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CardShark Content - Vincent Lovaglio (12/6/2003)

Black in Mirrodin

Black has been deemed the worst color in Mirrodin. It is. Black is lacking in creatures and artifact removal. However, black has plenty of creature destruction and several uncommon bombs. It is an excellent support color. I can not count the number of times I have found myself with 3 or 4 Terror
Terror
TerrorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Ron Spencer
Text:
Buries target creature. Cannot target black creatures or artifact creatures.
s and Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.
s and find that no other players in a 5 seat range from me were playing with the Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
s.


1. Betrayal of Flesh
Betrayal of Flesh
Betrayal of FleshSet: Mirrodin
Cost:
6
Color:
Black
Type:
Instant
Rarity:
U
Number:
58
Artist:
Wayne England
Text:
Choose one - Destroy target creature; or return target creature card from your graveyard to play. Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.)
: This card is simply insane. It is quite possibly the best colored uncommon in the set. The first reason is that the Betrayal
Betrayal
BetrayalSet: Visions
Cost:
1
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Gary Leach
Text:
Play only on a creature an opponent controls.If enchanted creature becomes tapped, draw a card.
is an instant. This means that it generates 3-1 card advantage. First, you destroy an opponent’s creature on the attack step. By sacrificing three lands you bring back your biggest creature from the graveyard and block your opponent’s other attacking creature. In all, you are playing a good creature and destroying two of your opponent’s best.
2. Skeleton Shard
Skeleton Shard
Skeleton ShardSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
242
Artist:
Doug Chaffee
Text:
3, T or B, T: Return target artifact creature card from your graveyard to your hand.
: Another bomb that can swings games into your favor. Your opponent is not allowed to trade creatures because you will simply bring it back. How about bringing back a Goblin Replica
Goblin Replica
Goblin ReplicaSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Goblin
Rarity:
C
Number:
178
Artist:
Carl Critchlow
Power:
2
Toughness:
2
Text:
3R, Sacrifice Goblin Replica: Destroy target artifact.
and sacrificing it until your opponent’s board is in ruin?
3. Barter in Blood
Barter in Blood
Barter in BloodSet: Mirrodin
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
57
Artist:
Paolo Parente
Text:
Each player sacrifices two creatures.
: The Barter is a very good card if you know how to play it correctly. Often times it could take down your opponent’s best creatures, while you are only sacrificing two Myrs.
4. Terror
Terror
TerrorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Ron Spencer
Text:
Buries target creature. Cannot target black creatures or artifact creatures.
: Yes, Shatter
Shatter
ShatterSet: Revised Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Shatter destroys target artifact.
is better than Terror
Terror
TerrorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Ron Spencer
Text:
Buries target creature. Cannot target black creatures or artifact creatures.
in this format. Yes, Terror
Terror
TerrorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Ron Spencer
Text:
Buries target creature. Cannot target black creatures or artifact creatures.
is still excellent removal. With a lack of black drafters, you can often pick up 3 or 4 of these. No, they don’t take down the artifact creatures but they do get those annoying Neurok Spies and Spikeshot Goblin
Spikeshot Goblin
Spikeshot GoblinSet: Mirrodin
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Goblin Shaman
Rarity:
C
Number:
108
Artist:
Alan Pollack
Power:
1
Toughness:
2
Text:
R, T: Spikeshot Goblin deals damage equal to its power to target creature or player.
.
5. Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.
: This card serves two purposes. It is decent removal and a late game finisher. Would you block several creatures that would end in a trade when you will win the next turn? No. You will have hoped you did when your opponent shows you the game ending Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.
.
6. Slith Bloodletter
Slith Bloodletter
Slith BloodletterSet: Mirrodin
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Slith
Rarity:
U
Number:
77
Artist:
Justin Sweet
Power:
1
Toughness:
1
Text:
Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it. 1B: Regenerate Slith Bloodletter.
: One of the few solid black creatures in Mirrodin. It comes down on turn 2 and becomes a wrecking ball on the opposing side.
7. Pewter Golem
Pewter Golem
Pewter GolemSet: Mirrodin
Cost:
5
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Golem
