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CardShark Content - William Quesada (4/28/2006)

Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
decks have been around for years, but there will always be room for improvements as more sets come out. The Power 9 is definitely useful, but not everyone has access to them. I would be one of those people, so I guess this would be a budget version of a Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
deck. Here is the list:

Black (25):
4x Buried Alive
Buried Alive
Buried AliveSet: Weatherlight
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Artist:
Brian Horton
Text:
Search your library for up to three creature cards and put them into your graveyard. Shuffle your library afterwards.

4x Dark Ritual
Dark Ritual
Dark RitualSet: Revised Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Sandra Everingham
Text:
Add BBB to your mana pool.

4x Duress
Duress
DuressSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
132
Artist:
Lawrence Snelly
Text:
Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card.

4x Spoils of the Vault
Spoils of the Vault
Spoils of the VaultSet: Mirrodin
Cost:
1
Color:
Black
Type:
Instant
Rarity:
R
Number:
78
Artist:
Thomas M. Baxa
Text:
Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Remove all other cards revealed this way from the game, and you lose 1 life for each of the removed cards.

4x Animate Dead
Animate Dead
Animate DeadSet: Revised Edition
Cost:
2
Color:
Black
Type:
Enchant Dead Creature
Rarity:
U
Artist:
Anson Maddocks
Text:
Any creature in any graveyard comes into play on your side with -1 to its original power. At end of game, or if this enchantment is discarded without removing target creature from play, target creature is returned to its owner's graveyard. Target creature may be killed as normal.

2x Dance of the Dead
Dance of the Dead
Dance of the DeadSet: Ice Age
Cost:
2
Color:
Black
Type:
Enchant Dead Creature
Rarity:
U
Artist:
Randy Gallegos
Text:
Take target creature from any graveyard and put it directly into play under your control, tapped, with +1/+1. Treat that creature as though it were just summoned. The creature does not untap during its controller's untap phase. At the end of his or her upkeep, its controller may pay an additional 1B to untap it. If Dance of the Dead is removed, bury the creature in its owner's graveyard.

2x Necromancy
Necromancy
NecromancySet: Visions
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
U
Artist:
Pete Venters
Text:
You may choose to play Necromancy as an instant; if you do, bury it at end of turn.When you play Necromancy, choose target creature card in any graveyard. When Necromancy comes into play, put that creature into play as though it were just played and Necromancy becomes a creature enchantment that targets the creature. If Necromancy leaves play, bury the creature.

1x Entomb
Entomb
EntombSet: Odyssey
Cost:
1
Color:
Black
Type:
Instant
Rarity:
R
Number:
132
Artist:
Ron Spears
Text:
Search your library for a card and put that card into your graveyard. Then shuffle your library.


Blue (5):
4x Careful Study
Careful Study
Careful StudySet: Odyssey
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
70
Artist:
Scott M. Fischer
Text:
Draw two cards, then discard two cards from your hand.

1x Ambassador Laquatus
Ambassador Laquatus
Ambassador LaquatusSet: Torment
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Merfolk Legend
Rarity:
R
Number:
23
Artist:
Eric Peterson
Power:
1
Toughness:
3
Text:
3: Target player puts the top three cards of his or her library into his or her graveyard.


Red (5):
4x Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.

1x Kumano, Master Yamabushi
Kumano, Master Yamabushi
Kumano, Master YamabushiSet: Champions of Kamigawa
Cost:
5
Color:
Red
Type:
Legendary Creature
Sub Type:
Human Shaman
Rarity:
R
Number:
176
Artist:
Adam Rex
Power:
4
Toughness:
4
Text:
1R: Kumano, Master Yamabushi deals 1 damage to target creature or player. If a creature dealt damage by Kumano this turn would be put into a graveyard, remove it from the game instead.


Green (5):
4x Elvish Spirit Guide
Elvish Spirit Guide
Elvish Spirit GuideSet: Alliances
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
U
Artist:
Julie Baroh
Power:
2
Toughness:
2
Text:
If Elvish Spirit Guide is in your hand, you may remove it from the game to add G to your mana pool. Play this ability as an interrupt.

1x Caller of the Claw
Caller of the Claw
Caller of the ClawSet: Legions
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
R
Number:
121
Power:
2
Toughness:
2
Text:
You may play Caller of the Claw any time you could play an instant. When Caller of the Claw comes into play, put a 2/2 green Bear creature token into play for each nontoken creature put into your graveyard from play this turn.


