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Manners Among Planeswalkers - Rich McCann (2/29/2012)

The game that we play is for having fun and meeting new friends. By doing these things we establish a community. Our community will only be as healthy as the members inside of it. By no means does everyone need to be friends, or even like each other. However respect and fair play are what will make the community the best it can be. I'm assuming everyone will want to have all of the above. There are, however, two more things that can make this wonderful game not fun and not worth playing anymore. Those things are attitude and etiquette. In my first FNM one of my opponents and I did not contribute to our community.

I will give you the run down of how the night went leading up to the match that I regret. It was my first FNM and, not knowing the metagame, I made some assumptions that it would be similar to the top 8’s in the latest Grand Prix and Pro Tour. I built my go-to deck which is White-Blue Control. I was pretty happy with it and even won my first match. Needless to say I was excited. Next match was not a very good matchup for me and I made some mistakes because I did not know how to play it exactly. It was a Werewolf deck. Not a ramp deck, just werewolves. At first I really didn’t think much of it till game two after I had two turns of draw-go and found myself at 8 life. I went 1-2 with that. Next match I went 1-2 against a Wolf Run deck which mirrored the top 8 deck. My ego was deflated but I was learning and best of all I was getting to play Magic.

So I had a pretty good attitude even though I was losing. Sat down at my next match; my opponent was already sitting down shuffling his deck. I sat down and set up and introducing my self. He said “Hey” without even looking up from his deck. His attitude was terrible, he really thought he should be going undefeated and was pretty upset with his deck. He was playing a Green Black graveyard deck. I kept my first hand of seven. He kept his seven, saying “doesn’t matter any ways.” Turn one I laid an Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
and he laid a Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.
. Next turn I laid Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.
and he had to discard. I got to 5 lands and he still had 1 and no creatures. I finally cast a Snapcaster Mage
Snapcaster Mage
Snapcaster MageSet: Innistrad
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Human Wizard
Rarity:
R
Number:
78
Artist:
Volkan Baga
Power:
2
Toughness:
1
Text:
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
with no spells in my graveyard just to end the match. After two turns of hitting him with Snap
Snap
SnapSet: Urza's Legacy
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
43
Artist:
Mike Raabe
Text:
Return target creature to owner's hand. Untap up to two lands.
caster I got White Sun's Zenith
White Sun's Zenith
White Sun's ZenithSet: Mirrodin Besieged
Cost:
3
Color:
White
Type:
Instant
Rarity:
R
Number:
19
Artist:
Mike Bierek
Text:
Put X 2/2 white Cat creature tokens onto the battlefield. Shuffle White Sun's Zenith into its owner's library.
and got 3 cats. Then next turn I played Gideon Jura
Gideon Jura
Gideon JuraSet: Rise of the Eldrazi
Cost:
5
Color:
White
Type:
Planeswalker
Sub Type:
Gideon
Rarity:
M
Number:
21
Artist:
Aleksi Briclot
Text:
+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. -2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
and he scooped. The next game he won because I couldn’t deal with all of his creatures.

