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CardShark Content - Robert Hager (4/28/2006)

This is not a trick, more of better skill or a better card pool on how well I drafted in my second FNM draft with Ravnica/Guildpact/Guildpact. Now how did I draft a better deck this time? I used signaling as best I could. Trying to signal other people to go into other colors. If this were with 2 Ravnica packs this would make it harder for me since I was trying to take cards mostly from one color so no one else would pick that color. I also had a better idea of which were good cards, so cards like Petrahydrox
Petrahydrox
PetrahydroxSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Weird
Rarity:
C
Number:
148
Power:
3
Toughness:
3
Text:
((U/R) can be paid with either U or R.) When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner’s hand.
wouldn't be drafted before better Izzet cards like Steamcore Weird
Steamcore Weird
Steamcore WeirdSet: Guildpact
Color:
Blue
Type:
Creature
Sub Type:
Weird
Rarity:
C
Number:
35
Power:
1
Toughness:
3
Text:
When Steamcore Weird comes into play, if R was spent to play Steamcore Weird, it deals 2 damage to target creature or player.
and Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
.

This is how the draft worked. First pack I got a bad rare so I picked what I thought was best and that was Galvanic Arc
Galvanic Arc
Galvanic ArcSet: Ravnica City of Guilds
Cost:
3
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
126
Artist:
Michael Sutfin
Text:
Enchant creature When Galvanic Arc comes into play, it deals 3 damage to target creature or player. Enchanted creature has first strike.
. Second pack I picked Fiery Conclusion
Fiery Conclusion
Fiery ConclusionSet: Ravnica City of Guilds
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Number:
122
Artist:
Paolo Parente
Text:
As an additional cost to play Fiery Conclusion, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature.
. Now later on throughout the first pack I kept picking more red cards like a second Fiery Conclusion
Fiery Conclusion
Fiery ConclusionSet: Ravnica City of Guilds
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Number:
122
Artist:
Paolo Parente
Text:
As an additional cost to play Fiery Conclusion, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature.
and Viashino Fangtail
Viashino Fangtail
Viashino FangtailSet: Ravnica City of Guilds
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Viashino Warrior
Rarity:
C
Number:
148
Artist:
Alex Horley-Orlandelli
Power:
3
Toughness:
3
Text:
T: Viashino Fangtail deals 1 damage to target creature or player.
. Red/White cards also went around like Skyhunter Legionnaire so, I picked 2 of them. What I tried to do was cut off their air supply, as I like to call it, or just take all the red cards that get passed to me so then they are forced to go other colors.

When I got the Galvanic Arc
Galvanic Arc
Galvanic ArcSet: Ravnica City of Guilds
Cost:
3
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
126
Artist:
Michael Sutfin
Text:
Enchant creature When Galvanic Arc comes into play, it deals 3 damage to target creature or player. Enchanted creature has first strike.
I didn't pass it to them. I took it and tried to only go red to give them signals to go other colors. Even with the Legionnaire I didn't want them thinking they could take just a few red cards either, even though that was later on in the pack. I had picked some blue cards along the way that went around when there wasn't any red like Tidewater Minion
Tidewater Minion
Tidewater MinionSet: Ravnica City of Guilds
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Elemental
Rarity:
C
Number:
71
Artist:
Tomas Giorello
Power:
4
Toughness:
4
Text:
Defender (This creature can’t attack.) 4: Tidewater Minion loses defender until end of turn. T: Untap target permanent.
and Convolute
Convolute
ConvoluteSet: Ravnica City of Guilds
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
41
Artist:
Dany Orizio
Text:
Counter target spell unless its controller pays 4.
. 14th pick I got a Vigor Mortis
Vigor Mortis
Vigor MortisSet: Ravnica City of Guilds
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
111
Artist:
Dan Scott
Text:
Return target creature card from your graveyard to play. If G was spent to play Vigor Mortis, that creature comes into play with a +1/+1 counter on it.
but most of the people weren't going black or didn't want to have to splash for black mana.

