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CardShark Content - Stefan Vainberg (5/8/2004)

In the current Yu-Gi-Oh! environment, there are three types of deck that provide the easiest path to victory. They are:
Control, Chaos, and Beatdown.

Warrior control provides a powerful beatdown complete with field and hand control, the two most important aspects of the game. Here is a sample warrior control deck, using some of the rarest Yu-Gi-Oh! cards on the market.

Monsters (lv. 5-6): (2)
1x Freed The Matchless General
1x Jinzo

Monsters (lv. 1-4): (13)
2x D.D. Warrior Lady
2x Goblin Attack Force
2x Marauding Captains
3x Don Zaloog
1x Witch of the Black Forest
1x Sangan
2x Sasuke Samurai

Magics (Spells): (18)
2x Reinforcement of the Army
1x Mage Power
1x United we Stand
1x Change of Heart
1x Graceful Charity
1x Dark Hole
1x Raigeki
1x Monster Reborn
1x Premature Burial
1x Snatch Steal
1x Delinquent Duo
1x The Forceful Sentry
2x Mystical Space Typhoon
1x Harpie's Feather Duster
1x Mirage of Nightmares
1x Pot of Greed

Traps: (7)
1x Torrential Tribute
2x Waboku
1x Imperial Order
1x Ring of Destruction
1x Call of the Haunted
1x Mirror Force

total: 40

D.D. Warrior Lady:
By being able to remove a monster from the game, she provides excellent field control

Jinzo:
While not a warrior, Jinzo has a very high attack power and allows you to attack even when the opponent has many facedown magics and traps.

Freed:
His ability to swarm warriors allows you to pick up what you need for the current situation.

Marauding Captain:
With two on the field, all of your warriors will be impervious to attacks, allowing your weak cards to live.

Don Zaloog: Provides excellent hand control by forcing your opponent to discard a card from their hand every time it deals damage to them.

Witch and Reinforcements:
Their abilities allow you to search your deck for almost all the creatures you have.

Sangan:
While not as good as the Witch, he can fetch you your weenies and swarm.

Sasuke Samurai:
Attack your facedown opponents with no worries at all.

Goblin Attack Force:
The big, bad hitter and a real problem for an unprepared opponent.

Delinquent and Forceful:
Two cards that force your opponent to lose their hand really fast.

Monster Reborn, Premature, and Call:
All of these let you revive your dead allies, allowing them to keep hitting your opponent.

Ring of Destruction:
Monster removal and life burn in one package.

Imperial Order:
With this in play, roughly a third of your opponent's deck will be useless.

Graceful Charity, Pot of Greed, and Mirage of Nightmares:
More cards in your hand.

Mage and United:
Huge monster boost.

Dark Hole, Torrential, and Raigeki:
Mass removal.


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