Artifacts (4):
1x Lion's Eye Diamond
Lion's Eye Diamond
Lion's Eye DiamondSet: Mirage
Cost:
0
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Margaret Organ-Kean
Text:
Sacrifice Lion's Eye Diamond,Discard your hand: Add three mana of any one color to your mana pool. Play this ability as a mana source.

1x Sol Ring
Sol Ring
Sol RingSet: Revised Edition
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Artist:
Mark Tedin
Text:
T: Add 2 colorless mana to your mana pool. This ability is played as an interrupt.

1x Mana Vault
Mana Vault
Mana VaultSet: Revised Edition
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Mark Tedin
Text:
T: Add 3 colorless mana to your mana pool. Mana Vault doesn't untap normally during untap phase; to untap it, you must pay 4 mana during your upkeep. If Mana Vault remains tapped during upkeep it does 1 damage to you. Drawing mana from this artifact is played as an interrupt.

1x Lotus Petal
Lotus Petal
Lotus PetalSet: Tempest
Cost:
0
Color:
Colorless
Type:
Artifact
Rarity:
C
Artist:
April Lee
Text:
tap, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.


Lands (16):
4x Undiscovered Paradise
Undiscovered Paradise
Undiscovered ParadiseSet: Visions
Color:
Land
Type:
Land
Rarity:
R
Artist:
David O'Connor
Text:
T: Add one mana of any color to your mana pool. At the beginning of your next untap phase, return Undiscovered Paradise to owner's hand.

4x Forbid
Forbid
ForbidSet: Exodus
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
35
Artist:
Scott Kirschner
Text:
Buyback Choose and discard two cards. (You may choose and discard two cards in addition to any other costs when you play this spell. If you do, put Forbid into your hand instead of your graveyard as part of the spell's effect.) Counter target spell.
ZGVuIE9yY2hhcmQ=
4x Gemstone Mine
Gemstone Mine
Gemstone MineSet: Weatherlight
Color:
Land
Type:
Land
Rarity:
U
Artist:
Brom
Text:
When Gemstone Mine comes into play, put three mining counters on it.tap, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, bury it.

4x Forsaken City
Forsaken City
Forsaken CitySet: Planeshift
Cost:
4
Color:
Land
Type:
Land
Rarity:
R
Number:
139
Artist:
Dana Knutson
Text:
Forsaken City doesn't untap during your untap step. At the beginning of your upkeep, you may remove a card in your hand from the game. If you do, untap Forsaken City. T: Add one mana of any color to your mana pool.


Deck Analysis:
Buried Alive
Buried Alive
Buried AliveSet: Weatherlight
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Artist:
Brian Horton
Text:
Search your library for up to three creature cards and put them into your graveyard. Shuffle your library afterwards.
: Since Entomb
Entomb
EntombSet: Odyssey
Cost:
1
Color:
Black
Type:
Instant
Rarity:
R
Number:
132
Artist:
Ron Spears
Text:
Search your library for a card and put that card into your graveyard. Then shuffle your library.
is restricted, this will have to do for now. Put Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
and any two win conditions in your graveyard to start the reanimation loop.

Dark Ritual
Dark Ritual
Dark RitualSet: Revised Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Sandra Everingham
Text:
Add BBB to your mana pool.
: Turn one Buried Alive
Buried Alive
Buried AliveSet: Weatherlight
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Artist:
Brian Horton
Text:
Search your library for up to three creature cards and put them into your graveyard. Shuffle your library afterwards.
or turn one win with two of these + Buried Alive
Buried Alive
Buried AliveSet: Weatherlight
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Artist:
Brian Horton
Text:
Search your library for up to three creature cards and put them into your graveyard. Shuffle your library afterwards.
+ any two mana reanimator in your hand.

