove three charge counters from Arcane Spyglass: Draw a card.

1: Arcbound Crusher
Arcbound Crusher
Arcbound CrusherSet: Darksteel
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
U
Number:
95
Artist:
Michael Sutfin
Power:
0
Toughness:
0
Text:
Trample. Whenever another artifact comes into play, put a +1/+1 counter on Arcbound Crusher. Modular 1 (This comes into play with one +1/+1 counters on it. When it's put into the graveyard, you may put its +1/+1 counters on target artifact creature)

1: Arcbound Hybrid
Arcbound Hybrid
Arcbound HybridSet: Darksteel
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
C
Number:
97
Artist:
Alan Pollack
Power:
0
Toughness:
0
Text:
Haste. Modular 2 (This comes into play with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)

1: Arcbound Worker
Arcbound Worker
Arcbound WorkerSet: Darksteel
Color:
Colorless
Type:
Artifact Creature
Rarity:
C
Number:
104
Artist:
Darrell Riche
Power:
0
Toughness:
0
Text:
Modular 1 (This comes into play with one +1/+1 counters on it. When it's put into the graveyard, you may put its +1/+1 counters on target artifact creature)

1: Baton of Courage
Baton of Courage
Baton of CourageSet: Fifth Dawn
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
105
Text:
Sunburst You may play Baton of Courage at any time you could play an instant. Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.

1: Composite Golem
Composite Golem
Composite GolemSet: Fifth Dawn
Cost:
6
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Golem
Rarity:
U
Number:
111
Power:
4
Toughness:
4
Text:
Sacrifice Composite Golem: Add WUBRG to your mana pool.

1: Door to Nothingness
Door to Nothingness
Door to NothingnessSet: Fifth Dawn
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
115
Text:
Door to Nothingness comes into play tapped. WWUUBBRRGG, Tap, Sacrifice Door to Nothingness: Target player loses the game.

1: Dross Scorpion
Dross Scorpion
Dross ScorpionSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
C
Number:
164
Artist:
Jim Nelson
Text:
Whenever Dross Scorpion or another artifact creature is put into a graveyard from play, you may untap target artifact.

1: Frogmite
Frogmite
FrogmiteSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
C
Number:
172
Artist:
Terese Nielsen
Text:
Affinity for artifacts (This spell costs 1 less to play for each artifact you control.)

1: Lantern of Insight
Lantern of Insight
Lantern of InsightSet: Fifth Dawn
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
135
Text:
Players play with the top card of their libraries revealed. Tap, Sacrifice Lantern of Insight: Target player shuffles his or her library.

1: Myr Enforcer
Myr Enforcer
Myr EnforcerSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
211
Artist:
Greg Staples
Power:
4
Toughness:
4
Text:
Affinity for artifacts (This spell costs 1 less to play for each artifact you control.)

1: Myr Moonvessel
Myr Moonvessel
Myr MoonvesselSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
133
Artist:
Dany Orizio
Power:
1
Toughness:
1
Text:
When Myr Moonvessel is put into a graveyard from play, add 1 to your mana pool.

1: Myr Quadropod
Myr Quadropod
Myr QuadropodSet: Fifth Dawn
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
138
Power:
1
Toughness:
4
Text:
3: Switch Myr Quadrapod's power and toughness until end of turn.

1: Oxidda Golem
Oxidda Golem
Oxidda GolemSet: Darksteel
Cost:
6
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Golem
Rarity:
C
Number:
135
Artist:
Greg Staples
Power:
3
Toughness:
2
Text:
Haste, Affinity for Mountains.

1: Salvaging Station
Salvaging Station
Salvaging StationSet: Fifth Dawn
Cost:
6
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
148
Text:
Tap: Return target noncreature artifact with a converted mana cost of 1 or less from your graveyard to play. Whenever a creature is put into your graveyard from play, you may untap Salvaging Station.

1: Skyreach Manta
Skyreach Manta
Skyreach MantaSet: Fifth Dawn
Cost:
5
Color:
Colorless
Type:
Artifact Creature
Rarity:
C
Number:
152
Artist:
Christopher Moeller
Power:
0
Toughness:
0
Text:
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost) Flying 0/0

1: Spawning Pit
Spawning Pit
Spawning PitSet: Darksteel
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
141
Artist:
Tony Szczudlo
Text:
Sacrifice a creature: Put a charge counter on Spawning Pit. 1, Remove two charge counters from Spawning Pit: Put a 2/2 Spawn artifact creature token into play.