Second Pack I opened a foil Quicken
Quicken
QuickenSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
R
Number:
31
Text:
The next sorcery spell you play this turn can be played any time you could play an instant. Draw a card.
, and not knowing the value or use of the card, I picked a Divebomber Griffin
Divebomber Griffin
Divebomber GriffinSet: Ravnica City of Guilds
Cost:
5
Color:
White
Type:
Creature
Sub Type:
Griffin
Rarity:
U
Number:
14
Artist:
Kev Walker
Power:
3
Toughness:
2
Text:
Flying T, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature.
instead. This might have not been the best but I wasn't sure if I was going to play white or not in my deck. Second pick I picked Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
. Later on in the pack, I grabbed Steamcore Weird
Steamcore Weird
Steamcore WeirdSet: Guildpact
Color:
Blue
Type:
Creature
Sub Type:
Weird
Rarity:
C
Number:
35
Power:
1
Toughness:
3
Text:
When Steamcore Weird comes into play, if R was spent to play Steamcore Weird, it deals 2 damage to target creature or player.
, Electrolyze
Electrolyze
ElectrolyzeSet: Guildpact
Color:
Multicolor
Type:
Instant
Rarity:
U
Number:
111
Text:
Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.
, and Train of Thought
Train of Thought
Train of ThoughtSet: Guildpact
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
39
Text:
Replicate 1U (When you play this spell, copy it for each time you paid its replicate cost.) Draw a card.
. I had at least 2-3 Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
by then and 2 Steamcore Weird
Steamcore Weird
Steamcore WeirdSet: Guildpact
Color:
Blue
Type:
Creature
Sub Type:
Weird
Rarity:
C
Number:
35
Power:
1
Toughness:
3
Text:
When Steamcore Weird comes into play, if R was spent to play Steamcore Weird, it deals 2 damage to target creature or player.
.

Pack three I got Djinn Illuminatus
Djinn Illuminatus
Djinn IlluminatusSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Djinn
Rarity:
R
Number:
142
Power:
3
Toughness:
5
Text:
((U/R) can be paid with either U or R.) Flying Each instant and sorcery spell you play has replicate. The replicate cost is equal to its mana cost. (When you play it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
which I picked first. Later on in this pack Gelectrode
Gelectrode
GelectrodeSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Weird
Rarity:
U
Number:
113
Power:
0
Toughness:
1
Text:
T: Gelectrode deals 1 damage to target creature or player. Whenever you play an instant or sorcery spell, you may untap Gelectrode.
came around along with more Steamcore Weird
Steamcore Weird
Steamcore WeirdSet: Guildpact
Color:
Blue
Type:
Creature
Sub Type:
Weird
Rarity:
C
Number:
35
Power:
1
Toughness:
3
Text:
When Steamcore Weird comes into play, if R was spent to play Steamcore Weird, it deals 2 damage to target creature or player.
, Electrolyze
Electrolyze
ElectrolyzeSet: Guildpact
Color:
Multicolor
Type:
Instant
Rarity:
U
Number:
111
Text:
Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.
, Train of Thought
Train of Thought
Train of ThoughtSet: Guildpact
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
39
Text:
Replicate 1U (When you play this spell, copy it for each time you paid its replicate cost.) Draw a card.
, Pyromatics
Pyromatics
PyromaticsSet: Guildpact
Color:
Red
Type:
Instant
Rarity:
C
Number:
72
Text:
Replicate 1R (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to target creature or player.
, etc. There had been 1 or 2 other Pyromatics
Pyromatics
PyromaticsSet: Guildpact
Color:
Red
Type:
Instant
Rarity:
C
Number:
72
Text:
Replicate 1R (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to target creature or player.
going around that I could have picked if I had wanted more creature removal. I finished with 5 Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
, 3 Steamcore Weird
Steamcore Weird
Steamcore WeirdSet: Guildpact
Color:
Blue
Type:
Creature
Sub Type:
Weird
Rarity:
C
Number:
35
Power:
1
Toughness:
3
Text:
When Steamcore Weird comes into play, if R was spent to play Steamcore Weird, it deals 2 damage to target creature or player.
, 2 Fiery Conclusion
Fiery Conclusion
Fiery ConclusionSet: Ravnica City of Guilds
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Number:
122
Artist:
Paolo Parente
Text:
As an additional cost to play Fiery Conclusion, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature.
, 2 Viashino Fangtail
Viashino Fangtail
Viashino FangtailSet: Ravnica City of Guilds
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Viashino Warrior
Rarity:
C
Number:
148
Artist:
Alex Horley-Orlandelli
Power:
3
Toughness:
3
Text:
T: Viashino Fangtail deals 1 damage to target creature or player.
, 1 Galvanic Arc
Galvanic Arc
Galvanic ArcSet: Ravnica City of Guilds
Cost:
3
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
126
Artist:
Michael Sutfin
Text:
Enchant creature When Galvanic Arc comes into play, it deals 3 damage to target creature or player. Enchanted creature has first strike.
, 1 Electrolyze
Electrolyze
ElectrolyzeSet: Guildpact
Color:
Multicolor
Type:
Instant
Rarity:
U
Number:
111
Text:
Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.
, 1 Pyromatics
Pyromatics
PyromaticsSet: Guildpact
Color:
Red
Type:
Instant
Rarity:
C
Number:
72
Text:
Replicate 1R (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to target creature or player.
and 1 Gelectrode
Gelectrode
GelectrodeSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Weird
Rarity:
U
Number:
113
Power:
0
Toughness:
1
Text:
T: Gelectrode deals 1 damage to target creature or player. Whenever you play an instant or sorcery spell, you may untap Gelectrode.
. Now maybe I could have used 1 or 2 of the extra Pyromatics
Pyromatics
PyromaticsSet: Guildpact
Color:
Red
Type:
Instant
Rarity:
C
Number:
72
Text:
Replicate 1R (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to target creature or player.
that were going around, but I had plenty of creature removal to do the job. I didn't get any Vacuumelt
Vacuumelt
VacuumeltSet: Guildpact
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
40
Text:
Replicate 2U (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Return target creature to its owner’s hand.
or any Repeal
Repeal
RepealSet: Guildpact
Color:
Blue
Type:
Instant
Rarity:
C
Number:
32
Text:
Return target nonland permanent with converted mana cost X to its owner’s hand. Draw a card.
but my deck was fine just as is.

