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Unstoppable Horde of Zombies - Wilson Gregory (8/31/2011)

In “Literature” [Editor's note: Does George Romero count as literature?] there are generally two types of zombies. The first kind is weak but plentiful. A pistol round to the head, or sometimes even to the chest will kill the zombie. They make up for this by having thousands of zombies to overrun the survivors and surround them. This type of zombie is also typically slow moving but inevitable. The second kind is fast, strong, but few. If one of these bad boys gets on your trail, you're going to have a hard time taking care of him. Often times several shotgun blasts to the head are required. How does this relate to Magic? The zombies in my Zombie Deck are fast, strong, plentiful, and backed up by some of the strongest firepower that Black Magic has to offer. And in Magic, nobody has any shotguns.

My multiplayer-oriented Zombie Deck is the best deck I have ever made. It draws on resources from all of Magic's History and has been play tested for hundreds of hours. The result is a killing machine that dominates multiplayer games and rolls through one-on-one games. In this article, I will go through card by card, explaining the strategy and tricks to mastering the hordes of undead and pulverizing your opponents. I will also outline how to tune the deck to your metagame with the many tools black has to offer. The Zombie deck brings along a highly adaptable sideboard to defeat all opponents. Before we start I should warn potential deck builders that the full 75 card list totals about $120 at the lowest price on Cardshark. This can be greatly reduced (down to about $55) by taking out the Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
and Urborg
Urborg
UrborgSet: Legends
Color:
Land
Type:
Legendary Land
Rarity:
U
Artist:
Bryon Wackwitz
Text:
T: Add B to your mana poolT: Remove first strike ability or swampwalk ability from target creature until end of turn.
LCBUb21iIG9mIFlhd2dtb3Ro and switching out the expensive Wraths for cheaper ones. Lets get to it!


Black (32)
3: Festering Goblin
Festering Goblin
Festering GoblinSet: Onslaught
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Zombie Goblin
Rarity:
C
Number:
148
Artist:
Thomas M. Baxa
Power:
1
Toughness:
1
Text:
When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn.

2: Nantuko Shade
Nantuko Shade
Nantuko ShadeSet: Torment
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Insect Shade
Rarity:
R
Number:
74
Power:
2
Toughness:
1
Text:
B: Nantuko Shade gets +1/+1 until end of turn.

3: Dregscape Zombie
Dregscape Zombie
Dregscape ZombieSet: Shards Of Alara
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
C
Number:
74
Artist:
Lars Grant-West
Power:
2
Toughness:
1
Text:
Unearth B (B: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

2: Death Baron
Death Baron
Death BaronSet: Shards Of Alara
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Zombie Wizard
Rarity:
R
Number:
70
Artist:
Nils Hamm
Power:
2
Toughness:
2
Text:
Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.

2: Cemetery Reaper
Cemetery Reaper
Cemetery ReaperSet: Magic 2010
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
R
Number:
87
Artist:
Dave Allsop
Power:
2
Toughness:
2
Text:
Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.

2: Lord of the Undead
Lord of the Undead
Lord of the UndeadSet: Planeshift
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Lord
Rarity:
R
Number:
44
Artist:
Brom
Power:
2
Toughness:
2
Text:
All Zombies get +1/+1. 1B, T: Return target Zombie card from your graveyard to your hand.

4: Undead Warchief
Undead Warchief
Undead WarchiefSet: Scourge
Cost:
4
Color:
Black
Sub Type:
Zombie
Rarity:
U
Number:
78
Power:
1
Toughness:
1
Text:
Zombie spells you play cost 1 less to play. Zombies you control get +2/+1.

1: Grave Titan
Grave Titan
Grave TitanSet: Magic 2011
Cost:
6
Color:
Black
Type:
Creature
Sub Type:
Giant
Rarity:
M
Number:
97
Artist:
Nils Hamm
Power:
6
Toughness:
6
Text:
Deathtouch Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.

3: Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.

1: Black Sun's Zenith
Black Sun's Zenith
Black Sun's ZenithSet: Mirrodin Besieged
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
39
Artist:
Daniel Ljunggren
Text:
Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.

1: Damnation
Damnation
DamnationSet: Planar Chaos
Color:
Black
Type:
Sorcery
Rarity:
r
Number:
85
Artist:
Kev Walker
Text:
Destroy all creatures. They can't be regenerated.

2: Living Death
Living Death
Living DeathSet: Tempest
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Artist:
Charles Gillespie
Text:
Set aside all creature cards in all graveyards. Then, put each creature that is in play into its owner's graveyard. Then, put each creature card set aside in this way into play under its owner's control.

