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The Evolution of a Standard Goblin Deck - Nik Zitomer (12/15/2008)

My first attempt at a deck for FNM was a Bant
Bant
BantSet: Planechase
Cost:
0
Color:
Colorless
Type:
Plane
Sub Type:
Alara
Rarity:
C
Number:
4
Artist:
Michael Komarck
Text:
All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.) Whenever you roll {C}, put a divinity counter on target green, white, or blue creature. That creature is indestructible as long as it has a divinity counter on it.
agro deck that failed miserably (see previous article). As alluded to in that article, I decided to try out a goblin deck in standard, as I saw another player using Siege-Gang Commander, and I had not fully checked to see what cards had returned to legality since I had been away (I missed 9th edition entirely, and am coming back with 10th). Knowing that this card was one that I have 3 of, and that I had a old goblin deck to raid for cards, I decided to try out the conversion to standard.

First off, I lose LOTS of good cards, obviously.
No Goblin Grenade
Goblin Grenade
Goblin GrenadeSet: Fallen Empires
Cost:
1
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
114
Artist:
Ron Spencer
Text:
Sacrifice a Goblin to have Goblin Grenade deal 5 damage to one target.
s
No Goblin Sharpshooter
Goblin Sharpshooter
Goblin SharpshooterSet: Onslaught
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
R
Number:
207
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Goblin Sharpshooter doesn't untap during your untap step. Whenever a. creature is put into a graveyard from play, untap Goblin Sharpshooter.. T: Goblin Sharpshooter deals 1 damage to target creature or player.
s
No Goblin Warchief
Goblin Warchief
Goblin WarchiefSet: Scourge
Cost:
3
Color:
Red
Sub Type:
Goblin
Rarity:
U
Number:
97
Artist:
Tim Hildebrandt
Power:
2
Toughness:
2
Text:
Goblin spells you play cost 1 less to play.
Goblins you control have haste.
’s
No Shrapnel Blast
Shrapnel Blast
Shrapnel BlastSet: Mirrodin
Cost:
2
Color:
Red
Type:
Instant
Rarity:
U
Number:
106
Artist:
Dave Dorman
Text:
As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player.
s with Great Furnace
Great Furnace
Great FurnaceSet: Mirrodin
Color:
Land
Type:
Artifact Land
Rarity:
C
Number:
282
Artist:
Rob Alexander
Text:
(Great Furnace isn't a spell.) T: Add R to your mana pool.
s
So much lost….

So let’s see what I can gain in Standard. Well, there are a lot of really good black goblins now, and I never messed with black in this deck before, so that should be fun. First and foremost, I had to go get four copies each of Auntie’s Hovel, Graven Cairns
Graven Cairns
Graven CairnsSet: Future Sight
Cost:
0
Type:
Land
Rarity:
R
Number:
175
Artist:
Anthony S. Waters
, Mad Auntie
Mad Auntie
Mad AuntieSet: Lorwyn
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Goblin Shaman
Rarity:
R
Number:
123
Artist:
Wayne Reynolds
Power:
2
Toughness:
2
Text:
Other Goblin creatures you control get +1/+1. T: Regenerate another target Goblin.
, Frogtosser Banneret
Frogtosser Banneret
Frogtosser BanneretSet: Morningtide
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Goblin Rogue
Rarity:
C
Number:
64
Artist:
Ralph Horsley
Power:
1
Toughness:
1
Text:
Haste Goblin spells and Rogue spells you play cost 1 less to play.
, and Earwig Squad
Earwig Squad
Earwig SquadSet: Morningtide
Cost:
5
Color:
Black
Type:
Creature
Sub Type:
Goblin Rogue
Rarity:
R
Number:
60
Artist:
Warren Mahy
Power:
5
Toughness:
3
Text:
Prowl 2B(You may play this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When Earwig Squad comes into play, if its prowl cost was paid, search target opponent's library for three cards and remove them from the game. Then that player shuffles his or her library.
. This was easier than I expected as my local shop had almost all of them, and I got the rest right here on Cardshark! The initial build was as follows:

4 Mad Auntie
Mad Auntie
Mad AuntieSet: Lorwyn
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Goblin Shaman
Rarity:
R
Number:
123
Artist:
Wayne Reynolds
Power:
2
Toughness:
2
Text:
Other Goblin creatures you control get +1/+1. T: Regenerate another target Goblin.

