• Magic: The Gathering
  • Magic: The Gathering Online

Which game do you want to buy from?

How to Buy at a Glance

  • 1. Search for items
  • 2. Purchase via PayPal or CC
  • 3. Receive items in the mail
    (usually in less than a week!)
Want Magic prices from CardShark.com on your Mobile device? - Try the Decked Builder app

CardShark Content - Stanley Rutkowski III (10/17/2002)

One thing that jumps out at me when I look back at the OBC season and the cards in Onslaught
Onslaught
OnslaughtSet: Exodus
Cost:
1
Color:
Red
Type:
Enchantment
Rarity:
C
Number:
92
Artist:
Paolo Parente
Text:
Whenever you successfully cast a creature spell, tap target creature.
: decks are either relying on a very sketchy mana bases (G/U decks from OBC) or has very mana intensive cards (most of Onslaught
Onslaught
OnslaughtSet: Exodus
Cost:
1
Color:
Red
Type:
Enchantment
Rarity:
C
Number:
92
Artist:
Paolo Parente
Text:
Whenever you successfully cast a creature spell, tap target creature.
). With that in mind, a land destruction deck might make a rogue impact at the upcoming state tourneys. In the OBC season, it seemed that many decks won or lost depending on the mana draw that they got. So what better way to ensure a slow start by denying your opponent their mana base?

Let’s start by looking at the land destruction spells available in the November type 2 environment.

Red:
Pillage
Pillage
PillageSet: Classic Sixth Edition
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
198
Artist:
Richard Kane Ferguson
Text:
Destroy target artifact or land. It can't be regenerated.
(1RR)
Stone Rain
Stone Rain
Stone RainSet: Revised Edition
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Daniel Gelon
Text:
Destroy target land.
(2R)
Wildfire
Wildfire
WildfireSet: Portal Second Age
Cost:
6
Color:
Red
Type:
Sorcery
Rarity:
R
Artist:
Rob Alexander
Text:
You destroy four of your lands and your opponent destroys four of his or her lands. Then Wildfire deals 4 damage to each creature. (This includes your creatures.)
(4RR)
Earth Rift
Earth Rift
Earth RiftSet: Odyssey
Cost:
4
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
189
Artist:
Wayne England
Text:
Destroy target land. Flashback 5RR (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
(3R, Flash
Flash
FlashSet: Classic Sixth Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
R
Number:
67
Artist:
David Ho
Text:
Put a creature card from your hand into play. You may pay its mana cost reduced by up to 2. If you don't, sacrifice it.
back 5RR)
Tremble
Tremble
TrembleSet: Odyssey
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
225
Artist:
Ciruelo
Text:
Each player sacrifices a land.
(1R)
Boil
Boil
BoilSet: Classic Sixth Edition
Cost:
4
Color:
Red
Type:
Instant
Rarity:
U
Number:
169
Artist:
Jason Alexander Behnke
Text:
Destroy all islands.
(3R) for the Sideboard
Epicenter
Epicenter
EpicenterSet: Odyssey
Cost:
5
Color:
Red
Type:
Sorcery
Rarity:
R
Number:
192
Artist:
Anthony S. Waters
Text:
Target player sacrifices a land. Threshold - All players sacrifice all lands instead. (You have threshold if seven or more cards are in your graveyard.)
(4R)
UHJpY2Ugb2YgGlory
Glory
GlorySet: Judgment
Cost:
5
Color:
White
Sub Type:
Incarnation
Rarity:
R
Number:
11
Artist:
Donato Giancola
Power:
3
Toughness:
3
Text:
Flying 2W: Creatures you control gain protection from the color of your choice until end of turn. Play this ability only if Glory is in your graveyard.
(2R) for the Sideboard

Black:
Befoul
Befoul
BefoulSet: Urza's Saga
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
116
Artist:
Pete Venters
Text:
Destroy target land or nonblack creature. It can't be regenerated.
(2BB)
Braids (Technically a Land D Spell) (2BB)
Rancid Earth
Rancid Earth
Rancid EarthSet: Torment
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
78
Text:
Destroy target land. Threshold - Instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.
(1BB)

Green:
Creeping Mold
Creeping Mold
Creeping MoldSet: Classic Sixth Edition
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
220
Artist:
David Seeley
Text:
Destroy target artifact, land, or enchantment.
(2GG)

With Mono Black Control being a popular deck choice for most gauntlets, we most likely want to stay away from the black “hate” cards most players will have prepared for anyway. Black seems like a logical cut in the choices.