4: Phyrexian Arena
Phyrexian Arena
Phyrexian ArenaSet: Apocalypse
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
47
Artist:
Pete Venters
Text:
At the beginning of your upkeep, you draw a card and you lose 1 life.

2: Gravepact

Artifact (6)
4: Expedition Map
Expedition Map
Expedition MapSet: Zendikar
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
201
Artist:
Franz Vohwinkel
Text:
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

2: Basilisk Collar
Basilisk Collar
Basilisk CollarSet: Worldwake
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
R
Number:
122
Artist:
Howard Lyon
Text:
Equipped creature has deathtouch and lifelink. Equip {2}


Lands (22)
2: R2FyZ295bGUgCastle
Castle
CastleSet: Revised Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Dameon Willich
Text:
Your untapped creatures gain +0/+2. Attacking creatures do not get this bonus.

4: Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.

3: Urborg
Urborg
UrborgSet: Legends
Color:
Land
Type:
Legendary Land
Rarity:
U
Artist:
Bryon Wackwitz
Text:
T: Add B to your mana poolT: Remove first strike ability or swampwalk ability from target creature until end of turn.
LCBUb21iIG9mIFlhd2dtb3Ro
1: Bojuka Bog
Bojuka Bog
Bojuka BogSet: Worldwake
Cost:
0
Color:
Colorless
Type:
Land
Rarity:
C
Number:
132
Artist:
Howard Lyon
Text:
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.

12: Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
s

Sideboard(15)
2: Memoricide
Memoricide
MemoricideSet: Scars of Mirrodin
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
69
Artist:
James Ryman
Text:
Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

4: Unmake
Unmake
UnmakeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
C
Number:
96
Artist:
Steven Belledin
Text:
Remove target creature from the game.

4: Infest
Infest
InfestSet: Onslaught
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
157
Artist:
Ben Thompson
Text:
All creatures get -2/-2 until end of turn.

3: Duress
Duress
DuressSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
132
Artist:
Lawrence Snelly
Text:
Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card.

2: Yixlid Jailer
Yixlid Jailer
Yixlid JailerSet: Future Sight
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Zombie Wizard
Rarity:
U
Number:
93
Artist:
Matt Cavotta
Power:
2
Toughness:
1
Text:
Cards in graveyards lose all abilities.



Lands
One of the major strengths of this zombie deck is the ability to generate tons of mana with the Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
package. Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
is a land that adds a black mana for every Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
you control. Urborg
Urborg
UrborgSet: Legends
Color:
Land
Type:
Legendary Land
Rarity:
U
Artist:
Bryon Wackwitz
Text:
T: Add B to your mana poolT: Remove first strike ability or swampwalk ability from target creature until end of turn.
LCBUb21iIG9mIFlhd2dtb3Ro makes all lands Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
s in addition to their other types. This means that both Urborg
Urborg
UrborgSet: Legends
Color:
Land
Type:
Legendary Land
Rarity:
U
Artist:
Bryon Wackwitz
Text:
T: Add B to your mana poolT: Remove first strike ability or swampwalk ability from target creature until end of turn.
and Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
can tap to add black mana, and Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
counts as a Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
for its own ability [Editor's note: This really does make a huge difference, although I can't quite articulate exactly why]. This solves the Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
problem of drawing three Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
and no Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
s. You could switch out a Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
for a fourth copy of Urborg
Urborg
UrborgSet: Legends
Color:
Land
Type:
Legendary Land
Rarity:
U
Artist:
Bryon Wackwitz
Text:
T: Add B to your mana poolT: Remove first strike ability or swampwalk ability from target creature until end of turn.
if you want, but I have found that because Urborg
Urborg
UrborgSet: Legends
Color:
Land
Type:
Legendary Land
Rarity:
U
Artist:
Bryon Wackwitz
Text:
T: Add B to your mana poolT: Remove first strike ability or swampwalk ability from target creature until end of turn.
is Legendary, a fourth copy isn't worth it.

