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CardShark Content - Robert Hager (10/3/2006)

Play a Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
and things can go out of control. Not only with Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
but in the new set. Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
has a little bit of everything from Alpha up to the Onslaught
Onslaught
OnslaughtSet: Exodus
Cost:
1
Color:
Red
Type:
Enchantment
Rarity:
C
Number:
92
Artist:
Paolo Parente
Text:
Whenever you successfully cast a creature spell, tap target creature.
block. It comes with a new group of purple expansion symbol cards which come only 1 per pack. These include many of the old Type 1 and Extended cards in Magic, and take place of a common in your pack. You could get a rare one of these and still a normal rare in your pack. I will talk about some of the purple cards making a return to Magic in the newer formats.


White Angels, Enchantments, and Instants

White gets an abundance of good cards. Akroma, Angel of Wrath
Akroma, Angel of Wrath
Akroma, Angel of WrathSet: Legions
Cost:
8
Color:
White
Type:
Creature
Sub Type:
Angel Legend
Rarity:
R
Number:
1
Artist:
Ron Spears
Power:
6
Toughness:
6
Text:
Flying, first strike, trample, haste, protection from black, protection from red
Attacking doesn’t cause Akroma, Angel of Wrath to tap.
is back making some noise about Reanimator decks in Type 2. This is more of a casual card but expect it to be played to some extent in Reanimator and a few other decks like Mono White Control.

Enduring Renewal
Enduring Renewal
Enduring RenewalSet: Ice Age
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Artist:
Harold McNeill
Text:
Play with the cards in your hand face up on the table. If you draw a creature card from your library, discard it. Whenever a creature goes to your graveyard from play, put that creature into your hand.
is one of Ice Age Classic cards. Enduring Renewal
Enduring Renewal
Enduring RenewalSet: Ice Age
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Artist:
Harold McNeill
Text:
Play with the cards in your hand face up on the table. If you draw a creature card from your library, discard it. Whenever a creature goes to your graveyard from play, put that creature into your hand.
hasn't been played much these days except in a few Type 1 and Legacy decks. This potent card works well when you lose creatures.

I remember when I used to play casual Magic. Honorable Passage
Honorable Passage
Honorable PassageSet: Visions
Cost:
2
Color:
White
Type:
Instant
Rarity:
U
Artist:
Jeff Miracola
Text:
Prevent all damage to you or target creature from any one source. If that source is red, Honorable Passage deals to the source's controller an amount of damage equal to the amount of damage prevented.
was a good hoser card against red. Then you didn't have Demonfire
Demonfire
DemonfireSet: Dissension
Color:
Red
Rarity:
R
Number:
60
Artist:
Greg Staples
, Char
Char
CharSet: Ravnica City of Guilds
Cost:
3
Color:
Red
Type:
Instant
Rarity:
R
Number:
117
Artist:
Adam Rex
Text:
Char deals 4 damage to target creature or player and 2 damage to you.
and many other good red cards. This works well against U/R control, Mono Red decks, and other decks that use red burn spells.

R & D made clear with some old favorites such as Dark Ritual
Dark Ritual
Dark RitualSet: Revised Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Sandra Everingham
Text:
Add BBB to your mana pool.
, Brainstorm
Brainstorm
BrainstormSet: Fifth Edition
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
Christopher Rush
Text:
Draw three cards. Then, put any two cards from your hand on top of your library in any order.
, Disenchant
Disenchant
DisenchantSet: Revised Edition
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Target enchantment or artifact is destroyed.
, Lightning Bolt
Lightning Bolt
Lightning BoltSet: Revised Edition
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Christopher Rush
Text:
Lightning Bolt does 3 damage to one target.
, Counterspell
Counterspell
CounterspellSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Poole
Text:
Counters target spell as it is being cast.
, Incinerate
Incinerate
IncinerateSet: Fifth Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Scott M. Fischer
Text:
Incinerate deals 3 damage to target creature or player. Creatures damaged by Incinerate cannot regenerate this turn.
, etc. are various cards that are too good and should never see play again. They agreed that with Naturalize
Naturalize
NaturalizeSet: Onslaught
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
275
Artist:
Ron Spears
Text:
Destroy target artifact or enchantment.
for green, white will no longer be the color for cheap enchantment and artifact destruction. For some reason they did it anyway and brought back Disenchant
Disenchant
DisenchantSet: Revised Edition
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Target enchantment or artifact is destroyed.
. White now has a way to cheaply deal with enchantments and artifacts.