Blue:

3x Steamcore Weird
Steamcore Weird
Steamcore WeirdSet: Guildpact
Color:
Blue
Type:
Creature
Sub Type:
Weird
Rarity:
C
Number:
35
Power:
1
Toughness:
3
Text:
When Steamcore Weird comes into play, if R was spent to play Steamcore Weird, it deals 2 damage to target creature or player.

1x Tidewater Minion
Tidewater Minion
Tidewater MinionSet: Ravnica City of Guilds
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Elemental
Rarity:
C
Number:
71
Artist:
Tomas Giorello
Power:
4
Toughness:
4
Text:
Defender (This creature can’t attack.) 4: Tidewater Minion loses defender until end of turn. T: Untap target permanent.

2x Train of Thought
Train of Thought
Train of ThoughtSet: Guildpact
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
39
Text:
Replicate 1U (When you play this spell, copy it for each time you paid its replicate cost.) Draw a card.

1x Torch Drake
Torch Drake
Torch DrakeSet: Guildpact
Color:
Blue
Type:
Creature
Sub Type:
Drake
Rarity:
C
Number:
38
Power:
2
Toughness:
2
Text:
Flying 1R: Torch Drake gets +1/+0 until end of turn.


Gold:
1x Leap of Flame
Leap of Flame
Leap of FlameSet: Guildpact
Color:
Multicolor
Type:
Instant
Rarity:
C
Number:
121
Text:
Replicate UR (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target creature gets +1/+0 and gains flying and first strike until end of turn.

1x Djinn Illuminatus
Djinn Illuminatus
Djinn IlluminatusSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Djinn
Rarity:
R
Number:
142
Power:
3
Toughness:
5
Text:
((U/R) can be paid with either U or R.) Flying Each instant and sorcery spell you play has replicate. The replicate cost is equal to its mana cost. (When you play it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

1x Electrolyze
Electrolyze
ElectrolyzeSet: Guildpact
Color:
Multicolor
Type:
Instant
Rarity:
U
Number:
111
Text:
Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.

1x Gelectrode
Gelectrode
GelectrodeSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Weird
Rarity:
U
Number:
113
Power:
0
Toughness:
1
Text:
T: Gelectrode deals 1 damage to target creature or player. Whenever you play an instant or sorcery spell, you may untap Gelectrode.

5x Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.


Red:
1x Ogre Savant
Ogre Savant
Ogre SavantSet: Guildpact
Color:
Red
Type:
Creature
Sub Type:
Ogre Wizard
Rarity:
C
Number:
70
Power:
3
Toughness:
2
Text:
When Ogre Savant comes into play, if U was spent to play Ogre Savant, return target creature to its owner’s hand.

2x Viashino Fangtail
Viashino Fangtail
Viashino FangtailSet: Ravnica City of Guilds
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Viashino Warrior
Rarity:
C
Number:
148
Artist:
Alex Horley-Orlandelli
Power:
3
Toughness:
3
Text:
T: Viashino Fangtail deals 1 damage to target creature or player.