Another useful land in the deck is R2FyZ295bGUgCastle
Castle
CastleSet: Revised Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Dameon Willich
Text:
Your untapped creatures gain +0/+2. Attacking creatures do not get this bonus.
, which can be sacrificed to get a 3/4 flying gargoyle creature token. As the only flying creature in the deck, the Gargoyle is necessary to stop slow death by Suntail Hawk
Suntail Hawk
Suntail HawkSet: Judgment
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Bird
Rarity:
C
Number:
28
Artist:
Heather Hudson

Power:
1
Toughness:
1
Text:
Flying
or to chump block a dragon. Another option for this slot is Tomb of Urami
Tomb of Urami
Tomb of UramiSet: Saviors of Kamigawa
Cost:
2
Color:
Multicolor
Type:
Legendary Land
Rarity:
R
Text:
T Add B to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre. 2BB, T, Sacrifice all lands you control: Put a legendary 5/5 black Demon Spirit creature token with flying named Urami into play.
which allows you to get a 5/5 flying demon. The drawback is that you have to sacrifice all your lands. This is usually a bad choice because it is hard to win with no lands, but the Tomb could be used as a last ditch effort to finish off an opponent.

There are twelve more Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
s for a total of 22 lands. While not technically a land, Expedition Map
Expedition Map
Expedition MapSet: Zendikar
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
201
Artist:
Franz Vohwinkel
Text:
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
can fetch up non-basics, which helps set up the Urborg
Urborg
UrborgSet: Legends
Color:
Land
Type:
Legendary Land
Rarity:
U
Artist:
Bryon Wackwitz
Text:
T: Add B to your mana poolT: Remove first strike ability or swampwalk ability from target creature until end of turn.
and Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
engine. If you already have the Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
engine, hold onto a spare Expedition Map
Expedition Map
Expedition MapSet: Zendikar
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
201
Artist:
Franz Vohwinkel
Text:
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
in case someone starts throwing around land destruction. In the later parts of the game, you will have plenty of mana to be able to cast and pop the Map to get the specific land you need at that time. This is greatly preferable to fetching up a third Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
, then realizing you need the R2FyZ295bGUgCastle
Castle
CastleSet: Revised Edition
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
U
Artist:
Dameon Willich
Text:
Your untapped creatures gain +0/+2. Attacking creatures do not get this bonus.
to save your skin.

When thinking about whether to keep an opening hand based on land, there are two general rules. Keep a hand with two mana sources and an Expedition Map
Expedition Map
Expedition MapSet: Zendikar
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
201
Artist:
Franz Vohwinkel
Text:
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
, or three mana sources. Don't take a hand with a Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
and two Cabal Coffer; while tempting, you will get mana-screwed. Trust me.


Creatures
Lords: There are 10 total zombie lords in this deck. Undead Warchief
Undead Warchief
Undead WarchiefSet: Scourge
Cost:
4
Color:
Black
Sub Type:
Zombie
Rarity:
U
Number:
78
Power:
1
Toughness:
1
Text:
Zombie spells you play cost 1 less to play. Zombies you control get +2/+1.
is easily the best, pumping all your zombies by +2/+1 and reducing their cost by one colorless. The deck should always play four Undead Warchief
Undead Warchief
Undead WarchiefSet: Scourge
Cost:
4
Color:
Black
Sub Type:
Zombie
Rarity:
U
Number:
78
Power:
1
Toughness:
1
Text:
Zombie spells you play cost 1 less to play. Zombies you control get +2/+1.
s no matter what. Lord of the Undead
Lord of the Undead
Lord of the UndeadSet: Planeshift
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Lord
Rarity:
R
Number:
44
Artist:
Brom
Power:
2
Toughness:
2
Text:
All Zombies get +1/+1. 1B, T: Return target Zombie card from your graveyard to your hand.
pumps all your zombies by +1/+1 and can be used to recover his fallen brethren. He is the next best, if you can get three copies that would be preferable. Lord of the Undead
Lord of the Undead
Lord of the UndeadSet: Planeshift
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Lord
Rarity:
R
Number:
44
Artist:
Brom
Power:
2
Toughness:
2
Text:
All Zombies get +1/+1. 1B, T: Return target Zombie card from your graveyard to your hand.
will often draw a lot of hate from the table, often immediately getting shot down or Wrathed. The best time to play him is after a Wrath when you have creatures in the graveyard to return. Also players won't want to Wrath only one creature, so he will likely stick around. The next zombie lord is Cemetery Reaper
Cemetery Reaper
Cemetery ReaperSet: Magic 2010
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
R
Number:
87
Artist:
Dave Allsop
Power:
2
Toughness:
2
Text:
Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
which gives your zombies +1/+1, and he makes 2/2 black zombie creature tokens. This ability also helps with Living Death
Living Death
Living DeathSet: Tempest
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Artist:
Charles Gillespie
Text:
Set aside all creature cards in all graveyards. Then, put each creature that is in play into its owner's graveyard. Then, put each creature card set aside in this way into play under its owner's control.
because it removes creature cards from other peoples' graveyards. The final zombie lord is Death Baron
Death Baron
Death BaronSet: Shards Of Alara
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Zombie Wizard
Rarity:
R
Number:
70
Artist:
Nils Hamm
Power:
2
Toughness:
2
Text:
Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.
, who gives all your zombies +1/+1 (noticing a trend?) and deathtouch. I consider him the worst of the lords, however, because a large portion of the time your creatures will be bigger anyway so deathtouch is pointless. Deck builders can play around with the number of lords to suit their play style or meta-game. Cemetery Reaper
Cemetery Reaper
Cemetery ReaperSet: Magic 2010
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
R
Number:
87
Artist:
Dave Allsop
Power:
2
Toughness:
2
Text:
Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
and Lord of the Undead
Lord of the Undead
Lord of the UndeadSet: Planeshift
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Lord
Rarity:
R
Number:
44
Artist:
Brom
Power:
2
Toughness:
2
Text:
All Zombies get +1/+1. 1B, T: Return target Zombie card from your graveyard to your hand.
both become better when there are fewer Wraths floating around so they can keep pumping your zombies. They are both good after a Wrath though, because graveyards are full of creatures. Lord of the Undead
Lord of the Undead
Lord of the UndeadSet: Planeshift
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Lord
Rarity:
R
Number:
44
Artist:
Brom
Power:
2
Toughness:
2
Text:
All Zombies get +1/+1. 1B, T: Return target Zombie card from your graveyard to your hand.
is particularly good when facing control or an attrition-based deck because he allows you to outlast them. Undead Warchief
Undead Warchief
Undead WarchiefSet: Scourge
Cost:
4
Color:
Black
Sub Type:
Zombie
Rarity:
U
Number:
78
Power:
1
Toughness:
1
Text:
Zombie spells you play cost 1 less to play. Zombies you control get +2/+1.
is good against everything.

