• Magic: The Gathering
  • Magic: The Gathering Online

Which game do you want to buy from?

How to Buy at a Glance

  • 1. Search for items
  • 2. Purchase via PayPal or CC
  • 3. Receive items in the mail
    (usually in less than a week!)
Want Magic prices from CardShark.com on your Mobile device? - Try the Decked Builder app

CardShark Content - Travis Cullum (3/1/2001)

Planeshift is a very unique set that introduces gating and a variety of very powerful cards. There are many good cards that I left off my top 10 list like Doomsday Specter
Doomsday Specter
Doomsday SpecterSet: Planeshift
Cost:
4
Color:
Multicolor
Type:
Creature
Sub Type:
Specter
Rarity:
R
Number:
103
Artist:
Donato Giancola
Power:
2
Toughness:
3
Text:
Flying. When Doomsday Specter comes into play, return a blue or black creature you control to its owner's hand. Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
, Orm's Chant, the multiple ability charms, and the multiple kicker Battlemages. This list merely represents the top 10 cards I believe will be the best in constructed formats, but I could be wrong.

Terminate
Terminate
TerminateSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Instant
Rarity:
C
Number:
128
Artist:
DiTerlizzi
Text:
Destroy target creature. It can't be regenerated.

Terminate
Terminate
TerminateSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Instant
Rarity:
C
Number:
128
Artist:
DiTerlizzi
Text:
Destroy target creature. It can't be regenerated.
is by far the best this set has to offer. It kills a creature for only two mana. It even kills black creatures! Not since Swords to Plowshares
Swords to Plowshares
Swords to PlowsharesSet: Revised Edition
Cost:
1
Color:
White
Type:
Instant
Rarity:
U
Artist:
Jeff A. Menges
Text:
Target creature is removed from game entirely. Creature's controller gains life points equal to creature's power.
has a removal spell been so good. Terminate
Terminate
TerminateSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Instant
Rarity:
C
Number:
128
Artist:
DiTerlizzi
Text:
Destroy target creature. It can't be regenerated.
will increase the playability of black red in type 2 and make it dominate powerhouse in Invasion Block Constructed. Extended should also put this card into good use now that you don't need white to run a great removal spell.

Flametounge Kavu
Not only is Flametounge Kavu a 4 power creature for 4 mana it hits a creature for 4 damage. I mean it would be a good creature at 1/1, but it's a fat 4/2. And, Kavu only takes one red mana so it is easy to splash and play. This card will make a big impact in Fires and Black Red in Type II. It will probably be in 75 percent of the Invasion block decks. I'm not sure how this guy will be in extended but I it'll be decent in survival.

Voice of All
Voice of All
Voice of AllSet: Planeshift
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
U
Number:
19
Artist:
rk post
Power:
2
Toughness:
2
Text:
Flying. As Voice of All comes into play, choose a color. Voice of All has protection from the chosen color.

Voice of All
Voice of All
Voice of AllSet: Planeshift
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Angel
Rarity:
U
Number:
19
Artist:
rk post
Power:
2
Toughness:
2
Text:
Flying. As Voice of All comes into play, choose a color. Voice of All has protection from the chosen color.
is an extremely versatile card that will see plenty of play. In testing for IBC this girl has been the house she flies over Tefari's Moat
Moat
MoatSet: Legends
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Artist:
Jeff A. Menges
Text:
Non-flying creatures cannot attack.
and is basically terminate proof. Against Black Red and IBC Fires, name red and she's practically invincible. However, I don't see the Voice making a big impact in type II or extended just yet.

Nightscape Familiar
Nightscape Familiar
Nightscape FamiliarSet: Planeshift
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
C
Number:
48
Artist:
Jeff Easley
Power:
1
Toughness:
1
Text:
Blue spells and red spells you play cost 1 less to play. 1B: Regenerate Nightscape Familiar

This is the best of the five. It's similar to a super drudge skeleton. A good blocker makes your deck a turn faster. I see this guy making an impact in IBC and type II. Who doesn't want a 3rd turn Blazing specter and fourth turn Skizzik
Skizzik
SkizzikSet: Invasion
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Elemental
Rarity:
R
Number:
169
Artist:
Ron Spencer
Power:
5
Toughness:
3
Text:
Kicker R (You may pay an additional R as you play this spell.)Trample; haste (This creature may attack and T the turn it comes under your control.)At end of turn, sacrifice Skizzik unless the kicker cost was paid.
- Not me.

Thornscape Familiar
Thornscape Familiar
Thornscape FamiliarSet: Planeshift
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Insect
Rarity:
C
Number:
95
Artist:
Heather Hudson
Power:
2
Toughness:
1
Text:
Red spells and white spells you play cost 1 less to play.