2x Fiery Conclusion
Fiery Conclusion
Fiery ConclusionSet: Ravnica City of Guilds
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Number:
122
Artist:
Paolo Parente
Text:
As an additional cost to play Fiery Conclusion, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature.

1x Galvanic Arc
Galvanic Arc
Galvanic ArcSet: Ravnica City of Guilds
Cost:
3
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
126
Artist:
Michael Sutfin
Text:
Enchant creature When Galvanic Arc comes into play, it deals 3 damage to target creature or player. Enchanted creature has first strike.

1x Pyromatics
Pyromatics
PyromaticsSet: Guildpact
Color:
Red
Type:
Instant
Rarity:
C
Number:
72
Text:
Replicate 1R (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to target creature or player.


Lands:
9x Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.
s
8x lsland

Sideboard:
1xConjurer's Ban
1xCaustic Rain
Caustic Rain
Caustic RainSet: Guildpact
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
44
Text:
Remove target land from the game.

1xCerebal Vortex
1xCleansing Beam
Cleansing Beam
Cleansing BeamSet: Ravnica City of Guilds
Cost:
5
Color:
Red
Type:
Instant
Rarity:
U
Number:
118
Artist:
Pat Lee
Text:
Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.

1xConvolute
Convolute
ConvoluteSet: Ravnica City of Guilds
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
41
Artist:
Dany Orizio
Text:
Counter target spell unless its controller pays 4.

1xCrystal Seer
Crystal Seer
Crystal SeerSet: Guildpact
Color:
Blue
Type:
Creature
Sub Type:
Vedalken Wizard
Rarity:
C
Number:
23
Power:
2
Toughness:
2
Text:
When Crystal Seer comes into play, look at the top four cards of your library, then put them back in any order. 4U: Return Crystal Seer to its owner’s hand.

1xGrifiter's Blade
1xFencer's Magemark
1xHarrier Griffin
Harrier Griffin
Harrier GriffinSet: Guildpact
Color:
White
Type:
Creature
Sub Type:
Griffin
Rarity:
U
Number:
9
Power:
3
Toughness:
3
Text:
Flying At the beginning of your upkeep, tap target creature.

1xHissing Misama
1xInfiltrator's Magemark
1xInfectious Host
Infectious Host
Infectious HostSet: Ravnica City of Guilds
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
C
Number:
91
Artist:
rk post
Power:
1
Toughness:
1
Text:
When Infectious Host is put into a graveyard from play, target player loses 2 life.

1xIzzet Chronarch
Izzet Chronarch
Izzet ChronarchSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Human Wizard
Rarity:
C
Number:
119
Power:
2
Toughness:
2
Text:
When Izzet Chronarch comes into play, return target instant or sorcery card from your graveyard to your hand.

1xParallectric Feeback
1xPsychic Drain
Psychic Drain
Psychic DrainSet: Ravnica City of Guilds
Cost:
3
Color:
Multicolor
Type:
Sorcery
Rarity:
U
Number:
220
Artist:
Nick Percival
Text:
Target player puts the top X cards of his or her library into his or her graveyard and you gain X life.

1xSelesnya Sagittars
Selesnya Sagittars
Selesnya SagittarsSet: Ravnica City of Guilds
Cost:
5
Color:
Multicolor
Type:
Creature
Sub Type:
Elf Archer
Rarity:
U
Number:
229
Artist:
Edward P. Beard, Jr.
Power:
2
Toughness:
5
Text:
Selesnya Sagittars can block as though it had flying. Selesnya Sagittars can block an additional creature.

1xShattering Spree
Shattering Spree
Shattering SpreeSet: Guildpact
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
75
Text:
Replicate R (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.

2xSkyknight Legionnaire
Skyknight Legionnaire
Skyknight LegionnaireSet: Ravnica City of Guilds
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Human Knight
Rarity:
C
Number:
232
Artist:
Jim Murray
Power:
2
Toughness:
2
Text:
Flying, haste

1xStatis Cell
1xThundersong Trumpeter
Thundersong Trumpeter
Thundersong TrumpeterSet: Ravnica City of Guilds
Cost:
2
Color:
Multicolor
Type:
Creature
Sub Type:
Human Soldier
Rarity:
C
Number:
235
Artist:
Michael Sutfin
Power:
2
Toughness:
1
Text:
T: Target creature can’t attack or block this turn.