Beaters: There are three different efficient beaters in this deck which each have their own strengths. The first is Festering Goblin
Festering Goblin
Festering GoblinSet: Onslaught
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Zombie Goblin
Rarity:
C
Number:
148
Artist:
Thomas M. Baxa
Power:
1
Toughness:
1
Text:
When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn.
which upon death, gives target creature -1/-1. He can often two-for-one enemies and take out priority targets, such as Llanowar
Llanowar
LlanowarSet: Planechase
Cost:
0
Color:
Colorless
Type:
Plane
Sub Type:
Dominaria
Rarity:
C
Number:
22
Artist:
Kev Walker
Text:
All creatures have "{T}: Add {G}{G} to your mana pool." Whenever you roll {C}, untap all creatures you control.
Elf, Dark Confident, Soul Warden
Soul Warden
Soul WardenSet: Exodus
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
21
Artist:
Randy Gallegos
Power:
1
Toughness:
1
Text:
Whenever any other creature comes into play, gain 1 life.
and more. Note that the -1/-1 is a must, so he can hurt you if you aren't careful. The second beater is Dregscape Zombie
Dregscape Zombie
Dregscape ZombieSet: Shards Of Alara
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
C
Number:
74
Artist:
Lars Grant-West
Power:
2
Toughness:
1
Text:
Unearth B (B: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
, a 2/1 with unearth for B. The final beater is Nantuko Shade
Nantuko Shade
Nantuko ShadeSet: Torment
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Insect Shade
Rarity:
R
Number:
74
Power:
2
Toughness:
1
Text:
B: Nantuko Shade gets +1/+1 until end of turn.
, a powerful pumpable 2/1. With a Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
engine going, this dead insect can often hit for seven on turn four. There are many options for these eight slots. Any cheap aggressive black creature fits the bill. It is a good idea to stick with zombies though, because they get buffed from all the lords. Nantuko Shade
Nantuko Shade
Nantuko ShadeSet: Torment
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Insect Shade
Rarity:
R
Number:
74
Power:
2
Toughness:
1
Text:
B: Nantuko Shade gets +1/+1 until end of turn.
is not a zombie, but he is included for his raw power. Other options are Stromgald Crusader
Stromgald Crusader
Stromgald CrusaderSet: Coldsnap
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Zombie Knight
Rarity:
U
Number:
71
Artist:
Volkan Baga
Power:
2
Toughness:
1
Text:
Protection from white. B: Stromgald Crusader gains flying until end of turn. BB: Stromgald Crusader get +1/+0 until end of turn.
if you are up against white flyers or Bloodghast
Bloodghast
BloodghastSet: Zendikar
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Vampire Spirit
Rarity:
R
Number:
83
Artist:
Daarken
Power:
2
Toughness:
1
Text:
Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
for his amazing resilience.