3 Siege-Gang Commander
4 Raging Goblin
Raging Goblin
Raging GoblinSet: Classic Sixth Edition
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
C
Number:
200
Artist:
Jeff Miracola
Power:
1
Toughness:
1
Text:
Haste (This creature may attack and tap the turn it comes under your control.)

2 Prickly Boggart
Prickly Boggart
Prickly BoggartSet: Morningtide
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Goblin Rogue
Rarity:
C
Number:
74
Artist:
Jesper Ejsing
Power:
1
Toughness:
1
Text:
Fear

4 Frogtosser Banneret
Frogtosser Banneret
Frogtosser BanneretSet: Morningtide
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Goblin Rogue
Rarity:
C
Number:
64
Artist:
Ralph Horsley
Power:
1
Toughness:
1
Text:
Haste Goblin spells and Rogue spells you play cost 1 less to play.

4 Earwig Squad
Earwig Squad
Earwig SquadSet: Morningtide
Cost:
5
Color:
Black
Type:
Creature
Sub Type:
Goblin Rogue
Rarity:
R
Number:
60
Artist:
Warren Mahy
Power:
5
Toughness:
3
Text:
Prowl 2B(You may play this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When Earwig Squad comes into play, if its prowl cost was paid, search target opponent's library for three cards and remove them from the game. Then that player shuffles his or her library.

2 Wort, Boggart Auntie
Wort, Boggart Auntie
Wort, Boggart AuntieSet: Lorwyn
Cost:
4
Color:
Multicolor
Type:
Legendary Creature
Sub Type:
Goblin Shaman
Rarity:
R
Number:
252
Artist:
Larry MacDougall
Power:
3
Toughness:
3
Text:
Fear At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.

1 Wort, The Raidmother
3 Tarfire
Tarfire
TarfireSet: Lorwyn
Cost:
1
Color:
Red
Type:
Tribal Instant
Sub Type:
Goblin
Rarity:
C
Number:
194
Artist:
Omar Rayyan
Text:
Tarfire deals 2 damage to target creature or player. 0

3 Magma Spray
Magma Spray
Magma SpraySet: Shards Of Alara
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Number:
108
Artist:
Jarreau Wimberly
Text:
Magma Spray deals 2 damage to target creature. If that creature would be put into a graveyard this turn, remove it from the game instead.

2 Dragon Fodder
Dragon Fodder
Dragon FodderSet: Shards Of Alara
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
97
Artist:
Jaime Jones
Text:
Put two 1/1 red Goblin creature tokens into play.

1 Goblin assault
2 Hell’s Thunder
2 Coat of Arms
Coat of Arms
Coat of ArmsSet: Exodus
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
131
Artist:
Scott M. Fischer
Text:
Each creature gets +1/+1 for each other creature in play of the same creature type. (For example, if there are three Goblins in play, each of them gets +2/+2.)

4 Nameless Inversion
Nameless Inversion
Nameless InversionSet: Lorwyn
Cost:
2
Color:
Black
Type:
Tribal Instant
Sub Type:
Shapeshifter
Rarity:
C
Number:
128
Artist:
Jeff Miracola
Text:
Changeling (This card is every creature type at all times.) Target creature gets +3/-3 and loses all creature types until end of turn.


4 Auntie’s Hovel
4 Graven Cairns
Graven Cairns
Graven CairnsSet: Future Sight
Cost:
0
Type:
Land
Rarity:
R
Number:
175
Artist:
Anthony S. Waters

2 Sulfurous Springs
Sulfurous Springs
Sulfurous SpringsSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Jeff Miracola
Text:
T: Add one colorless mana to your mana pool.T: Add B or R to your mana pool. Sulfurous Springs deals 1 damage to you.

5 Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.

5 Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.


Sideboard:
3 Twilight Mire
Twilight Mire
Twilight MireSet: Eventide
Cost:
0
Type:
Land
Rarity:
R
Number:
180
Artist:
Rob Alexander
Text:
T Add 1 to your mana pool. o(b/g), T Add BB, BG, or GG to your mana pool.