This is a quick fast creature that makes you deck a turn faster. This can be a deadly combination in a Fires IBC deck. I see this Familiar being big in IBC but with Fires and Green White already having a bunch of good mana creatures to speed it, it won't make a big impact in type II.

Stormscape, Thunderscape, and Sunscape Familiar
Sunscape Familiar
Sunscape FamiliarSet: Planeshift
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Wall
Rarity:
C
Number:
17
Artist:
Brian Despain
Power:
0
Toughness:
3
Text:
The spirits of fallen battlemages can serve their guilds as familiars by joining with any physical form.
: I don't see these guys making a impact in Type II and IBC. Of course, time will tell if they are still good efficient creatures.

Shivan Wurm
Shivan Wurm
Shivan WurmSet: Planeshift
Cost:
5
Color:
Multicolor
Type:
Creature
Sub Type:
Wurm
Rarity:
R
Number:
124
Artist:
Scott M. Fischer
Power:
7
Toughness:
7
Text:
Trample. When Shivan Wurm comes into play, return a red or green creature you control to its owner's hand.

A 7/7 trample for 5 mana, what a deal. This is a great creature with a minor sometimes good drawback. Although gating is usually a pain, bringing back the occasional Flametounge Kavu can be pretty helpful. This card will see plenty of play in Fires in both IBC and type II. The Wurm isn't going to be as good as he should be with all the great removal, but if he does manage to stay on the board he can do some massive damage. I play 2 Wurms in my type II Fires and 3 in my IBC Fires and they work out great, but I don't think playing 4 of them is the answer he s a great creature but gating is usually a pain especially if you top deck him and don't have another creature in play.

Eladamri's Call
Eladamri's Call
Eladamri's CallSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Instant
Rarity:
R
Number:
106
Artist:
Kev Walker
Text:
Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Eladamri's Call
Eladamri's Call
Eladamri's CallSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Instant
Rarity:
R
Number:
106
Artist:
Kev Walker
Text:
Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
is an awesome card for type II and IBC. It's cheap and an instant. It gives green white a good way to retrieve their valuable creatures when they are needed. Eladamri's Call
Eladamri's Call
Eladamri's CallSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Instant
Rarity:
R
Number:
106
Artist:
Kev Walker
Text:
Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
allows you to play only one of a creature that might only help you in certain match ups or situations. Once 6th edition cycles out this will be the only great tutor in my mind, maybe Diabolic intent can be good but I just don't see it right know. I also think Eladamri
Eladamri
EladamriSet: Vanguard
Sub Type:
Character
Rarity:
X
Number:
1
Artist:
Mark Zug
Power:
-1
Toughness:
+15
Text:
You may redirect to yourself any amount of damage dealt to creatures you control.
's call will be the Survival of the Fittest
Survival of the Fittest
Survival of the FittestSet: Exodus
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
129
Artist:
Pete Venters
Text:
G, Choose and discard a creature card: Search your library for a creature card, reveal that card to all players, and put it into your hand. Shuffle your library afterwards.
of type II and IBC.

Meddling Mage
Meddling Mage
Meddling MageSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
116
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
As Meddling Mage comes into play, name a nonland card. The named card can't be played.

Meddling Mage
Meddling Mage
Meddling MageSet: Planeshift
Cost:
2
Color:
Multicolor
Type:
Creature
Sub Type:
Wizard
Rarity:
R
Number:
116
Artist:
Christopher Moeller
Power:
2
Toughness:
2
Text:
As Meddling Mage comes into play, name a nonland card. The named card can't be played.
is a fun card. It is a quick way to deny your opponent valuable cards in his deck. Although at 2/2 the Mage is easy to kill. He is awesome in the mirror match against control and can be good against beatdown. I think Counter Rebel will benefit the most from the Mage. Blue White control is always a pain for rebels and now that you can play the mage and say Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
the deck should become a lot stronger. I also like the Mage in Counter Rebel against Fires. Rebels already has a lot of targets for burn and the mage would take some heat away from your valuable searchers. I see this guy making a bigger impact in sideboards than main deck, but he will definitely see a lot of play in type II, IBC, Extended, and maybe, just maybe, type I.

Phyrexian Scuta
Phyrexian Scuta
Phyrexian ScutaSet: Planeshift
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
R
Number:
51
Artist:
Scott M. Fischer
Power:
3
Toughness:
3
Text:
Kicker-Pay 3 life. (You may pay 3 life in addition to any other costs as you play this spell.) If you paid the kicker cost, Phyrexian Scuta comes into play with two +1/+1 counters on it.