Green has acceleration, but one spell? Adding an additional color might not be wise.

With that being said, let’s start constructing a mono red land destruction deck that has the possibility of reeking havoc.

Land Destruction:
4 x Pillage
Pillage
PillageSet: Classic Sixth Edition
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
198
Artist:
Richard Kane Ferguson
Text:
Destroy target artifact or land. It can't be regenerated.

4 x Stone Rain
Stone Rain
Stone RainSet: Revised Edition
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Daniel Gelon
Text:
Destroy target land.

3 x Wildfire
Wildfire
WildfireSet: Portal Second Age
Cost:
6
Color:
Red
Type:
Sorcery
Rarity:
R
Artist:
Rob Alexander
Text:
You destroy four of your lands and your opponent destroys four of his or her lands. Then Wildfire deals 4 damage to each creature. (This includes your creatures.)

4 x Earth Rift
Earth Rift
Earth RiftSet: Odyssey
Cost:
4
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
189
Artist:
Wayne England
Text:
Destroy target land. Flashback 5RR (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


If we are going to entertain the idea of using wildfire in the deck, tremble seems like a logical cut. We are going to lose some of our own lands in the process. We need to “ramp up” to the six-mana casting cost without any setbacks. Wildfire
Wildfire
WildfireSet: Portal Second Age
Cost:
6
Color:
Red
Type:
Sorcery
Rarity:
R
Artist:
Rob Alexander
Text:
You destroy four of your lands and your opponent destroys four of his or her lands. Then Wildfire deals 4 damage to each creature. (This includes your creatures.)
and the other land destruction spells in our deck cost 3 or 4 mana, the addition of Fire Diamond
Fire Diamond
Fire DiamondSet: Classic Sixth Edition
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
284
Artist:
Richard Thomas
Text:
Fire Diamond comes into play tapped.T: Add R to your mana pool.
seems perfect for acceleration on turns above two.

We need a backup plan for defense as turns one through three are open to our opponents. We should look at our victory condition and survival techniques. Take a look at Mono Black Control. MBC is going to be a hefty part of the metagame and their removal spells are 1 and 2 casting costs (Innocent Blood
Innocent Blood
Innocent BloodSet: Odyssey
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
145
Artist:
Carl Critchlow
Text:
Each player sacrifices a creature.
and Chainer’s Edict). The strategy of playing a few fat win conditions (like Fledgling Dragon
Fledgling Dragon
Fledgling DragonSet: Judgment
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Dragon
Rarity:
R
Number:
90
Artist:
Greg Staples

Power:
2
Toughness:
2
Text:
Flying. Threshold - Fledgling Dragon gets +3/+3 and has "R: Fledgling Dragon gets +1/+0 until end of turn."
, Shivan Dragon
Shivan Dragon
Shivan DragonSet: Revised Edition
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Dragon
Rarity:
R
Artist:
Melissa A. Benson
Power:
5
Toughness:
5
Text:
Flying, R: +1/+0
or the likes) does not seem like the best plan of attack. Also knowing that cards like Circle of Protection: Red and Aegis of Honor
Aegis of Honor
Aegis of HonorSet: Odyssey
Cost:
1
Color:
White
Type:
Enchantment
Rarity:
R
Number:
1
Artist:
Ron Spears
Text:
1: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
are bound to be parts of a Mobilization
Mobilization
MobilizationSet: Onslaught
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
44
Artist:
Carl Critchlow
Text:
Attacking doesn't cause Soldiers to tap. 2W: Put a 1/1 white Soldier creature token into play.
Deck. Therefore, the burn strategy may not be our best outlet either.