1: Spinal Parasite
Spinal Parasite
Spinal ParasiteSet: Fifth Dawn
Cost:
5
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Insect
Rarity:
U
Number:
155
Artist:
Cyril van Der Hae
Power:
-1
Toughness:
-1
Text:
Sunburst Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.

1: Spincrusher
Spincrusher
SpincrusherSet: Darksteel
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Rarity:
U
Number:
144
Artist:
Greg Staples
Power:
2
Text:
Whenever Spinecrusher blocks, put a +1/+1 counter on it. Remove a +1/+1 counter from Spinecrusher: Spinecrusher is unblockable this turn.

1: Suntouched Myr
Suntouched Myr
Suntouched MyrSet: Fifth Dawn
Cost:
3
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
160
Power:
0
Toughness:
0
Text:
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.) 0/0

1: Tanglebloom
Tanglebloom
TanglebloomSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
258
Artist:
Val Mayerik
Text:
1, T: You gain 1 life.

1: Thermal Navigator
Thermal Navigator
Thermal NavigatorSet: Fifth Dawn
Cost:
3
Color:
Colorless
Type:
Artifact Creature
Rarity:
C
Number:
162
Power:
2
Toughness:
2
Text:
Sacrifice an artifact: Thermal Navigator gains flying until end of turn.

1: Vulshok Battlegear
Vulshok Battlegear
Vulshok BattlegearSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
272
Artist:
Kevin Dobler
Text:
Equipped creature gets +3/+3. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)

1: Wayfarer's Bauble
Wayfarer's Bauble
Wayfarer's BaubleSet: Fifth Dawn
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
165
Artist:
Darrel Riche
Text:
2, Tap, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card into plya tapped. Then shuffle your library.

1: Whispersilk Cloak
Whispersilk Cloak
Whispersilk CloakSet: Darksteel
Cost:
3
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
C
Number:
160
Artist:
Luca Zontini
Text:
Equipped creature is unblockable and can't be the target of spells or abilities. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)


Red (16):
1: Echoing Ruin
Echoing Ruin
Echoing RuinSet: Darksteel
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
59
Artist:
Greg Staples
Text:
Destroy target artifact and all other artifacts with the same name as that artifact.

1: Fists of the Anvil
Fists of the Anvil
Fists of the AnvilSet: Mirrodin
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Number:
91
Artist:
Pete Venters
Text:
Target creature gets +4/+0 until end of turn.

2: Gathan Raiders
Gathan Raiders
Gathan RaidersSet: Future Sight
Cost:
5
Color:
Red
Type:
Creature
Sub Type:
Human Warrior
Rarity:
C
Number:
99
Artist:
Parente
Power:
3
Toughness:
3
Text:
Hellbent - Gathan Raiders gets +2/+2 if you have no cards in hand.
Morph-Discard a card. (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

1: Goblin Archaeologist
Goblin Archaeologist
Goblin ArchaeologistSet: Darksteel
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Goblin Artificer
Rarity:
U
Number:
63
Artist:
Jim Nelson
Power:
1
Toughness:
2
Text:
R, T: Flip a coin. If you win the flip destroy target artifact and untap Goblin Archaeologist. If you lose the flip sacrifice Goblin Archaeologist.

1: Grab the Reins
Grab the Reins
Grab the ReinsSet: Mirrodin
Cost:
4
Color:
Red
Type:
Instant
Rarity:
U
Number:
95
Artist:
Michael Sutfin
Text:
Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. Entwine 2R (Choose both if you pay the entwine cost.)

1: Keldon Marauders
Keldon Marauders
Keldon MaraudersSet: Planar Chaos
Color:
Red
Type:
Creature
Sub Type:
Human Warrior
Rarity:
C
Number:
102
Artist:
Alex Horley-Orlandelli
Power:
3
Toughness:
3
Text:
Vanishing 2 (This permanent comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders comes into play or leaves play, it deals 1 damage to target player.

1: Lightning Axe
Lightning Axe
Lightning AxeSet: Time Spiral
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Number:
168
Artist:
Dan Scott
Text:
As an additional cost to play Lightning Axe, discard a card or pay 5. Lightning Axe deals 5 damage to target creature.

1: Mana Geyser
Mana Geyser
Mana GeyserSet: Fifth Dawn
Cost:
5
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
75
Text:
Add R to your mana pool for each tapped land opponents control.

2: Seething Song
Seething Song
Seething SongSet: Mirrodin
Cost:
3
Color:
Red
Type:
Instant
Rarity:
C
Number:
104
Artist:
Martina Pilcerova
Text:
Add RRRRR to your mana pool.

1: Shatter
Shatter
ShatterSet: Revised Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Shatter destroys target artifact.