Phyrexian Scuta
Phyrexian Scuta
Phyrexian ScutaSet: Planeshift
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
R
Number:
51
Artist:
Scott M. Fischer
Power:
3
Toughness:
3
Text:
Kicker-Pay 3 life. (You may pay 3 life in addition to any other costs as you play this spell.) If you paid the kicker cost, Phyrexian Scuta comes into play with two +1/+1 counters on it.
has become the hot card in this set, but it is 8th on my list because of its unfriendly environment. Three lives doesn't seem like a lot, but when you cast multiple Scuta's it adds up! Especially in the heavy burn IBC environment. In type II Scuta sees fast decks like fires that make's 3 life seem like a lot more. Against control Scuta just gets wrathed away like all other creatures. Parallax Wave
Parallax Wave
Parallax WaveSet: Nemesis
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Number:
17
Artist:
Greg Staples
Text:
Fading 5 Remove a fade counter from Parallax Wave: Remove target creature from the game. When Parallax Wave leaves play, each player returns to play all cards he or she owns removed from the game with Parallax Wave.
also hurts this creature like most kicker creatures by making it just another Hill Giant
Hill Giant
Hill GiantSet: Revised Edition
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Giant
Rarity:
C
Artist:
Dan Frazier
Power:
3
Toughness:
3
. When I played Scuta in my IBC deck it would get terminated or Ghitu fired and the life I played to cast him ended up costing me the game due to big burn like Ghitu Fire
Ghitu Fire
Ghitu FireSet: Invasion
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
R
Number:
144
Artist:
Glen Angus
Text:
You may play Ghitu Fire any time you could play an instant if you pay 2 more to play it.Ghitu Fire deals X damage to target creature or player.
. Don t get me wrong - I think Scuta is a good card that will see a lot of play but it isn't God; it dies to terminate just like the rest. I think Scuta will be pretty awesome when 7th edition hits. Duress
Duress
DuressSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
132
Artist:
Lawrence Snelly
Text:
Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card.
and Diabolic Edict
Diabolic Edict
Diabolic EdictSet: Tempest
Cost:
2
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Ron Spencer
Text:
Target player sacrifices a creature.
will make this creature a lot better.

Terminal Moraine
Terminal Moraine
Terminal MoraineSet: Planeshift
Cost:
4
Color:
Land
Type:
Land
Rarity:
U
Number:
142
Artist:
Scott Bailey
Text:
T: Add one colorless mana to your mana pool. 2, T, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card into play tapped. Then shuffle your library.

Terminal Moraine
Terminal Moraine
Terminal MoraineSet: Planeshift
Cost:
4
Color:
Land
Type:
Land
Rarity:
U
Number:
142
Artist:
Scott Bailey
Text:
T: Add one colorless mana to your mana pool. 2, T, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
is a one-time Thawing Glaciers
Thawing Glaciers
Thawing GlaciersSet: Alliances
Color:
Land
Type:
Land
Rarity:
R
Artist:
Jeff A. Menges
Text:
Comes into play tapped.1, T: Search your library for a basic land and put it into play tapped. This does not count towards your one land per turn limit. Shuffle your library afterwards. At end of turn, return Thawing Glaciers to owner's hand.
that allows you to play non-friendly colors and 3 color decks. This card will make a bigger impact in IBC than type II but it can be good in type II also. Not only does Terminal Marine acquire valuable land to make your deck run properly, it also thins your deck out, allowing you to draw power cards late in the game when needed most.

Rushing River
Rushing River
Rushing RiverSet: Planeshift
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
30
Artist:
Don Hazeltine
Text:
Kicker-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you play this spell.) Return target nonland permanent to its owner's hand. If you paid the kicker cost, return another target nonland permanent to its owner's hand.

Rushing River
Rushing River
Rushing RiverSet: Planeshift
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
30
Artist:
Don Hazeltine
Text:
Kicker-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you play this spell.) Return target nonland permanent to its owner's hand. If you paid the kicker cost, return another target nonland permanent to its owner's hand.
is the best bounce card in Planeshift. For 3 mana you can bounce two creatures clearing the way for attackers, or bounce an artifact or enchantment you couldn't counter because you were tapped out. This card should be played in aggressive blue decks like blue skies. In IBC this card would be good in a blue black bounce deck or the sideboard of a multiple color control deck. Rushing River
Rushing River
Rushing RiverSet: Planeshift
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
C
Number:
30
Artist:
Don Hazeltine
Text:
Kicker-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you play this spell.) Return target nonland permanent to its owner's hand. If you paid the kicker cost, return another target nonland permanent to its owner's hand.
kills Saporling Burst tokens, makes gating creatures a lot more expensive, and makes kickers be paid over again. This card will definitely see play in type II and IBC.


Rate Article



Discuss Article

Click here to discuss this article in forum or leave comments for the author.

RSS feed RSS Feed


This article is provided to you by CardShark.com - A Better Way to Buy and Sell Collectable Games Online. Please check out the rest of our site - you won't be disappointed.

View More ArticlesView More Articles