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CardShark Content - Vincent Lovaglio (2/16/2004)

My last article was about Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
and its purpose in decks such as G/B Cemetery and White Weenie. Today, I will be doing an article on where the Clamp stands in tribal decks, most importantly Goblins. At the end of the article I will give you my semi-rogue list for ElfClamp but Goblins is what I would like to focus mostly on today because it will be played more at Regionals.


Now, why does Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
make Goblins a force to be reckoned with again? Well, there are three important answers to that question. Because the deck has an effective card drawer as a way to get out of Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
and other board removal, the deck no longer needs to splash black for Patriarch's Bidding
Patriarch's Bidding
Patriarch's BiddingSet: Onslaught
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
161
Artist:
Ben Thompson
Text:
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to play.
, making the mana base much more stable. Secondly, the card drawing that Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
gives negates the card disadvantage created by the inclusion of Chrome Mox
Chrome Mox
Chrome MoxSet: Mirrodin
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
152
Artist:
Donato Giancola
Text:
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) T: Add one mana of any of the imprinted card's colors to your mana pool.
, making the deck that much faster. Finally, being that we are running the artifact Chrome Mox
Chrome Mox
Chrome MoxSet: Mirrodin
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
152
Artist:
Donato Giancola
Text:
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) T: Add one mana of any of the imprinted card's colors to your mana pool.
and that our mana base is stable enough to run Great Furnace
Great Furnace
Great FurnaceSet: Mirrodin
Color:
Land
Type:
Artifact Land
Rarity:
C
Number:
282
Artist:
Rob Alexander
Text:
(Great Furnace isn't a spell.) T: Add R to your mana pool.
, we can include a deadly finisher in the form of Shrapnel Blast
Shrapnel Blast
Shrapnel BlastSet: Mirrodin
Cost:
2
Color:
Red
Type:
Instant
Rarity:
U
Number:
106
Artist:
Dave Dorman
Text:
As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player.
.


With that said, let me give you my list for GobClamp and a brief rundown of the cards.
4 Skirk Prospector
Skirk Prospector
Skirk ProspectorSet: Onslaught
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
C
Number:
230
Artist:
Doug Chaffee
Power:
1
Toughness:
1
Text:
Sacrifice a Goblin: Add R to your mana pool.
: Provides the acceleration needed for a second turn Warchief, is a quick beater, and cantrips with Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
.
4 Goblin Sledder
Goblin Sledder
Goblin SledderSet: Onslaught
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
C
Number:
209
Artist:
Ron Spencer
Power:
1
Toughness:
1
Text:
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
: Similar to the Skirk Prospector
Skirk Prospector
Skirk ProspectorSet: Onslaught
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
C
Number:
230
Artist:
Doug Chaffee
Power:
1
Toughness:
1
Text:
Sacrifice a Goblin: Add R to your mana pool.
but can make your other Goblins bigger, throwing off the opposing player's combat damage.
4 Goblin Piledriver
Goblin Piledriver
Goblin PiledriverSet: Onslaught
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
R
Number:
205
Artist:
Matt Cavotta
Power:
1
Toughness:
2
Text:
Protection from blue. Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each. other attacking Goblin.
: Excellent creature that can quickly turn deadly.
4 Goblin Warchief
Goblin Warchief
Goblin WarchiefSet: Scourge
Cost:
3
Color:
Red
Sub Type:
Goblin
Rarity:
U
Number:
97
Artist:
Tim Hildebrandt
Power:
2
Toughness:
2
Text:
Goblin spells you play cost 1 less to play.
Goblins you control have haste.
: Base of the deck that can create some quick kills.
4 Siege-Gang Commander: I hope that you can see the synergy betweent his guy and Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
.
3 Sparksmith
Sparksmith
SparksmithSet: Onslaught
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
C
Number:
235
Artist:
Jim Nelson
Power:
1
Toughness:
1
Text:
T: Sparksmith deals X damage to target creature and X damage to you, where X. is the number of Goblins in play.
: There is no reason not to include these, especially with Myr Enforcer
Myr Enforcer
Myr EnforcerSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Myr
Rarity:
C
Number:
211
Artist:
Greg Staples
Power:
4
Toughness:
4
Text:
Affinity for artifacts (This spell costs 1 less to play for each artifact you control.)
s running rampant.
2 Goblin Sharpshooter
Goblin Sharpshooter
Goblin SharpshooterSet: Onslaught
Cost:
3
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
R
Number:
207
Artist:
Greg Staples
Power:
1
Toughness:
1
Text:
Goblin Sharpshooter doesn't untap during your untap step. Whenever a. creature is put into a graveyard from play, untap Goblin Sharpshooter.. T: Goblin Sharpshooter deals 1 damage to target creature or player.
: A bit clunky at times but devastating at others, the Sharpshooter is included as an answer to Decree tokens and the Goblin mirror.
4 Pyrite Spellbomb
Pyrite Spellbomb
Pyrite SpellbombSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
232
Artist:
Jim Nelson
Text:
R, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. 1, Sacrifice Pyrite Spellbomb: Draw a card.
: It cycles, is effective removal in the early game, and can be sacced to Shrapnel Blast
Shrapnel Blast
Shrapnel BlastSet: Mirrodin
Cost:
2
Color:
Red
Type:
Instant
Rarity:
U
Number:
106
Artist:
Dave Dorman
Text:
As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player.
in the late game.
4 Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
: Need I say more good things about this card?
4 Chrome Mox
Chrome Mox
Chrome MoxSet: Mirrodin
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
152
Artist:
Donato Giancola
Text:
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) T: Add one mana of any of the imprinted card's colors to your mana pool.
: Great acceleration with an almost meaningless disadvantage when combined with Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
.
4 Shrapnel Blast
Shrapnel Blast
Shrapnel BlastSet: Mirrodin
Cost:
2
Color:
Red
Type:
Instant
Rarity:
U
Number:
106
Artist:
Dave Dorman
Text:
As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player.
: Great finisher that can almost always be played in this deck with 16 artifacts.
4 Great Furnace
Great Furnace
Great FurnaceSet: Mirrodin
Color:
Land
Type:
Artifact Land
Rarity:
C
Number:
282
Artist:
Rob Alexander
Text:
(Great Furnace isn't a spell.) T: Add R to your mana pool.
: Food for Shrapnel Blast
Shrapnel Blast
Shrapnel BlastSet: Mirrodin
Cost:
2
Color:
Red
Type:
Instant
Rarity:
U
Number:
106
Artist:
Dave Dorman
Text:
As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player.