Rarity:
C
Number:
227
Artist:
Paolo Parente
Power:
4
Toughness:
2
Text:
1B: Regenerate Pewter Golem.
: Black’s premier black common creature. It takes down the majority of the creatures in this format, regenerates, and swings for four. Very nice.
8. Flayed Nim
Flayed Nim
Flayed NimSet: Mirrodin
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Skeleton
Rarity:
U
Number:
65
Artist:
Trevor Hairsine
Power:
2
Toughness:
2
Text:
Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. 2B: Regenerate Flayed Nim.
: An excellent defensive creature. It is pretty much a Relic Bane
Relic Bane
Relic BaneSet: Mirrodin
Cost:
3
Color:
Black
Type:
Enchant Artifact
Rarity:
U
Number:
76
Artist:
Eric Peterson
Text:
Enchanted artifact has 'At the beginning of your upkeep, you lose 2 life.'
on a stick that can’t die because of regeneration. Very nice.
9. Irradiate
Irradiate
IrradiateSet: Mirrodin
Cost:
4
Color:
Black
Type:
Instant
Rarity:
C
Number:
67
Artist:
Dave Dorman
Text:
Target creature gets -1/-1 until end of turn for each artifact you control.
: Irradiate
Irradiate
IrradiateSet: Mirrodin
Cost:
4
Color:
Black
Type:
Instant
Rarity:
C
Number:
67
Artist:
Dave Dorman
Text:
Target creature gets -1/-1 until end of turn for each artifact you control.
is another one of black’s instant speed removal options. It takes down artifact creatures but is a bit lower on the list because it can perform poorly at times.
10. Nim Shrieker
Nim Shrieker
Nim ShriekerSet: Mirrodin
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
C
Number:
73
Artist:
Adam Rex
Power:
0
Toughness:
1
Text:
Flying Nim Shrieker gets +1/+0 for each artifact you control.
: The 1 toughness hurts but this little guy gets big in a hurry. The evasion allows some quick hits on the opponents. It just gets better when you can equip a Slagwurm Amor to this guy, making it an all around monster.
11. Relic Bane
Relic Bane
Relic BaneSet: Mirrodin
Cost:
3
Color:
Black
Type:
Enchant Artifact
Rarity:
U
Number:
76
Artist:
Eric Peterson
Text:
Enchanted artifact has 'At the beginning of your upkeep, you lose 2 life.'
: At first I underestimated this card but it has beaten me on several occasion because of the lack of quality enchantment removal in the set. It puts your opponent on a clock, a fast and often unstoppable clock.
12. Woebearer
Woebearer
WoebearerSet: Mirrodin
Cost:
5
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
U
Number:
83
Artist:
Matt Thompson
Power:
2
Toughness:
3
Text:
Fear Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.
: The Woebearer
Woebearer
WoebearerSet: Mirrodin
Cost:
5
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
U
Number:
83
Artist:
Matt Thompson
Power:
2
Toughness:
3
Text:
Fear Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.
is an interesting card. It has fear, making it semi-unblockable. Its tremendous ability can get through a little more often than you might think so it is a maindeckable cards.
13. Wail of the Nim
Wail of the Nim
Wail of the NimSet: Mirrodin
Cost:
3
Color:
Black
Type:
Instant
Rarity:
C
Number:
81
Artist:
John Matson
Text:
Choose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player. Entwine B (Choose both if you pay the entwine cost.)
: Black’s combat trick. It isn’t that good though. Anyway, black should have better removal instead of having to use this card.
14 Moriok Scavenger
Moriok Scavenger
Moriok ScavengerSet: Mirrodin
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Human Rogue
Rarity:
C
Number:
68
Artist:
Puddnhead
Power:
2
Toughness:
3
Text:
When Moriok Scavenger comes into play, you may return target artifact creature card from your graveyard to your hand.
: I am just not impressed with this guy. I often play it as a chump blocker and am not able to use the effect. When I can use the Gravedigger
Gravedigger
GravediggerSet: Classic Sixth Edition
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
C
Number:
134
Artist:
Dermot Power
Power:
2
Toughness:
2
Text:
When Gravedigger comes into play, you may return target creature card from your graveyard to your hand.
effect, it is often too little and too late.
15. Disciple of the Vault
Disciple of the Vault
Disciple of the VaultSet: Mirrodin
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Human Cleric
Rarity:
C
Number:
62
Artist:
Matt Thompson
Power:
1
Toughness:
1
Text:
Whenever an artifact is put into a graveyard from play, you may have target opponent lose 1 life.
: I actually got beat down by two of these guys and an Atog
Atog
AtogSet: Revised Edition
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Atog
Rarity:
C
Artist:
Jesper Myrfors
Power:
1
Toughness:
2
Text:
0: +2/+2. Each time you use this ability, you must sacrifice one of your artifacts in play.
...but it is still garbage so don’t draft it. It can be your 23rd card but I wouldn’t play it.