1: Stingscourger
Stingscourger
StingscourgerSet: Planar Chaos
Color:
Red
Type:
Creature
Sub Type:
Goblin Warrior
Rarity:
C
Number:
107
Artist:
Wayne Reynolds
Power:
2
Toughness:
2
Text:
Echo 3R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Stingscourger comes into play, return target creature an opponent controls to its owner's hand.

1: Unforge
Unforge
UnforgeSet: Darksteel
Cost:
3
Color:
Red
Type:
Instant
Rarity:
C
Number:
71
Artist:
Kev Walter
Text:
Destroy target Equipment. If that Equipment was attached to a creature. Unforge deals 2 damage to that creature.

2: Vulshok Sorcerer
Vulshok Sorcerer
Vulshok SorcererSet: Fifth Dawn
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Human Shaman
Rarity:
C
Number:
80
Power:
1
Toughness:
1
Text:
Haste. Tap: Vulshok Sorcerer deals 1 damage to target creature or player.


Blue (17):
1: Body Double
Body Double
Body DoubleSet: Planar Chaos
Color:
Blue
Type:
Creature
Sub Type:
Shapeshifter
Rarity:
R
Number:
35
Artist:
Steve Prescott
Power:
0
Toughness:
0
Text:
As Body Double comes into play, you may choose a creature card in a graveyard. If you do, Body Double comes into play as a copy of that card.

1: Dismal Failure
Dismal Failure
Dismal FailureSet: Planar Chaos
Color:
Blue
Type:
Instant
Rarity:
U
Number:
39
Artist:
Dan Scott
Text:
Counter target spell. Its controller discards a card.

1: Dream Stalker
Dream Stalker
Dream StalkerSet: Time Spiral
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
C
Number:
58
Artist:
Brian Despain
Power:
1
Toughness:
5
Text:
When Dream Stalker comes into play, return a permanent you control to its owner's hand.

2: Infiltrator il Kor
Infiltrator il Kor
Infiltrator il KorSet: Future Sight
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Kor Rogue
Rarity:
C
Number:
37
Artist:
Jon Foster
Power:
3
Toughness:
1
Text:
Shadow (This creature can block or be blocked by only creatures with shadow.)
Suspend 2-1U(Rather than play this card from your hand, you may pay 1U and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)

1: Leaden Fists
Leaden Fists
Leaden FistsSet: Future Sight
Cost:
3
Color:
Blue
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
38
Artist:
Shishizaru
Text:
Flash (You may play this spell any time you could play an instant.)
Enchant creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.

1: Magus of the Future
Magus of the Future
Magus of the FutureSet: Future Sight
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Human Wizard
Rarity:
R
Number:
40
Artist:
Anthony Francisco
Power:
2
Toughness:
3
Text:
Play with the top card of your library revealed.
You may play the top card of your library.

1: Mystical Teachings
Mystical Teachings
Mystical TeachingsSet: Time Spiral
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
C
Number:
69
Artist:
Ron Spears
Text:
Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback 5B (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

1: Narcomoeba
Narcomoeba
NarcomoebaSet: Future Sight
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
U
Number:
54
Artist:
Matt Stewart
Power:
1
Toughness:
1
Text:
Flying
When Narcomoeba is put into your graveyard from your library, you may put it into play.

1: Reality Strobe
Reality Strobe
Reality StrobeSet: Future Sight
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
43
Artist:
Dan Scott
Text:
Return target permanent to its owner's hand. Remove Reality Strobe from the game with three time counters on it.
Suspend 3-2U(Rather than play this card from your hand, you may pay 2U and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

1: Riptide Pilferer
Riptide Pilferer
Riptide PilfererSet: Planar Chaos
Color:
Blue
Type:
Creature
Sub Type:
Merfolk Rogue
Rarity:
u
Number:
60
Artist:
Steve Prescott
Power:
1
Toughness:
1
Text:
Whenever Riptide Pilferer deals combat damage to a player, that player discards a card. Morph U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

1: Stormcloud Djinn
Stormcloud Djinn
Stormcloud DjinnSet: Time Spiral
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Djinn
Rarity:
U
Number:
82
Artist:
Greg Staples
Power:
3
Toughness:
3
Text:
Flying Stormcloud Djinn can block only creatures with flying. RR: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.

1: Synchronous Sliver
Synchronous Sliver
Synchronous SliverSet: Planar Chaos
Color:
Blue
Type:
Creature
Sub Type:
Sliver
Rarity:
C
Number:
48
Artist:
E. M. Gist
Power:
3
Toughness:
3
Text:
All Slivers have vigilance.