Grave Titan
Grave Titan
Grave TitanSet: Magic 2011
Cost:
6
Color:
Black
Type:
Creature
Sub Type:
Giant
Rarity:
M
Number:
97
Artist:
Nils Hamm
Power:
6
Toughness:
6
Text:
Deathtouch Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.
: This giant gets his own category because he doesn't fit in the others and he is just flat out awesome. Grave Titan
Grave Titan
Grave TitanSet: Magic 2011
Cost:
6
Color:
Black
Type:
Creature
Sub Type:
Giant
Rarity:
M
Number:
97
Artist:
Nils Hamm
Power:
6
Toughness:
6
Text:
Deathtouch Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.
puts two 2/2 black zombie creatures tokens into play when he enters the battlefield or attacks. Grave Titan
Grave Titan
Grave TitanSet: Magic 2011
Cost:
6
Color:
Black
Type:
Creature
Sub Type:
Giant
Rarity:
M
Number:
97
Artist:
Nils Hamm
Power:
6
Toughness:
6
Text:
Deathtouch Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.
often gets Wrathed by himself because if he sticks around the game will quickly turn in your favor. Other options for this slot are the new Vengeful Pharaoh
Vengeful Pharaoh
Vengeful PharaohSet: Magic 2012
Cost:
5
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
R
Number:
116
Artist:
Igor Kieryluk
Power:
5
Toughness:
4
Text:
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.
or another zombie lord.


Sorceries
Wraths: Damnation
Damnation
DamnationSet: Planar Chaos
Color:
Black
Type:
Sorcery
Rarity:
r
Number:
85
Artist:
Kev Walker
Text:
Destroy all creatures. They can't be regenerated.
is a black Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.
; the card that defined this whole category. Needless to say, it is very good. Black Sun's Zenith
Black Sun's Zenith
Black Sun's ZenithSet: Mirrodin Besieged
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
39
Artist:
Daniel Ljunggren
Text:
Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
is good because your creatures will often be larger than your opponents'. It will kill all of your opponents' creatures and leave yours still standing. Because it shuffles back into your library, Phyrexian Arena
Phyrexian Arena
Phyrexian ArenaSet: Apocalypse
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
47
Artist:
Pete Venters
Text:
At the beginning of your upkeep, you draw a card and you lose 1 life.
gives you a good chance of drawing it again. The final wrath is Living Death
Living Death
Living DeathSet: Tempest
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Artist:
Charles Gillespie
Text:
Set aside all creature cards in all graveyards. Then, put each creature that is in play into its owner's graveyard. Then, put each creature card set aside in this way into play under its owner's control.
which switches the battlefield and graveyard for all creatures. Living Death
Living Death
Living DeathSet: Tempest
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Artist:
Charles Gillespie
Text:
Set aside all creature cards in all graveyards. Then, put each creature that is in play into its owner's graveyard. Then, put each creature card set aside in this way into play under its owner's control.
is fantastic recovery from an opponent's Wrath or in the late game when graveyards are full. Bojuka Bog
Bojuka Bog
Bojuka BogSet: Worldwake
Cost:
0
Color:
Colorless
Type:
Land
Rarity:
C
Number:
132
Artist:
Howard Lyon
Text:
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.
, which removes target graveyard from the game, and Cemetery Reaper
Cemetery Reaper
Cemetery ReaperSet: Magic 2010
Color:
Black
Type:
Creature
Sub Type:
Zombie
Rarity:
R
Number:
87
Artist:
Dave Allsop
Power:
2
Toughness:
2
Text:
Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
both improve Living Death
Living Death
Living DeathSet: Tempest
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Artist:
Charles Gillespie
Text:
Set aside all creature cards in all graveyards. Then, put each creature that is in play into its owner's graveyard. Then, put each creature card set aside in this way into play under its owner's control.
so that it becomes almost one sided. Remember to try and save an Expedition Map
Expedition Map
Expedition MapSet: Zendikar
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
201
Artist:
Franz Vohwinkel
Text:
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
in your hand so you can fetch up the singleton Bojuka Bog
Bojuka Bog
Bojuka BogSet: Worldwake
Cost:
0
Color:
Colorless
Type:
Land
Rarity:
C
Number:
132
Artist:
Howard Lyon
Text:
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.
when you draw a Living Death
Living Death
Living DeathSet: Tempest
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Artist:
Charles Gillespie
Text:
Set aside all creature cards in all graveyards. Then, put each creature that is in play into its owner's graveyard. Then, put each creature card set aside in this way into play under its owner's control.
.

