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Super Sweet Chocolate Frosted Sugar Bombs - Noah Whinston (10/12/2008)

Not many people who read this article were around for the beginnings of Magic, the power nine, very first mana curve, and most importantly of all, the most creative deck names of all time.

(Cue contemplative music)

In the heyday of Magic, combo decks were named for cereals, such as Fruity Pebbles. In the deck featured below, I have tried to evoke some of the finer moments of MTG combo history.

Drum roll pllleeeaaaaase!!!

Ahem hem: INTRODUCING THE SUPER SWEET CHOCOLATE FROSTED SUGAR BOMBS DECK.

With the title roughly taken from Calvin & Hobbes, this combo deck features not one, but two combos (order while supplies last).

The first combo is a very well known combo from Shadowmoor and Eventide involving Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
and Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
. Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
is a 1 colorless, 1 green mana 0/2 that can tap for one green and says: “Put a -1/-1 counter on Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
: untap Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
.” Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
is a 1/1 for 2 and 1 b/g hybrid and reads, “Pay b/g and remove a -1/-1 counter from a creature you control: Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
gets +3/+3 until end of turn”

To go infinite, tap Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
to make 1 green. Then put a -1/-1 counter on it to untap. Use the one mana provided by the Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
to use Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
’s ability, removing the -1/-1 counter from the Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
and giving the Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
+3/+3. Repeat infinitely to make your Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
infinitely large.

Now, how to take advantage of this abnormally large Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
? If this were Legacy, we could use Fatal Frenzy
Fatal Frenzy
Fatal FrenzySet: Planar Chaos
Color:
Red
Type:
Instant
Rarity:
R
Number:
98
Artist:
Steve Ellis
Text:
Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at end of turn.
or some other card with roughly the same effect. But we are Johnnys here! We don’t want no stinkin' double power and trample! So we put in Rite of Consumption
Rite of Consumption
Rite of ConsumptionSet: Shadowmoor
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
76
Artist:
Ron Spencer
Text:
As an additional cost to play Rite of Consumption, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way.
. This card costs 1 and a black and makes you sacrifice a creature, and then deals damage to target player equal to the sacrificed creature’s power, and you gain that much life. So we make Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
REALLY REALLY BIG, and then deal damage equal to its power (which will be more than 20) to your opponent. That equals GG.

Of course, we don’t want just one win condition! That’s why we throw in Mercy Killing
Mercy Killing
Mercy KillingSet: Shadowmoor
Cost:
4
Color:
Multicolor
Type:
Instant
Rarity:
U
Number:
231
Artist:
Dave Kendall
Text:
Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens into play, where X is that creature's power.
, which will kill Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
, and then put x 1/1 tokens into play where x is Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
’s power. You don’t win on the turn you combo off, but you win on the next one by alpha striking with horde of 1/1, green-white elves. Please keep in mind though, if they Wrath on their turn, before you have a chance to swing in, they have every right to laugh at you.

Another combo possibility with tokens is to use Flourishing Defenses
Flourishing Defenses
Flourishing DefensesSet: Shadowmoor
Cost:
5
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
114
Artist:
Dan Scott
Text:
Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token into play.
, a 4 and green enchantment that puts a 1/1 elf token into play every time a -1/-1 counter gets placed on a creature. This lets you make the Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
arbitrarily large, and just let the pump effects fade away at end of turn. You’ll have all the tokens you need to win with at the end of turn, from repeatedly putting a -1/-1 counter on your Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
, only to have it removed by Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
.

Again, using Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
and Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
, you could put a Power of Fire
Power of Fire
Power of FireSet: Shadowmoor
Cost:
2
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
101
Artist:
Trevor Hairsine
Text:
Enchant creature Enchanted creature has "T This creature deals 1 damage to target creature or player."
on Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
, not to do infinite damage, but damage equal to the amount of green or black mana you have access to. Simply enchant Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
with Power of Fire
Power of Fire
Power of FireSet: Shadowmoor
Cost:
2
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
101
Artist:
Trevor Hairsine
Text:
Enchant creature Enchanted creature has "T This creature deals 1 damage to target creature or player."
, tap to do 1 damage to any target, put on a counter to untap, pay one b/g to take off the counter, and repeat as needed. Since the Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
won’t be producing the mana needed to take the counter off, you’ll need to pay 1 b/g from your available lands. However, this still amounts to 4-5 damage a turn.