Blue and Control

Blue has many good control cards. Giant Oyster
Giant Oyster
Giant OysterSet: Homelands
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Oyster
Rarity:
U
Artist:
Nicola Leonard
Power:
0
Toughness:
3
Text:
You may choose not to untap Giant Oyster during your untap phase.T: Target tapped creature does not untap during its controller's untap phase as long as Giant Oyster remains tapped. During your upkeep, put a -1/-1 counter on that creature. If Giant Oyster becomes untapped or leaves play, remove all these counters from the creature.
is one of the old Homelands cards brought back in Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
. Giant Oyster
Giant Oyster
Giant OysterSet: Homelands
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Oyster
Rarity:
U
Artist:
Nicola Leonard
Power:
0
Toughness:
3
Text:
You may choose not to untap Giant Oyster during your untap phase.T: Target tapped creature does not untap during its controller's untap phase as long as Giant Oyster remains tapped. During your upkeep, put a -1/-1 counter on that creature. If Giant Oyster becomes untapped or leaves play, remove all these counters from the creature.
is a little slow but can be used to immobilize an opponent’s creature. You can choose to untap it and use its ability to immobilize a bigger creature later on. This should help Mono Blue Control become one of the better decks out there.

Giant Oyster
Giant Oyster
Giant OysterSet: Homelands
Cost:
4
Color:
Blue
Type:
Creature
Sub Type:
Oyster
Rarity:
U
Artist:
Nicola Leonard
Power:
0
Toughness:
3
Text:
You may choose not to untap Giant Oyster during your untap phase.T: Target tapped creature does not untap during its controller's untap phase as long as Giant Oyster remains tapped. During your upkeep, put a -1/-1 counter on that creature. If Giant Oyster becomes untapped or leaves play, remove all these counters from the creature.
helps mono blue decks but Prodigal Sorcerer
Prodigal Sorcerer
Prodigal SorcererSet: Revised Edition
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Wizard
Rarity:
C
Artist:
Douglas Shuler
Power:
1
Toughness:
1
Text:
T: Do 1 damage to any target.
makes them better. Prodigal Sorcerer
Prodigal Sorcerer
Prodigal SorcererSet: Revised Edition
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Wizard
Rarity:
C
Artist:
Douglas Shuler
Power:
1
Toughness:
1
Text:
T: Do 1 damage to any target.
is one the best pingers out there in magic. Prodigal Sorcerer
Prodigal Sorcerer
Prodigal SorcererSet: Revised Edition
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Wizard
Rarity:
C
Artist:
Douglas Shuler
Power:
1
Toughness:
1
Text:
T: Do 1 damage to any target.
is a good common, like Disenchant
Disenchant
DisenchantSet: Revised Edition
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Target enchantment or artifact is destroyed.
, you would think they would never reprint. U/R control, Mono Blue Control, Izzet-Machine Gun, etc. There are many decks out there where this could be really useful.

We are able to kill a Dark Confidant
Dark Confidant
Dark ConfidantSet: Ravnica City of Guilds
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Human Wizard
Rarity:
R
Number:
81
Artist:
Ron Spears
Power:
2
Toughness:
1
Text:
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
. What about that Ghost Council, Burning Tree Shaman
Burning Tree Shaman
Burning Tree ShamanSet: Guildpact
Color:
Multicolor
Type:
Creature
Sub Type:
Centaur Shaman
Rarity:
R
Number:
105
Power:
3
Toughness:
4
Text:
Whenever a player plays an activated ability that isn’t a mana ability, Burning-Tree Shaman deals 1 damage to that player.
or Niv-Mizzet in their deck? We can use Psionic Blast
Psionic Blast
Psionic BlastSet: Alpha
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Douglas Shuler
Text:
Psionic Blast does 4 damage to any target, but it does 2 damage to you as well.
. This classic card provides blue with the same power red has with Char
Char
CharSet: Ravnica City of Guilds
Cost:
3
Color:
Red
Type:
Instant
Rarity:
R
Number:
117
Artist:
Adam Rex
Text:
Char deals 4 damage to target creature or player and 2 damage to you.
. This is the best damage card blue has. This makes mono blue control good and no one has to rely U/R or U/W for good control. What blue doesn't have is some of the biggest creatures.