Duress
Duress
DuressSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
132
Artist:
Lawrence Snelly
Text:
Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card.
: This HAS to be the most vulnerable deck in Vintage. The main deck itself cannot stop Counterspell
Counterspell
CounterspellSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Poole
Text:
Counters target spell as it is being cast.
, Stifle
Stifle
StifleSet: Scourge
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
R
Number:
52
Artist:
Dany Orizio
Text:
Counter target activated or triggered ability.
, Blood Moon
Blood Moon
Blood MoonSet: Chronicles
Cost:
3
Color:
Red
Type:
Enchantment
Rarity:
R
Artist:
Tom Wänerstrand
Text:
All non-basic lands become mountains.
, and any other wannabe cards that can stop this deck. Duress
Duress
DuressSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
132
Artist:
Lawrence Snelly
Text:
Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card.
makes sure you have a clear field to win. ALWAYS, ALWAYS, ALWAYS, play this card before anything else. You must make sure you can actually do the combo. Just make them discard any threats they might have.

Spoils of the Vault
Spoils of the Vault
Spoils of the VaultSet: Mirrodin
Cost:
1
Color:
Black
Type:
Instant
Rarity:
R
Number:
78
Artist:
Thomas M. Baxa
Text:
Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Remove all other cards revealed this way from the game, and you lose 1 life for each of the removed cards.
: WHAT?!? Are you mad! Uhh no? Ok then, explain this crap card. I know at least one person will react like that, especially if they have never seen this deck before. Who cares about life when using this card? Most of the deck has four of every card. Just know what card you are using in the deck before using this card. The last thing you need is to name a card that is not even in the deck. Also, all the cards removed are not going to hurt you since you should be Vaulting for a Buried Alive
Buried Alive
Buried AliveSet: Weatherlight
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Artist:
Brian Horton
Text:
Search your library for up to three creature cards and put them into your graveyard. Shuffle your library afterwards.
or Animate Dead
Animate Dead
Animate DeadSet: Revised Edition
Cost:
2
Color:
Black
Type:
Enchant Dead Creature
Rarity:
U
Artist:
Anson Maddocks
Text:
Any creature in any graveyard comes into play on your side with -1 to its original power. At end of game, or if this enchantment is discarded without removing target creature from play, target creature is returned to its owner's graveyard. Target creature may be killed as normal.
anyways.

Animate Dead
Animate Dead
Animate DeadSet: Revised Edition
Cost:
2
Color:
Black
Type:
Enchant Dead Creature
Rarity:
U
Artist:
Anson Maddocks
Text:
Any creature in any graveyard comes into play on your side with -1 to its original power. At end of game, or if this enchantment is discarded without removing target creature from play, target creature is returned to its owner's graveyard. Target creature may be killed as normal.
and Dance of the Dead
Dance of the Dead
Dance of the DeadSet: Ice Age
Cost:
2
Color:
Black
Type:
Enchant Dead Creature
Rarity:
U
Artist:
Randy Gallegos
Text:
Take target creature from any graveyard and put it directly into play under your control, tapped, with +1/+1. Treat that creature as though it were just summoned. The creature does not untap during its controller's untap phase. At the end of his or her upkeep, its controller may pay an additional 1B to untap it. If Dance of the Dead is removed, bury the creature in its owner's graveyard.
: Both of these cards serve only one purpose. Do not get a headache trying to read the entire card. You pick up Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
from the graveyard using this card. Do that over and over and over until about the billionth time (You don't actually do it one billion times, just announce it...). After that pick up any win condition from the grave yard to win.

Necromancy
Necromancy
NecromancySet: Visions
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
U
Artist:
Pete Venters
Text:
You may choose to play Necromancy as an instant; if you do, bury it at end of turn.When you play Necromancy, choose target creature card in any graveyard. When Necromancy comes into play, put that creature into play as though it were just played and Necromancy becomes a creature enchantment that targets the creature. If Necromancy leaves play, bury the creature.
: This card should not be in here but with Caller of the Claw
Caller of the Claw
Caller of the ClawSet: Legions
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
R
Number:
121
Power:
2
Toughness:
2
Text:
You may play Caller of the Claw any time you could play an instant. When Caller of the Claw comes into play, put a 2/2 green Bear creature token into play for each nontoken creature put into your graveyard from play this turn.
making his (or her) way into this deck, Necromancy
Necromancy
NecromancySet: Visions
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
U
Artist:
Pete Venters
Text:
You may choose to play Necromancy as an instant; if you do, bury it at end of turn.When you play Necromancy, choose target creature card in any graveyard. When Necromancy comes into play, put that creature into play as though it were just played and Necromancy becomes a creature enchantment that targets the creature. If Necromancy leaves play, bury the creature.
is almost a must. This is played on your opponent’s turn. You pick up Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
and start the loop, and then pick up Caller of the Claw
Caller of the Claw
Caller of the ClawSet: Legions
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
R
Number:
121
Power:
2
Toughness:
2
Text:
You may play Caller of the Claw any time you could play an instant. When Caller of the Claw comes into play, put a 2/2 green Bear creature token into play for each nontoken creature put into your graveyard from play this turn.
. The tokens created from Caller stays in the board and when it is your turn you can attack for the win...Wait?!? What you talking about??? Geez, read on to find out.

