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CardShark Content - Vincent Lovaglio (4/2/2004)

12-Post first made its splash in Constructed at Pro Tour Kobe, a Block Constructed tournament where it competed with decks like Ravager Affinity and Big Red. Since then, there have been several people trying to convert the deck to Standard. Although most of them show a lot of potential and power, they all seem to be missing something that can put 12-Post over the top. I feel that the thing that the decks are lacking is removal.

Before I get ahead of myself, let me explain what 12-Post is. The deck focuses on getting several Cloudpost
Cloudpost
CloudpostSet: Mirrodin
Color:
Land
Type:
Land
Sub Type:
Locus
Rarity:
C
Number:
280
Artist:
Martina Pilcerova
Power:
Land
Toughness:
Locus
Text:
Cloudpost comes into play tapped. T: Add 1 to your mana pool for each Locus in play.
s out at once in order to generate large amounts of mana used to cast extremely powerful spells like Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
and Mindslaver
Mindslaver
MindslaverSet: Mirrodin
Cost:
6
Color:
Colorless
Type:
Legendary Artifact
Rarity:
R
Number:
206
Artist:
Glen Angus
Text:
4, T, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player. He or she doesn't lose life because of mana burn.)
.

When converting this deck to the Standard metagame, first we must take a look at one of the best land finders in Type II, Weathered Wayfarer
Weathered Wayfarer
Weathered WayfarerSet: Onslaught
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Nomad Cleric
Rarity:
R
Number:
59
Artist:
Greg & Tim Hildebrandt
Power:
1
Toughness:
1
Text:
W, T: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Play this ability only if an opponent controls more lands than you.
. The little Cleric can find more than one Post and replaces the clunkier Reap and Sow
Reap and Sow
Reap and SowSet: Darksteel
Cost:
4
Color:
Green
Type:
Sorcery
Rarity:
C
Number:
81
Artist:
Rob Alexander
Text:
Choose one: Destroy target land; or search your library for a land card, put that land card into play, and then shuffle your library. Entwine: 1G
. By adding more white, we can use board sweepers like the powerful Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
and Akroma’s Vengeance
Vengeance
VengeanceSet: Portal Second Age
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
U
Artist:
Keith Parkinson
Text:
Destroy any one tapped creature.
. To be able to find the white mana we should use Solemn Simulacrum
Solemn Simulacrum
Solemn SimulacrumSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
245
Artist:
Greg Staples
Text:
When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card.
.

Being that we are using Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)
, we need a set of powerful creatures. I think that the best ones to do the job are Platinum Angel
Platinum Angel
Platinum AngelSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Angel
Rarity:
R
Number:
228
Artist:
Brom
Power:
4
Toughness:
4
Text:
Flying You can't lose the game and your opponents can't win the game.
which teams with Leonin Abunas
Leonin Abunas
Leonin AbunasSet: Mirrodin
Cost:
4
Color:
White
Type:
Creature
Sub Type:
Cat Cleric
Rarity:
R
Number:
8
Artist:
Darrell Riche
Power:
2
Toughness:
5
Text:
Artifacts you control can't be the targets of spells or abilities your opponents control.
, Darksteel Colossus
Darksteel Colossus
Darksteel ColossusSet: Darksteel
Cost:
11
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
109
Artist:
Carl Critchlow
Power:
11
Toughness:
11
Text:
Trample. Darksteel Colossus is indestructible (Destroy effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere reveal Darksteel Colossus and shuffle it into its owner's library instead.
, and Clockwork Dragon
Clockwork Dragon
Clockwork DragonSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Dragon
Rarity:
R
Number:
155
Artist:
Arnie Swekel
Power:
0
Toughness:
0
Text:
Flying Clockwork Dragon comes into play with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. 3: Put a +1/+1 counter on Clockwork Dragon.
. I think that one of the most solid white cards in Standard, Decree of Justice
Decree of Justice
Decree of JusticeSet: Scourge
Cost:
5
Color:
White
Type:
Sorcery
Rarity:
R
Number:
8
Artist:
Adam Rex
Text:
Put X 4/4 white Angel creature tokens with flying into play.
Cycling 2W
When you cycle Decree of Justice, you may pay X. If you do, put X 1/1 white Soldier creature tokens into play.
, should also be used to take advantage of the mana explosion. Mindslaver
Mindslaver
MindslaverSet: Mirrodin
Cost:
6
Color:
Colorless
Type:
Legendary Artifact
Rarity:
R
Number:
206
Artist:
Glen Angus
Text:
4, T, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player. He or she doesn't lose life because of mana burn.)
s should also be used. They are great against almost any deck if you get the mana to activate it.

So, enough talking, let me give you the decklist.

4 Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.

3 Akroma’s Vengeance
Vengeance
VengeanceSet: Portal Second Age
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
U
Artist:
Keith Parkinson
Text:
Destroy any one tapped creature.