The second combo involves Morsel Hoarder, Sinking Feeling
Sinking Feeling
Sinking FeelingSet: Shadowmoor
Cost:
3
Color:
Blue
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
51
Artist:
Ron Brown
Text:
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "1, Put a -1/-1 counter on this creature: Untap this creature."
, and Power of Fire
Power of Fire
Power of FireSet: Shadowmoor
Cost:
2
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
101
Artist:
Trevor Hairsine
Text:
Enchant creature Enchanted creature has "T This creature deals 1 damage to target creature or player."
. You enchant Morsel Hoarder with Sinking Feeling
Sinking Feeling
Sinking FeelingSet: Shadowmoor
Cost:
3
Color:
Blue
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
51
Artist:
Ron Brown
Text:
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "1, Put a -1/-1 counter on this creature: Untap this creature."
, and have a Power of Fire
Power of Fire
Power of FireSet: Shadowmoor
Cost:
2
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
101
Artist:
Trevor Hairsine
Text:
Enchant creature Enchanted creature has "T This creature deals 1 damage to target creature or player."
on it. Tap Morsel hoarder to deal 1 damage to your opponent, then remove 1 of the 2 -1/-1 counters that it comes into play with to add 1 mana of any color to your mana pool. Use that mana for Sinking Feeling
Sinking Feeling
Sinking FeelingSet: Shadowmoor
Cost:
3
Color:
Blue
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
51
Artist:
Ron Brown
Text:
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "1, Put a -1/-1 counter on this creature: Untap this creature."
, which untaps the Hoarder, and puts a -1/-1 counter on it. Use the newly placed counter to fuel another untap after another ping from the Power of Fire
Power of Fire
Power of FireSet: Shadowmoor
Cost:
2
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
101
Artist:
Trevor Hairsine
Text:
Enchant creature Enchanted creature has "T This creature deals 1 damage to target creature or player."
. Soon, your opponent will be overwhelmed by 3 cards, costing around 10 cents in total.

Of course, if you have a Flourishing Defenses
Flourishing Defenses
Flourishing DefensesSet: Shadowmoor
Cost:
5
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
114
Artist:
Dan Scott
Text:
Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token into play.
out, you don’t even need Power of Fire
Power of Fire
Power of FireSet: Shadowmoor
Cost:
2
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
101
Artist:
Trevor Hairsine
Text:
Enchant creature Enchanted creature has "T This creature deals 1 damage to target creature or player."
, as you can untap Morsel Hoarder with Sinking Feeling
Sinking Feeling
Sinking FeelingSet: Shadowmoor
Cost:
3
Color:
Blue
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
51
Artist:
Ron Brown
Text:
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "1, Put a -1/-1 counter on this creature: Untap this creature."
even when its not tapped, and put loads of tokens into play.

As you may have noticed, there are some mana issues with this deck. It has 4 colors, due to the Rite, Power of Fire
Power of Fire
Power of FireSet: Shadowmoor
Cost:
2
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
101
Artist:
Trevor Hairsine
Text:
Enchant creature Enchanted creature has "T This creature deals 1 damage to target creature or player."
, Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
, and Sinking Feeling
Sinking Feeling
Sinking FeelingSet: Shadowmoor
Cost:
3
Color:
Blue
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
51
Artist:
Ron Brown
Text:
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "1, Put a -1/-1 counter on this creature: Untap this creature."
. Even though it is true that Morsel Hoarder can produce the blue and red mana for Sinking Feeling
Sinking Feeling
Sinking FeelingSet: Shadowmoor
Cost:
3
Color:
Blue
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
51
Artist:
Ron Brown
Text:
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "1, Put a -1/-1 counter on this creature: Untap this creature."
and Power of Fire
Power of Fire
Power of FireSet: Shadowmoor
Cost:
2
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
101
Artist:
Trevor Hairsine
Text:
Enchant creature Enchanted creature has "T This creature deals 1 damage to target creature or player."
by itself, we’ll throw in 4 Birds of Paradise
Birds of Paradise
Birds of ParadiseSet: Revised Edition
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Mana Birds
Rarity:
R
Artist:
Mark Poole
Power:
0
Toughness:
1
Text:
Flying T: Add one mana of any color to your mana pool. This ability is played as an interrupt.
to avoid color screw. Also, one of the keys for going infinite in both combos, Flourishing Defenses
Flourishing Defenses
Flourishing DefensesSet: Shadowmoor
Cost:
5
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
114
Artist:
Dan Scott
Text:
Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token into play.
, costs 5 mana, but with the 4 Birds, and the Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
s, we can mana accelerate enough to bring it into play early.