Entomb
Entomb
EntombSet: Odyssey
Cost:
1
Color:
Black
Type:
Instant
Rarity:
R
Number:
132
Artist:
Ron Spears
Text:
Search your library for a card and put that card into your graveyard. Then shuffle your library.
: Too bad this card is restricted. It is such an awesome card. Turn one any creature in graveyard. That is all there is to this card.

Careful Study
Careful Study
Careful StudySet: Odyssey
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
70
Artist:
Scott M. Fischer
Text:
Draw two cards, then discard two cards from your hand.
: My original version of this deck ran three Funeral Charm
Funeral Charm
Funeral CharmSet: Visions
Cost:
1
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Greg Spalenka
Text:
Choose one Target player chooses and discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn. (If defending player controls any swamps, that creature is unblockable.)
s. After working the lands out right, I noticed that ALL of my lands help five color decks out. I then looked for better one mana discard cards and Careful Study
Careful Study
Careful StudySet: Odyssey
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
70
Artist:
Scott M. Fischer
Text:
Draw two cards, then discard two cards from your hand.
was next. If your win condition is in your hand, use Careful Study
Careful Study
Careful StudySet: Odyssey
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
70
Artist:
Scott M. Fischer
Text:
Draw two cards, then discard two cards from your hand.
to discard it. The drawing ability is good, but this card most important use is the discarding.

Ambassador Laquatus
Ambassador Laquatus
Ambassador LaquatusSet: Torment
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Merfolk Legend
Rarity:
R
Number:
23
Artist:
Eric Peterson
Power:
1
Toughness:
3
Text:
3: Target player puts the top three cards of his or her library into his or her graveyard.
: (Win Condition) Read the end to find out how to use it.

Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
: The heart and soul of this deck. This is what combo decks dream about at night. Name another creature so bad on its own that can destroy people with the help of other cards.

Kumano, Master Yamabushi
Kumano, Master Yamabushi
Kumano, Master YamabushiSet: Champions of Kamigawa
Cost:
5
Color:
Red
Type:
Legendary Creature
Sub Type:
Human Shaman
Rarity:
R
Number:
176
Artist:
Adam Rex
Power:
4
Toughness:
4
Text:
1R: Kumano, Master Yamabushi deals 1 damage to target creature or player. If a creature dealt damage by Kumano this turn would be put into a graveyard, remove it from the game instead.
: (Win Condition) Read the end to find out how to use it.

Elvish Spirit Guide
Elvish Spirit Guide
Elvish Spirit GuideSet: Alliances
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Spirit
Rarity:
U
Artist:
Julie Baroh
Power:
2
Toughness:
2
Text:
If Elvish Spirit Guide is in your hand, you may remove it from the game to add G to your mana pool. Play this ability as an interrupt.
: NEVER hard cast this card, its sole purpose is for the free mana it gives.

Caller of the Claw
Caller of the Claw
Caller of the ClawSet: Legions
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
R
Number:
121
Power:
2
Toughness:
2
Text:
You may play Caller of the Claw any time you could play an instant. When Caller of the Claw comes into play, put a 2/2 green Bear creature token into play for each nontoken creature put into your graveyard from play this turn.
: (Win Condition) Read the end to find out how to use it.

