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CardShark Content - Vincent Lovaglio (12/15/2003)

After Pro Tour New Orleans, Wizards knew they had to do something, and fast. The bans, which come into effect on January 1, will change the Extended metagame drastically.

Ancient Tomb
Ancient Tomb
Ancient TombSet: Tempest
Color:
Land
Type:
Land
Rarity:
U
Artist:
Colin MacNeil
Text:
T: Add two colorless mana to your mana pool. Ancient Tomb deals 2 damage to you.
was banned because of the mana acceleration it provided, allowing turn 2 or 3 kills. Goblin Recruiter
Goblin Recruiter
Goblin RecruiterSet: Classic Sixth Edition
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
U
Number:
186
Artist:
Scott Kirschner
Power:
1
Toughness:
1
Text:
When Goblin Recruiter comes into play, search your library for any number of Goblin cards you choose. Reveal those cards, then shuffle your library and put them on top of it in any order you choose.
allowed the Goblin player to stack his deck and end the game with a lethal Goblin Charbelcher
Goblin Charbelcher
Goblin CharbelcherSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
176
Artist:
Stephen Tappin
Text:
3, T: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
so it was banned as well. Grim Monolith
Grim Monolith
Grim MonolithSet: Urza's Legacy
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
126
Artist:
Chippy
Text:
Grim Monolith does not untap during your untap phase.T: Add three colorless mana to your mana pool. Play this ability as a mana source.4: Untap Grim Monolith.
, like Ancient Tomb
Ancient Tomb
Ancient TombSet: Tempest
Color:
Land
Type:
Land
Rarity:
U
Artist:
Colin MacNeil
Text:
T: Add two colorless mana to your mana pool. Ancient Tomb deals 2 damage to you.
, was also banned because of the mana acceleration. Although Hermit Druid
Hermit Druid
Hermit DruidSet: Stronghold
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Druid
Rarity:
R
Number:
58
Artist:
Heather Hudson
Power:
1
Toughness:
1
Text:
G, T: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and put all other revealed cards into your graveyard.
Reanimationd decks did not see much play at New Orleans, the Hermit's ability to dominate a game by turn 3 was deemed too powerful so it was given the axe. Oath of Druids
Oath of Druids
Oath of DruidsSet: Exodus
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
115
Artist:
Daren Bader
Text:
During each player's upkeep, if that player controls fewer creatures than target opponent, the player may reveal cards from his or her library until he or she reveals a creature card. The player puts that creature into play and all other revealed cards into his or her graveyard.
was banned because of its ability to wreck creature decks as well as Tinker
Tinker
TinkerSet: Urza's Legacy
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
45
Artist:
Mike Raabe
Text:
At the time you play Tinker, sacrifice an artifact.Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.
, the main card from the most popular deck at New Orleans.

Cards are obviously banned because a format has grown too powerful because of them. By banning cards, a metagame is altered and diversified. So, I believe that Wizards did at good job at the bannings this time. By changing the ultra-fast environment, a greater variety of decks can be played effectively.


One of these decks is a rogue one that I have been working on with my playtest group for quite some time. It is an infinite life combo deck that features Daru Spiritualist
Daru Spiritualist
Daru SpiritualistSet: Scourge
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
5
Artist:
Dave Dorman
Power:
1
Toughness:
1
Text:
Whenever a Cleric becomes the target of a spell or ability, it gets +0/+2 until end of turn.
, Animal Boneyard
Animal Boneyard
Animal BoneyardSet: Odyssey
Cost:
3
Color:
White
Type:
Enchant Land
Rarity:
U
Number:
4
Artist:
Edward P. Beard, Jr.
Text:
Enchanted land has ``Tap, Sacrifice a creature: You gain life equal to that creature's toughness.``
, and the En-Kor Creatures, as well as Test of Endurance
Test of Endurance
Test of EnduranceSet: Judgment
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Number:
29
Artist:
Mike Ploog

Text:
At the begining of your upkeep, if you have 50 or more life, you win the game.
as a win condition.