Other Sorceries: This zombie deck sometimes runs into problems for certain kind of decks. Particularly the ones that play Ensnaring Bridge
Ensnaring Bridge
Ensnaring BridgeSet: Stronghold
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
127
Artist:
Pete Venters
Text:
Each creature with power greater than the number of cards in your hand cannot attack.
or Moat
Moat
MoatSet: Legends
Cost:
4
Color:
White
Type:
Enchantment
Rarity:
R
Artist:
Jeff A. Menges
Text:
Non-flying creatures cannot attack.
, both of which black cannot remove. The secondary win condition is Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.
. For X1B, Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.
does X damage and you gain X life. With a few Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
out, Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.
can kill an opponent in one hit. I have won several games by pointing a fifteen damage Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.
at someone's face. The life gain also often saves you from dying from your own Phyrexian Arena
Phyrexian Arena
Phyrexian ArenaSet: Apocalypse
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
47
Artist:
Pete Venters
Text:
At the beginning of your upkeep, you draw a card and you lose 1 life.
.


Enchantments
Phyrexian Arena
Phyrexian Arena
Phyrexian ArenaSet: Apocalypse
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
47
Artist:
Pete Venters
Text:
At the beginning of your upkeep, you draw a card and you lose 1 life.
lets you draw an extra card during your upkeep, but you also lose 1 life. It keeps you fueled late in the game. The second enchantment in this deck is Grave Pact
Grave Pact
Grave PactSet: Stronghold
Cost:
4
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
10
Artist:
Scott Kirschner
Text:
Whenever any creature you control is put into any graveyard, each other player sacrifices a creature.
. Grave Pact
Grave Pact
Grave PactSet: Stronghold
Cost:
4
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
10
Artist:
Scott Kirschner
Text:
Whenever any creature you control is put into any graveyard, each other player sacrifices a creature.
says that whenever one of your creatures dies, each opponent sacrifices a creature. This type of attrition makes it almost impossible for another creature-based deck to win. If you aren't playing against a creature-heavy deck however, this would be the first card to sideboard out.


Artifacts
Basilisk Collar
Basilisk Collar
Basilisk CollarSet: Worldwake
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
R
Number:
122
Artist:
Howard Lyon
Text:
Equipped creature has deathtouch and lifelink. Equip {2}
is the other artifact in the deck (the Expedition Map
Expedition Map
Expedition MapSet: Zendikar
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
201
Artist:
Franz Vohwinkel
Text:
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
is the first of course). It gives the equipped creature deathtouch and lifelink. The lifelink is particularly useful in long multi-player games in which you are getting whittled down by flying creatures and your own Phyrexian Arena
Phyrexian Arena
Phyrexian ArenaSet: Apocalypse
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
47
Artist:
Pete Venters
Text:
At the beginning of your upkeep, you draw a card and you lose 1 life.
. The card is also excellent at dealing with aggro decks such as goblins or vampires. A few blocks with a Basilisk Collar
Basilisk Collar
Basilisk CollarSet: Worldwake
Cost:
1
Color:
Colorless
Type:
Artifact
Sub Type:
Equipment
Rarity:
R
Number:
122
Artist:
Howard Lyon
Text:
Equipped creature has deathtouch and lifelink. Equip {2}
equipped creature and those decks will run out of steam. The Collar also helps by taking out large targets with the deathtouch, such as Rampaging Baloths
Rampaging Baloths
Rampaging BalothsSet: Zendikar
Cost:
6
Color:
Green
Type:
Creature
Sub Type:
Beast
Rarity:
M
Number:
178
Artist:
Steve Prescott
Power:
6
Toughness:
6
Text:
Trample Landfall — Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.
or Eldrazi.