2 Llanowar
Llanowar
LlanowarSet: Planechase
Cost:
0
Color:
Colorless
Type:
Plane
Sub Type:
Dominaria
Rarity:
C
Number:
22
Artist:
Kev Walker
Text:
All creatures have "{T}: Add {G}{G} to your mana pool." Whenever you roll {C}, untap all creatures you control.
Waste
4 Naturalize
Naturalize
NaturalizeSet: Onslaught
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
275
Artist:
Ron Spears
Text:
Destroy target artifact or enchantment.

4 Goblin King
Goblin King
Goblin KingSet: Revised Edition
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Lord
Rarity:
R
Artist:
Jesper Myrfors
Power:
2
Toughness:
2
Text:
All Goblins in play gain mountainwalk and +1/+1 while this card remains in play.

2 Shatterstorm
Shatterstorm
ShatterstormSet: Revised Edition
Cost:
4
Color:
Red
Type:
Sorcery
Rarity:
U
Artist:
Mark Poole
Text:
All artifacts in play are buried.


This worked reasonably well, but still was being handily beat by faeries (what doesn’t…) and Kithkin. So I decided to tweak it a bit, and try sideboarding in some anti-blue. My first sideboard concept involved using Twilight Mire
Twilight Mire
Twilight MireSet: Eventide
Cost:
0
Type:
Land
Rarity:
R
Number:
180
Artist:
Rob Alexander
Text:
T Add 1 to your mana pool. o(b/g), T Add BB, BG, or GG to your mana pool.
and Llanowar
Llanowar
LlanowarSet: Planechase
Cost:
0
Color:
Colorless
Type:
Plane
Sub Type:
Dominaria
Rarity:
C
Number:
22
Artist:
Kev Walker
Text:
All creatures have "{T}: Add {G}{G} to your mana pool." Whenever you roll {C}, untap all creatures you control.
Waste in order to cast Naturalize
Naturalize
NaturalizeSet: Onslaught
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
275
Artist:
Ron Spears
Text:
Destroy target artifact or enchantment.
on Bitterblossom
Bitterblossom
BitterblossomSet: Morningtide
Cost:
2
Color:
Black
Type:
Tribal Enchantment
Sub Type:
Faerie
Rarity:
R
Number:
58
Artist:
Rebecca Guay
Text:
At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying into play.
and other annoying enchantments. This NEVER worked, by the way…. The other trick in the sideboard was to swap the Mad Auntie
Mad Auntie
Mad AuntieSet: Lorwyn
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Goblin Shaman
Rarity:
R
Number:
123
Artist:
Wayne Reynolds
Power:
2
Toughness:
2
Text:
Other Goblin creatures you control get +1/+1. T: Regenerate another target Goblin.
s out for Goblin King
Goblin King
Goblin KingSet: Revised Edition
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Lord
Rarity:
R
Artist:
Jesper Myrfors
Power:
2
Toughness:
2
Text:
All Goblins in play gain mountainwalk and +1/+1 while this card remains in play.
’s if my opponent was playing red. This also never really worked, though I think it could have, so it stayed.

So now my sideboard involved Guttural Response
Guttural Response
Guttural ResponseSet: Shadowmoor
Cost:
2
Color:
Multicolor
Type:
Instant
Rarity:
U
Number:
208
Artist:
Matt Cavotta
Text:
Counter target blue instant spell.
and Vex
Vex
VexSet: Darksteel
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
36
Artist:
Brian Snoddy
Text:
Counter target spell. That spell's controller may draw a card.
aW5nIFNodXNoZXI=. I also decided some of the more slow-to-cast goblins were actually better than the quick little guys, so I switched in some Boggart Ram-Gang
Boggart Ram-Gang
Boggart Ram-GangSet: Premium Deck Series Fire and Lightning
Cost:
15
Color:
Multicolor
Type:
Creature
Sub Type:
Goblin Warrior
Rarity:
U
Number:
13
Artist:
Dave Allsop
Power:
3
Toughness:
3
Text:
Haste Wither (This deals damage to creatures in the form of -1/-1 counters.)
’s and Murderous Redcap
Murderous Redcap
Murderous RedcapSet: Shadowmoor
Cost:
6
Color:
Multicolor
Type:
Creature
Sub Type:
Goblin Assassin
Rarity:
U
Number:
192
Artist:
Dave Allsop
Power:
2
Toughness:
2
Text:
When Murderous Redcap comes into play, it deals damage equal to its power to target creature or player. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
s. This build is as follows:

4 Mad Auntie
Mad Auntie
Mad AuntieSet: Lorwyn
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Goblin Shaman
Rarity:
R
Number:
123
Artist:
Wayne Reynolds
Power:
2
Toughness:
2
Text:
Other Goblin creatures you control get +1/+1. T: Regenerate another target Goblin.