3 Decree of Justice
Decree of Justice
Decree of JusticeSet: Scourge
Cost:
5
Color:
White
Type:
Sorcery
Rarity:
R
Number:
8
Artist:
Adam Rex
Text:
Put X 4/4 white Angel creature tokens with flying into play.
Cycling 2W
When you cycle Decree of Justice, you may pay X. If you do, put X 1/1 white Soldier creature tokens into play.

3 Mindslaver
Mindslaver
MindslaverSet: Mirrodin
Cost:
6
Color:
Colorless
Type:
Legendary Artifact
Rarity:
R
Number:
206
Artist:
Glen Angus
Text:
4, T, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player. He or she doesn't lose life because of mana burn.)

4 Tooth and Nail
Tooth and Nail
Tooth and NailSet: Mirrodin
Cost:
7
Color:
Green
Type:
Sorcery
Rarity:
R
Number:
134
Artist:
Greg Hildebrandt
Text:
Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine 2 (Choose both if you pay the entwine cost.)

4 Solemn Simulacrum
Solemn Simulacrum
Solemn SimulacrumSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
245
Artist:
Greg Staples
Text:
When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card.

3 Viridian Shaman
Viridian Shaman
Viridian ShamanSet: Mirrodin
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elf Shaman
Rarity:
U
Number:
139
Artist:
Scott M. Fischer
Power:
2
Toughness:
2
Text:
When Viridian Shaman comes into play, destroy target artifact.

1 Darksteel Colossus
Darksteel Colossus
Darksteel ColossusSet: Darksteel
Cost:
11
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
109
Artist:
Carl Critchlow
Power:
11
Toughness:
11
Text:
Trample. Darksteel Colossus is indestructible (Destroy effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere reveal Darksteel Colossus and shuffle it into its owner's library instead.

1 Clockwork Dragon
Clockwork Dragon
Clockwork DragonSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Dragon
Rarity:
R
Number:
155
Artist:
Arnie Swekel
Power:
0
Toughness:
0
Text:
Flying Clockwork Dragon comes into play with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. 3: Put a +1/+1 counter on Clockwork Dragon.

1 Leonin Abunus
1 Platinum Angel
Platinum Angel
Platinum AngelSet: Mirrodin
Cost:
7
Color:
Colorless
Type:
Artifact Creature
Sub Type:
Angel
Rarity:
R
Number:
228
Artist:
Brom
Power:
4
Toughness:
4
Text:
Flying You can't lose the game and your opponents can't win the game.

4 Weathered Wayfarer
Weathered Wayfarer
Weathered WayfarerSet: Onslaught
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Nomad Cleric
Rarity:
R
Number:
59
Artist:
Greg & Tim Hildebrandt
Power:
1
Toughness:
1
Text:
W, T: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Play this ability only if an opponent controls more lands than you.

4 Sylvan Scrying
Sylvan Scrying
Sylvan ScryingSet: Mirrodin
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
130
Artist:
Scott M. Fischer
Text:
Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

4 Windswept Heath
Windswept Heath
Windswept HeathSet: Onslaught
Color:
Land
Type:
Land
Rarity:
R
Number:
328
Artist:
Anthony S. Waters
Text:
T, Pay 1 life, Sacrifice Windswept Heath: Search your library for a forest or plains card and put it into play. Then shuffle your library.

4 Cloudpost
Cloudpost
CloudpostSet: Mirrodin
Color:
Land
Type:
Land
Sub Type:
Locus
Rarity:
C
Number:
280
Artist:
Martina Pilcerova
Power:
Land
Toughness:
Locus
Text:
Cloudpost comes into play tapped. T: Add 1 to your mana pool for each Locus in play.

9 Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.

7 Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.


Sideboard
4 Damping Matrix
Damping Matrix
Damping MatrixSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
161
Artist:
Mike Dringenberg
Text:
Activated abilities of artifacts and creatures can't be played unless they're mana abilities.

4 Circle of Protection: Red
3 Sacred Ground
Sacred Ground
Sacred GroundSet: Stronghold
Cost:
2
Color:
White
Type:
Enchantment
Rarity:
R
Number:
112
Artist:
Terese Nielsen
Text:
Whenever an effect controlled by any opponent puts a land into your graveyard from play, put that land into play.

4 Naturalize
Naturalize
NaturalizeSet: Onslaught
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
275
Artist:
Ron Spears
Text:
Destroy target artifact or enchantment.