Big Black and Zombies

Black offers some of the biggest creatures out there such as Avatar of Woe
Avatar of Woe
Avatar of WoeSet: Prophecy
Cost:
8
Color:
Black
Type:
Creature
Sub Type:
Avatar
Rarity:
R
Number:
56
Artist:
rk post
Power:
6
Toughness:
5
Text:
If there are ten or more creature cards total in all graveyards, Avatar of Woe costs 6 less to play.Avatar of Woe can't be blocked except by artifact creatures and/or black creatures. T: Destroy target creature. It can't be regenerated.
. This beauty has been around since Prophecy
Prophecy
ProphecySet: Homelands
Cost:
1
Color:
White
Type:
Sorcery
Rarity:
C
Artist:
Christopher Rush
Text:
Reveal the top card of target opponent's library to all players. If it is a land, gain 1 life. That opponent then shuffles his or her library. Draw a card at the beginning of the next turn's upkeep.
, and is one of the few expensive cards to ever be put in a precon deck. [Editor’s note: Think Umezawa’s Jitte in the Betrayers of Kamigawa Rats’ Nest precon] This has remained a good casual Magic card. Expect this to be a bomb draft card but don't think you’re going to make a Constructed deck with it.

Without big creatures how do our 1/1's survive? Bad Moon
Bad Moon
Bad MoonSet: Revised Edition
Cost:
2
Color:
Black
Type:
Enchantment
Rarity:
R
Artist:
Jesper Myrfors
Text:
All black creatures in play gain +1/+1.
helps our little ones survive. Now black has an answer to the Glorious Anthem
Glorious Anthem
Glorious AnthemSet: Urza's Saga
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
15
Artist:
Kev Walker
Text:
All creatures you control get +1/+1.
. Not as good since it gives all black creatures +1/+1. Expect it to be at least played in the sideboard of many black decks.

We get plenty of 1/1 and other Zombies in this set. Undead Warchief
Undead Warchief
Undead WarchiefSet: Scourge
Cost:
4
Color:
Black
Sub Type:
Zombie
Rarity:
U
Number:
78
Power:
1
Toughness:
1
Text:
Zombie spells you play cost 1 less to play. Zombies you control get +2/+1.
is back to make zombie decks good again. Do expect someone to make a tournament quality Zombie deck at and use Undead Warchief
Undead Warchief
Undead WarchiefSet: Scourge
Cost:
4
Color:
Black
Sub Type:
Zombie
Rarity:
U
Number:
78
Power:
1
Toughness:
1
Text:
Zombie spells you play cost 1 less to play. Zombies you control get +2/+1.
.


Red Land Destruction, Burn, Dragons, and Draw

Red has brought us some good land destruction cards. Since Urza
Urza
UrzaSet: Vanguard
Type:
Creature
Sub Type:
Character
Rarity:
X
Number:
7
Artist:
Mark Tedin
Power:
-1
Toughness:
+10
Text:
3: Urza deals one damage to target creature or player.
's Block we have had some good cards such as Avalanche
Avalanche
AvalancheSet: Ice Age
Cost:
5
Color:
Red
Type:
Sorcery
Rarity:
U
Artist:
Brian Snoddy
Text:
Destroy X target snow-covered lands.
IFJpZGVycw==. The Echo doesn't bother us much. Having a 2/2 haste creature that destroys an opponent’s land is good. This is a staple of Ponza decks out there and other mono red decks such as Red Deck Wins. In limited or constructed this will be a good card to play with.

Disintegrate
Disintegrate
DisintegrateSet: Revised Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Anson Maddocks
Text:
Disintegrate does X damage to one target. If target dies this turn, target is removed from the game entirely.
was always behind Fireball
Fireball
FireballSet: Revised Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Mark Tedin
Text:
Fireball does X damage total, divided evenly (round down) among any number of targets. Pay 1 extra mana for each target beyond the first.
. Since Fireball
Fireball
FireballSet: Revised Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Mark Tedin
Text:
Fireball does X damage total, divided evenly (round down) among any number of targets. Pay 1 extra mana for each target beyond the first.
left Standard we haven't had a cheap X damage spell for red. Not everyone has Demonfire
Demonfire
DemonfireSet: Dissension
Color:
Red
Rarity:
R
Number:
60
Artist:
Greg Staples
and some of us don't play blue. This works as a good extra damage spell for many standard red decks.

