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CardShark Content - legolas1067 (12/2/2003)

All right readers today I’ll be writing about one of the most annoying cards in all of magic, stasis. Ill tell you how to play it and how to beat it witch is not easy. Now for those of you who don’t know what stasis is, stasis is an enchantment for 1u witch says all permanents don’t untapped, (yes including lands) and you must pay u each upkeep or sacrifice it. As those of you who are not total morons can see this will make a very long game.

Now stasis on its own screws over both players but when combined with some great cards, stasis is almost unbeatable. Stasis
Stasis
StasisSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Enchantment
Rarity:
R
Artist:
Fay Jones
Text:
Players do not get an untap phase. Pay U during your upkeep or Stasis is destroyed; cards still do not untap until the next untap phase.
’s best friend is morphling, one of morphlings many abilities is to pay u to untap it making it one of the only creatures that can attack more then once wile stasis is on the field. Stasis
Stasis
StasisSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Enchantment
Rarity:
R
Artist:
Fay Jones
Text:
Players do not get an untap phase. Pay U during your upkeep or Stasis is destroyed; cards still do not untap until the next untap phase.
decks look for ways to untap things especially lands and how to play more things for free. Stasis
Stasis
StasisSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Enchantment
Rarity:
R
Artist:
Fay Jones
Text:
Players do not get an untap phase. Pay U during your upkeep or Stasis is destroyed; cards still do not untap until the next untap phase.
decks are all about card advantage witch is the theory that if you have more cards in hand and in play you have a better chance of winning.

A favorite land for stasis decks are a little known rare from plane shift called Forsaken City
Forsaken City
Forsaken CitySet: Planeshift
Cost:
4
Color:
Land
Type:
Land
Rarity:
R
Number:
139
Artist:
Dana Knutson
Text:
Forsaken City doesn't untap during your untap step. At the beginning of your upkeep, you may remove a card in your hand from the game. If you do, untap Forsaken City. T: Add one mana of any color to your mana pool.
witch is a land witch taps to produce any type of mana but does not untap and you can remove a card form you hand from the game to untap it. Now unless every land does not untap this land kind of sucks but when it’s the only land that can untap it suddenly gets a whole lot better. Another key card to stasis decks are cards like boomerang and chain of vapor witch allow stasis to bounce back to your hand at the end of your opponents turn. witch allows you to untap your permanents then replay stasis keeping your opponent in lock down. Anyone who has played a stasis deck knows it is famous for its counter spell’s. counter spells take down anything that might have snuck under stasis witch keeps your opponents threats at a minimum.

Lands

4 forsaken city

20 islands

Creatures

2 morphlings

2 Chronatog
Chronatog
ChronatogSet: Visions
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Atog
Rarity:
R
Artist:
Christopher Rush
Power:
1
Toughness:
2
Text:
Skip your next turn: Chronatog gets +3/+3 until end of turn. Use this ability only once each turn.


Other spells

4 stasis

4 conterspell

4 force of will

4 Tangle
Tangle
TangleSet: Invasion
Cost:
2
Color:
Green
Type:
Instant
Rarity:
U
Number:
213
Artist:
John Avon
Text:
Prevent all combat damage that would be dealt this turn.Attacking creatures don't untap during their controllers' next untap steps.
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4 boomerang

4 chain of vapor

4 force spike

4 dissipate

Now this stasis deck is very heavy in counter spell at around 16 witch nullifies any threats your opponent even try’s to throw out. But the thing I like most about this deck is that it has a instant win combo with stasis chronatog and tangle wire. When you have these all out you never take another turn but your opponent never untaps any permanents so they eventually deck themselves. The way it works is that tangle wire makes them tap any new permanents they through on the field and stasis keeps those from untaping and chronatog keeps you from decking yourself even if your opponent has a huge deck.



Lands

12 plains

12 mountains

Creatures

4 sharpshooters

4 raging goblin

4 clikslither

4 wall of hope

4 Goblin Striker
Goblin Striker
Goblin StrikerSet: Mirrodin
Cost:
2
Color:
Red
Type:
Creature
Sub Type:
Goblin Berserker
Rarity:
C
Number:
94
Artist:
Kevin Dobler
Power:
1
Toughness:
1
Text:
First strike, haste


4 Soul Warden
Soul Warden
Soul WardenSet: Exodus
Cost:
1
Color:
White
Type:
Creature
Sub Type:
Cleric
Rarity:
C
Number:
21
Artist:
Randy Gallegos
Power:
1
Toughness:
1
Text:
Whenever any other creature comes into play, gain 1 life.


Other spells

4 animal bone yard

4 shock

2 lightning bolt

1 sol ring

1 mox diamond

This deck is designed to take down stasis decks. By sacking creatures to animal bone yard you untap the sharpshooter allowing you to ping for 1 over and over again. You can also shock or lightning bolt if your really desperate but I usually save those for any big creatures. This deck should kill other decks as well but it has the best chance against stasis decks.

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