Lion's Eye Diamond
Lion's Eye Diamond
Lion's Eye DiamondSet: Mirage
Cost:
0
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Margaret Organ-Kean
Text:
Sacrifice Lion's Eye Diamond,Discard your hand: Add three mana of any one color to your mana pool. Play this ability as a mana source.
: Their goes that crazy kid using his crap cards again…to be honest, it took me a good while to figure out this card’s potential. Pretty much this card has one purpose. Once you start the Dragon loop, even if you don’t have the win condition in the graveyard, but it is in your hand, you can win. Make sure this card is out BEFORE you start the loop. After you call out that you have done the loop an ‘infinite’ amount of times, respond to the next Worldgorger ability of it coming in and use Lion’s Eye Diamond to discard your hand. Then work out the rest of Worldgorger’s loop. Since you discarded your hand, the win condition should be in the graveyard now and any reanimator cards can pick it up.

Sol Ring
Sol Ring
Sol RingSet: Revised Edition
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
U
Artist:
Mark Tedin
Text:
T: Add 2 colorless mana to your mana pool. This ability is played as an interrupt.
: Extra mana

Mana Vault
Mana Vault
Mana VaultSet: Revised Edition
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
R
Artist:
Mark Tedin
Text:
T: Add 3 colorless mana to your mana pool. Mana Vault doesn't untap normally during untap phase; to untap it, you must pay 4 mana during your upkeep. If Mana Vault remains tapped during upkeep it does 1 damage to you. Drawing mana from this artifact is played as an interrupt.
: Extra mana…never pay its upkeep cost, leave it tapped unless you really NEED this mana.

Lotus Petal
Lotus Petal
Lotus PetalSet: Tempest
Cost:
0
Color:
Colorless
Type:
Artifact
Rarity:
C
Artist:
April Lee
Text:
tap, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.
: One shot for one mana

Undiscovered Paradise
Undiscovered Paradise
Undiscovered ParadiseSet: Visions
Color:
Land
Type:
Land
Rarity:
R
Artist:
David O'Connor
Text:
T: Add one mana of any color to your mana pool. At the beginning of your next untap phase, return Undiscovered Paradise to owner's hand.
: This card is a huge disadvantage when you first look at it. Why the heck would you want it back in your hand? Then you play test this deck and find out why…this deck is so fast that you can win within one turn after it comes out. Also in the Dragon’s loop it will stay in the board because it bounces during your next turn.

Forbid
Forbid
ForbidSet: Exodus
Cost:
3
Color:
Blue
Type:
Instant
Rarity:
U
Number:
35
Artist:
Scott Kirschner
Text:
Buyback Choose and discard two cards. (You may choose and discard two cards in addition to any other costs when you play this spell. If you do, put Forbid into your hand instead of your graveyard as part of the spell's effect.) Counter target spell.
ZGVuIE9yY2hhcmQ=: Huge advantage mana card. One mana in exchange that you have to give your opponent a 1/1 token creature as the only drawback is awesome. 90% of the time, those tokens will not have a chance to attack anyways.

Gemstone Mine
Gemstone Mine
Gemstone MineSet: Weatherlight
Color:
Land
Type:
Land
Rarity:
U
Artist:
Brom
Text:
When Gemstone Mine comes into play, put three mining counters on it.tap, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, bury it.
: The heart and soul of classic get any mana color lands. Only could be used three times…so what? This deck will win before it runs out of counters. Also, when the Dragon’s Combo starts, it will get back all three counters on it every time it is removed from play.

Forsaken City
Forsaken City
Forsaken CitySet: Planeshift
Cost:
4
Color:
Land
Type:
Land
Rarity:
R
Number:
139
Artist:
Dana Knutson
Text:
Forsaken City doesn't untap during your untap step. At the beginning of your upkeep, you may remove a card in your hand from the game. If you do, untap Forsaken City. T: Add one mana of any color to your mana pool.
: For me, this card has NO drawback. Only Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
, a win condition, and a reanimator are needed. The rest is just fluff to the deck to be able to have a sixty card deck. A loss of a card is nothing if you want to win fast.


This deck uses the ‘stack’ like no other deck can. If you do not know the real heart of MTG rulings, you will not be able to use this deck as it should. I will try and explain some of it now:

1) Use Buried Alive
Buried Alive
Buried AliveSet: Weatherlight
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Artist:
Brian Horton
Text:
Search your library for up to three creature cards and put them into your graveyard. Shuffle your library afterwards.
, Entomb
Entomb
EntombSet: Odyssey
Cost:
1
Color:
Black
Type:
Instant
Rarity:
R
Number:
132
Artist:
Ron Spears
Text:
Search your library for a card and put that card into your graveyard. Then shuffle your library.
, and/or Careful Study
Careful Study
Careful StudySet: Odyssey
Cost:
1
Color:
Blue
Type:
Sorcery
Rarity:
C
Number:
70
Artist:
Scott M. Fischer
Text:
Draw two cards, then discard two cards from your hand.
to get a Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
AND any win condition into the graveyard.