With no further ado, here is the list:


Win Conditions
2 Test of Endurance
Test of Endurance
Test of EnduranceSet: Judgment
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Number:
29
Artist:
Mike Ploog

Text:
At the begining of your upkeep, if you have 50 or more life, you win the game.
-Your primary win condition, the Test of Endurance
Test of Endurance
Test of EnduranceSet: Judgment
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Number:
29
Artist:
Mike Ploog

Text:
At the begining of your upkeep, if you have 50 or more life, you win the game.
can cause third turn wins.
1 Serra Avatar
Serra Avatar
Serra AvatarSet: Urza's Saga
Cost:
7
Color:
White
Type:
Creature
Sub Type:
Avatar
Rarity:
R
Number:
45
Artist:
Dermot Power
Power:
*
Toughness:
*
Text:
Serra Avatar has power and toughness each equal to your life total.When Serra Avatar is put into a graveyard, shuffle Serra Avatar into owner's library.
-Your second win condition. Although the Avatar can be removed, nobody enjoys a 1 million/1 million swinging at their face.


Creatures
4 Shaman En-kor, 3 Warrior En-kor, 4 Nomads En-kor-The En-kor Creatures' special ability is what enables the life gaining. By infinitely targeting a Task Force
Task Force
Task ForceSet: Mercadian Masques
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Rebel
Rarity:
C
Number:
52
Artist:
Gary Ruddell
Power:
1
Toughness:
3
Text:
Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
of Daru Spiritualist
Daru Spiritualist
Daru SpiritualistSet: Scourge
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
5
Artist:
Dave Dorman
Power:
1
Toughness:
1
Text:
Whenever a Cleric becomes the target of a spell or ability, it gets +0/+2 until end of turn.
, you give them infinite toughness, giving you infinite life when they are sacced.
4 Daru Spiritualist
Daru Spiritualist
Daru SpiritualistSet: Scourge
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
5
Artist:
Dave Dorman
Power:
1
Toughness:
1
Text:
Whenever a Cleric becomes the target of a spell or ability, it gets +0/+2 until end of turn.
and 4 Task Force
Task Force
Task ForceSet: Mercadian Masques
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Rebel
Rarity:
C
Number:
52
Artist:
Gary Ruddell
Power:
1
Toughness:
3
Text:
Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
-The other part of your combo. The Daru Spiritualist
Daru Spiritualist
Daru SpiritualistSet: Scourge
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
5
Artist:
Dave Dorman
Power:
1
Toughness:
1
Text:
Whenever a Cleric becomes the target of a spell or ability, it gets +0/+2 until end of turn.
is especially nice because of its interaction with Starlit Sanctum
Starlit Sanctum
Starlit SanctumSet: Onslaught
Color:
Land
Type:
Land
Rarity:
U
Number:
325
Artist:
Ben Thompson
Text:
T: Add 1 to your mana pool. W, T, Sacrifice a Cleric: You gain life equal to that Cleric's toughness. B, T, Sacrifice a Cleric: Target player loses life equal to that Cleric's power.
.


Life Gain
4 Worthy Cause
Worthy Cause
Worthy CauseSet: Tempest
Cost:
1
Color:
White
Type:
Instant
Rarity:
U
Artist:
John Matson
Text:
Buyback 2 (You may pay an additional 2 when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.) Sacrifice a creature: Gain life equal to the sacrificed creature's toughness.
and 4 Animal Boneyard
Animal Boneyard
Animal BoneyardSet: Odyssey
Cost:
3
Color:
White
Type:
Enchant Land
Rarity:
U
Number:
4
Artist:
Edward P. Beard, Jr.
Text:
Enchanted land has ``Tap, Sacrifice a creature: You gain life equal to that creature's toughness.``
-The third piece to your combo, when either of these cards hit the table with an active Daru Spiritualist
Daru Spiritualist
Daru SpiritualistSet: Scourge
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
5
Artist:
Dave Dorman
Power:
1
Toughness:
1
Text:
Whenever a Cleric becomes the target of a spell or ability, it gets +0/+2 until end of turn.
or Task Force
Task Force
Task ForceSet: Mercadian Masques
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Rebel
Rarity:
C
Number:
52
Artist:
Gary Ruddell
Power:
1
Toughness:
3
Text:
Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
, your opponent should just scoop.