That concludes my article in Mirrodin black. In conclusion, it can be a very effective support color with some big effects.
--------------
Red in Mirrodin

Here is another article about Mirrodin Draft. Ironically, I am discussing red, the most powerful option in Mirrodin after reviewing Mirrodin's worst color, black.


Red is just so deep in draft. The only negative aspect as to why not to draft red is the number of other people drafting it. However, red is so deep that it can hold a significant number of drafters. It has great uncommons in Detonate
Detonate
DetonateSet: Fourth Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
U
Artist:
Randy Asplund
Text:
Bury target artifact. Detonate deals X damage to the artifact's controller, where X is the casting cost of the artifact.
and Grab the Reins
Grab the Reins
Grab the ReinsSet: Mirrodin
Cost:
4
Color:
Red
Type:
Instant
Rarity:
U
Number:
95
Artist:
Michael Sutfin
Text:
Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. Entwine 2R (Choose both if you pay the entwine cost.)
and amazing common removal in Spikeshot Goblin
Spikeshot Goblin
Spikeshot GoblinSet: Mirrodin
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Goblin Shaman
Rarity:
C
Number:
108
Artist:
Alan Pollack
Power:
1
Toughness:
2
Text:
R, T: Spikeshot Goblin deals damage equal to its power to target creature or player.
and Shatter
Shatter
ShatterSet: Revised Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Shatter destroys target artifact.
.


Here is my list of the top 15 red uncommons and commons in Mirrodin.