3 Siege-Gang Commander
4 Raging Goblin
Raging Goblin
Raging GoblinSet: Classic Sixth Edition
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
C
Number:
200
Artist:
Jeff Miracola
Power:
1
Toughness:
1
Text:
Haste (This creature may attack and tap the turn it comes under your control.)

3 Boggart Ram-Gang
Boggart Ram-Gang
Boggart Ram-GangSet: Premium Deck Series Fire and Lightning
Cost:
15
Color:
Multicolor
Type:
Creature
Sub Type:
Goblin Warrior
Rarity:
U
Number:
13
Artist:
Dave Allsop
Power:
3
Toughness:
3
Text:
Haste Wither (This deals damage to creatures in the form of -1/-1 counters.)

3 Murderous Redcap
Murderous Redcap
Murderous RedcapSet: Shadowmoor
Cost:
6
Color:
Multicolor
Type:
Creature
Sub Type:
Goblin Assassin
Rarity:
U
Number:
192
Artist:
Dave Allsop
Power:
2
Toughness:
2
Text:
When Murderous Redcap comes into play, it deals damage equal to its power to target creature or player. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)

4 Frogtosser Banneret
Frogtosser Banneret
Frogtosser BanneretSet: Morningtide
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Goblin Rogue
Rarity:
C
Number:
64
Artist:
Ralph Horsley
Power:
1
Toughness:
1
Text:
Haste Goblin spells and Rogue spells you play cost 1 less to play.

3 Earwig Squad
Earwig Squad
Earwig SquadSet: Morningtide
Cost:
5
Color:
Black
Type:
Creature
Sub Type:
Goblin Rogue
Rarity:
R
Number:
60
Artist:
Warren Mahy
Power:
5
Toughness:
3
Text:
Prowl 2B(You may play this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When Earwig Squad comes into play, if its prowl cost was paid, search target opponent's library for three cards and remove them from the game. Then that player shuffles his or her library.

4 Flame Javelin
Flame Javelin
Flame JavelinSet: Shadowmoor
Cost:
6
Color:
Red
Type:
Instant
Rarity:
U
Number:
92
Artist:
Trevor Hairsine
Text:
(o(2/r) can be paid with any two mana or with R. This card's converted mana cost is 6.) Flame Javelin deals 4 damage to target creature or player.

3 Tarfire
Tarfire
TarfireSet: Lorwyn
Cost:
1
Color:
Red
Type:
Tribal Instant
Sub Type:
Goblin
Rarity:
C
Number:
194
Artist:
Omar Rayyan
Text:
Tarfire deals 2 damage to target creature or player. 0

3 Magma Spray
Magma Spray
Magma SpraySet: Shards Of Alara
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Number:
108
Artist:
Jarreau Wimberly
Text:
Magma Spray deals 2 damage to target creature. If that creature would be put into a graveyard this turn, remove it from the game instead.

2 Dragon Fodder
Dragon Fodder
Dragon FodderSet: Shards Of Alara
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
97
Artist:
Jaime Jones
Text:
Put two 1/1 red Goblin creature tokens into play.

1 Goblin assault
3 Hell’s Thunder

4 Auntie’s Hovel
4 Graven Cairns
Graven Cairns
Graven CairnsSet: Future Sight
Cost:
0
Type:
Land
Rarity:
R
Number:
175
Artist:
Anthony S. Waters

2 Sulfurous Springs
Sulfurous Springs
Sulfurous SpringsSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Jeff Miracola
Text:
T: Add one colorless mana to your mana pool.T: Add B or R to your mana pool. Sulfurous Springs deals 1 damage to you.

5 Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.

5 Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.