Sideboard
This deck's sideboard enables it to better handle combo and control-based decks, and also decks using White Weenie or Elf based strategies. Bring in Memoricide
Memoricide
MemoricideSet: Scars of Mirrodin
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
69
Artist:
James Ryman
Text:
Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
to deal with combo decks by removing their combo pieces before they hit the table. Memoricide
Memoricide
MemoricideSet: Scars of Mirrodin
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
69
Artist:
James Ryman
Text:
Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
removes all copies of a chosen card from the targets graveyard, hand, and library. If playing control, try to sneak in a Memoricide
Memoricide
MemoricideSet: Scars of Mirrodin
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
69
Artist:
James Ryman
Text:
Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
when your opponent is tapped out to nab their counterspells. Bring in Duress
Duress
DuressSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
132
Artist:
Lawrence Snelly
Text:
Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card.
for the same two reasons. Memoricide
Memoricide
MemoricideSet: Scars of Mirrodin
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
69
Artist:
James Ryman
Text:
Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
and Duress
Duress
DuressSet: Urza's Saga
Cost:
1
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
132
Artist:
Lawrence Snelly
Text:
Look at target opponent's hand and choose a noncreature, nonland card there. That player discards that card.
are often your only way to interact with decks that rely heavily on spells, enchantments, or artifacts, cards that mono-black typically can't deal with. Because I already know the decks I'm facing, I tend to leave Memoricide
Memoricide
MemoricideSet: Scars of Mirrodin
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
69
Artist:
James Ryman
Text:
Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
in.

Infest
Infest
InfestSet: Onslaught
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
157
Artist:
Ben Thompson
Text:
All creatures get -2/-2 until end of turn.
gives all creatures -2/-2. Bring in Infest
Infest
InfestSet: Onslaught
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
157
Artist:
Ben Thompson
Text:
All creatures get -2/-2 until end of turn.
when playing the Elf, Soldier, or Goblin tribal-style decks that rely on a swarm of small creatures. Often times your zombies will have greater than two toughness, turning Infest
Infest
InfestSet: Onslaught
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
157
Artist:
Ben Thompson
Text:
All creatures get -2/-2 until end of turn.
into a one-sided board wipe for those decks.

Unmake
Unmake
UnmakeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
C
Number:
96
Artist:
Steven Belledin
Text:
Remove target creature from the game.
exiles a creature and is the cheapest yet best removal spell I have found available to black with no restrictions. Bring in Unmake
Unmake
UnmakeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
C
Number:
96
Artist:
Steven Belledin
Text:
Remove target creature from the game.
when playing decks with a few large creatures, particularly those that fly, such as Dragons, Angels, or whatever creature the control deck have as their finisher. Perceptive readers may have already realized that Unmake
Unmake
UnmakeSet: Eventide
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
C
Number:
96
Artist:
Steven Belledin
Text:
Remove target creature from the game.
is the only instant in the entire deck. This may seem noobish, but the Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
mana system encourages tapping all your lands to make boatloads of mana and dumping your hand. Often times, you won't have the mana up on other players' turns to cast instants.

Yixlid Jailer
Yixlid Jailer
Yixlid JailerSet: Future Sight
Cost:
2
Color:
Black
Type:
Creature
Sub Type:
Zombie Wizard
Rarity:
U
Number:
93
Artist:
Matt Cavotta
Power:
2
Toughness:
1
Text:
Cards in graveyards lose all abilities.
makes cards in graveyards lose all abilities. Bring him in to deal with dredge, unearth, or flashback strategies. He's pretty self-explanatory.


General Strategy
The general strategy of the Zombie deck is to develop your mana early with Expedition Map
Expedition Map
Expedition MapSet: Zendikar
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
201
Artist:
Franz Vohwinkel
Text:
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
. Try to have one Urborg
Urborg
UrborgSet: Legends
Color:
Land
Type:
Legendary Land
Rarity:
U
Artist:
Bryon Wackwitz
Text:
T: Add B to your mana poolT: Remove first strike ability or swampwalk ability from target creature until end of turn.
and one to two Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
. Also try to get Phyrexian Arena
Phyrexian Arena
Phyrexian ArenaSet: Apocalypse
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
47
Artist:
Pete Venters
Text:
At the beginning of your upkeep, you draw a card and you lose 1 life.
and Gravepact down early. Next play your beaters and follow up with the lords to empower them as they rumble into the red zone. If you suspect your opponent has a Wrath don't drop all your zombies. Phyrexian Arena
Phyrexian Arena
Phyrexian ArenaSet: Apocalypse
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
47
Artist:
Pete Venters
Text:
At the beginning of your upkeep, you draw a card and you lose 1 life.
should keep your hand stocked so even if your opponent Wraths, you can lay down another army of zombies. If your opponent manages to stop your rush, get back your guys with Living Death
Living Death
Living DeathSet: Tempest
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Artist:
Charles Gillespie
Text:
Set aside all creature cards in all graveyards. Then, put each creature that is in play into its owner's graveyard. Then, put each creature card set aside in this way into play under its owner's control.
or Lord of the Undead
Lord of the Undead
Lord of the UndeadSet: Planeshift
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Lord
Rarity:
R
Number:
44
Artist:
Brom
Power:
2
Toughness:
2
Text:
All Zombies get +1/+1. 1B, T: Return target Zombie card from your graveyard to your hand.
. A late game Consume Spirit
Consume Spirit
Consume SpiritSet: Mirrodin
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
60
Artist:
Matt Thompson
Text:
Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life.
will restock your life and possibly take out an opponent as well.