2: Think Twice
Think Twice
Think TwiceSet: Time Spiral
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
86
Artist:
Jim Nelson
Text:
Draw a card. Flashback 2U (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

1: Tidewalker
Tidewalker
TidewalkerSet: Planar Chaos
Color:
Blue
Type:
Creature
Sub Type:
Elemental
Rarity:
U
Number:
49
Artist:
Dave Kendall
Power:
*
Toughness:
*
Text:
Tidewalker comes into play with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it.

1: Unblinking Bleb
Unblinking Bleb
Unblinking BlebSet: Future Sight
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Illusion
Rarity:
C
Number:
45
Artist:
Shishizaru
Power:
1
Toughness:
3
Text:
Morph 2U(You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)


Black (16)
1: Betrayal of Flesh
Betrayal of Flesh
Betrayal of FleshSet: Mirrodin
Cost:
6
Color:
Black
Type:
Instant
Rarity:
U
Number:
58
Artist:
Wayne England
Text:
Choose one - Destroy target creature; or return target creature card from your graveyard to play. Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.)

2: Blightspeaker
Blightspeaker
BlightspeakerSet: Planar Chaos
Color:
Black
Type:
Creature
Sub Type:
Human Rebel Cleric
Rarity:
C
Number:
64
Artist:
Ron Spears
Power:
1
Toughness:
1
Text:
T Target player loses 1 life. 4, T Search your library for a Rebel card with converted mana cost 3 or less and put it into play. Then shuffle your library.

1: Blind Creeper
Blind Creeper
Blind CreeperSet: Fifth Dawn
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Zombie Beast
Rarity:
C
Number:
42
Power:
3
Toughness:
3
Text:
Whenever a player plays a spell, Blind Creeper gets -1/-1 until end of turn.

1: Dross Prowler
Dross Prowler
Dross ProwlerSet: Mirrodin
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
C
Number:
64
Artist:
Michael Sutfin
Power:
2
Toughness:
1
Text:
Fear

1: Fleshgrafter
Fleshgrafter
FleshgrafterSet: Fifth Dawn
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Human Warrior
Rarity:
C
Number:
51
Power:
2
Toughness:
2
Text:
Discard an artifact card from your hand: Flesh Grafter gets +2/+2 until end of turn.

3: Grave Scrabbler
Grave Scrabbler
Grave ScrabblerSet: Future Sight
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
C
Number:
86
Artist:
Dave Allsop
Power:
2
Toughness:
2
Text:
Madness 1B(If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
When Grave Scrabbler comes into play, if its madness cost was paid, you may return target creature card in a graveyard to its owner's hand.

1: Lose Hope
Lose Hope
Lose HopeSet: Fifth Dawn
Cost:
2
Color:
Black
Type:
Instant
Rarity:
C
Number:
52
Text:
Target creature gets -1/-1 until end of turn. Scry 2

1: Melancholy
Melancholy
MelancholySet: Planar Chaos
Color:
Black
Type:
Enchantment
Sub Type:
Aura
Rarity:
c
Number:
88
Artist:
Lars Grant-West
Text:
Enchant creature When Melancholy comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Melancholy unless you pay B.

1: Moriok Scavenger
Moriok Scavenger
Moriok ScavengerSet: Mirrodin
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Human Rogue
Rarity:
C
Number:
68
Artist:
Puddnhead
Power:
2
Toughness:
3
Text:
When Moriok Scavenger comes into play, you may return target artifact creature card from your graveyard to your hand.

1: Rathi Trapper
Rathi Trapper
Rathi TrapperSet: Planar Chaos
Color:
Black
Type:
Creature
Sub Type:
Human Rebel Rogue
Rarity:
c
Number:
90
Artist:
Pete Venters
Power:
1
Toughness:
2
Text:
B, T Tap target creature.

1: Terror
Terror
TerrorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Ron Spencer
Text:
Buries target creature. Cannot target black creatures or artifact creatures.

1: Urborg Syphon Mage
Urborg Syphon Mage
Urborg Syphon MageSet: Time Spiral
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Human Spellshaper
Rarity:
C
Number:
139
Artist:
Greg Staples
Power:
2
Toughness:
2
Text:
2B, T, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.

1: Vampiric Sliver
Vampiric Sliver
Vampiric SliverSet: Time Spiral
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Sliver
Rarity:
U
Number:
140
Artist:
Thomas M. Baxa
Power:
3
Toughness:
3
Text:
All Slivers have "Whenever a creature dealt damage by this creature this turn is put into a graveyard, put a +1/+1 counter on this creature."