2) Dance of the Dead
Dance of the Dead
Dance of the DeadSet: Ice Age
Cost:
2
Color:
Black
Type:
Enchant Dead Creature
Rarity:
U
Artist:
Randy Gallegos
Text:
Take target creature from any graveyard and put it directly into play under your control, tapped, with +1/+1. Treat that creature as though it were just summoned. The creature does not untap during its controller's untap phase. At the end of his or her upkeep, its controller may pay an additional 1B to untap it. If Dance of the Dead is removed, bury the creature in its owner's graveyard.
, Animate Dead
Animate Dead
Animate DeadSet: Revised Edition
Cost:
2
Color:
Black
Type:
Enchant Dead Creature
Rarity:
U
Artist:
Anson Maddocks
Text:
Any creature in any graveyard comes into play on your side with -1 to its original power. At end of game, or if this enchantment is discarded without removing target creature from play, target creature is returned to its owner's graveyard. Target creature may be killed as normal.
, and Necromancy
Necromancy
NecromancySet: Visions
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
U
Artist:
Pete Venters
Text:
You may choose to play Necromancy as an instant; if you do, bury it at end of turn.When you play Necromancy, choose target creature card in any graveyard. When Necromancy comes into play, put that creature into play as though it were just played and Necromancy becomes a creature enchantment that targets the creature. If Necromancy leaves play, bury the creature.
works exactly the same inside the loop.

A) Use any one to put Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
into play. Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
’s ability removes all permanents you control from the game.

B) Because Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
removed the Enchantment used, Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
goes back to the graveyard. Notice how I said Enchantment and not Enchant Creature.

C) Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
leaves the field, so you get all your permanents back UNTAPPED. This is why the deck wins. More on it later.

D) Dance of the Dead
Dance of the Dead
Dance of the DeadSet: Ice Age
Cost:
2
Color:
Black
Type:
Enchant Dead Creature
Rarity:
U
Artist:
Randy Gallegos
Text:
Take target creature from any graveyard and put it directly into play under your control, tapped, with +1/+1. Treat that creature as though it were just summoned. The creature does not untap during its controller's untap phase. At the end of his or her upkeep, its controller may pay an additional 1B to untap it. If Dance of the Dead is removed, bury the creature in its owner's graveyard.
, Animate Dead
Animate Dead
Animate DeadSet: Revised Edition
Cost:
2
Color:
Black
Type:
Enchant Dead Creature
Rarity:
U
Artist:
Anson Maddocks
Text:
Any creature in any graveyard comes into play on your side with -1 to its original power. At end of game, or if this enchantment is discarded without removing target creature from play, target creature is returned to its owner's graveyard. Target creature may be killed as normal.
, and Necromancy
Necromancy
NecromancySet: Visions
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
U
Artist:
Pete Venters
Text:
You may choose to play Necromancy as an instant; if you do, bury it at end of turn.When you play Necromancy, choose target creature card in any graveyard. When Necromancy comes into play, put that creature into play as though it were just played and Necromancy becomes a creature enchantment that targets the creature. If Necromancy leaves play, bury the creature.
are all Enchantments when they come into play, so they will only go into the graveyard if they do not have a legal target once their ability hits the stack. Now the Enchantments need a target so pick up Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
. Since Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
is back in play, steps A through E get repeated again.