But like every good combo, this one has to have a way to get our combo in hand if we are just having some bad luck. I don’t want to commit this deck to highly to black by throwing in Beseech the Queen
Beseech the Queen
Beseech the QueenSet: Shadowmoor
Cost:
6
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
57
Artist:
Jason Chan
Text:
(o(2/b) can be paid with any two mana or with B. This card's converted mana cost is 6.) Search your library for a card with converted mana cost less than or equal to the number of Ls you control, reveal it, and put it into your hand. Then shuffle your library.
or some other tutor, so we’ll use some card draw.

I really like Oona’s Grace as a draw spell for this deck because it lets you cycle through unwanted lands. For those who don’t know, Grace is a 2b “draw one card” with retrace, and in go 2. I also really like Cold Eyed Selkie
Cold Eyed Selkie
Cold Eyed SelkieSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Merfolk Rogue
Rarity:
R
Number:
149
Artist:
Jaime Jones
Power:
1
Toughness:
1
Text:
Islandwalk Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
, just because it’s a card advantage on a body, so we’ll put in 3. But of course, it wouldn’t be very fun to just draw 1 card per swing, so in go 3 Favor of the Overbeing
Favor of the Overbeing
Favor of the OverbeingSet: Eventide
Cost:
2
Color:
Multicolor
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
151
Artist:
Chippy
Text:
Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.
, which also gives the Selkie some extra evasion. The Favor can also pump a Druid, giving some extra mana acceleration in the early game.

Now the most important thing in a combo deck, besides the combo, is the mana base. You need to be able to play your combo pieces without waiting around for the right colors of mana. So I threw in 12 Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.
, 4 Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
s, 4 Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
s, and 4 Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.
s. At first glance, this seems like too few, putting 4 lands in for 2-3 copies of a card, but keep in mind I already put in Birds of Paradise
Birds of Paradise
Birds of ParadiseSet: Revised Edition
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Mana Birds
Rarity:
R
Artist:
Mark Poole
Power:
0
Toughness:
1
Text:
Flying T: Add one mana of any color to your mana pool. This ability is played as an interrupt.
for mana smoothing.

And so finally, the curtain begins to draw back, the spotlights flick on, and the crowd leans forward in anticipation.

WELCOME TO THE “SUPER SWEET CHOCOLATE FROSTED SUGAR BOMBS EXTRAVAGANZA!!!”
Green (11)
4: Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

,
3: Flourishing Defenses
Flourishing Defenses
Flourishing DefensesSet: Shadowmoor
Cost:
5
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
114
Artist:
Dan Scott
Text:
Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token into play.

4: Birds of Paradise
Birds of Paradise
Birds of ParadiseSet: Revised Edition
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Mana Birds
Rarity:
R
Artist:
Mark Poole
Power:
0
Toughness:
1
Text:
Flying T: Add one mana of any color to your mana pool. This ability is played as an interrupt.


Blue (4)
2: Oona’s Grace
,
2: Sinking Feeling
Sinking Feeling
Sinking FeelingSet: Shadowmoor
Cost:
3
Color:
Blue
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
51
Artist:
Ron Brown
Text:
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "1, Put a -1/-1 counter on this creature: Untap this creature."


Black (3)
3: Rite of Consumption
Rite of Consumption
Rite of ConsumptionSet: Shadowmoor
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
76
Artist:
Ron Spencer
Text:
As an additional cost to play Rite of Consumption, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way.

,

Red (3)
3: Power of Fire
Power of Fire
Power of FireSet: Shadowmoor
Cost:
2
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
101
Artist:
Trevor Hairsine
Text:
Enchant creature Enchanted creature has "T This creature deals 1 damage to target creature or player."

,
,

G/W (3)
3: Mercy Killing
Mercy Killing
Mercy KillingSet: Shadowmoor
Cost:
4
Color:
Multicolor
Type:
Instant
Rarity:
U
Number:
231
Artist:
Dave Kendall
Text:
Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens into play, where X is that creature's power.


G/U (6)
,
3: Favor of the Overbeing
Favor of the Overbeing
Favor of the OverbeingSet: Eventide
Cost:
2
Color:
Multicolor
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
151
Artist:
Chippy
Text:
Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.

,
3: Cold Eyed Selkie
Cold Eyed Selkie
Cold Eyed SelkieSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Merfolk Rogue
Rarity:
R
Number:
149
Artist:
Jaime Jones
Power:
1
Toughness:
1
Text:
Islandwalk Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

,

G/B (4)
4: Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.