Not since 4th edition have we be able to harness the power of a Dragon Whelp
Dragon Whelp
Dragon WhelpSet: Revised Edition
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Dragon
Rarity:
U
Artist:
Amy Weber
Power:
2
Toughness:
3
Text:
Flying R: +1/+0; if more than RRR is spent in this way during one turn, Dragon Whelp is killed at end of turn.
. A 2/3 flyer for 4 mana that could potentially be a 5/3 flyer until end of turn is good. Expect this to be a top draft pick and could be use in a Standard dragon deck.

Red has plenty of good direct damage but not many good draw effects. Browbeat
Browbeat
BrowbeatSet: Judgment
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
82
Artist:
Mark Tedin

Text:
Unless a player has Browbeat deal 5 damage to him or her, target player draws three cards.
is the best draw spell it has to offer. You get to draw 3 cards unless your opponent takes 5 damage. Either way you get the advantage from it. This both an excellent limited and constructed card.


Green Countermagic and Call of the Herd
Call of the Herd
Call of the HerdSet: Odyssey
Cost:
3
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
231
Artist:
Carl Critchlow
Text:
Put a 3/3 green Elephant creature token into play. Flashback 3G (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Green doesn't have good countermagic. What comes close is Avoid Fate
Avoid Fate
Avoid FateSet: Legends
Cost:
1
Color:
Green
Type:
Instant
Rarity:
C
Artist:
Phil Foglio
Text:
Counters target interrupt or enchantment. Can only counter spells that target a permanent under your control.
. This had been fixed some years ago to stop instants or enchantments. Avoid Fate
Avoid Fate
Avoid FateSet: Legends
Cost:
1
Color:
Green
Type:
Instant
Rarity:
C
Artist:
Phil Foglio
Text:
Counters target interrupt or enchantment. Can only counter spells that target a permanent under your control.
can stop many spells out there in Type 2 decks like Faith Fetter's and Char
Char
CharSet: Ravnica City of Guilds
Cost:
3
Color:
Red
Type:
Instant
Rarity:
R
Number:
117
Artist:
Adam Rex
Text:
Char deals 4 damage to target creature or player and 2 damage to you.
affecting your creatures. In limited this can stop cards like Strangling Soot
Strangling Soot
Strangling SootSet: Time Spiral
Cost:
3
Color:
Black
Type:
Instant
Rarity:
C
Number:
132
Artist:
Jim Murray
Text:
Destroy target creature with toughness 3 or less. Flashback 5R (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
and Lightning Axe
Lightning Axe
Lightning AxeSet: Time Spiral
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Number:
168
Artist:
Dan Scott
Text:
As an additional cost to play Lightning Axe, discard a card or pay 5. Lightning Axe deals 5 damage to target creature.
.

People used to be able to stomp across the board with Call of the Herd
Call of the Herd
Call of the HerdSet: Odyssey
Cost:
3
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
231
Artist:
Carl Critchlow
Text:
Put a 3/3 green Elephant creature token into play. Flashback 3G (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
. This can do well for you in a limited deck and even better in a constructed deck. A 3/3 token for 3 mana is good and since it has flashback it is even better.


Zoo Justice
Justice
JusticeSet: Fifth Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Ruth Thompson
Text:
During your upkeep, pay WW or bury Justice.Whenever any red creature or spell assigns damage, Justice deals an equal amount of damage to that creature's or spell's controller.
, The Mystics, Finkel and The King

There is no such thing as Zoo Justice
Justice
JusticeSet: Fifth Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Ruth Thompson
Text:
During your upkeep, pay WW or bury Justice.Whenever any red creature or spell assigns damage, Justice deals an equal amount of damage to that creature's or spell's controller.
right? There is RmllcnkgJustice
Justice
JusticeSet: Fifth Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Ruth Thompson
Text:
During your upkeep, pay WW or bury Justice.Whenever any red creature or spell assigns damage, Justice deals an equal amount of damage to that creature's or spell's controller.
though. This is a cheap way to be able to deal 5 damage among multiple creatures even though your opponent gains 5 life. This can be hard to use sometimes in limited since you it costs G/R/W to play, but it fits perfectly for many Standard G/R/W Zoo decks out there. This won't replace a Char
Char
CharSet: Ravnica City of Guilds
Cost:
3
Color:
Red
Type:
Instant
Rarity:
R
Number:
117
Artist:
Adam Rex
Text:
Char deals 4 damage to target creature or player and 2 damage to you.
in the deck but could see play in some decks.