1xVigor Mortis
Vigor Mortis
Vigor MortisSet: Ravnica City of Guilds
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
111
Artist:
Dan Scott
Text:
Return target creature card from your graveyard to play. If G was spent to play Vigor Mortis, that creature comes into play with a +1/+1 counter on it.



Now how did my deck do vs. the other decks out there? Round one. I went against a deck that wasn't as good as my deck. Green/Black. He first got out the Silhana Starfletcher
Silhana Starfletcher
Silhana StarfletcherSet: Guildpact
Color:
Green
Type:
Creature
Sub Type:
Elf Druid Archer
Rarity:
C
Number:
95
Power:
1
Toughness:
3
Text:
As Silhana Starfletcher comes into play, choose a color. T: Add one mana of the chosen color to your mana pool. Silhana Starfletcher can block as though it had flying.
and Gristleback
Gristleback
GristlebackSet: Guildpact
Color:
Green
Type:
Creature
Sub Type:
Beast
Rarity:
U
Number:
87
Power:
2
Toughness:
2
Text:
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counter on it.) Sacrifice Gristleback: You gain life equal to Gristleback’s power.
and started dealing damage to me. I was soon able to play out a Steamcore Weird
Steamcore Weird
Steamcore WeirdSet: Guildpact
Color:
Blue
Type:
Creature
Sub Type:
Weird
Rarity:
C
Number:
35
Power:
1
Toughness:
3
Text:
When Steamcore Weird comes into play, if R was spent to play Steamcore Weird, it deals 2 damage to target creature or player.
and kill off his creatures. Once I got out 1-2 Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
I was able to start dealing damage him to around 10 life. Once he got out a Golgari Rotwurm
Golgari Rotwurm
Golgari RotwurmSet: Ravnica City of Guilds
Cost:
5
Color:
Multicolor
Type:
Creature
Sub Type:
Zombie Wurm
Rarity:
C
Number:
210
Artist:
Wayne England
Power:
5
Toughness:
4
Text:
B, Sacrifice a creature: Target player loses 1 life.
I was able to sacrifice one of my creatures with Fiery Conclusion
Fiery Conclusion
Fiery ConclusionSet: Ravnica City of Guilds
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Number:
122
Artist:
Paolo Parente
Text:
As an additional cost to play Fiery Conclusion, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature.
and kill the creature. Once I got at least 3 of my Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
I was able to deal enough damage to him and win.

Second game he was able to get out His Silhana Starfletcher
Silhana Starfletcher
Silhana StarfletcherSet: Guildpact
Color:
Green
Type:
Creature
Sub Type:
Elf Druid Archer
Rarity:
C
Number:
95
Power:
1
Toughness:
3
Text:
As Silhana Starfletcher comes into play, choose a color. T: Add one mana of the chosen color to your mana pool. Silhana Starfletcher can block as though it had flying.
, Dryad Sophisticate
Dryad Sophisticate
Dryad SophisticateSet: Guildpact
Color:
Green
Type:
Creature
Sub Type:
Dryad
Rarity:
U
Number:
83
Power:
2
Toughness:
1
Text:
Nonbasic landwalk
, and started dealing damage to me. He was able to get more creatures out and put me down to 10 life. I was slow to start with so it took me awhile to get the land I needed and many of the cards I needed into play. Once I got a Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
and some removal I started to do well. Once I had got 2-3 Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
I got him to around 10 life. Towards the end I got both of my Viashino Fangtail
Viashino Fangtail
Viashino FangtailSet: Ravnica City of Guilds
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Viashino Warrior
Rarity:
C
Number:
148
Artist:
Alex Horley-Orlandelli
Power:
3
Toughness:
3
Text:
T: Viashino Fangtail deals 1 damage to target creature or player.
and started beating him in the face. He didn't have much chance then and I won

Round Two. I went against a White/Green/Black deck. First game I was able to get out 1 of my Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
. I was able to start dealing damage to my opponent until he got down to around 15 life. He played a TW91cm5pbmcgThrull
Thrull
ThrullSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Thrull
Rarity:
C
Power:
0
Toughness:
1
Text:
Token
. That wasn't a problem since with Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
he would either block them and die or take the damage and being a 1/1 isn't so bad. The problem was that I made a mistake of when I tried killing his one of his creatures he gather courage it so it was a 3/3 until end of turn and I attacked with Dragonauts who then died.