The next game would have been a fun game if it was not for his attitude. Towards the end I had a Gideon and some Cat tokens. He was not able to get rid of Gideon and because of the white planeswalker he could not get to my life. He was getting some big creatures such as Splinterfright
Splinterfright
SplinterfrightSet: Innistrad
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elemental
Rarity:
R
Number:
205
Artist:
Eric Deschamps
Power:
*
Toughness:
*
Text:
Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, put the top two cards of your library into your graveyard.
and Dungrove Elder
Dungrove Elder
Dungrove ElderSet: Magic 2012
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Treefolk
Rarity:
R
Number:
171
Artist:
Matt Stewart
Power:
*
Toughness:
*
Text:
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control.
with Wreath of Geists
Wreath of Geists
Wreath of GeistsSet: Innistrad
Cost:
1
Color:
Green
Type:
Enchantment
Sub Type:
Aura
Rarity:
U
Number:
211
Artist:
Jason A. Engle
Text:
Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.
. Finally I played Karn
Karn
KarnSet: Vanguard
Sub Type:
Character
Rarity:
X
Number:
3
Artist:
Anthony S. Waters
Power:
+1
Toughness:
+6
Text:
Each of your noncreature artifacts is also an artifact creature with power and toughness each equal to its total casting cost.
, got rid of a Sun Titan
Sun Titan
Sun TitanSet: Magic 2011
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Giant
Rarity:
M
Number:
35
Artist:
Todd Lockwood
Power:
6
Toughness:
6
Text:
Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
in my hand and one of my Lands. Then he copied his Splinterfright
Splinterfright
SplinterfrightSet: Innistrad
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elemental
Rarity:
R
Number:
205
Artist:
Eric Deschamps
Power:
*
Toughness:
*
Text:
Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, put the top two cards of your library into your graveyard.
with Phyrexian Metamorph
Phyrexian Metamorph
Phyrexian MetamorphSet: New Phyrexia
Cost:
8
Color:
Blue
Type:
Artifact Creature
Sub Type:
Shapeshifter
Rarity:
R
Number:
42
Artist:
Jana Schirmer & Johannes Voss
Power:
0
Toughness:
0
Text:
({(u/p)} can be paid with either {U} or 2 life.) You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
. Not liking where this was going I exiled the Metamorph with Karn
Karn
KarnSet: Vanguard
Sub Type:
Character
Rarity:
X
Number:
3
Artist:
Anthony S. Waters
Power:
+1
Toughness:
+6
Text:
Each of your noncreature artifacts is also an artifact creature with power and toughness each equal to its total casting cost.
. Then he put out Bonehoard
Bonehoard
BonehoardSet: Mirrodin Besieged
Cost:
4
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
R
Number:
100
Artist:
Chippy
Text:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip {2}
; again not a fan so I exiled it also. Over the next few turns I exiled a few other things to get Karn
Karn
KarnSet: Vanguard
Sub Type:
Character
Rarity:
X
Number:
3
Artist:
Anthony S. Waters
Power:
+1
Toughness:
+6
Text:
Each of your noncreature artifacts is also an artifact creature with power and toughness each equal to its total casting cost.
ready to pop. In the mean time he kept playing Gnaw to the Bone
Gnaw to the Bone
Gnaw to the BoneSet: Innistrad
Cost:
3
Color:
Green
Type:
Instant
Rarity:
C
Number:
183
Artist:
Scott Chou
Text:
You gain 2 life for each creature card in your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
and he lost track of his own life total, he was 50 something. Last time I looked at his library and he had like 10 cards. I was done playing the game and I activated Karn
Karn
KarnSet: Vanguard
Sub Type:
Character
Rarity:
X
Number:
3
Artist:
Anthony S. Waters
Power:
+1
Toughness:
+6
Text:
Each of your noncreature artifacts is also an artifact creature with power and toughness each equal to its total casting cost.
, restarting the game with a land, Karn
Karn
KarnSet: Vanguard
Sub Type:
Character
Rarity:
X
Number:
3
Artist:
Anthony S. Waters
Power:
+1
Toughness:
+6
Text:
Each of your noncreature artifacts is also an artifact creature with power and toughness each equal to its total casting cost.
, Sun Titan
Sun Titan
Sun TitanSet: Magic 2011
Cost:
6
Color:
White
Type:
Creature
Sub Type:
Giant
Rarity:
M
Number:
35
Artist:
Todd Lockwood
Power:
6
Toughness:
6
Text:
Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
, Phyrexian Metamorph
Phyrexian Metamorph
Phyrexian MetamorphSet: New Phyrexia
Cost:
8
Color:
Blue
Type:
Artifact Creature
Sub Type:
Shapeshifter
Rarity:
R
Number:
42
Artist:
Jana Schirmer & Johannes Voss
Power:
0
Toughness:
0
Text:
({(u/p)} can be paid with either {U} or 2 life.) You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
, Bonehoard
Bonehoard
BonehoardSet: Mirrodin Besieged
Cost:
4
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
R
Number:
100
Artist:
Chippy
Text:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip {2}
, and a few other permanents. He scooped and then I felt kind of bad after I realized he only had 2 cards left in his library. He couldn’t’ kill me so he would have died in a few turns.

We both did things we should not have. His attitude made the whole match just un-fun the whole time. If playing is no fun because of someone who doesn’t like to lose, the game will get very un-fun very fast. For my part, I should have probably paid attention to his library and let him get decked instead of forcing the scoop by doing something because I thought it was cool to do. I am sure all that did was make him feel worse and have just as bad of an attitude for the next guy he had to play. What really made me see my error is when a friend of mine had a similar experience with Karn
Karn
KarnSet: Vanguard
Sub Type:
Character
Rarity:
X
Number:
3
Artist:
Anthony S. Waters
Power:
+1
Toughness:
+6
Text:
Each of your noncreature artifacts is also an artifact creature with power and toughness each equal to its total casting cost.
. The game was in the bag and the guy restarted the game just because he had 4 other Planeswalkers under Karn
Karn
KarnSet: Vanguard
Sub Type:
Character
Rarity:
X
Number:
3
Artist:
Anthony S. Waters
Power:
+1
Toughness:
+6
Text:
Each of your noncreature artifacts is also an artifact creature with power and toughness each equal to its total casting cost.
and my friend scooped.

What I did with what I consider bad etiquette will only perpetuate bad attitudes because it's not fun for the other player. I know losing is never fun but it doesn’t have to be humiliating. A bad attitude with players will ruin any community and the poor etiquette will just create bad attitudes. Players just need to think how all their actions, choices, and overall attitude affect who they are playing with. Because in the end, the bad attitude is like fighting Zombies. If you fight (play against) a zombie (player with a bad attitude), then it doesn't matter whether or not you win; a single bite can make you just like them.

Remember we're playing a game here, it's supposed to be fun. So have fun with it.


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