There are some good gold cards out there in Extended currently. Some of these gold cards make a return with Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
, like Mystic Enforcer
Mystic Enforcer
Mystic EnforcerSet: Odyssey
Cost:
4
Color:
Multicolor
Type:
Creature
Sub Type:
Nomad Mystic
Rarity:
R
Number:
290
Artist:
Gary Ruddell
Power:
3
Toughness:
3
Text:
Protection from black Threshold - Mystic Enforcer gets +3/+3 and has flying. (You have threshold as long as seven or more cards are in your graveyard.)
and Mystic Snake
Mystic Snake
Mystic SnakeSet: Apocalypse
Cost:
4
Color:
Multicolor
Type:
Creature
Sub Type:
Snake
Rarity:
R
Number:
112
Artist:
Daren Bader
Power:
2
Toughness:
2
Text:
You may play Mystic Snake any time you could play an instant. When Mystic Snake comes into play, counter target spell.
. Mystic Enforcer
Mystic Enforcer
Mystic EnforcerSet: Odyssey
Cost:
4
Color:
Multicolor
Type:
Creature
Sub Type:
Nomad Mystic
Rarity:
R
Number:
290
Artist:
Gary Ruddell
Power:
3
Toughness:
3
Text:
Protection from black Threshold - Mystic Enforcer gets +3/+3 and has flying. (You have threshold as long as seven or more cards are in your graveyard.)
had recently seen more play in Extended. Once you get 7 cards in your graveyard, playing a threshold deck you will get a 6/6 pro black flying creature. Even as a 3/3 flying creature it packs a powerful punch both in limited and constructed. Mystic Snake
Mystic Snake
Mystic SnakeSet: Apocalypse
Cost:
4
Color:
Multicolor
Type:
Creature
Sub Type:
Snake
Rarity:
R
Number:
112
Artist:
Daren Bader
Power:
2
Toughness:
2
Text:
You may play Mystic Snake any time you could play an instant. When Mystic Snake comes into play, counter target spell.
isn't as powerful but for 4 mana you could use it to counter a spell. This is a powerful creature in constructed except for much of the good snakes will be rotating out with the Kamigawa block.

Remember the Finkel Card back in Odyssey? Mr. Shadowmage Infiltrator
Shadowmage Infiltrator
Shadowmage InfiltratorSet: Odyssey
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
294
Artist:
Rick Farrell
Power:
1
Toughness:
3
Text:
Shadowmage Infiltrator can't be blocked except by artifact creatures and/or black creatures. Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.
is back. Not widely played since he left Standard with the Odyssey block. There are plenty of decks that are not black so do expect this to be played in Standard. Shadowmage Infiltrator
Shadowmage Infiltrator
Shadowmage InfiltratorSet: Odyssey
Cost:
3
Color:
Multicolor
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
294
Artist:
Rick Farrell
Power:
1
Toughness:
3
Text:
Shadowmage Infiltrator can't be blocked except by artifact creatures and/or black creatures. Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.
breathes hope into many who play U/B Control.

Some of the biggest original legendary creatures from the Legends set make a return. Remember the King? I'm not talking about Elvis. I'm talking about Sol'kanar the Swamp King
Sol'kanar the Swamp King
Sol'kanar the Swamp KingSet: Chronicles
Cost:
5
Color:
Multicolor
Type:
Creature
Sub Type:
Legend
Rarity:
R
Artist:
Richard Kane Ferguson
Power:
5
Toughness:
5
Text:
SwampwalkWhenever a black spell is successfully cast, gain 1 life.
. A 5/5 for 5 makes this a good creature and the life gain ability from casting black spells helps too. It requires B/U/R to play. The Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
King should not be heavily played unless some sort of B/U/R control or aggro deck comes around.