The next big blow was Glare of Subdual
Glare of Subdual
Glare of SubdualSet: Ravnica City of Guilds
Cost:
4
Color:
Multicolor
Type:
Enchantment
Rarity:
R
Number:
207
Artist:
Zoltan Boros & Gabor Szikszai
Text:
Tap an untapped creature you control: Tap target artifact or creature.
. He got out a Carven Caryatid
Carven Caryatid
Carven CaryatidSet: Ravnica City of Guilds
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
U
Number:
155
Artist:
Jim Nelson
Power:
2
Toughness:
5
Text:
Defender (This creature can’t attack.) When Carven Caryatid comes into play, draw a card.
which wasn't a big problem but the Glare of Subdual
Glare of Subdual
Glare of SubdualSet: Ravnica City of Guilds
Cost:
4
Color:
Multicolor
Type:
Enchantment
Rarity:
R
Number:
207
Artist:
Zoltan Boros & Gabor Szikszai
Text:
Tap an untapped creature you control: Tap target artifact or creature.
that came next. Once Glare of Subdual
Glare of Subdual
Glare of SubdualSet: Ravnica City of Guilds
Cost:
4
Color:
Multicolor
Type:
Enchantment
Rarity:
R
Number:
207
Artist:
Zoltan Boros & Gabor Szikszai
Text:
Tap an untapped creature you control: Tap target artifact or creature.
came out I had Viashino Fangtail
Viashino Fangtail
Viashino FangtailSet: Ravnica City of Guilds
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Viashino Warrior
Rarity:
C
Number:
148
Artist:
Alex Horley-Orlandelli
Power:
3
Toughness:
3
Text:
T: Viashino Fangtail deals 1 damage to target creature or player.
but I didn't matter much. I was able to use Fiery Conclusion
Fiery Conclusion
Fiery ConclusionSet: Ravnica City of Guilds
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Number:
122
Artist:
Paolo Parente
Text:
As an additional cost to play Fiery Conclusion, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature.
on one of my creatures to kill his Carven when he was playing a Fists of Ironwood
Fists of Ironwood
Fists of IronwoodSet: Ravnica City of Guilds
Cost:
2
Color:
Green
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
164
Artist:
Glen Angus
Text:
Enchant creature When Fists of Ironwood comes into play, put two 1/1 green Saproling creature tokens into play. Enchanted creature has trample.
on it. Even with Fangtail and Tidewater Minion
Tidewater Minion
Tidewater MinionSet: Ravnica City of Guilds
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Elemental
Rarity:
C
Number:
71
Artist:
Tomas Giorello
Power:
4
Toughness:
4
Text:
Defender (This creature can’t attack.) 4: Tidewater Minion loses defender until end of turn. T: Untap target permanent.
I was dead. He kept tapping my creatures until he got bigger things out there with Bloodthirst and then I lost.

Second game I started out slow but soon got 2-3 of my Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
out in play. I was able to get him 10 life but that didn't matter much. He quickly started getting creatures out like his Carven and creature with Bloodthirst which included his Glare of Subdual
Glare of Subdual
Glare of SubdualSet: Ravnica City of Guilds
Cost:
4
Color:
Multicolor
Type:
Enchantment
Rarity:
R
Number:
207
Artist:
Zoltan Boros & Gabor Szikszai
Text:
Tap an untapped creature you control: Tap target artifact or creature.
. I was able to play Tidewater Minion
Tidewater Minion
Tidewater MinionSet: Ravnica City of Guilds
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Elemental
Rarity:
C
Number:
71
Artist:
Tomas Giorello
Power:
4
Toughness:
4
Text:
Defender (This creature can’t attack.) 4: Tidewater Minion loses defender until end of turn. T: Untap target permanent.
and Viashino Fangtail
Viashino Fangtail
Viashino FangtailSet: Ravnica City of Guilds
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Viashino Warrior
Rarity:
C
Number:
148
Artist:
Alex Horley-Orlandelli
Power:
3
Toughness:
3
Text:
T: Viashino Fangtail deals 1 damage to target creature or player.
again but it didn't matter much. He just would tap all my creatures and swing in with creatures. I lost second game.