G/R (2)
,
2: Morsel Hoarder
,

Land (24)
4: Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.

,
4: Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.

,
12: Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

4: Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.

,
,

Surprisingly, this deck can win on turn 3 (T1: forest, Birds of Paradise
Birds of Paradise
Birds of ParadiseSet: Revised Edition
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Mana Birds
Rarity:
R
Artist:
Mark Poole
Power:
0
Toughness:
1
Text:
Flying T: Add one mana of any color to your mana pool. This ability is played as an interrupt.
. T2: any land, Devoted Druid
Devoted Druid
Devoted DruidSet: Shadowmoor
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Druid
Rarity:
C
Number:
110
Artist:
Darrell Riche
Power:
0
Toughness:
2
Text:
T Add G to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
. T3: any land, Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
, make it infinitely large, Rite of Consumption
Rite of Consumption
Rite of ConsumptionSet: Shadowmoor
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
76
Artist:
Ron Spencer
Text:
As an additional cost to play Rite of Consumption, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way.
)

Of course it is very difficult to get this turn 3 win, as your opponent has to not Shock
Shock
ShockSet: Classic Sixth Edition
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Number:
206
Artist:
Randy Gallegos
Text:
Shock deals 2 damage to target creature or player.
your Birds before you can use it for black mana for the Rite.

Final thoughts: if you are really committed to making this a competitive deck in standard, rather than a casual Johnny build, I would suggest removing the Flourishing Defenses
Flourishing Defenses
Flourishing DefensesSet: Shadowmoor
Cost:
5
Color:
Green
Type:
Enchantment
Rarity:
U
Number:
114
Artist:
Dan Scott
Text:
Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token into play.
, Morsel Hoarder, and Sinking Feeling
Sinking Feeling
Sinking FeelingSet: Shadowmoor
Cost:
3
Color:
Blue
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
51
Artist:
Ron Brown
Text:
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "1, Put a -1/-1 counter on this creature: Untap this creature."
. If you are really no fun at all, you should also remove Power of Fire
Power of Fire
Power of FireSet: Shadowmoor
Cost:
2
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
101
Artist:
Trevor Hairsine
Text:
Enchant creature Enchanted creature has "T This creature deals 1 damage to target creature or player."
. In exchange, bump up Rite of Consumption
Rite of Consumption
Rite of ConsumptionSet: Shadowmoor
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
76
Artist:
Ron Spencer
Text:
As an additional cost to play Rite of Consumption, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way.
and Mercy Killing
Mercy Killing
Mercy KillingSet: Shadowmoor
Cost:
4
Color:
Multicolor
Type:
Instant
Rarity:
U
Number:
231
Artist:
Dave Kendall
Text:
Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens into play, where X is that creature's power.
to 4 copies each, and add in some stalling cards like Kitchen Finks
Kitchen Finks
Kitchen FinksSet: Shadowmoor
Cost:
5
Color:
Multicolor
Type:
Creature
Sub Type:
Ouphe
Rarity:
U
Number:
229
Artist:
Kev Walker
Power:
3
Toughness:
2
Text:
When Kitchen Finks comes into play, you gain 2 life. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
and maybe Firespout
Firespout
FirespoutSet: Shadowmoor
Cost:
4
Color:
Multicolor
Type:
Sorcery
Rarity:
U
Number:
205
Artist:
Jeff Miracola
Text:
Firespout deals 3 damage to each creature without flying if R was spent to play Firespout and 3 damage to each creature with flying if G was spent to play it. (Do both if RG was spent.)
(if you can fit your mana to it). Persist creatures like the Finks, Safehold Elite
Safehold Elite
Safehold EliteSet: Shadowmoor
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Elf Scout
Rarity:
C
Number:
239
Artist:
Richard Whitters
Power:
2
Toughness:
2
Text:
Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
, and Rendclaw Trow
Rendclaw Trow
Rendclaw TrowSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Troll
Rarity:
C
Number:
127
Artist:
Warren Mahy
Power:
2
Toughness:
2
Text:
Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
are really good with Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
, because they just keep coming back. If you have a budget, you should also change all the non-forest basic lands to filter lands, pain lands, and so on.

I will talking a bit more about the Quillspike
Quillspike
QuillspikeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
126
Artist:
Carl Critchlow
Power:
1
Toughness:
1
Text:
o(b/g), Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.
deck in a few weeks when I talk about a format I have only recently heard about, Points Standard.

Until then, I bid you all adieu, and I hope any Johnnys out there, in the big, wide world, continue to innovate and design.


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