3) Step two is pretty much how the loop works. Now you must follow any of these steps in order to win:

A) Caller of the Claw
Caller of the Claw
Caller of the ClawSet: Legions
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
R
Number:
121
Power:
2
Toughness:
2
Text:
You may play Caller of the Claw any time you could play an instant. When Caller of the Claw comes into play, put a 2/2 green Bear creature token into play for each nontoken creature put into your graveyard from play this turn.
: As the loop is going on, Worldgorger is hitting the graveyard on step 2B – 2C. This will trigger Caller of the Claw
Caller of the Claw
Caller of the ClawSet: Legions
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
R
Number:
121
Power:
2
Toughness:
2
Text:
You may play Caller of the Claw any time you could play an instant. When Caller of the Claw comes into play, put a 2/2 green Bear creature token into play for each nontoken creature put into your graveyard from play this turn.
to make as many tokens equal to the number of times you ran the loop. DO NOT tap your lands an infinite amount of times. You will get burned before the tokens get put into good use. Caller of the Claw
Caller of the Claw
Caller of the ClawSet: Legions
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
R
Number:
121
Power:
2
Toughness:
2
Text:
You may play Caller of the Claw any time you could play an instant. When Caller of the Claw comes into play, put a 2/2 green Bear creature token into play for each nontoken creature put into your graveyard from play this turn.
is Necromancy
Necromancy
NecromancySet: Visions
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
U
Artist:
Pete Venters
Text:
You may choose to play Necromancy as an instant; if you do, bury it at end of turn.When you play Necromancy, choose target creature card in any graveyard. When Necromancy comes into play, put that creature into play as though it were just played and Necromancy becomes a creature enchantment that targets the creature. If Necromancy leaves play, bury the creature.
’s prime target. The tokens should be made on your opponent’s turn.

Caller of the Claw
Caller of the Claw
Caller of the ClawSet: Legions
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
R
Number:
121
Power:
2
Toughness:
2
Text:
You may play Caller of the Claw any time you could play an instant. When Caller of the Claw comes into play, put a 2/2 green Bear creature token into play for each nontoken creature put into your graveyard from play this turn.
should be used with Necromancy
Necromancy
NecromancySet: Visions
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
U
Artist:
Pete Venters
Text:
You may choose to play Necromancy as an instant; if you do, bury it at end of turn.When you play Necromancy, choose target creature card in any graveyard. When Necromancy comes into play, put that creature into play as though it were just played and Necromancy becomes a creature enchantment that targets the creature. If Necromancy leaves play, bury the creature.
if you can against decks that cannot handle sheer power. Weakness
Weakness
WeaknessSet: Revised Edition
Cost:
1
Color:
Black
Type:
Enchant Creature
Rarity:
C
Artist:
Douglas Shuler
Text:
Target creature loses -2/-1.
would be any instant that kills the entire board or anything Fog
Fog
FogSet: Revised Edition
Cost:
1
Color:
Green
Type:
Instant
Rarity:
C
Artist:
Jesper Myrfors
Text:
Creatures attack and block as normal, but none deal any damage or otherwise affect any creature as a result of an attack or block. All attacking creatures are still tapped. Play any time before attack damage is dealt.
like.

B) Ambassador Laquatus
Ambassador Laquatus
Ambassador LaquatusSet: Torment
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Merfolk Legend
Rarity:
R
Number:
23
Artist:
Eric Peterson
Power:
1
Toughness:
3
Text:
3: Target player puts the top three cards of his or her library into his or her graveyard.
: Exactly the same as Caller of the Claw
Caller of the Claw
Caller of the ClawSet: Legions
Cost:
3
Color:
Green
Type:
Creature
Sub Type:
Elf
Rarity:
R
Number:
121
Power:
2
Toughness:
2
Text:
You may play Caller of the Claw any time you could play an instant. When Caller of the Claw comes into play, put a 2/2 green Bear creature token into play for each nontoken creature put into your graveyard from play this turn.
, but the time you must TAP all your lands every time step 2D happens. In response to Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
coming into play, tap all your lands. Once you have enough mana, mill your opponent to win.

Ambassador Laquatus
Ambassador Laquatus
Ambassador LaquatusSet: Torment
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Merfolk Legend
Rarity:
R
Number:
23
Artist:
Eric Peterson
Power:
1
Toughness:
3
Text:
3: Target player puts the top three cards of his or her library into his or her graveyard.
: If a horde of creatures cannot get you the win, there is always milling. Weakness
Weakness
WeaknessSet: Revised Edition
Cost:
1
Color:
Black
Type:
Enchant Creature
Rarity:
C
Artist:
Douglas Shuler
Text:
Target creature loses -2/-1.
would be the card Gaea’s Blessing
Blessing
BlessingSet: Revised Edition
Cost:
2
Color:
White
Type:
Enchant Creature
Rarity:
R
Artist:
Julie Baroh
Text:
W: +1/+1
. Do not use him if you even remotely think that your opponent is using green in the deck (Example: Oath of Druids
Oath of Druids
Oath of DruidsSet: Exodus
Cost:
2
Color:
Green
Type:
Enchantment
Rarity:
R
Number:
115
Artist:
Daren Bader
Text:
During each player's upkeep, if that player controls fewer creatures than target opponent, the player may reveal cards from his or her library until he or she reveals a creature card. The player puts that creature into play and all other revealed cards into his or her graveyard.
deck).