A two “pronged” victory condition seems like a plausible approach. With Defense being necessary (and the lack of creatures in our deck) Ensnaring Bridge
Ensnaring Bridge
Ensnaring BridgeSet: Stronghold
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
127
Artist:
Pete Venters
Text:
Each creature with power greater than the number of cards in your hand cannot attack.
seems like a good fit. To ensure the bridge of being utilized effectively, we can add the “combo-like” piece of the Grafted Skullcap
Grafted Skullcap
Grafted SkullcapSet: Urza's Saga
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
296
Artist:
Brian Despain
Text:
During your draw phase, draw an additional card.At the end of each of your turns, discard your hand.
. With these pieces in place, we can use the red enchantment from Onslaught
Onslaught
OnslaughtSet: Exodus
Cost:
1
Color:
Red
Type:
Enchantment
Rarity:
C
Number:
92
Artist:
Paolo Parente
Text:
Whenever you successfully cast a creature spell, tap target creature.
, Word of War, in combination with the skullcap for a direct damage path to victory. Also we can use Millstone
Millstone
MillstoneSet: Revised Edition
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Kaja Foglio
Text:
2, T: Take the top two cards from target player's library and put them in target player's graveyard.
in the deck to effectively deck our opponent is the first victory condition is not available.

Lets now look and see how our deck is shaping up:

4 x Pillage
Pillage
PillageSet: Classic Sixth Edition
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
198
Artist:
Richard Kane Ferguson
Text:
Destroy target artifact or land. It can't be regenerated.

4 x Stone Rain
Stone Rain
Stone RainSet: Revised Edition
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Daniel Gelon
Text:
Destroy target land.

4 x Earth Rift
Earth Rift
Earth RiftSet: Odyssey
Cost:
4
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
189
Artist:
Wayne England
Text:
Destroy target land. Flashback 5RR (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

4 x Grafted Skullcap
Grafted Skullcap
Grafted SkullcapSet: Urza's Saga
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
296
Artist:
Brian Despain
Text:
During your draw phase, draw an additional card.At the end of each of your turns, discard your hand.

4 x Ensnaring Bridge
Ensnaring Bridge
Ensnaring BridgeSet: Stronghold
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
127
Artist:
Pete Venters
Text:
Each creature with power greater than the number of cards in your hand cannot attack.

2 x Words of War
Words of War
Words of WarSet: Onslaught
Cost:
3
Color:
Red
Type:
Enchantment
Rarity:
R
Number:
244
Artist:
Justin Sweet
Text:
1: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead.

2 x Millstone
Millstone
MillstoneSet: Revised Edition
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Kaja Foglio
Text:
2, T: Take the top two cards from target player's library and put them in target player's graveyard.

3 x Fire Diamond
Fire Diamond
Fire DiamondSet: Classic Sixth Edition
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
284
Artist:
Richard Thomas
Text:
Fire Diamond comes into play tapped.T: Add R to your mana pool.

23 x Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.


Total: 50 Cards

Now lets look at some utility cards to add consistency to the deck:

Browbeat
Browbeat
BrowbeatSet: Judgment
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
82
Artist:
Mark Tedin

Text:
Unless a player has Browbeat deal 5 damage to him or her, target player draws three cards.
can be added to the deck for a lose/lose situation for the opponent, either damage from the spell, damage from the Words of War
Words of War
Words of WarSet: Onslaught
Cost:
3
Color:
Red
Type:
Enchantment
Rarity:
R
Number:
244
Artist:
Justin Sweet
Text:
1: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead.
replacing the card draw, or actually drawing the cards.

Firebolt
Firebolt
FireboltSet: Odyssey
Cost:
1
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
193
Artist:
Ron Spencer
Text:
Firebolt deals 2 damage to target creature or player. Flashback 4R (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
can be used (and flashed back) to eliminate early creatures or finish off an opponent.

Basking Rootwalla
Basking Rootwalla
Basking RootwallaSet: Torment
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Lizard
Rarity:
C
Number:
121
Power:
1
Toughness:
1
Text:
1G: Basking Rootwalla gets +2/+2 until end of turn. Play this ability only once each turn. Madness 0
is going to be a significant part of the metagame. The answer to this card could be Volcanic Hammer
Volcanic Hammer
Volcanic HammerSet: Portal Second Age
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Edward P. Beard, Jr.
Text:
Volcanic Hammer deals 3 damage to any one creature or player.
. The hammer can be sent to the dome as well (so it will never be a dead card).

