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CardShark Content - Nick Rohr (4/17/2001)

Reinventing Casual Play (04.17.01)

Some of us players have discovered that Magic can gain competition pretty easily, and it mounts fast. Tension grows and people are at each other’s throats. Whatever happened to Magic for fun? This may seem like a big hill to climb, but it makes Magic more fun than playing to win. We all know the combo using Tolarian Academy
Tolarian Academy
Tolarian AcademySet: Urza's Saga
Color:
Land
Type:
Legendary Land
Rarity:
R
Number:
330
Artist:
Stephen Daniele
Text:
T: Add U to your mana pool for each artifact you control.
, Mind Over Matter
Mind Over Matter
Mind Over MatterSet: Exodus
Cost:
6
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
40
Artist:
Keith Parkinson
Text:
Choose and discard a card: Tap or untap target artifact, creature, or land.
, and Stroke of Genius
Stroke of Genius
Stroke of GeniusSet: Urza's Saga
Cost:
4
Color:
Blue
Type:
Instant
Rarity:
R
Number:
100
Artist:
Carl Critchlow
Text:
Target player draws X cards.
. I give credit to the masterminds behind that concept and the Wildfire
Wildfire
WildfireSet: Portal Second Age
Cost:
6
Color:
Red
Type:
Sorcery
Rarity:
R
Artist:
Rob Alexander
Text:
You destroy four of your lands and your opponent destroys four of his or her lands. Then Wildfire deals 4 damage to each creature. (This includes your creatures.)
decks worked fine. But that’s the thing, they worked, WORKED, we need to move on. Try some new ideas, Squirrel decks are fun, but how about variants. I mean try new ideas, like Altar of Dementia, mill their deck with squirrels (throw me a frickin bone here!). Get creative, host an Unglued tourney.

This deck tries to be original. It kills all players at the same time. I call it the KING LOSER deck. Best played in Multi-player game. Then see the looks on their faces. Nothing beats that.

Red (10)
4:Flame Rift
Flame Rift
Flame RiftSet: Nemesis
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
80
Artist:
Ben Thompson
Text:
Flame Rift deals 4 damage to each player.
(Damages all players)
4:Earthquake
Earthquake
EarthquakeSet: Revised Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
R
Artist:
Dan Frazier
Text:
Does X damage to each player and each non-flying creature in play.
(Damages all players and creatures)
2:Firestorm
Firestorm
FirestormSet: Weatherlight
Cost:
1
Color:
Red
Type:
Instant
Rarity:
R
Artist:
Jeff Miracola
Text:
Choose and discard X cards: Firestorm deals X damage to each of X target creatures and/or players.
(Damages all players and creatures)

Artifacts (4)
4:Barbed Wire
Barbed Wire
Barbed WireSet: Mercadian Masques
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
287
Artist:
Ron Spencer
Text:
At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.2: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
(Damages all players)

Black (20)
4:Pestilence
Pestilence
PestilenceSet: Revised Edition
Cost:
4
Color:
Black
Type:
Enchantment
Rarity:
C
Artist:
Jesper Myrfors
Text:
B: Do 1 damage to each creature and to both players.If there are no creatures in play at the end of any turn, Pestilence must be discarded.
(Damages all players and creatures)
4:Crypt Rats
Crypt Rats
Crypt RatsSet: Visions
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Rats
Rarity:
C
Artist:
Paul Lee
Power:
1
Toughness:
1
Text:
X: Crypt Rats deals X damage to each creature and player. Spend only black mana in this way.
(Direct Damage to all players and creatures)
4:Forsaken Wastes
Forsaken Wastes
Forsaken WastesSet: Mirage
Cost:
3
Color:
Black
Type:
Enchant World
Rarity:
R
Artist:
Kev Walker
Text:
Players cannot gain life.During each player's upkeep, that player loses 1 life.If Forsaken Wastes is the target of a successfully cast spell, that spell's caster loses 5 life.
(Damages all players\Disables all life gaining)
4:Lim-Dul’s Hex
Hex
HexSet: Ravnica City of Guilds
Cost:
6
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
89
Artist:
Michael Sutfin
Text:
Destroy six target creatures.
(Damages all players)
4: Plague Spitter
Plague Spitter
Plague SpitterSet: Invasion
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Horror
Rarity:
U
Number:
119
Artist:
Chippy
Power:
2
Toughness:
2
Text:
At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player.When Plague Spitter is put into a graveyard from play, Plague Spitter deals 1 damage to each creature and each player.
s (Damages all players)

Land (26)
13:Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.

13:Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.


You get the idea. Just damage everyone and everything. It’s a deck based on draws. Not your style?

Try something new. Sligh isn’t just a word they just came up with off hand! Name yourself after a deck that’s new and works. Word spreads.

Here’s a crazy idea. Each player brings a bunch of commons. Decide on how this works (i.e.- people use their own pile or share, or trade piles, etc.) then each player supplies the lands too. Then, each player (time allotted or not) makes a deck right there! Something I’d like to see is a tourney with only Counterspell
Counterspell
CounterspellSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Poole
Text:
Counters target spell as it is being cast.
decks. To see who could safely cast something and how many counters would pile up on top of each other.

Or perhaps an all Burn tourney. To see could end the game the fastest using those chess clocks.

See, casual play, in all essence, is the best part about Magic. It reduces competition and raises the fun value of the whole game. With that said I’m going to go make an Unglued deck and try it out on some friends.


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