Sideboard:
3 Vex
Vex
VexSet: Darksteel
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
36
Artist:
Brian Snoddy
Text:
Counter target spell. That spell's controller may draw a card.
aW5nIFNodXNoZXI=
4 Guttural Response
Guttural Response
Guttural ResponseSet: Shadowmoor
Cost:
2
Color:
Multicolor
Type:
Instant
Rarity:
U
Number:
208
Artist:
Matt Cavotta
Text:
Counter target blue instant spell.

2 Smash to Smithereens
Smash to Smithereens
Smash to SmithereensSet: Shadowmoor
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Number:
107
Artist:
Pete Venters
Text:
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.

4 Goblin King
Goblin King
Goblin KingSet: Revised Edition
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Lord
Rarity:
R
Artist:
Jesper Myrfors
Power:
2
Toughness:
2
Text:
All Goblins in play gain mountainwalk and +1/+1 while this card remains in play.

2 Shatterstorm
Shatterstorm
ShatterstormSet: Revised Edition
Cost:
4
Color:
Red
Type:
Sorcery
Rarity:
U
Artist:
Mark Poole
Text:
All artifacts in play are buried.


Now my issue here is that this build is really moving towards a mid-game damage deck and not a horde-style goblin deck like I started it out to be. I continually got multiple Earwig Squad
Earwig Squad
Earwig SquadSet: Morningtide
Cost:
5
Color:
Black
Type:
Creature
Sub Type:
Goblin Rogue
Rarity:
R
Number:
60
Artist:
Warren Mahy
Power:
5
Toughness:
3
Text:
Prowl 2B(You may play this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When Earwig Squad comes into play, if its prowl cost was paid, search target opponent's library for three cards and remove them from the game. Then that player shuffles his or her library.
s sitting in my hand with relatively few options to prowl with them. This is really annoying, as hard-casting these seems really bad (likely because it is!). So, what do I do with this?

Well, I looked around to see what some of the top-tier tourney decks were running in red/black to get an idea of what to swap out. Well, lo and behold, there is Demigod of Revenge
Demigod of Revenge
Demigod of RevengeSet: Shadowmoor
Cost:
10
Color:
Multicolor
Type:
Creature
Sub Type:
Spirit Avatar
Rarity:
R
Number:
183
Artist:
Jim Murray
Power:
5
Toughness:
4
Text:
Flying, haste When you play Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to play.
. And he REALLY wants into this deck. So now I have to figure out if this deck really wants to be a goblin deck, or if I have just taken a round-about approach to end up with a typical Demigod Deck Wins build. It looks like the latter is true. I’m not convinced yet though… I really want this deck to synergize with the goblins, but burn is so tempting and strong. There really are still goblins here… They just don’t care that they are goblins… OK, well, the Siege-Gang Commander cares, and so do the Auntie’s Hovels. That counts, right? I’m going to try this build (below) at a FNM or 2 and see where it goes. Wish me luck!

Final Build:
4 Demigod of Revenge
Demigod of Revenge
Demigod of RevengeSet: Shadowmoor
Cost:
10
Color:
Multicolor
Type:
Creature
Sub Type:
Spirit Avatar
Rarity:
R
Number:
183
Artist:
Jim Murray
Power:
5
Toughness:
4
Text:
Flying, haste When you play Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to play.

2 Fulminator Mage
Fulminator Mage
Fulminator MageSet: Shadowmoor
Cost:
5
Color:
Multicolor
Type:
Creature
Sub Type:
Elemental Shaman
Rarity:
R
Number:
188
Artist:
rk post
Power:
2
Toughness:
2
Text:
Sacrifice Fulminator Mage: Destroy target nonbasic L.

4 Flame Javelin
Flame Javelin
Flame JavelinSet: Shadowmoor
Cost:
6
Color:
Red
Type:
Instant
Rarity:
U
Number:
92
Artist:
Trevor Hairsine
Text:
(o(2/r) can be paid with any two mana or with R. This card's converted mana cost is 6.) Flame Javelin deals 4 damage to target creature or player.

4 Tarfire
Tarfire
TarfireSet: Lorwyn
Cost:
1
Color:
Red
Type:
Tribal Instant
Sub Type:
Goblin
Rarity:
C
Number:
194
Artist:
Omar Rayyan
Text:
Tarfire deals 2 damage to target creature or player. 0

3 Boggart Ram-Gang
Boggart Ram-Gang
Boggart Ram-GangSet: Premium Deck Series Fire and Lightning
Cost:
15
Color:
Multicolor
Type:
Creature
Sub Type:
Goblin Warrior
Rarity:
U
Number:
13
Artist:
Dave Allsop
Power:
3
Toughness:
3
Text:
Haste Wither (This deals damage to creatures in the form of -1/-1 counters.)