November Land Destruction:

4 x Pillage
Pillage
PillageSet: Classic Sixth Edition
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
198
Artist:
Richard Kane Ferguson
Text:
Destroy target artifact or land. It can't be regenerated.

4 x Stone Rain
Stone Rain
Stone RainSet: Revised Edition
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Daniel Gelon
Text:
Destroy target land.

4 x Earth Rift
Earth Rift
Earth RiftSet: Odyssey
Cost:
4
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
189
Artist:
Wayne England
Text:
Destroy target land. Flashback 5RR (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

4 x Grafted Skullcap
Grafted Skullcap
Grafted SkullcapSet: Urza's Saga
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
296
Artist:
Brian Despain
Text:
During your draw phase, draw an additional card.At the end of each of your turns, discard your hand.

4 x Ensnaring Bridge
Ensnaring Bridge
Ensnaring BridgeSet: Stronghold
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
127
Artist:
Pete Venters
Text:
Each creature with power greater than the number of cards in your hand cannot attack.

2 x Words of War
Words of War
Words of WarSet: Onslaught
Cost:
3
Color:
Red
Type:
Enchantment
Rarity:
R
Number:
244
Artist:
Justin Sweet
Text:
1: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead.

2 x Millstone
Millstone
MillstoneSet: Revised Edition
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Kaja Foglio
Text:
2, T: Take the top two cards from target player's library and put them in target player's graveyard.

3 x Browbeat
Browbeat
BrowbeatSet: Judgment
Cost:
3
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
82
Artist:
Mark Tedin

Text:
Unless a player has Browbeat deal 5 damage to him or her, target player draws three cards.

3 x Volcanic Hammer
Volcanic Hammer
Volcanic HammerSet: Portal Second Age
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Edward P. Beard, Jr.
Text:
Volcanic Hammer deals 3 damage to any one creature or player.

4 x Firebolt
Firebolt
FireboltSet: Odyssey
Cost:
1
Color:
Red
Type:
Sorcery
Rarity:
C
Number:
193
Artist:
Ron Spencer
Text:
Firebolt deals 2 damage to target creature or player. Flashback 4R (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

3 x Fire Diamond
Fire Diamond
Fire DiamondSet: Classic Sixth Edition
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
284
Artist:
Richard Thomas
Text:
Fire Diamond comes into play tapped.T: Add R to your mana pool.

23 x Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.


Possible Sideboard Cards:

UHJpY2Ugb2YgGlory
Glory
GlorySet: Judgment
Cost:
5
Color:
White
Sub Type:
Incarnation
Rarity:
R
Number:
11
Artist:
Donato Giancola
Power:
3
Toughness:
3
Text:
Flying 2W: Creatures you control gain protection from the color of your choice until end of turn. Play this ability only if Glory is in your graveyard.
can cause issues with control decks.

Boil
Boil
BoilSet: Classic Sixth Edition
Cost:
4
Color:
Red
Type:
Instant
Rarity:
U
Number:
169
Artist:
Jason Alexander Behnke
Text:
Destroy all islands.
can be your answer to upheaval decks.

Have extra Millstone
Millstone
MillstoneSet: Revised Edition
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Kaja Foglio
Text:
2, T: Take the top two cards from target player's library and put them in target player's graveyard.
s in the board in case they have an answer for two of them in the main deck

Lightning Surge
Lightning Surge
Lightning SurgeSet: Judgment
Cost:
5
Color:
Red
Type:
Sorcery
Rarity:
R
Number:
96
Artist:
Ron Spears

Text:
Lightning Surge deals 4 damage to target creature of player. Threshold - Instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented. Flashback 5RR.
(with threshold) has non-preventable damage.

Further testing is needed to fill the complete sideboard but the above seems like a logical beginning.

Hopefully this brings a rogue idea or at least a new test deck to your testing group.

Thanks for reading,


Rate Article



Discuss Article

Click here to discuss this article in forum or leave comments for the author.

RSS feed RSS Feed


This article is provided to you by CardShark.com - A Better Way to Buy and Sell Collectable Games Online. Please check out the rest of our site - you won't be disappointed.

View More ArticlesView More Articles