1. Spikeshot Goblin
Spikeshot Goblin
Spikeshot GoblinSet: Mirrodin
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Goblin Shaman
Rarity:
C
Number:
108
Artist:
Alan Pollack
Power:
1
Toughness:
2
Text:
R, T: Spikeshot Goblin deals damage equal to its power to target creature or player.
: I am tempted to put Grab the Reins
Grab the Reins
Grab the ReinsSet: Mirrodin
Cost:
4
Color:
Red
Type:
Instant
Rarity:
U
Number:
95
Artist:
Michael Sutfin
Text:
Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. Entwine 2R (Choose both if you pay the entwine cost.)
at the top of the list, but the Spikeshot Goblin
Spikeshot Goblin
Spikeshot GoblinSet: Mirrodin
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Goblin Shaman
Rarity:
C
Number:
108
Artist:
Alan Pollack
Power:
1
Toughness:
2
Text:
R, T: Spikeshot Goblin deals damage equal to its power to target creature or player.
is just too powerful. At the minor cost of 3 you have a removal card that destroys all of your opponent's creatures and can act as a finisher because it pings opponents as well. It is the Sparksmith
Sparksmith
SparksmithSet: Onslaught
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
C
Number:
235
Artist:
Jim Nelson
Power:
1
Toughness:
1
Text:
T: Sparksmith deals X damage to target creature and X damage to you, where X. is the number of Goblins in play.
of the set and the best common in Mirrodin. I would rarely draft anything over the Goblin.
2. Grab the Reins
Grab the Reins
Grab the ReinsSet: Mirrodin
Cost:
4
Color:
Red
Type:
Instant
Rarity:
U
Number:
95
Artist:
Michael Sutfin
Text:
Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. Entwine 2R (Choose both if you pay the entwine cost.)
: Grab the Reins
Grab the Reins
Grab the ReinsSet: Mirrodin
Cost:
4
Color:
Red
Type:
Instant
Rarity:
U
Number:
95
Artist:
Michael Sutfin
Text:
Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. Entwine 2R (Choose both if you pay the entwine cost.)
is a bomb. It can simply wreck opponents. It can be played at Instant speed, taking over an opponent's creature and saccing it to kill another one. Grab the Reins
Grab the Reins
Grab the ReinsSet: Mirrodin
Cost:
4
Color:
Red
Type:
Instant
Rarity:
U
Number:
95
Artist:
Michael Sutfin
Text:
Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. Entwine 2R (Choose both if you pay the entwine cost.)
is an automatic 2 for 1 and a game winner.
3. Detonate
Detonate
DetonateSet: Fourth Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
U
Artist:
Randy Asplund
Text:
Bury target artifact. Detonate deals X damage to the artifact's controller, where X is the casting cost of the artifact.
: Shatter
Shatter
ShatterSet: Revised Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Shatter destroys target artifact.
's older brother. This card is a Blaze
Blaze
BlazeSet: Classic Sixth Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
U
Number:
168
Artist:
Gerry Grace
Text:
Blaze deals X damage to target creature or player.
and a Shatter
Shatter
ShatterSet: Revised Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Shatter destroys target artifact.
in one card. It is that good. It can act as a finisher, removal, or both. Amazing.
4. Shatter
Shatter
ShatterSet: Revised Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Shatter destroys target artifact.
: I never thought that I would see the day when Shatter
Shatter
ShatterSet: Revised Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Shatter destroys target artifact.
would be taken before Terror
Terror
TerrorSet: Revised Edition
Cost:
2
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Ron Spencer
Text:
Buries target creature. Cannot target black creatures or artifact creatures.
. This is the day. There has been many discussions over whether you take the Shatter
Shatter
ShatterSet: Revised Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Shatter destroys target artifact.
or the Electrostatic Bolt
Electrostatic Bolt
Electrostatic BoltSet: Mirrodin
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Number:
89
Artist:
Randy Gallegos
Text:
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
. I would choose the Shatter
Shatter
ShatterSet: Revised Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Shatter destroys target artifact.
in that it is not only creature removal. It takes down all artifacts, not just creatures.
5. Electrostatic Bolt
Electrostatic Bolt
Electrostatic BoltSet: Mirrodin
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Number:
89
Artist:
Randy Gallegos
Text:
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
: Electrostatic Bolt
Electrostatic Bolt
Electrostatic BoltSet: Mirrodin
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Number:
89
Artist:
Randy Gallegos
Text:
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
, like Shatter
Shatter
ShatterSet: Revised Edition
Cost:
2
Color:
Red
Type:
Instant
Rarity:
C
Artist:
Amy Weber
Text:
Shatter destroys target artifact.
, is another example of red's amazing removal. At instant speed, I would pick this card higher than Shock
Shock
ShockSet: Classic Sixth Edition
Cost:
1
Color:
Red
Type:
Instant
Rarity:
C
Number:
206
Artist:
Randy Gallegos
Text:
Shock deals 2 damage to target creature or player.
in this format. It takes down Nuerok Spies and Spikeshot Goblin
Spikeshot Goblin
Spikeshot GoblinSet: Mirrodin
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Goblin Shaman
Rarity:
C
Number:
108
Artist:
Alan Pollack
Power:
1
Toughness:
2
Text:
R, T: Spikeshot Goblin deals damage equal to its power to target creature or player.
s as well as Myr Enforcer
Myr Enforcer
Myr EnforcerSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
211