Green (8)
1: Aether Web
Web
WebSet: Revised Edition
Cost:
1
Color:
Green
Type:
Enchant Creature
Rarity:
R
Artist:
Rob Alexander
Text:
Target creature gains +0/+2 and can now block flying creatures, though it does not gain flying ability.

1: Chameleon Blur
Chameleon Blur
Chameleon BlurSet: Time Spiral
Cost:
4
Color:
Green
Type:
Instant
Rarity:
C
Number:
192
Artist:
Anthony S. Waters
Text:
Prevent all damage that creatures would deal to players this turn.

1: Edge of Autumn
Edge of Autumn
Edge of AutumnSet: Future Sight
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
144
Artist:
Jean-Sébastien Rossbach
Text:
If you control four or fewer lands, search your library for a basic land card, put it into play tapped, then shuffle your library.
Cycling-Sacrifice a land. (Sacrifice a land, Discard this card. Draw a card.)

1: Herd Gnarr
Herd Gnarr
Herd GnarrSet: Time Spiral
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Beast
Rarity:
C
Number:
200
Artist:
Daren Bader
Power:
2
Toughness:
2
Text:
Whenever another creature comes into play under your control, Herd Gnarr gets +2/+2 until end of turn.

1: Joiner Adept
Joiner Adept
Joiner AdeptSet: Fifth Dawn
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
R
Number:
89
Artist:
Christopher Rush
Power:
2
Toughness:
1
Text:
Lands you control have "Tap: Add one mana of any color to your mana pool."

1: Muraganda Petroglyphs
Muraganda Petroglyphs
Muraganda PetroglyphsSet: Future Sight
Cost:
4
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
146
Artist:
Scott Altmann
Text:
Creatures with no abilities get +2/+2.

1: Nourish
Nourish
NourishSet: Darksteel
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
78
Artist:
Scott M. Fischer
Text:
You gain 6 life.

1: Petrified Plating
Petrified Plating
Petrified PlatingSet: Future Sight
Cost:
3
Color:
Green
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
133
Artist:
Zoltan Boros & Gabor Szikszai
Text:
Enchant creature
Enchanted creature gets +2/+2.
Suspend 2-G(Rather than play this card from your hand, you may pay G and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)


White (1)
1: Ghost Tactician
Ghost Tactician
Ghost TacticianSet: Planar Chaos
Color:
White
Type:
Creature
Sub Type:
Spirit Spellshaper
Rarity:
C
Number:
6
Artist:
Zoltan Boros & Gabor Szikszai
Power:
2
Toughness:
5
Text:
W, T, Discard a card: Creatures you control get +1/+0 until end of turn.


Lands (3)
1: Ancient Den
Ancient Den
Ancient DenSet: Mirrodin
Color:
Land
Type:
Artifact Land
Rarity:
C
Number:
278
Artist:
Rob Alexander
Text:
(Ancient Den isn't a spell.) T: Add W to your mana pool.

1: Dakmor Salvage
Dakmor Salvage
Dakmor SalvageSet: Future Sight
Cost:
0
Type:
Land
Rarity:
U
Number:
169
Artist:
John Avon
Text:
Dakmor Salvage comes into play tapped.
T Add B to your mana pool.
Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

1: Grove of the Burnwillows
Grove of the Burnwillows
Grove of the BurnwillowsSet: Future Sight
Cost:
0
Type:
Land
Rarity:
R
Number:
176
Artist:
David Hudnut
Text:
T Add 1 to your mana pool.
T Add R or G to your mana pool. Each opponent gains 1 life.



So how would you build a 60 card deck from this?

Does the format sound interesting to you? Balance
Balance
BalanceSet: Revised Edition
Cost:
2
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Mark Poole
Text:
Whichever player has more lands in play must discard enough lands of his or her choice to equalize the number of lands both players have in play. Next, equalize the cards in hand and then creatures in play the same way. Creatures lost in this manner are considered buried.
d?

I'd love to hear feedback. Thanks for reading.

The next event will be a Constructed tournament, followed by an Onslaught
Onslaught
OnslaughtSet: Exodus
Cost:
1
Color:
Red
Type:
Enchantment
Rarity:
C
Number:
92
Artist:
Paolo Parente
Text:
Whenever you successfully cast a creature spell, tap target creature.
, Legions, Scour
Scour
ScourSet: Urza's Destiny
Cost:
4
Color:
White
Type:
Instant
Rarity:
U
Number:
18
Artist:
Eric Peterson
Text:
Remove target enchantment from the game. Search its controller's graveyard, hand, and library for all copies of that card and remove them from the game. That player then shuffles his or her library.
ge draft.


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