Some of the other card choices are Sylvan Scrying
Sylvan Scrying
Sylvan ScryingSet: Mirrodin
Cost:
2
Color:
Green
Type:
Sorcery
Rarity:
U
Number:
130
Artist:
Scott M. Fischer
Text:
Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
that helps find the Cloudpost
Cloudpost
CloudpostSet: Mirrodin
Color:
Land
Type:
Land
Sub Type:
Locus
Rarity:
C
Number:
280
Artist:
Martina Pilcerova
Power:
Land
Toughness:
Locus
Text:
Cloudpost comes into play tapped. T: Add 1 to your mana pool for each Locus in play.
s and Viridian Shaman
Viridian Shaman
Viridian ShamanSet: Mirrodin
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elf Shaman
Rarity:
U
Number:
139
Artist:
Scott M. Fischer
Power:
2
Toughness:
2
Text:
When Viridian Shaman comes into play, destroy target artifact.
that is great against RavagerAffinity. The mana base is pretty solid, including the set of Cloudpost
Cloudpost
CloudpostSet: Mirrodin
Color:
Land
Type:
Land
Sub Type:
Locus
Rarity:
C
Number:
280
Artist:
Martina Pilcerova
Power:
Land
Toughness:
Locus
Text:
Cloudpost comes into play tapped. T: Add 1 to your mana pool for each Locus in play.
as well as Windswept Heath
Windswept Heath
Windswept HeathSet: Onslaught
Color:
Land
Type:
Land
Rarity:
R
Number:
328
Artist:
Anthony S. Waters
Text:
T, Pay 1 life, Sacrifice Windswept Heath: Search your library for a forest or plains card and put it into play. Then shuffle your library.
and a 9:7 ratio of Forest
Forest
ForestSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add G to your mana pool.
s to Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.
.

Sacred Ground
Sacred Ground
Sacred GroundSet: Stronghold
Cost:
2
Color:
White
Type:
Enchantment
Rarity:
R
Number:
112
Artist:
Terese Nielsen
Text:
Whenever an effect controlled by any opponent puts a land into your graveyard from play, put that land into play.
is in the sideboard for your worst match up, Land Destruction. Naturalize
Naturalize
NaturalizeSet: Onslaught
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
275
Artist:
Ron Spears
Text:
Destroy target artifact or enchantment.
is for Astral Slide
Astral Slide
Astral SlideSet: Onslaught
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
U
Number:
4
Artist:
Ron Spears
Text:
Whenever a player cycles a card, you may remove target creature from the game. If you do, return that creature to play under its owner's control at end of turn.
and Affinity, while Damping Matrix
Damping Matrix
Damping MatrixSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
161
Artist:
Mike Dringenberg
Text:
Activated abilities of artifacts and creatures can't be played unless they're mana abilities.
is for Goblin Bidding and Affinity. COP: Red is for Goblins.

Now, some matchup analysis.

vs. Goblin Bidding (40-60)(65-35)
The first game is tough. They are usually too fast for you and even if you can stabilize, a Patriarch’s Bidding will do you in. The second game improves greatly for you. Damping Matrix
Damping Matrix
Damping MatrixSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
161
Artist:
Mike Dringenberg
Text:
Activated abilities of artifacts and creatures can't be played unless they're mana abilities.
and Circle of Protection: Red prohibit them from drawing cards and dealing damage, allowing you to stabilize and cast your game breaking late game spells.

vs. Ravager Affinity (40-60)(60-40)
The match is similar to the Goblin once, except that instead of being finished by Patriarch’s Bidding the Affinity opponent will probably use Shrapnel Blast
Shrapnel Blast
Shrapnel BlastSet: Mirrodin
Cost:
2
Color:
Red
Type:
Instant
Rarity:
U
Number:
106
Artist:
Dave Dorman
Text:
As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player.
. If they get a sub optimal hand you should win though. You bring in the Matrices against as well as Naturalize
Naturalize
NaturalizeSet: Onslaught
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
275
Artist:
Ron Spears
Text:
Destroy target artifact or enchantment.
, throwing the match into your favor.

vs. Astral Slide
Astral Slide
Astral SlideSet: Onslaught
Cost:
3
Color:
White
Type:
Enchantment
Rarity:
U
Number:
4
Artist:
Ron Spears
Text:
Whenever a player cycles a card, you may remove target creature from the game. If you do, return that creature to play under its owner's control at end of turn.
(60-40)(65-35)
The Slide match is in your favor first game. You generate much more mana and could therefore use more powerful spells like Mindslaver
Mindslaver
MindslaverSet: Mirrodin
Cost:
6
Color:
Colorless
Type:
Legendary Artifact
Rarity:
R
Number:
206
Artist:
Glen Angus
Text:
4, T, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player. He or she doesn't lose life because of mana burn.)
and Decree of Justice
Decree of Justice
Decree of JusticeSet: Scourge
Cost:
5
Color:
White
Type:
Sorcery
Rarity:
R
Number:
8
Artist:
Adam Rex
Text:
Put X 4/4 white Angel creature tokens with flying into play.
Cycling 2W
When you cycle Decree of Justice, you may pay X. If you do, put X 1/1 white Soldier creature tokens into play.
. Naturalize
Naturalize
NaturalizeSet: Onslaught
Cost:
2
Color:
Green
Type:
Instant
Rarity:
C
Number:
275
Artist:
Ron Spears
Text:
Destroy target artifact or enchantment.
comes in to deal with your main problem, Lightning Rift
Lightning Rift
Lightning RiftSet: Onslaught
Cost:
2
Color:
Red
Type:
Enchantment
Rarity:
U
Number:
217
Artist:
Eric Peterson
Text:
Whenever a player cycles a card, you may pay 1. If you do, Lightning Rift deals 2 damage to target creature or player.
.

And that ends my article. Until the next time.


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