Artist:
Greg Staples
Power:
4
Toughness:
4
Text:
Affinity for artifacts (This spell costs 1 less to play for each artifact you control.)
s and Goblin Dirgibles.
6. Rustmouth Ogre
Rustmouth Ogre
Rustmouth OgreSet: Mirrodin
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Ogre
Rarity:
U
Number:
103
Artist:
Brian Snoddy
Power:
5
Toughness:
4
Text:
Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls.
: Mirrodin is lacking in big creatures so the Ogre is a great card. It's ability is insane in that it makes an opponent sacrifice an artifact OF YOUR CHOICE.
7. Sharpnel Blast: How many times must I say it? Instant speed removal is great. At the cost of 2 mana and a mana myr you can take down the biggest opposing creature or defeat an unexpecting opponent.
8. Goblin Replica
Goblin Replica
Goblin ReplicaSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Goblin
Rarity:
C
Number:
178
Artist:
Carl Critchlow
Power:
2
Toughness:
2
Text:
3R, Sacrifice Goblin Replica: Destroy target artifact.
: The Replica is a decent creature but the ability is where it really shines. Being able to destroy a target artifact is great in this format. It works best in B/R where you have access to Skeleton Shard
Skeleton Shard
Skeleton ShardSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
242
Artist:
Doug Chaffee
Text:
3, T or B, T: Return target artifact creature card from your graveyard to your hand.
and Moriok Scavenger
Moriok Scavenger
Moriok ScavengerSet: Mirrodin
Cost:
4
Color:
Black
Type:
Creature
Sub Type:
Human Rogue
Rarity:
C
Number:
68
Artist:
Puddnhead
Power:
2
Toughness:
3
Text:
When Moriok Scavenger comes into play, you may return target artifact creature card from your graveyard to your hand.
.
9. Granite Shard
Granite Shard
Granite ShardSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
182
Artist:
Doug Chaffee
Text:
3, T or R, T: Granite Shard deals 1 damage to target creature or player.
: At first glance, this card doesn't look like much because it only does one damage but the damage is recursive causing unfair trades. It is also a slow clock, but even a slow clock puts your opponent on the defensive.
10. Slith Firewalker
Slith Firewalker
Slith FirewalkerSet: Mirrodin
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Slith
Rarity:
U
Number:
107
Artist:
Justin Sweet
Power:
1
Toughness:
1
Text:
Haste Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.
: I've been very impressed with this Slith. It starts beating on turn two and then on turn three it swings for two, making your opponent block with a mana myr or take the damage so they can accelerate into a creature that can't survive the Firewalker's next attack.
11. Pyrite Spellbomb
Pyrite Spellbomb
Pyrite SpellbombSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
232
Artist:
Jim Nelson
Text:
R, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. 1, Sacrifice Pyrite Spellbomb: Draw a card.
: The Spellbomb takes down the best common creatures from Neurok Spy
Neurok Spy
Neurok SpySet: Mirrodin
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Human Rogue
Rarity:
C
Number:
44
Artist:
Daren Bader
Power:
2
Toughness:
2
Text:
Neurok Spy is unblockable as long as defending player controls an artifact.
to Spikeshot Goblin
Spikeshot Goblin
Spikeshot GoblinSet: Mirrodin
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Goblin Shaman
Rarity:
C
Number:
108
Artist:
Alan Pollack
Power:
1
Toughness:
2
Text:
R, T: Spikeshot Goblin deals damage equal to its power to target creature or player.
to Skyhunter Cub
Skyhunter Cub
Skyhunter CubSet: Mirrodin
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Cat Knight
Rarity:
C
Number:
21
Artist:
Pete Venters
Power:
2
Toughness:
2
Text:
As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.
. It also cycles in the late game so it is never a dead card.
12. Hematite Golem
Hematite Golem
Hematite GolemSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Golem
Rarity:
C
Number:
185
Artist:
Paolo Parente
Power:
1
Toughness:
4
Text:
1R: Hematite Golem gets +2/+0 until end of turn.
: A solid creature that can end games. I feel that this is the second best common golem, only to its black cousin. It provides a Fireball
Fireball
FireballSet: Revised Edition
Cost:
2
Color:
Red
Type:
Sorcery
Rarity:
C
Artist:
Mark Tedin
Text:
Fireball does X damage total, divided evenly (round down) among any number of targets. Pay 1 extra mana for each target beyond the first.
effect and a solid body.
13. Ogre Leadfoot
Ogre Leadfoot
Ogre LeadfootSet: Mirrodin
Cost:
5
Color:
Red
Type:
Creature
Sub Type:
Ogre
Rarity:
C
Number:
102
Artist:
Heather Hudson
Power:
3
Toughness:
3
Text:
Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature.
: Another solid creature that forces your opponent to make choices. They can either block and trade with their bigger artifact creature or lose a colored creature. With the lack of big creatures in this format, the Leadfoot is a mid-pick.
14. Vulshok Berserker
Vulshok Berserker
Vulshok BerserkerSet: Mirrodin
Cost:
4
Color:
Red
Type:
Creature
Sub Type:
Human Berserker
Rarity:
C
Number:
111
Artist:
Pete Venters
Power:
3
Toughness:
2
Text:
Haste
: Another decent red creature. He can create great tempo with the haste ability. A mid to late pick.
15. Iron Myr
Iron Myr
Iron MyrSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
187
Artist:
Kev Walker
Power:
1
Toughness:
1
Text:
T: Add R to your mana pool.
: This myr is in a color that doesn't always need it. However, mana acceleration is always great so the Myr makes the list. It will never cause you harm so it is another solid mid-late pick.


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