Artifact Classics and Mirari
Mirari
MirariSet: Odyssey
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
303
Artist:
Donato Giancola
Text:
Whenever you play an instant or sorcery spell, you may pay 3. If you do, put a copy of that spell onto the stack. You may choose new targets for the copy.


Feldon's Cane
Feldon's Cane
Feldon's CaneSet: Fifth Edition
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Artist:
Mark Tedin
Text:
tap, Remove Feldon's Cane from the game: Shuffle your graveyard into your library.
is back. The Cane is one of the many cards put on the Banned and Restricted list years ago. What makes the Cane’s return strange is they have its younger brother, the Thran Foundry
Thran Foundry
Thran FoundrySet: Urza's Destiny
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
140
Artist:
John Zeleznik
Text:
1, tap, Remove Thran Foundry from the game: Target player shuffles his or her graveyard into his or her library.
, still part of the list. This makes U/B Glimpse decks not as good and shakes up many decks in Standard.

Why would anyone want to throw Serrated Arrows
Serrated Arrows
Serrated ArrowsSet: Homelands
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
C
Artist:
David A. Cherry
Text:
When Serrated Arrows comes into play, put three arrowhead counters on it.During your upkeep, bury Serrated Arrows if there are no arrowhead counters on it.T: Remove an arrowhead counter from Serrated Arrows to put a -1/-1 counter on target creature.
at a person's creature? A -1/-1 counter can destroy a Dark Confidant
Dark Confidant
Dark ConfidantSet: Ravnica City of Guilds
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Human Wizard
Rarity:
R
Number:
81
Artist:
Ron Spears
Power:
2
Toughness:
1
Text:
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
and that's about it. The 3 counters that it comes with don't seem like much. With the new spell Clockspinning
Clockspinning
ClockspinningSet: Time Spiral
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Number:
53
Artist:
Zoltan Boros & Gabor Szikszai
Text:
Buyback 3 (You may pay an additional 3 as you play this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
, you can keep putting counters on the Arrows. Clockspinning
Clockspinning
ClockspinningSet: Time Spiral
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Number:
53
Artist:
Zoltan Boros & Gabor Szikszai
Text:
Buyback 3 (You may pay an additional 3 as you play this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
makes Serrated Arrows
Serrated Arrows
Serrated ArrowsSet: Homelands
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
C
Artist:
David A. Cherry
Text:
When Serrated Arrows comes into play, put three arrowhead counters on it.During your upkeep, bury Serrated Arrows if there are no arrowhead counters on it.T: Remove an arrowhead counter from Serrated Arrows to put a -1/-1 counter on target creature.
a powerful card in both limited and constructed decks running blue.

Back in the day with Chronicles and The Dark we had Tormod's Crypt
Tormod's Crypt
Tormod's CryptSet: Chronicles
Cost:
0
Color:
Colorless
Type:
Artifact
Rarity:
C
Artist:
Christopher Rush
Text:
T: Sacrifice Tormod's Crypt to remove all cards in target player's graveyard from the game.
for Extended and Type 2. Nowadays, this is the card we needed to counter decks with dredge or with the annoying Firemane Angel
Firemane Angel
Firemane AngelSet: Ravnica City of Guilds
Cost:
6
Color:
Multicolor
Type:
Creature
Sub Type:
Angel
Rarity:
R
Number:
205
Artist:
Matt Cavotta
Power:
4
Toughness:
3
Text:
Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or in play, you may gain 1 life. 6RRWW: Return Firemane Angel from your graveyard to play. Play this ability only during your upkeep.
.

Odyssey brought us Mirari
Mirari
MirariSet: Odyssey
Cost:
5
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
303
Artist:
Donato Giancola
Text:
Whenever you play an instant or sorcery spell, you may pay 3. If you do, put a copy of that spell onto the stack. You may choose new targets for the copy.
. The orb thingy was good for Mono Black Control and other decks to copy spells. This should fit well into red burn decks and be played in many decks.

Remember many of the classic cards of magic and you will find what you want in Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
. When you get a purple card in Time Spiral
Time Spiral
Time SpiralSet: Urza's Saga
Cost:
6
Color:
Blue
Type:
Sorcery
Rarity:
R
Number:
103
Artist:
Michael Sutfin
Text:
Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
you will get a surprise that will remind you of the old days in Magic.


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