There are many options for changing the card choices in this deck. The roles that the specific cards play in the deck are very important however. When deciding what to change, keep in mind to never switch out Festering Goblin
Festering Goblin
Festering GoblinSet: Onslaught
Cost:
1
Color:
Black
Type:
Creature
Sub Type:
Zombie Goblin
Rarity:
C
Number:
148
Artist:
Thomas M. Baxa
Power:
1
Toughness:
1
Text:
When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn.
, Undead Warchief
Undead Warchief
Undead WarchiefSet: Scourge
Cost:
4
Color:
Black
Sub Type:
Zombie
Rarity:
U
Number:
78
Power:
1
Toughness:
1
Text:
Zombie spells you play cost 1 less to play. Zombies you control get +2/+1.
, Phyrexian Arena
Phyrexian Arena
Phyrexian ArenaSet: Apocalypse
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
47
Artist:
Pete Venters
Text:
At the beginning of your upkeep, you draw a card and you lose 1 life.
, and Living Death
Living Death
Living DeathSet: Tempest
Cost:
5
Color:
Black
Type:
Sorcery
Rarity:
R
Artist:
Charles Gillespie
Text:
Set aside all creature cards in all graveyards. Then, put each creature that is in play into its owner's graveyard. Then, put each creature card set aside in this way into play under its owner's control.
. They are the absolute best choices for Beater, Lord, Card Advantage, and Wrath for this deck. Perhaps in the future, straight upgrades will be printed, but for now those should stay in. I have long toyed with the idea of adding green or white to provide artifact and enchantment destruction. Of the two, white would most likely be the better choice. If white were to be added, the card Necromancer's Covenant
Necromancer's Covenant
Necromancer's CovenantSet: Alara Reborn
Cost:
6
Color:
Multicolor
Type:
Enchantment
Rarity:
R
Number:
82
Text:
When Necromancer's Covenant comes into play, remove all creature cards in target player's graveyard from the game, then put a 2/2 black Zombie creature token into play for each card removed this way. Zombies you control have lifelink.
would be an excellent choice for the deck. It is 3WBB, and it removes all creature cards from target player's graveyard and also gives you a 2/2 zombie creature token for each one removed that way. Adding white would most likely make the mana base a bit unstable, so Scrubland
Scrubland
ScrublandSet: Revised Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Jesper Myrfors
Text:
T: Add either W or B to your mana pool.Counts as both plains and swamp and is affected by spells that affect either. If a spell destroys one of these land types, this card is destroyed; if a spell alters one of these land types, the other land type is unaffected.
or Godless Shrine
Godless Shrine
Godless ShrineSet: Guildpact
Color:
Land
Type:
Land
Sub Type:
Plains Swamp
Rarity:
R
Number:
157
Text:
(T: Add W or B to your mana pool.) As Godless Shrine comes into play, you may pay 2 life. If you don’t, Godless Shrine comes into play tapped instead.
would be necessary because they count as swamps for Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
. That, or scrap the Cabal Coffers
Cabal Coffers
Cabal CoffersSet: Torment
Color:
Land
Type:
land
Rarity:
U
Number:
139
Text:
2, T: Add B to your mana pool for each swamp you control.
Engine all together [Editor's note: But it's so awesome! Also, Urborg
Urborg
UrborgSet: Legends
Color:
Land
Type:
Legendary Land
Rarity:
U
Artist:
Bryon Wackwitz
Text:
T: Add B to your mana poolT: Remove first strike ability or swampwalk ability from target creature until end of turn.
will help if you don't have the dual lands that have the Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
type].

Thank you for reading my article on the Multi-Player Zombie Deck! If you have comments or ideas for the deck, you can email me at wilson.g.gregory@gmail.com Enjoy eating those brains!


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