C) Kumano, Master Yamabushi
Kumano, Master Yamabushi
Kumano, Master YamabushiSet: Champions of Kamigawa
Cost:
5
Color:
Red
Type:
Legendary Creature
Sub Type:
Human Shaman
Rarity:
R
Number:
176
Artist:
Adam Rex
Power:
4
Toughness:
4
Text:
1R: Kumano, Master Yamabushi deals 1 damage to target creature or player. If a creature dealt damage by Kumano this turn would be put into a graveyard, remove it from the game instead.
: Exactly the same as Ambassador Laquatus
Ambassador Laquatus
Ambassador LaquatusSet: Torment
Cost:
3
Color:
Blue
Type:
Creature
Sub Type:
Merfolk Legend
Rarity:
R
Number:
23
Artist:
Eric Peterson
Power:
1
Toughness:
3
Text:
3: Target player puts the top three cards of his or her library into his or her graveyard.
, but Kumano burns your opponent to win.

Kumano should be your first pick as a win condition. I do not think anyone can handle ‘infinite’ direct damage so early. Weakness
Weakness
WeaknessSet: Revised Edition
Cost:
1
Color:
Black
Type:
Enchant Creature
Rarity:
C
Artist:
Douglas Shuler
Text:
Target creature loses -2/-1.
, late game usage since it is actually pretty easy to prevent damage.

4) It is so much to read, but once you actually see it work, it will happen a lot faster. Here are some tips:

A) Mulligan is your best friend. If you do not have a way to get Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
+ a win condition in the graveyard, any reanimator card, and enough mana to play it fast then mulligan. Try not to stay with 1 out of 3 in your hand.

B) Like I said before, always use Duress
Duress
DuressSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
132
Artist:
Lawrence Snelly
Text:
Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card.
first. Discard any counterspells, any Stifle
Stifle
StifleSet: Scourge
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
R
Number:
52
Artist:
Dany Orizio
Text:
Counter target activated or triggered ability.
-like cards, and creature removal from the opponent’s hand.

C) If you make your own build, do not use more than 18 lands. Only two tops are needed if you get some help from the other mana producers.

D) Do not be afraid to hard cast a creature if you are 100% sure that you cannot win using the Dragon’s loop.

E) The Enchantments also pick up creatures from your opponent’s graveyard. There could be a chance where they have a better creature to win with.

F) This deck can win on turn three LATEST. Most of the time, it should win on turn two though.

G) Be very careful choosing a sideboard. Remember that after sideboard, people will have tons of things to ruin the loop. If they manage to get rid of Worldgorger Dragon
Worldgorger Dragon
Worldgorger DragonSet: Judgment
Cost:
6
Color:
Red
Type:
Creature
Sub Type:
Nightmare Dragon
Rarity:
R
Number:
103
Artist:
Wayne England

Power:
7
Toughness:
7
Text:
Flying, Trample. When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owner's control.
BEFORE his ability resolves, you lost the game.

Example One:
-Dragon comes into play.
-Dragon gets removed before his come into play ability is resolved.
-Dragon’s second ability hits the stack and returns all the permanents removed by Dragon, but there is nothing to return.
-Dragon removes all permanents from the game.
-You are left with nothing.

Example Two:
-Opponent Stifle
Stifle
StifleSet: Scourge
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
R
Number:
52
Artist:
Dany Orizio
Text:
Counter target activated or triggered ability.
s Dragon’s second ability.
-You are left with nothing.


Like I said before, this deck is very detailed in how to use it. This would be for the more advanced players. Maybe in my next article, I will talk about an easier deck to use. This deck is has one of the fastest wins around and even though it is very vulnerable, just remember that you should win before your opponent ever gets mana to play a threat.


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