Third Round I went against a Red/Green deck. First game wasn't much of a problem. I started getting out Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
, Steamcore Weird
Steamcore Weird
Steamcore WeirdSet: Guildpact
Color:
Blue
Type:
Creature
Sub Type:
Weird
Rarity:
C
Number:
35
Power:
1
Toughness:
3
Text:
When Steamcore Weird comes into play, if R was spent to play Steamcore Weird, it deals 2 damage to target creature or player.
, etc. Whenever he would play a creature like a Dryad Sophisticate
Dryad Sophisticate
Dryad SophisticateSet: Guildpact
Color:
Green
Type:
Creature
Sub Type:
Dryad
Rarity:
U
Number:
83
Power:
2
Toughness:
1
Text:
Nonbasic landwalk
or a Ghor Clan Savage
Ghor Clan Savage
Ghor Clan SavageSet: Guildpact
Color:
Green
Type:
Creature
Sub Type:
Centaur Berserker
Rarity:
C
Number:
86
Power:
2
Toughness:
3
Text:
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature comes into play with three +1/+1 counters on it.)
It would just die. During this round I did make a few mistakes. He got Giant Solifuge
Giant Solifuge
Giant SolifugeSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Insect
Rarity:
R
Number:
143
Power:
4
Toughness:
1
Text:
((R/G) can be paid with either R or G.) Trample, haste Giant Solifuge can’t be the target of spells or abilities.
out in play and one of the first things I did when he played it wasn't not to block it the first time it attacked since. I thought about trying to kill it but knew you couldn't target it. After I took damage from the first time it attacked then it died. Soon after getting my Djinn Illuminatus
Djinn Illuminatus
Djinn IlluminatusSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Djinn
Rarity:
R
Number:
142
Power:
3
Toughness:
5
Text:
((U/R) can be paid with either U or R.) Flying Each instant and sorcery spell you play has replicate. The replicate cost is equal to its mana cost. (When you play it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
along with Viashino Fangtail
Viashino Fangtail
Viashino FangtailSet: Ravnica City of Guilds
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Viashino Warrior
Rarity:
C
Number:
148
Artist:
Alex Horley-Orlandelli
Power:
3
Toughness:
3
Text:
T: Viashino Fangtail deals 1 damage to target creature or player.
I won the first game.

Second game was a little bit harder. With his bloodthirst creature he was able to get some damage through to make them bigger. I was able to get my Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
and Steamcore Weird
Steamcore Weird
Steamcore WeirdSet: Guildpact
Color:
Blue
Type:
Creature
Sub Type:
Weird
Rarity:
C
Number:
35
Power:
1
Toughness:
3
Text:
When Steamcore Weird comes into play, if R was spent to play Steamcore Weird, it deals 2 damage to target creature or player.
early. Now later on when he got his Giant Solifuge
Giant Solifuge
Giant SolifugeSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Insect
Rarity:
R
Number:
143
Power:
4
Toughness:
1
Text:
((R/G) can be paid with either R or G.) Trample, haste Giant Solifuge can’t be the target of spells or abilities.
out and I didn't decide to block it with my Tidewater Minion
Tidewater Minion
Tidewater MinionSet: Ravnica City of Guilds
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Elemental
Rarity:
C
Number:
71
Artist:
Tomas Giorello
Power:
4
Toughness:
4
Text:
Defender (This creature can’t attack.) 4: Tidewater Minion loses defender until end of turn. T: Untap target permanent.
, I felt stupid. I soon realized that Galvanic Arc
Galvanic Arc
Galvanic ArcSet: Ravnica City of Guilds
Cost:
3
Color:
Red
Type:
Enchantment
Sub Type:
Aura
Rarity:
C
Number:
126
Artist:
Michael Sutfin
Text:
Enchant creature When Galvanic Arc comes into play, it deals 3 damage to target creature or player. Enchanted creature has first strike.
would go on my Tidewater Minion
Tidewater Minion
Tidewater MinionSet: Ravnica City of Guilds
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Elemental
Rarity:
C
Number:
71
Artist:
Tomas Giorello
Power:
4
Toughness:
4
Text:
Defender (This creature can’t attack.) 4: Tidewater Minion loses defender until end of turn. T: Untap target permanent.
, kill off one of creatures and then block the Solifuge so only the Solifuge would die. I was able to get both Fangtails out, which helped. I was able to stop all his creatures and eventually deal enough damage to kill him. He got me below 10 life so this game he might have been able to win.