2 Goblin Burrows
Goblin Burrows
Goblin BurrowsSet: Onslaught
Color:
Land
Type:
Land
Rarity:
U
Number:
318
Artist:
David Martin
Text:
T: Add 1 to your mana pool. 1R, T: Target Goblin gets +2/+0 until end of turn.
: Similar to Goblin Sledder
Goblin Sledder
Goblin SledderSet: Onslaught
Cost:
1
Color:
Red
Type:
Creature
Sub Type:
Goblin
Rarity:
C
Number:
209
Artist:
Ron Spencer
Power:
1
Toughness:
1
Text:
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
's effect, the Burrows can help you poke in the last few points of damage.
16 Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.



And as promised I will give my take on ElfClamp, the favorite deck of 9 year olds around the world.
11 Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

3 City of Brass
City of Brass
City of BrassSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Tom Wänerstrand
Text:
Whenever City of Brass becomes tapped, it deals 1 damage to you.T: Add one mana of any color to your mana pool.
: Provides the color fixing when running opposing colors.
2 Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.

4 Chrome Mox
Chrome Mox
Chrome MoxSet: Mirrodin
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
152
Artist:
Donato Giancola
Text:
Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) T: Add one mana of any of the imprinted card's colors to your mana pool.
: Acceleration that's disadvantage is counteracted by Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
.
4 Birchlore Rangers
Birchlore Rangers
Birchlore RangersSet: Onslaught
Cost:
1
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
C
Number:
248
Artist:
Dany Orizio
Power:
1
Toughness:
1
Text:
Tap two untapped Elves you control: Add one mana of any color to your mana pool.. Morph G (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
: Acceleration and color fixing.
4 Wellwisher
Wellwisher
WellwisherSet: Onslaught
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
C
Number:
300
Artist:
Christopher Rush
Power:
1
Toughness:
1
Text:
T: You gain 1 life for each Elf in play.
: Goblins and other aggressive decks will be big and the Wellwisher
Wellwisher
WellwisherSet: Onslaught
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
C
Number:
300
Artist:
Christopher Rush
Power:
1
Toughness:
1
Text:
T: You gain 1 life for each Elf in play.
smashes them.
4 Wirewood Herald
Wirewood Herald
Wirewood HeraldSet: Onslaught
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
C
Number:
302
Artist:
Alex Horley-Orlandelli
Power:
1
Toughness:
1
Text:
When Wirewood Herald is put into a graveyard from play, you may search your library for an Elf card. If you do, reveal that card and put it into your hand. Then shuffle your library.
: Effective tutor that can find a number of great cards.
4 Bloodline Shaman
Bloodline Shaman
Bloodline ShamanSet: Onslaught
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Wizard
Rarity:
U
Number:
249
Artist:
Rebecca Guay
Power:
1
Toughness:
1
Text:
T: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
: Good deck thinner that provides card advantage.
4 Wirewood Hivemaster
Wirewood Hivemaster
Wirewood HivemasterSet: Legions
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
U
Number:
145
Power:
1
Toughness:
1
Text:
Whenever another nontoken Elf comes into play, you may put a 1/1 green
Insect creature token into play.
: Stupidly good with Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
.
4 Timberwatch Elf
Timberwatch Elf
Timberwatch ElfSet: Legions
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
C
Number:
140
Power:
1
Toughness:
2
Text:
T: Target creature gets +X/+X until end of turn, where X is the number of
Elves in play.
: Gives a good power boost to your weak creatures and keeps them out of burn range.
3 Caller of the Claw
Caller of the Claw
Caller of the ClawSet: Legions
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
R
Number:
121
Power:
2
Toughness:
2
Text:
You may play Caller of the Claw any time you could play an instant. When Caller of the Claw comes into play, put a 2/2 green Bear creature token into play for each nontoken creature put into your graveyard from play this turn.
: With W/x Control running rampant, this guy excels.
1 Viridian Shaman
Viridian Shaman
Viridian ShamanSet: Mirrodin
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elf Shaman
Rarity:
U
Number:
139
Artist:
Scott M. Fischer
Power:
2
Toughness:
2
Text:
When Viridian Shaman comes into play, destroy target artifact.
: Affinity tutor via Wirewood Herald
Wirewood Herald
Wirewood HeraldSet: Onslaught
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
C
Number:
302
Artist:
Alex Horley-Orlandelli
Power:
1
Toughness:
1
Text:
When Wirewood Herald is put into a graveyard from play, you may search your library for an Elf card. If you do, reveal that card and put it into your hand. Then shuffle your library.
.
1 Viridian Zealot
Viridian Zealot
Viridian ZealotSet: Darksteel
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
R
Number:
90
Artist:
Kev Walter
Power:
2
Toughness:
1
Text:
1G, Sacrifice Tel-Jilad Zealot: Destroy target artifact or enchantment.
: Affinity/Astral Slide
Astral Slide
Astral SlideSet: Onslaught
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
U
Number:
4
Artist:
Ron Spears
Text:
Whenever a player cycles a card, you may remove target creature from the game. If you do, return that creature to play under its owner's control at end of turn.
tutor.
1 Tribal Forcemage
Tribal Forcemage
Tribal ForcemageSet: Legions
Cost:
2
Color:
Green
Type:
Creature
Sub Type:
Elf Wizard
Rarity:
R
Number:
142
Power:
1
Toughness:
1
Text:
Morph 1G (You may play this face down as a 2/2 creature for 3. Turn it face
up any time for its morph cost.)
When Tribal Forcemage is turned face up, creatures of the type of your
choice get +2/+2 and gain trample until end of turn.
: Provides a mini overrun effect.
1 Voice of the Woods
Voice of the Woods
Voice of the WoodsSet: Onslaught
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Elf Lord
Rarity:
R
Number:
297
Artist:
Pete Venters
Power:
2
Toughness:
2
Text:
Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample into play.
: This and several other elves in combination with Intruder Alarm
Intruder Alarm
Intruder AlarmSet: Stronghold
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
34
Artist:
Donato Giancola
Text:
Creatures do not untap during their controllers' untap phases.Whenever any creature comes into play, untap all creatures.
can create infinite 7/7s.
1 Wirewood Channeler
Wirewood Channeler
Wirewood ChannelerSet: Legions
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
U
Number:
144
Power:
2
Toughness:
2
Text:
T: Add X mana of any one color to your mana pool, where X is the number of
Elves in play.
: Color fixer.
4 Intruder Alarm
Intruder Alarm
Intruder AlarmSet: Stronghold
Cost:
3
Color:
Blue
Type:
Enchantment
Rarity:
R
Number:
34
Artist:
Donato Giancola
Text:
Creatures do not untap during their controllers' untap phases.Whenever any creature comes into play, untap all creatures.
: Great card in an aggressive deck that combos well with Voice of the Woods
Voice of the Woods
Voice of the WoodsSet: Onslaught
Cost:
5
Color:
Green
Type:
Creature
Sub Type:
Elf Lord
Rarity:
R
Number:
297
Artist:
Pete Venters
Power:
2
Toughness:
2
Text:
Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample into play.
.
4 Skullclamp
Skullclamp
SkullclampSet: Darksteel
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
U
Number:
140
Artist:
Luca Zontini
Text:
Equipped creature gets +1/-1. Whenever equipped creature is put in a graveyard from play, draw two cards. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
: The core card drawing engine in the deck.

And so ends my article. If you have any feedback contact me. Thanks.




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