3 Murderous Redcap
Murderous Redcap
Murderous RedcapSet: Shadowmoor
Cost:
6
Color:
Multicolor
Type:
Creature
Sub Type:
Goblin Assassin
Rarity:
U
Number:
192
Artist:
Dave Allsop
Power:
2
Toughness:
2
Text:
When Murderous Redcap comes into play, it deals damage equal to its power to target creature or player. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)

4 Mogg Fanatic
Mogg Fanatic
Mogg FanaticSet: Tempest
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
C
Artist:
Brom
Power:
1
Toughness:
1
Text:
Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.

2 Incinerate
Incinerate
IncinerateSet: Fifth Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Scott M. Fischer
Text:
Incinerate deals 3 damage to target creature or player. Creatures damaged by Incinerate cannot regenerate this turn.

3 Siege-Gang Commander
4 Hell’s Thunder
3 Ashenmoor Gouger
Ashenmoor Gouger
Ashenmoor GougerSet: Shadowmoor
Cost:
6
Color:
Multicolor
Type:
Creature
Sub Type:
Elemental Warrior
Rarity:
U
Number:
180
Artist:
Matt Cavotta
Power:
4
Toughness:
4
Text:
Ashenmoor Gouger can't block.

4 Blightning
Blightning
BlightningSet: Shards Of Alara
Cost:
3
Color:
Multicolor
Type:
Sorcery
Rarity:
C
Number:
156
Artist:
Thomas M. Baxa
Text:
Blightning deals 3 damage to target player. That player discards two cards.


4 Auntie’s Hovel
4 Graven Cairns
Graven Cairns
Graven CairnsSet: Future Sight
Cost:
0
Type:
Land
Rarity:
R
Number:
175
Artist:
Anthony S. Waters

2 Sulfurous Springs
Sulfurous Springs
Sulfurous SpringsSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Jeff Miracola
Text:
T: Add one colorless mana to your mana pool.T: Add B or R to your mana pool. Sulfurous Springs deals 1 damage to you.

2 Reflecting Pool
Reflecting Pool
Reflecting PoolSet: Tempest
Color:
Land
Type:
Land
Rarity:
R
Artist:
Adam Rex
Text:
T: Add to your mana pool one mana of any type that any land you control can produce.
s
3 Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.

5 Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.


Sideboard:
3 Vex
Vex
VexSet: Darksteel
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
36
Artist:
Brian Snoddy
Text:
Counter target spell. That spell's controller may draw a card.
aW5nIFNodXNoZXI=
2 Fulminator Mage
Fulminator Mage
Fulminator MageSet: Shadowmoor
Cost:
5
Color:
Multicolor
Type:
Creature
Sub Type:
Elemental Shaman
Rarity:
R
Number:
188
Artist:
rk post
Power:
2
Toughness:
2
Text:
Sacrifice Fulminator Mage: Destroy target nonbasic L.

4 Guttural Response
Guttural Response
Guttural ResponseSet: Shadowmoor
Cost:
2
Color:
Multicolor
Type:
Instant
Rarity:
U
Number:
208
Artist:
Matt Cavotta
Text:
Counter target blue instant spell.

2 Endless Torment
Torment
TormentSet: Stronghold
Cost:
2
Color:
Black
Type:
Enchant Creature
Rarity:
C
Number:
23
Artist:
Paolo Parente
Text:
Enchanted creature gets -3/-0.

1 Stigma Lasher
Stigma Lasher
Stigma LasherSet: Eventide
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Elemental Shaman
Rarity:
R
Number:
62
Artist:
Aleksi Briclot
Power:
2
Toughness:
2
Text:
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.

3 Manabarbs
Manabarbs
ManabarbsSet: Revised Edition
Cost:
4
Color:
Red
Type:
Enchantment
Rarity:
R
Artist:
Christopher Rush
Text:
Whenever mana is drawn from a land, Manabarbs does 1 damage to the land's controller.



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