Utility
4 Enlightened Tutor
Enlightened Tutor
Enlightened TutorSet: Classic Sixth Edition
Cost:
1
Color:
White
Type:
Instant
Rarity:
U
Number:
19
Artist:
Dan Frazier
Text:
Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.
-The tutor is a great card. It can find Animal Boneyard
Animal Boneyard
Animal BoneyardSet: Odyssey
Cost:
3
Color:
White
Type:
Enchant Land
Rarity:
U
Number:
4
Artist:
Edward P. Beard, Jr.
Text:
Enchanted land has ``Tap, Sacrifice a creature: You gain life equal to that creature's toughness.``
or even Lightning Greaves
Lightning Greaves
Lightning GreavesSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
199
Artist:
Jeremy Jarvis
Text:
Equipped creature has haste and can't be the target of spells or abilities. Equip 0 (0: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
, making it an important card in this deck.
1 Lightning Greaves
Lightning Greaves
Lightning GreavesSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
199
Artist:
Jeremy Jarvis
Text:
Equipped creature has haste and can't be the target of spells or abilities. Equip 0 (0: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
-Although the Greaves can work with the Spirit
Spirit
SpiritSet: Divine vs Demonic
Cost:
0
Color:
Colorless
Type:
Creature
Sub Type:
Spirit
Rarity:
C
Power:
1
Toughness:
1
Text:
Flying
ualist or Task Force
Task Force
Task ForceSet: Mercadian Masques
Cost:
3
Color:
White
Type:
Creature
Sub Type:
Rebel
Rarity:
C
Number:
52
Artist:
Gary Ruddell
Power:
1
Toughness:
3
Text:
Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
, it requires two creatures to be in play so I only include one in my deck.
1 Worship
Worship
WorshipSet: Urza's Saga
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Number:
57
Artist:
Mark Zug
Text:
Damage that would reduce your life total to less than 1 instead reduces it to 1 if you control a creature.
-Worship
Worship
WorshipSet: Urza's Saga
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Number:
57
Artist:
Mark Zug
Text:
Damage that would reduce your life total to less than 1 instead reduces it to 1 if you control a creature.
is the cureall to several of the decks that will be popular in the new metagame, especially U/G Madness. Plus, it can be easily fetched with Enlightened Tutor
Enlightened Tutor
Enlightened TutorSet: Classic Sixth Edition
Cost:
1
Color:
White
Type:
Instant
Rarity:
U
Number:
19
Artist:
Dan Frazier
Text:
Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.
.
1 Rule of Law
Rule of Law
Rule of LawSet: Mirrodin
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
19
Artist:
Scott M. Fischer
Text:
Each player can't play more than one spell each turn.
-Like Worship
Worship
WorshipSet: Urza's Saga
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Number:
57
Artist:
Mark Zug
Text:
Damage that would reduce your life total to less than 1 instead reduces it to 1 if you control a creature.
, the Rule of Law
Rule of Law
Rule of LawSet: Mirrodin
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
R
Number:
19
Artist:
Scott M. Fischer
Text:
Each player can't play more than one spell each turn.
is a silver bullet against several decks.


Mana
4 Chrome Mox
Chrome Mox
Chrome MoxSet: Mirrodin
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
152
Artist:
Donato Giancola
Text:
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) T: Add one mana of any of the imprinted card's colors to your mana pool.
-Mana acceleration is very important in this deck because you want to be gaining infinite life by turn 3 and winning on turn 4.
4 Starlit Sanctum
Starlit Sanctum
Starlit SanctumSet: Onslaught
Color:
Land
Type:
Land
Rarity:
U
Number:
325
Artist:
Ben Thompson
Text:
T: Add 1 to your mana pool. W, T, Sacrifice a Cleric: You gain life equal to that Cleric's toughness. B, T, Sacrifice a Cleric: Target player loses life equal to that Cleric's power.
-A card that has great interaction with Daru Spiritualist
Daru Spiritualist
Daru SpiritualistSet: Scourge
Cost:
2
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
5
Artist:
Dave Dorman
Power:
1
Toughness:
1
Text:
Whenever a Cleric becomes the target of a spell or ability, it gets +0/+2 until end of turn.
and solidifies your combo.
15 Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.



After dozens of tested games, Life.dec has solid match-ups against the top-decks. It is a solid deck, easy to build (except for Chrome Mox
Chrome Mox
Chrome MoxSet: Mirrodin
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
152
Artist:
Donato Giancola
Text:
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) T: Add one mana of any of the imprinted card's colors to your mana pool.
there are no real money cards), and very fun so expect it in numbers at your first PTQ of the new year.

Until the next time.



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