Fourth Round was a close one. First game went in favor of the opponent. He had a good Red/Green deck. With bloodthirst creatures he was able to do a fair amount of damage to me. Once I got Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
, Steamcore Weird
Steamcore Weird
Steamcore WeirdSet: Guildpact
Color:
Blue
Type:
Creature
Sub Type:
Weird
Rarity:
C
Number:
35
Power:
1
Toughness:
3
Text:
When Steamcore Weird comes into play, if R was spent to play Steamcore Weird, it deals 2 damage to target creature or player.
etc it did help me a bit. I was able to deal some damage to the opponent but that didn't help much. With bloodthirst creatures coming out once he started dealing damage he had big creatures. I was able to get him to around 10 life or so and I lost.

Second game he had to mulligan so that made me happy. I thought I would have the advantage going first and having 7 cards. I got Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
out and Steamcore Weird
Steamcore Weird
Steamcore WeirdSet: Guildpact
Color:
Blue
Type:
Creature
Sub Type:
Weird
Rarity:
C
Number:
35
Power:
1
Toughness:
3
Text:
When Steamcore Weird comes into play, if R was spent to play Steamcore Weird, it deals 2 damage to target creature or player.
. I had the lucky draw of a hand with my better stuff. I was getting out at least 3 of my Wee Dragonauts
Wee Dragonauts
Wee DragonautsSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Faerie Wizard
Rarity:
C
Number:
137
Power:
1
Toughness:
3
Text:
Flying Whenever you play an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
, Tidewater Minion
Tidewater Minion
Tidewater MinionSet: Ravnica City of Guilds
Cost:
5
Color:
Blue
Type:
Creature
Sub Type:
Elemental
Rarity:
C
Number:
71
Artist:
Tomas Giorello
Power:
4
Toughness:
4
Text:
Defender (This creature can’t attack.) 4: Tidewater Minion loses defender until end of turn. T: Untap target permanent.
, both of my Viashino Fangtail
Viashino Fangtail
Viashino FangtailSet: Ravnica City of Guilds
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Viashino Warrior
Rarity:
C
Number:
148
Artist:
Alex Horley-Orlandelli
Power:
3
Toughness:
3
Text:
T: Viashino Fangtail deals 1 damage to target creature or player.
and Djinn Illuminatus
Djinn Illuminatus
Djinn IlluminatusSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Djinn
Rarity:
R
Number:
142
Power:
3
Toughness:
5
Text:
((U/R) can be paid with either U or R.) Flying Each instant and sorcery spell you play has replicate. The replicate cost is equal to its mana cost. (When you play it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
. Once I got my Djinn Illuminatus
Djinn Illuminatus
Djinn IlluminatusSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Djinn
Rarity:
R
Number:
142
Power:
3
Toughness:
5
Text:
((U/R) can be paid with either U or R.) Flying Each instant and sorcery spell you play has replicate. The replicate cost is equal to its mana cost. (When you play it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
out he was down to around 10 life. I thought this would seal his fate and we would go onto third game. Once he had gotten Gruul Nodorog
Gruul Nodorog
Gruul NodorogSet: Guildpact
Color:
Green
Type:
Creature
Sub Type:
Beast
Rarity:
C
Number:
88
Power:
4
Toughness:
4
Text:
R: Gruul Nodorog can’t be blocked this turn except by two or more creatures.
, Streetbreaker Wurm
Streetbreaker Wurm
Streetbreaker WurmSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Wurm
Rarity:
C
Number:
133
Power:
6
Toughness:
4
out, even though I was at 6 life it didn't matter much and I lost.

I went 2-2 vs. the first time when I went 1-3. What I did better was, rather than trying to draft 2 colors or draft Ravnica guild colors, I stuck to 1 color. Instead of starting to pick Black/Blue or Dimir I went with Blue/Red Izzet. It is good to look for a color where you find a good card you like and start picking from it. Sometimes though you will have to pick 2 colors or do what I did and try to pick colors from Ravnica that complement other cards from one of the Guildpact Guilds in your next 2 packs. This is different from Rav/Rav/Guild where you want to go 2 or even sometimes 3 colors if you have to and then using the third pack to go a third color or reinforce the other colors you already went.

So you want to try to cut off their access to the color you’re picking. This way if they realize what is happening they will stay out of your color. Now with FNM, there will be some new players sometimes so signaling might not help much if you want to draft a good deck. In the second pack they might start to change and pick out of your color but by shutting them out of your color in the first pack it should make it easier for you to draft a good deck.

In the second pack you want to use that pack to start going a second color or a third or sometimes a fourth if you really have to even though most good draft decks have at least three colors in them. The third pack you use to finish up with and you should by now already know what colors you’re going. With all this said you should be able to draft a good Rav/Guild/Guild draft deck.


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